offense.......................47.88331% rain..........................45.40797% sun...........................33.59485% balance.......................25.39708% weatherless...................18.34251% hyperoffense..................17.29858% sand.......................... 9.02716% multiweather.................. 7.11221% rainoffense................... 6.97451% semistall..................... 6.05546% sunoffense.................... 4.08928% stall......................... 3.36557% rainstall..................... 2.07186% hail.......................... 0.83579% monotype...................... 0.61483% choice........................ 0.57320% dragmag....................... 0.53157% sunstall...................... 0.37146% voltturn...................... 0.28820% sandoffense................... 0.24657% trickroom..................... 0.19534% batonpass..................... 0.18573% tricksun...................... 0.16011% monowater..................... 0.13770% sandstall..................... 0.11528% monodragon.................... 0.08646% tailwind...................... 0.07685% hailstall..................... 0.06405% monoground.................... 0.05764% monosteel..................... 0.05444% monorock...................... 0.05444% monoflying.................... 0.04163% monobug....................... 0.03522% monofire...................... 0.03522% monodark...................... 0.03202% mononormal.................... 0.03202% monoice....................... 0.02882% monopsychic................... 0.02242% monofighting.................. 0.02242% monoghost..................... 0.01601% allweather.................... 0.01281% tricksand..................... 0.00961% monopoison.................... 0.00640% monoelectric.................. 0.00640% gravity....................... 0.00320% monograss..................... 0.00320% trickrain..................... 0.00320% hailoffense................... 0.00320% Stalliness (mean: -0.226) -2.0|## |### -1.5|######## |############### -1.0|######################## |############################## -0.5|############################# |##################### 0.0|##################### |################# +0.5|########### |########## +1.0|########### |####### +1.5|### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%