rain..........................58.54755% offense.......................52.71630% sun...........................32.59236% balance.......................21.92083% hyperoffense..................15.15772% rainoffense................... 7.93131% multiweather.................. 7.43483% sand.......................... 7.02924% weatherless................... 6.76809% semistall..................... 5.42422% stall......................... 4.78092% rainstall..................... 4.12293% sunoffense.................... 3.26732% hail.......................... 2.49916% choice........................ 1.45681% sunstall...................... 0.26071% dragmag....................... 0.04374% sandstall..................... 0.01417% tailwind...................... 0.00921% voltturn...................... 0.00105% sandoffense................... 0.00084% monotype...................... 0.00041% batonpass..................... 0.00038% monowater..................... 0.00033% trickroom..................... 0.00018% tricksun...................... 0.00018% allweather.................... 0.00006% hailstall..................... 0.00005% monodragon.................... 0.00003% monoelectric.................. 0.00003% monosteel..................... 0.00001% monoground.................... 0.00001% monobug....................... 0.00001% monoghost..................... 0.00001% monorock...................... 0.00001% tricksand..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.152) -2.0|## | -1.5|### |######### -1.0|############### |#################### -0.5|############################## |###################### 0.0|######### |############# +0.5|#### |######## +1.0|###### |####### +1.5|# |# +2.0|# | +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.63%