Vigoroth [QC 2/3]

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[OVERVIEW]

  • Thanks to its decent speed tier, and its great bulk after Eviolite's boost, Vigoroth is a pretty interesting set up sweeper.
  • Its good Speed + Taunt + reliable recovery makes it basically impossible for stall to beat it if you manage to remove Ferroseed and similar passive Pokemon, although you can still PP stall those.
  • Vital Spirit makes it able to check sleep sweepers which are big threats in the current NU metagame.
  • It doesn't have any way to hit super effectively Pokemon such as Rhydon and Regirock unlike Gurdurr, a common Bulk Up sweeper Pokemon. Vigoroth also has poor coverage options which make it unable to hit Ghost-type Pokemon.
  • It lacks a weakness other than Fighting-type which makes it a good wincondition.
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Slack Off
move 3: Taunt / Substitute
move 4: Body Slam / Facade
item: Eviolite
ability: Vital Spirit
nature: Jolly
evs: 252 HP / 240 SpD / 16 Spe

[SET COMMENTS]
Moves
========
  • Bulk Up is the most important move of this set since it makes Vigoroth a win condition. Bulk Up gives Vigoroth the power and physically defensive bulk it needs to be a good set up sweeper. Vigoroth can set up on Pokemon such as weakened physical attackers (Samurott, Scyther) and passive Pokemon in general (Ferroseed, Bronzor).
  • Slack Off is an important move to keep health and being able to spam Bulk Up in the long term.
  • Substitute provides a useful buffer against damaging status moves such as Scald, Sludge Bomb, and Clear Smog, as well as potential revenge killers.
  • Taunt can prevent the foe from boosting, healing, or phazing Vigoroth out. It helps it go through passive Pokemon such as Bronzor, Ferroseed etc.
  • Body Slam is used because of its Paralysis chance, helping it beat faster threats.
  • Facade can be used to take advantage of status and hit harder, although the paralysis chance is still more important, being able to paralyze strong and fast physical attackers such as Scyther and Tauros is interesting.
  • Frustration can be used over Body Slam because it's slightly stronger, but being able to paralyze stuff is still more important.

Set Details
========
  • Eviolite is the only viable item for Vigoroth since it gives it a decent bulk in both defenses, and basically makes it take hits and stay longer in game.
  • 16 Speed with a Jolly nature lets it outspeed Skuntank and Abomasnow.
  • Maximizing HP and putting the rest of the HP in SpD helps it check Vivillon and Lilligant better, alongside a decent specially defensive bulk, helping it with all special attackers in general and being able to Sub up on weaker moves like Lanturn's and Gastrodon's Scald, or Weezing's Sludge Bomb.
Usage Tips
========
  • Don't try to set up if your opponent has a healthy Ghost-type Pokemon, since Vigoroth is unable to hit them.
  • You can 1v1 some variants of Rhydon and Regirock, as long as the former doesn't run Swords Dance, and the latter doesn't run Counter, but make sure to know their set before trying to set up.
  • Body Slam gives Vigoroth some early game utility in potentially spreading paralysis if the opponent has fast Pokemon like Liepard that makes setting up a non-option.
  • Fast taunt users such as Skuntank and Archeops can beat Vigoroth so make sure to KO these threats before setting up.
  • Vigoroth performs well in end games where all of its checks are KOd and it can basically set-up and win.
  • Vigoroth has to be wary of Knock Off since it's way less bulky if it loses its Eviolite.
Team Options
========
  • Something such as trapper Skuntank and Liepard to get rid of Ghost-type Pokemon is also important to let Vigoroth clean.
  • Fighting checks in general (Weezing, Garbodor, Vileplume) can help Vigoroth since it's pretty weak to those, mainly Primeape, if it didn't set up before.
  • Vigoroth's Eviolite is important to keep its bulk, so having a Knock Off absorber such as Mega Audino, Garbodor, and Vileplume is great.
  • Knock Off absorbers (such as Weezing/Garbodor/Vileplume/Mega Audino) and sponges in general are good to have since Knock Off is a huge threat to Vigoroth.
  • Healing Wish users such as Mesprit are valuable for the Facade set, giving it a second chance to sweep once it's low on HP from the first wallbreaking attempt.
  • Vigoroth can beat some Rhydon/Regirock variant, but having something to KO them (and Rock-type Pokemon in general) such as Ludicolo, Hariyama, Mantine is necessary.
[STRATEGY COMMENTS]
Other Options
=============
  • Amnesia can be used to take advantage of Vigoroth's special defense and make Vigoroth bulkier, but generally Taunt is just better while Substitute is pretty important to absorb status moves.
  • An offensive set with Earthquake / Fire Punch / Sucker Punch and Subtitute or Slack Off can be used to 2HKO Aggron / Ferroseed and Rotom that usually are counters to Vigoroth. You can also use Encore on this set to take advantage of Vigoroth's speed and the opposite Sleep Talk, Stealth Rock etc. Although, the set needs to include Normal-STAB to not be dead weight vs frail offensive threats that can't take a Return.
  • A Taunt / Toxic / Seimsic Toss / Slack Off set is a fairly optimal option to lure Ghost-type Pokemon thanks to Toxic and could be an okay Normal spam partner, although Pokemon such as Swellow and Pyroar are usually preferred.
Checks and Counters
===================

