Mega Lopunny
Old------Recolored----Finished
View attachment 31634
You guys, this obviously wasn't finished,how can you not notice it.
The recolored one was just as it applies, it was a colored version with mroe colores added to it, meaning more shades and changed eye color. the finished one was a legit edit, face makeover fully redone texture added to feet.
Ok, so I finally caught a Lopunny, although I can't post picture evidence atm since Im typing on a phone and phone copy pasta sucks. Anywho, I have a few recommended edits:
-The inner ear should not be visible behind the forehead's X-Fluff. Erase all of the exposed ear to the right of the X-Fluff, since it shouldn't be visible from a front angle.
-While we're on the topic of the X-Fluff hiding details, due to the angling of the front sprite, the base of the right (our left) ear should be more visible than the left ear, as the X-Fluff is more directly in front of the left ear.
-X-Fluff should be a few pixels taller than the tops of the ears. The bottom two parts of the X are about the right size, but the top segments need to be lengthened.
-The body is too long by several pixels, and is not teardrop-shaped like it should be. Basically, it remains a thin stick for too long before beginning to widen out.
-Arm fluff could be larger in both instances. Depending on the angle, the arm fluff is nearly as big as the uncovered area of the face, so you can use that for a general size estimate.
-Aim to try to round out the curves of the ear-pigtail-links. The brown areas should be more or less perfect ovals connecting the fluff balls, kind of like a bone-joint-bone connection. The bending of the ears shouldn't be visible in the non-fluffed segments.
-Eyes are too close together, and head could be shaped better. Even though this thing is a menace in the tiers, rabbits are non-predatory animals, and as such, they do not have binocular vision. Lopunny's face doesn't change much upon Mega Evolution, so consider using Lopunny's base form as a reference for how the face should look, head shape, and eye reference.
-Legs are weirdly bent. When I get back to a computer, I can try to get a better image reference for what you're trying for, but currently, the legs look somewhat awkward/broken in some places.
-I don't know about sizing atm, but I know PoM mentioned it earlier. Keep in mind that MLopunny should be only 4 inches taller than its base form, and the sprites should take up a similar amount of space. Again, not sure how much of an issue this is atm, but just thought Id bring it up jic.
-While we're on the topic of the X-Fluff hiding details, due to the angling of the front sprite, the base of the right (our left) ear should be more visible than the left ear, as the X-Fluff is more directly in front of the left ear.
-X-Fluff should be a few pixels taller than the tops of the ears. The bottom two parts of the X are about the right size, but the top segments need to be lengthened.
-The body is too long by several pixels, and is not teardrop-shaped like it should be. Basically, it remains a thin stick for too long before beginning to widen out.
-Arm fluff could be larger in both instances. Depending on the angle, the arm fluff is nearly as big as the uncovered area of the face, so you can use that for a general size estimate.
-Aim to try to round out the curves of the ear-pigtail-links. The brown areas should be more or less perfect ovals connecting the fluff balls, kind of like a bone-joint-bone connection. The bending of the ears shouldn't be visible in the non-fluffed segments.
-Eyes are too close together, and head could be shaped better. Even though this thing is a menace in the tiers, rabbits are non-predatory animals, and as such, they do not have binocular vision. Lopunny's face doesn't change much upon Mega Evolution, so consider using Lopunny's base form as a reference for how the face should look, head shape, and eye reference.
-Legs are weirdly bent. When I get back to a computer, I can try to get a better image reference for what you're trying for, but currently, the legs look somewhat awkward/broken in some places.
-I don't know about sizing atm, but I know PoM mentioned it earlier. Keep in mind that MLopunny should be only 4 inches taller than its base form, and the sprites should take up a similar amount of space. Again, not sure how much of an issue this is atm, but just thought Id bring it up jic.
Also, do we have a backsprite for this yet? I honestly have no idea. If not, might be good to prioritize that, and just iron out any issues that come up simultaneously.
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