rain..........................54.59292% offense.......................45.49955% sun...........................32.47013% balance.......................28.32877% hyperoffense..................14.39266% weatherless...................10.42428% sand.......................... 6.89262% semistall..................... 6.69346% multiweather.................. 6.33519% rainoffense................... 5.81041% stall......................... 5.08556% sunoffense.................... 3.63083% rainstall..................... 3.59056% hail.......................... 1.97287% choice........................ 0.75106% sunstall...................... 0.65032% dragmag....................... 0.19311% sandstall..................... 0.03607% tailwind...................... 0.01990% voltturn...................... 0.01577% batonpass..................... 0.01269% hailstall..................... 0.01178% sandoffense................... 0.00465% monotype...................... 0.00463% trickroom..................... 0.00450% tricksun...................... 0.00416% monowater..................... 0.00304% allweather.................... 0.00067% monodragon.................... 0.00052% monoelectric.................. 0.00035% tricksand..................... 0.00034% monosteel..................... 0.00025% monobug....................... 0.00018% monoghost..................... 0.00018% monoground.................... 0.00016% monorock...................... 0.00013% monoflying.................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.090) -2.0|### |## -1.5|###### |############# -1.0|####################### |############################ -0.5|############################## |###################### 0.0|#################### |################### +0.5|########### |############# +1.0|############## |########### +1.5|## |## +2.0|## |# +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%