**Ghost-type Pokemon**: Pokemon such as Scarf Rotom can Trick Vigoroth while it can't hit them back, alongside Mismagius and Haunter that can break Vigoroth easily, thanks to their STABs and Taunt support. Ghost-types are the best fail-safe response as Vigoroth is essentially helpless versus them.

**Fighting-type Pokmon**: Fast Fighting-type Pokemon, like Hitmonchan and Primeape, can make Vigoroth unable to set up, as they pressure it a lot. Vigoroth can Taunt Gurdurr to stop it from setting up beside it, but it's still a difficult matchup unless you have a load of boosts in advance due to Knock Off + STAB Drain Punch.

**Status**: Poison and Burn can wear down Vigoroth pretty easily if Vigoroth is not behind a Substitute, it mostly fears status on a switch-in from Scald / Toxic users if it lacks a Substitute or Facade.

**Powerful Special Attackers**: Vigoroth may have great investment in special bulk but it's still relatively unprotected, so the likes of Pyroar, Aurorus, Jynx, Ludicolo, Choice Specs Mesprit, Magmortar, Shiftry (especially if it Knocks Off Eviolite), etc. can put a lot of pressure on Vigoroth while it struggles to take them down quickly enough, just so long as they avoid Body Slam paras.
 
Facade is preferred to take advantage of status such as Will-O-Wisp, since Vigoroth is still slower than some common wispers such as Mismagius and Rotom, and hit harder. It would be used in the Facade version.
Do you mean 'Taunt' version, seeing as how Sub and Facade are rather redundant?
  • Substitute is a good move to avoid being hit by Status move and beat passive Pokemon such as Gastrodon, Lanturn etc.
  • Taunt makes Vigoroth able to stop potential status abusers and more passives Pokemon (Bronzor, Ferroseed, Gastrodon, etc).
Since both of these moves have similiar purposes for Vigoroth, it is crucial to mention the specific differences between them. Taunt can prevent the foe from boosting, healing, or phazing Vigoroth out, whereas Substitute provides a useful buffer against damaging status moves such as Scald, Sludge Bomb, and Clear Smog, as well as potential revenge killers.

Your move order also doesn't correspond to the slashes: discuss Taunt before Substitute, and Body Slam before Facade. I don't believe Frustration/Return is even worth mentioning here since Vigoroth benefits much more from its STAB's effects than the extra power, which it can easily compensate with boosts anyway.
  • **Ghost-type Pokemon**: Pokemon such as Scarf Rotom can just Trick Vigoroth and it can't hit them back.
  • **Fast Taunt users**: Mismagius, Archeops and other fast Taunt users can easily break Vigoroth since it has no way to counter them back.
It's probably more practical to just move Mismagius into the Ghost-type Pokemon section, and maybe even add Haunter since it can do some substantial immediate damage to Vigoroth. As for the fast Taunt users section, the only mons that really fall into that section are lead Archeops and Pyroar, the former of which doesn't commonly face Vigoroth 1v1 and even stands to lose if Vig has gotten a Bulk Up beforehand, whereas the latter barely even needs to rely on Taunt in order to best Vigoroth.

Meanwhile, your C&C section lacks **Powerful Special Attackers**, which is usually a last but common resort most people use for beating Vigoroth. Vigoroth may have great investment in special bulk but it's still relatively unprotected, so the likes of Pyroar, Aurorus, Jynx, Ludicolo, Choice Specs Mesprit, Magmortar, Shiftry (especially if it Knocks Off Eviolite), etc. can put a lot of pressure on Vigoroth while it struggles to take them down quickly enough, just so long as they avoid Body Slam paras.
 
