weatherless...................72.41935% offense.......................52.42936% balance.......................33.72194% rain..........................10.91070% hyperoffense.................. 9.30905% monotype...................... 7.88051% sand.......................... 7.80191% sun........................... 6.97160% trickroom..................... 5.05927% semistall..................... 3.14926% hail.......................... 2.43687% stall......................... 1.39039% monofire...................... 1.28722% monowater..................... 0.84504% monofairy..................... 0.73696% monoelectric.................. 0.67800% voltturn...................... 0.67309% tricksand..................... 0.59939% multiweather.................. 0.54043% monorock...................... 0.53061% choice........................ 0.50113% monodragon.................... 0.50113% monoflying.................... 0.47656% monograss..................... 0.47165% mononormal.................... 0.42252% monoice....................... 0.37339% monobug....................... 0.34391% sunoffense.................... 0.33900% sandoffense................... 0.29970% monosteel..................... 0.29478% monoghost..................... 0.22109% rainstall..................... 0.19652% monoground.................... 0.17687% monofighting.................. 0.16213% trickhail..................... 0.15722% monopoison.................... 0.14248% dragmag....................... 0.14248% monopsychic................... 0.14248% tricksun...................... 0.12283% rainoffense................... 0.11676% batonpass..................... 0.10809% monodark...................... 0.08352% hailstall..................... 0.06878% sandstall..................... 0.03930% gravity....................... 0.02457% swagplay...................... 0.00983% sunstall...................... 0.00491% trickrain..................... 0.00491% Stalliness (mean: -0.150) -2.0|# | -1.5|### |####### -1.0|############## |################### -0.5|############################## |############################# 0.0|######################## |######################### +0.5|############# |########### +1.0|###### |### +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.53%