offense.......................46.91069% rain..........................46.63053% sun...........................35.00646% balance.......................26.51984% hyperoffense..................16.35806% weatherless...................15.99555% sand.......................... 8.57131% multiweather.................. 7.15288% rainoffense................... 6.56010% semistall..................... 6.43408% sunoffense.................... 4.17799% stall......................... 3.77733% rainstall..................... 2.29161% hail.......................... 1.03357% choice........................ 0.54258% dragmag....................... 0.47960% sunstall...................... 0.43166% monotype...................... 0.34556% voltturn...................... 0.20656% sandoffense................... 0.19523% batonpass..................... 0.16612% trickroom..................... 0.12180% sandstall..................... 0.11617% tricksun...................... 0.09902% monowater..................... 0.07861% hailstall..................... 0.07150% monodragon.................... 0.05235% tailwind...................... 0.03712% monorock...................... 0.03183% monoground.................... 0.02925% monosteel..................... 0.02716% monodark...................... 0.02000% monoice....................... 0.01986% monofire...................... 0.01971% mononormal.................... 0.01947% monoflying.................... 0.01883% monobug....................... 0.01525% monopsychic................... 0.01497% monofighting.................. 0.01331% allweather.................... 0.01073% tricksand..................... 0.00647% monopoison.................... 0.00440% monoghost..................... 0.00331% hailoffense................... 0.00287% monograss..................... 0.00211% gravity....................... 0.00211% monoelectric.................. 0.00118% trickrain..................... 0.00055% Stalliness (mean: -0.188) -2.0|## |### -1.5|######## |############### -1.0|######################## |############################## -0.5|############################# |#################### 0.0|##################### |################## +0.5|########### |########### +1.0|############# |####### +1.5|### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%