Do you mean 'Taunt' version, seeing as how Sub and Facade are rather redundant?
Since both of these moves have similiar purposes for Vigoroth, it is crucial to mention the specific differences between them. Taunt can prevent the foe from boosting, healing, or phazing Vigoroth out, whereas Substitute provides a useful buffer against damaging status moves such as Scald, Sludge Bomb, and Clear Smog, as well as potential revenge killers.

Your move order also doesn't correspond to the slashes: discuss Taunt before Substitute, and Body Slam before Facade. I don't believe Frustration/Return is even worth mentioning here since Vigoroth benefits much more from its STAB's effects than the extra power, which it can easily compensate with boosts anyway.
It's probably more practical to just move Mismagius into the Ghost-type Pokemon section, and maybe even add Haunter since it can do some substantial immediate damage to Vigoroth. As for the fast Taunt users section, the only mons that really fall into that section are lead Archeops and Pyroar, the former of which doesn't commonly face Vigoroth 1v1 and even stands to lose if Vig has gotten a Bulk Up beforehand, whereas the latter barely even needs to rely on Taunt in order to best Vigoroth.

Meanwhile, your C&C section lacks **Powerful Special Attackers**, which is usually a last but common resort most people use for beating Vigoroth. Vigoroth may have great investment in special bulk but it's still relatively unprotected, so the likes of Pyroar, Aurorus, Jynx, Ludicolo, Choice Specs Mesprit, Magmortar, Shiftry (especially if it Knocks Off Eviolite), etc. can put a lot of pressure on Vigoroth while it struggles to take them down quickly enough, just so long as they avoid Body Slam paras.
thanks, i implemented these changes
 
Overview:
  • 'defensive movepool' isn't a term; change it to Support Movepool if you want to keep it. Explain further how these move help Vigoroth.
  • you randomly mention Gurdurr here. Explain about how they are similar, and give some more examples.
  • You can probably put the last two bullet points as one since they pretty much cover the same of Vigoroth's flaws.

Moves:
  • 'damaging status moves' is really vague, reword that by something like 'weaker moves with a secondary effect'.
  • put the bullet point about Body Slam before the one about Facade. Talk about some drawbacks of using Facade since it's very situational.
  • Facade is not 'preferred' over Body Slam at all, most of the time. Reword this part.

Set:
  • Eviolite is the only viable item for Vigiroth, not the best one. Small nitpick
  • Near max SpD helps with way more than only Vivillon and Lilligant. It helps it with all special attackers in general and being able to Sub up on weaker moves like Lanturn's scald. Mention some examples of moves Vigoroth can set up its Sub on, as well as some examples of Special Attackers it can check.

Usage:
  • Mention that Vigoroth has to be wary of Knock Off since it's way less bulky if it loses its Eviolite.

Team Options:
  • Move the Trappers part up to the first bullet point and mention Liepard as another Pursuit-trapper.
  • Mention Knock Off-absorbers and special sponges here.

Other Options:
  • 'An All-out-Attacker with Life Orb or Choice Band set can be used but it's just outclassed by the far superior Tauros.' Why mention a set that's completely outclassed by another Pokemon? remove this part.
In general, you need to make this quite a bit more formal too. There are a lot of oddly structured sentences, especially in the C&C section. Once you implement this and patch this up a bit I'll take another look and stamp it.
 
Other Options needs to change. Any set without Eviolite is worthless and mentioning them at all is a bad idea. Amnesia should go here since I've seen that set do work but the main set would be too busy if you tried to talk about it there, and Taunt has more use against teams in general outside of Vigoroth just being an otherwise passive wincon. Vigoroth really doesn't have a lot of other options at all considering how focused it is, but you could mention some of Earthquake, Fire Punch, and Sucker Punch (or Shadow Claw to avoid Colbur, but maybe this is going too far) being usable on an offensive Eviolite set with Substitute or Slack Off and Normal STAB to 2HKO things like Aggron, Ferroseed, and Rotom that usually make Vigoroth's life difficult.
 
