sand..........................40.92070% balance.......................35.67646% weatherless...................32.56473% hyperoffense..................25.59755% rain..........................24.76641% offense.......................24.08361% semistall.....................13.00775% dragmag....................... 6.15059% voltturn...................... 3.56616% stall......................... 1.63463% choice........................ 1.43124% rainoffense................... 1.26944% hail.......................... 1.09372% sandoffense................... 1.02251% sun........................... 0.95509% sandstall..................... 0.63960% sunstall...................... 0.47467% monotype...................... 0.34528% monodragon.................... 0.32621% multiweather.................. 0.30063% trickroom..................... 0.22482% rainstall..................... 0.20782% hailoffense................... 0.13600% sunoffense.................... 0.10723% tricksand..................... 0.09419% gravity....................... 0.07926% tailwind...................... 0.05204% monofighting.................. 0.01009% monobug....................... 0.00544% hailstall..................... 0.00497% monosteel..................... 0.00073% monoghost..................... 0.00073% monowater..................... 0.00056% monodark...................... 0.00045% monorock...................... 0.00043% monograss..................... 0.00033% monoice....................... 0.00020% tricksun...................... 0.00010% monoground.................... 0.00008% monopsychic................... 0.00006% trickrain..................... 0.00005% mononormal.................... 0.00001% trapper....................... 0.00001% monofire...................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% monofairy..................... 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.151) -2.0|###################### |######## -1.5|#################### |################### -1.0|################ |############# -0.5|######################## |################### 0.0|################# |########################## +0.5|############################## |############################ +1.0|######################### |################### +1.5|###### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.34%