weatherless...................38.96218% hyperoffense..................32.18047% sand..........................31.47531% balance.......................30.01662% rain..........................26.54321% offense.......................25.51742% semistall.....................10.35534% rainoffense................... 6.09227% dragmag....................... 5.76985% voltturn...................... 3.94315% stall......................... 1.93015% choice........................ 1.78780% sun........................... 1.72186% hail.......................... 1.55512% sandoffense................... 0.86493% monotype...................... 0.63602% sandstall..................... 0.55715% rainstall..................... 0.49135% monodragon.................... 0.46137% trickroom..................... 0.41028% sunstall...................... 0.28941% multiweather.................. 0.25705% tricksand..................... 0.18022% sunoffense.................... 0.16374% gravity....................... 0.09867% monofighting.................. 0.07004% hailoffense................... 0.05289% monowater..................... 0.02706% tailwind...................... 0.02665% hailstall..................... 0.01948% monobug....................... 0.01870% monoghost..................... 0.01837% monorock...................... 0.01339% monoground.................... 0.00876% monodark...................... 0.00721% monosteel..................... 0.00626% tricksun...................... 0.00456% monoice....................... 0.00247% monograss..................... 0.00237% trickrain..................... 0.00187% monopsychic................... 0.00081% trapper....................... 0.00043% mononormal.................... 0.00013% monofire...................... 0.00006% monoflying.................... 0.00005% monopoison.................... 0.00003% monoelectric.................. 0.00001% monofairy..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.286) -2.0|################### |############ -1.5|################# |##################### -1.0|############################## |################# -0.5|################### |################## 0.0|#################### |################ +0.5|########################### |###################### +1.0|################# |############### +1.5|##### |### +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.36%