Other Options needs to change. Any set without Eviolite is worthless and mentioning them at all is a bad idea. Amnesia should go here since I've seen that set do work but the main set would be too busy if you tried to talk about it there, and Taunt has more use against teams in general outside of Vigoroth just being an otherwise passive wincon. Vigoroth really doesn't have a lot of other options at all considering how focused it is, but you could mention some of Earthquake, Fire Punch, and Sucker Punch (or Shadow Claw to avoid Colbur, but maybe this is going too far) being usable on an offensive Eviolite set with Substitute or Slack Off and Normal STAB to 2HKO things like Aggron, Ferroseed, and Rotom that usually make Vigoroth's life difficult.

Adding to this, a set that might be worth OO is Taunt+Toxic+SeismicToss+Slack Off. I haven't used it in NU but I did in PU, and it was pretty effective. I imagine it would be fairly threatening in NU too combined with a heavy duty fighting-type counter, especially against slower or mid-speed teams. And you can Toxic Ghosts on the switch
 
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Overview:
  • 'defensive movepool' isn't a term; change it to Support Movepool if you want to keep it. Explain further how these move help Vigoroth.
  • you randomly mention Gurdurr here. Explain about how they are similar, and give some more examples.
  • You can probably put the last two bullet points as one since they pretty much cover the same of Vigoroth's flaws.

Moves:
  • 'damaging status moves' is really vague, reword that by something like 'weaker moves with a secondary effect'.
  • put the bullet point about Body Slam before the one about Facade. Talk about some drawbacks of using Facade since it's very situational.
  • Facade is not 'preferred' over Body Slam at all, most of the time. Reword this part.

Set:
  • Eviolite is the only viable item for Vigiroth, not the best one. Small nitpick
  • Near max SpD helps with way more than only Vivillon and Lilligant. It helps it with all special attackers in general and being able to Sub up on weaker moves like Lanturn's scald. Mention some examples of moves Vigoroth can set up its Sub on, as well as some examples of Special Attackers it can check.

Usage:
  • Mention that Vigoroth has to be wary of Knock Off since it's way less bulky if it loses its Eviolite.

Team Options:
  • Move the Trappers part up to the first bullet point and mention Liepard as another Pursuit-trapper.
  • Mention Knock Off-absorbers and special sponges here.

Other Options:
  • 'An All-out-Attacker with Life Orb or Choice Band set can be used but it's just outclassed by the far superior Tauros.' Why mention a set that's completely outclassed by another Pokemon? remove this part.
In general, you need to make this quite a bit more formal too. There are a lot of oddly structured sentences, especially in the C&C section. Once you implement this and patch this up a bit I'll take another look and stamp it.
Other Options needs to change. Any set without Eviolite is worthless and mentioning them at all is a bad idea. Amnesia should go here since I've seen that set do work but the main set would be too busy if you tried to talk about it there, and Taunt has more use against teams in general outside of Vigoroth just being an otherwise passive wincon. Vigoroth really doesn't have a lot of other options at all considering how focused it is, but you could mention some of Earthquake, Fire Punch, and Sucker Punch (or Shadow Claw to avoid Colbur, but maybe this is going too far) being usable on an offensive Eviolite set with Substitute or Slack Off and Normal STAB to 2HKO things like Aggron, Ferroseed, and Rotom that usually make Vigoroth's life difficult.
I believe I implemented all these changes.

Adding to this, a set that might be worth OO is Taunt+Toxic+SeismicToss+Slack Off. I haven't used it in NU but I did in PU, and it was pretty effective. I imagine it would be fairly threatening in NU too combined with a heavy duty fighting-type counter, especially against slower or mid-speed teams. And you can Toxic Ghosts on the switch
I'd like to know the QC team's thoughts on this set before adding it to OO.
 
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I like the Toxic set because you can lure in and poison Ghost-types with it, and Seismic Toss is decent for getting through Steel types. That set would do a decent job at weakening the regular set's checks and counters but idk how useful it would actually be; it could be a good partner for Normal-spam I guess?
 
Mention in the overview that its lack of weaknesses outside of Fighting-type moves (and Knock Off if you haven't set up yet I guess) also makes it a good wincon, and emphasise that good Speed + Taunt + reliable recovery makes it basically impossible for stall to beat it if you manage to remove things like Ferroseed (and even then you can PP stall it easily). I'd probably emphasise this over its support movepool as Taunt + Slack Off are the main moves you'll be using, although Encore and Substitute can also be useful.

