weatherless...................48.47291% sand..........................45.83590% offense.......................44.03069% hyperoffense..................31.94267% balance.......................17.67847% sandoffense...................15.91324% rain.......................... 3.84045% semistall..................... 3.49123% stall......................... 2.85694% hail.......................... 2.12558% dragmag....................... 2.11999% voltturn...................... 2.07410% rainoffense................... 2.04162% sandstall..................... 1.58297% choice........................ 1.23438% monotype...................... 1.22653% trickroom..................... 1.02283% multiweather.................. 0.65078% sun........................... 0.37970% monowater..................... 0.31652% gravity....................... 0.31512% tricksand..................... 0.28178% monofighting.................. 0.21060% hailstall..................... 0.19796% monobug....................... 0.14719% monopsychic................... 0.12916% sunoffense.................... 0.10428% trickhail..................... 0.08854% monosteel..................... 0.08693% hailoffense................... 0.08427% monoice....................... 0.05911% monoflying.................... 0.05884% monopoison.................... 0.04586% monodark...................... 0.03980% monoground.................... 0.03015% mononormal.................... 0.02805% monograss..................... 0.02699% monofire...................... 0.02557% monoelectric.................. 0.02170% monorock...................... 0.01995% trickrain..................... 0.01761% monoghost..................... 0.01363% tailwind...................... 0.01309% monodragon.................... 0.01103% tricksun...................... 0.01065% trapper....................... 0.00123% monofairy..................... 0.00086% rainstall..................... 0.00045% Stalliness (mean: -0.499) -2.0|#### |######## -1.5|################ |############################ -1.0|############################## |############################# -0.5|########################### |##################### 0.0|################# |############ +0.5|######### |####### +1.0|#### |### +1.5|### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%