weatherless...................92.28421% offense.......................50.05766% balance.......................32.06701% hyperoffense..................13.55005% semistall..................... 3.18571% voltturn...................... 3.07024% rain.......................... 2.92840% sun........................... 2.56385% hail.......................... 1.60134% stall......................... 1.13956% monotype...................... 1.13622% sand.......................... 0.78084% rainoffense................... 0.59240% sunoffense.................... 0.53244% trickroom..................... 0.43830% choice........................ 0.32507% mononormal.................... 0.23675% monobug....................... 0.13328% multiweather.................. 0.11683% monoelectric.................. 0.10998% monoice....................... 0.10519% monofighting.................. 0.09662% hailoffense................... 0.08942% monowater..................... 0.08916% monorock...................... 0.08805% monoflying.................... 0.06921% monopsychic................... 0.06510% monopoison.................... 0.05927% monograss..................... 0.05756% monofire...................... 0.04762% monodark...................... 0.04351% monoghost..................... 0.03563% sandoffense................... 0.02433% rainstall..................... 0.02124% monoground.................... 0.02090% sandstall..................... 0.01679% hailstall..................... 0.01645% monosteel..................... 0.00822% dragmag....................... 0.00754% tricksand..................... 0.00685% gravity....................... 0.00582% allweather.................... 0.00480% monodragon.................... 0.00377% monofairy..................... 0.00343% trickhail..................... 0.00171% sunstall...................... 0.00103% trickrain..................... 0.00069% trapper....................... 0.00069% Stalliness (mean: -0.230) |# -2.0|# |### -1.5|###### |########## -1.0|################ |####################### -0.5|############################# |############################## 0.0|############################# |######################### +0.5|################# |######### +1.0|##### |### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%