In moves, mention some targets that Bulk Up lets you set up on, mostly physical attackers that are slower and do less than 50% once you're at +1 Defense (read, everything without Fighting-STAB). Again mention some examples of targets that don't like Body Slam Paralysis, such as Tauros and Scyther. You could also mention in usage tips that Body Slam gives Vigoroth some early game utility in potentially spreading paralysis if the opponent has something like Liepard that makes setting up a non-option. In team options you should also mention that Healing Wish users such as Mesprit are valuable for the Facade set, giving it a second chance to sweep once it's low on HP from the first wallbreaking attempt. In other options, make it clear that the set needs to include Normal-STAB to not be dead weight vs frail offensive threats that can't take a Return. And don't oversell the Seismic Toss / Toxic set; usually Normal-spam offense prefers something like Swellow that can just chunk Ghost-types in the first place, or Pyroar / Zangoose for Steel and Rock types respectively.

Checks and counters needs to be out of bullet points. The status section needs expanding; Vigoroth only really fears status as it switches in, from Scald users etc if it lacks Substitute or Facade, or from faster threats that can hit it before it can use Taunt (although most of these are Ghost-types that you shouldn't stay in on in the first place). You should also mention that Vigoroth can Taunt Gurdurr to stop it from setting up beside it, but it's still a difficult matchup unless you have a load of boosts in advance due to Knock Off + STAB Drain Punch. Your section on Rock-types is also a bit weird; Vigoroth can Taunt all of these to stop them from setting up and can usually heal off unboosted attacks if necessary with Slack Off. And finally you need to mention that Ghost-types are the best fail-safe response as Vigoroth is essentially helpless versus them.
 
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[OVERVIEW]

  • Thanks to its decent speed tier, and its great bulk after Eviolite's boost, Vigoroth is a pretty interesting set up sweeper. use a word other than 'interesting'
  • Its good Speed + Taunt + reliable recovery makes it basically impossible for stall to beat it if you manage to remove Ferroseed and similar passive Pokemon, although you can still PP stall those.
  • Vital Spirit makes it able to check sleep sweepers which are big threats in the current NU metagame.
  • It doesn't have any way to hit super effectively Pokemon such as Rhydon and Regirock unlike Gurdurr, a common Bulk Up sweeper Pokemon. Vigoroth also has poor coverage options which make it unable to hit Ghost-type Pokemon. i wouldn't say 'poor coverage options' because its movepool is actually pretty big, but it doesn't have any room for it
  • It lacks a weakness other than Fighting-type which makes it a good wincondition.
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Slack Off
move 3: Taunt / Substitute
move 4: Body Slam / Facade
item: Eviolite
ability: Vital Spirit
nature: Jolly
evs: 252 HP / 240 SpD / 16 Spe

[SET COMMENTS]
Moves
========
  • Bulk Up is the most important move of this set since it makes Vigoroth a win condition. Bulk Up gives Vigoroth the power and physically defensive bulk it needs to be a good set up sweeper. Vigoroth can set up on Pokemon such as weakened physical attackers (Samurott, Scyther) and passive Pokemon in general (Ferroseed, Bronzor).
  • Slack Off is an important move to keep health and being able to spam Bulk Up in the long term.
  • Substitute provides a useful buffer against damaging status moves such as Scald, Sludge Bomb, and Clear Smog, as well as potential revenge killers.
  • Taunt can prevent the foe from boosting, healing, or phazing Vigoroth out. It helps it go through passive Pokemon such as Bronzor, Ferroseed etc.
  • Body Slam is used because of its Paralysis chance, helping it beat faster threats.
  • Facade can be used to take advantage of status and hit harder, although the paralysis chance is still more important, being able to paralyze strong and fast physical attackers such as Scyther and Tauros is interesting. same here, replace 'interesting' with a more descriptive word
  • Frustration can be used over Body Slam because it's slightly stronger, but being able to paralyze stuff is still more important.

