weatherless...................53.42430% offense.......................46.45890% sand..........................40.58521% hyperoffense..................29.49675% balance.......................18.07140% sandoffense...................13.54731% rain.......................... 3.78550% semistall..................... 3.41282% stall......................... 2.56012% hail.......................... 2.35218% rainoffense................... 1.91942% voltturn...................... 1.78371% dragmag....................... 1.76751% monotype...................... 1.50826% sandstall..................... 1.39213% choice........................ 1.35298% trickroom..................... 1.07212% multiweather.................. 0.63800% sun........................... 0.49623% monowater..................... 0.32947% gravity....................... 0.26398% tricksand..................... 0.23832% monofighting.................. 0.19782% hailstall..................... 0.19646% monopsychic................... 0.18634% monobug....................... 0.13638% monosteel..................... 0.11815% sunoffense.................... 0.11410% hailoffense................... 0.11005% trickhail..................... 0.08912% monoice....................... 0.08372% monopoison.................... 0.08237% monoflying.................... 0.07764% monodark...................... 0.07427% monoground.................... 0.05536% mononormal.................... 0.04996% monograss..................... 0.04591% monofire...................... 0.04051% monorock...................... 0.03241% monoelectric.................. 0.03106% monoghost..................... 0.02633% tailwind...................... 0.02025% tricksun...................... 0.02025% monodragon.................... 0.01823% trickrain..................... 0.01620% trapper....................... 0.00203% monofairy..................... 0.00135% rainstall..................... 0.00068% Stalliness (mean: -0.480) -2.0|### |####### -1.5|############### |########################## -1.0|############################# |############################## -0.5|############################# |####################### 0.0|################## |############# +0.5|########## |####### +1.0|#### |### +1.5|### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.44%