Set Details
========
  • Eviolite is the only viable item for Vigoroth since it gives it a decent bulk in both defenses, and basically makes it take hits and stay longer in game.
  • 16 Speed with a Jolly nature lets it outspeed Skuntank and Abomasnow.
  • Maximizing HP and putting the rest of the HP in SpD helps it check Vivillon and Lilligant better, alongside a decent specially defensive bulk, helping it with all special attackers in general and being able to Sub up on weaker moves like Lanturn's and Gastrodon's Scald, or Weezing's Sludge Bomb.
Usage Tips
========
  • Don't try to set up if your opponent has a healthy Ghost-type Pokemon, since Vigoroth is unable to hit them.
  • You can 1v1 some variants of Rhydon and Regirock, as long as the former doesn't run Swords Dance, and the latter doesn't run Counter, but make sure to know their set before trying to set up.
  • Body Slam gives Vigoroth some early game utility in potentially spreading paralysis if the opponent has fast Pokemon like Liepard that makes setting up a non-option.
  • Fast taunt users such as Skuntank and Archeops can beat Vigoroth so make sure to KO these threats before setting up.
  • Vigoroth performs well in end games where all of its checks are KOd and it can basically set-up and win.
  • Vigoroth has to be wary of Knock Off since it's way less bulky if it loses its Eviolite.
Team Options
========
  • Something such as trapper Skuntank and Liepard to get rid of Ghost-type Pokemon is also important to let Vigoroth clean.
  • Fighting checks in general (Weezing, Garbodor, Vileplume) can help Vigoroth since it's pretty weak to those, mainly Primeape, if it didn't set up before.
  • Vigoroth's Eviolite is important to keep its bulk, so having a Knock Off absorber such as Mega Audino, Garbodor, and Vileplume is great.
  • Knock Off absorbers (such as Weezing/Garbodor/Vileplume/Mega Audino) and sponges in general are good to have since Knock Off is a huge threat to Vigoroth.
  • Healing Wish users such as Mesprit are valuable for the Facade set, giving it a second chance to sweep once it's low on HP from the first wallbreaking attempt.
  • Vigoroth can beat some Rhydon/Regirock variant, but having something to KO them (and Rock-type Pokemon in general) such as Ludicolo, Hariyama, Mantine is necessary.
[STRATEGY COMMENTS]
Other Options
=============
  • Amnesia can be used to take advantage of Vigoroth's special defense and make Vigoroth bulkier, but generally Taunt is just better while Substitute is pretty important to absorb status moves.
  • An offensive set with Earthquake / Fire Punch / Sucker Punch and Subtitute or Slack Off can be used to 2HKO Aggron / Ferroseed and Rotom that usually are counters to Vigoroth. You can also use Encore on this set to take advantage of Vigoroth's speed and the opposite Sleep Talk, Stealth Rock etc. Although, the set needs to include Normal-STAB to not be dead weight vs frail offensive threats that can't take a Return.
  • A Taunt / Toxic / Seimsic Toss / Slack Off set is a fairly optimal option to lure Ghost-type Pokemon thanks to Toxic and could be an okay Normal spam partner, although Pokemon such as Swellow and Pyroar are usually preferred. a bulky toxic staller definitely doesn't belong on normal spam, a better comparison would be something like mismagius
Checks and Counters
===================

**Ghost-type Pokemon**: Pokemon such as Scarf Rotom can Trick Vigoroth while it can't hit them back, alongside Mismagius and Haunter that can break Vigoroth easily, thanks to their STABs and Taunt support. Ghost-types are the best fail-safe response as Vigoroth is essentially helpless versus them.

**Fighting-type Pokmon**: Fast Fighting-type Pokemon, like Hitmonchan and Primeape, can make Vigoroth unable to set up, as they pressure it a lot. Vigoroth can Taunt Gurdurr to stop it from setting up beside it, but it's still a difficult matchup unless you have a load of boosts in advance due to Knock Off + STAB Drain Punch.

**Status**: Poison and Burn can wear down Vigoroth pretty easily if Vigoroth is not behind a Substitute, it mostly fears status on a switch-in from Scald / Toxic users if it lacks a Substitute or Facade.

**Powerful Special Attackers**: Vigoroth may have great investment in special bulk but it's still relatively unprotected, so the likes of Pyroar, Aurorus, Jynx, Ludicolo, Choice Specs Mesprit, Magmortar, Shiftry (especially if it Knocks Off Eviolite), etc. can put a lot of pressure on Vigoroth while it struggles to take them down quickly enough, just so long as they avoid Body Slam paras.
QC 2/3 after this
 
Earth After reading this over, I'd like you to start over from bullet points and rewrite this analysis because the majority of the sentences are rather difficult to read and dont flow well. While I'm aware that English is not your native language, the fact that it was written only 25 minutes after the 2nd check was given shows that you were pretty rushed with the writing, which is likely what lead to the issues here. There's no shame in taking your time, which is exactly what I'd like you to do. Please make sure to read the C&C Spelling and Grammar Standards page before and while writing this up.

As such, I've reverted the OP to bullet point form.
 
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