[OVERVIEW]
With sky-high Attack, excellent coverage, and respectable bulk, Ursaring makes a home for itself in PU as a menacing stallbreaker. It can also utilize its ability Quick Feet to become a sweeper as well. However, it can still be stopped by common walls like Frillish or Bronzor despite its Attack, and its slow Speed keeps it from reaching its full potential as a sweeper or wallbreaker.
[SET]
name: RestTalk
move 1: Return / Body Slam
move 2: Bulk Up
move 3: Rest
move 4: Sleep Talk / Crunch
item: Leftovers
ability: Guts
nature: Careful
evs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Return is the go-to STAB option for being the most powerful with no drawbacks, but Body Slam can be used for its paralysis chance against potential threats like Mawile and Swanna at the cost of some power. The last move can be one of two options: Sleep Talk is the better of the two options to prevent Ursaring from being too passive while asleep from Rest, while Crunch allows Ursaring to hit Ghosts-types like Frillish and the rare Banette that are immune to its Normal-type STAB moves.
This Ursaring set is an excellent stallbreaker, so it best finds a home on slower teams that might have a difficult stall matchup otherwise. Ursaring is weak to Fighting-type attacks, so partners that can absorb them such as Frillish and Duosion are appreciated. Ursaring also appreciates partners to heal off its sleep from Rest, so clerics like Vileplume can be a great choice. Ursaring also tends to struggle against Ghost-types if it isn't running Crunch such as Frillish and Banette, so having a way to deal with them such as Pursuit from Sneasel and Stoutland can go a long way. This Ursaring set also excels in taking neutral special attacks from threats like Zebstrika and Swoobat, so partners like Stunfisk and Torterra that can soak up physical attacks make for good choices and an excellent defensive core.
[SET]
name: Quick Feet
move 1: Facade
move 2: Close Combat
move 3: Crunch
move 4: Protect / Swords Dance
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
This set leverages Quick Feet to outspeed past base 110 Speed Pokemon like Jumpluff by using a Toxic Orb. Facade is the chosen attack thanks to its hefty 140 Base Power after the Toxic Orb activates. Close Combat and Crunch both round out Ursaring's coverage by letting it push through key defensive threats like Klang and Frillish, respectively. The last moveslot is a choice between two excellent choices; Protect guarantees that Toxic Orb activates without taking damage, but Swords Dance can be used to push Ursaring's Attack even higher and go for the sweep at the cost of potentially taking damage during the setup turn and therefore having less of a chance to sweep. Jolly is the mandatory nature due to it pushing Ursaring's Speed high enough to outspeed almost every Pokemon in the tier except very fast threats like Zebstrika and Purugly.
This Ursaring set needs to prioritize avoiding any and all chip damage when possible, as due to the mandatory damage from the Toxic Orb, too much chip damage can easily result in an easy revenge kill or Toxic Orb knocking Ursaring out outright. As a result, partners like Tentacool and Natu are key for keeping entry hazards far away from Ursaring. Other options, such as Healing Wish from Mr. Mime, can keep Ursaring healthy throughout the match even if Healing Wish gets rid of the poison from the Toxic Orb. Quick Feet Ursaring can struggle to break through dedicated walls even with Swords Dance such as Bronzor, so entry hazards from partners like Stunfisk or dedicated wallbreaking from teammates like Simisear can be a huge help to pulling off the sweep. Ursaring can be revenge killed by threats like Zebstrika and Choice Scarf Swanna, so partners like Frillish, Stunfisk, and Klang that can switch into these threats are especially appreciated. Stunfisk in particular is a great partner for its ability to spread paralysis to make sure Ursaring does outspeed everything it needs to while still checking Zebstrika.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality Checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
With sky-high Attack, excellent coverage, and respectable bulk, Ursaring makes a home for itself in PU as a menacing stallbreaker. It can also utilize its ability Quick Feet to become a sweeper as well. However, it can still be stopped by common walls like Frillish or Bronzor despite its Attack, and its slow Speed keeps it from reaching its full potential as a sweeper or wallbreaker.
[SET]
name: RestTalk
move 1: Return / Body Slam
move 2: Bulk Up
move 3: Rest
move 4: Sleep Talk / Crunch
item: Leftovers
ability: Guts
nature: Careful
evs: 248 HP / 8 Def / 252 SpD
[SET COMMENTS]
Return is the go-to STAB option for being the most powerful with no drawbacks, but Body Slam can be used for its paralysis chance against potential threats like Mawile and Swanna at the cost of some power. The last move can be one of two options: Sleep Talk is the better of the two options to prevent Ursaring from being too passive while asleep from Rest, while Crunch allows Ursaring to hit Ghosts-types like Frillish and the rare Banette that are immune to its Normal-type STAB moves.
This Ursaring set is an excellent stallbreaker, so it best finds a home on slower teams that might have a difficult stall matchup otherwise. Ursaring is weak to Fighting-type attacks, so partners that can absorb them such as Frillish and Duosion are appreciated. Ursaring also appreciates partners to heal off its sleep from Rest, so clerics like Vileplume can be a great choice. Ursaring also tends to struggle against Ghost-types if it isn't running Crunch such as Frillish and Banette, so having a way to deal with them such as Pursuit from Sneasel and Stoutland can go a long way. This Ursaring set also excels in taking neutral special attacks from threats like Zebstrika and Swoobat, so partners like Stunfisk and Torterra that can soak up physical attacks make for good choices and an excellent defensive core.
[SET]
name: Quick Feet
move 1: Facade
move 2: Close Combat
move 3: Crunch
move 4: Protect / Swords Dance
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
This set leverages Quick Feet to outspeed past base 110 Speed Pokemon like Jumpluff by using a Toxic Orb. Facade is the chosen attack thanks to its hefty 140 Base Power after the Toxic Orb activates. Close Combat and Crunch both round out Ursaring's coverage by letting it push through key defensive threats like Klang and Frillish, respectively. The last moveslot is a choice between two excellent choices; Protect guarantees that Toxic Orb activates without taking damage, but Swords Dance can be used to push Ursaring's Attack even higher and go for the sweep at the cost of potentially taking damage during the setup turn and therefore having less of a chance to sweep. Jolly is the mandatory nature due to it pushing Ursaring's Speed high enough to outspeed almost every Pokemon in the tier except very fast threats like Zebstrika and Purugly.
This Ursaring set needs to prioritize avoiding any and all chip damage when possible, as due to the mandatory damage from the Toxic Orb, too much chip damage can easily result in an easy revenge kill or Toxic Orb knocking Ursaring out outright. As a result, partners like Tentacool and Natu are key for keeping entry hazards far away from Ursaring. Other options, such as Healing Wish from Mr. Mime, can keep Ursaring healthy throughout the match even if Healing Wish gets rid of the poison from the Toxic Orb. Quick Feet Ursaring can struggle to break through dedicated walls even with Swords Dance such as Bronzor, so entry hazards from partners like Stunfisk or dedicated wallbreaking from teammates like Simisear can be a huge help to pulling off the sweep. Ursaring can be revenge killed by threats like Zebstrika and Choice Scarf Swanna, so partners like Frillish, Stunfisk, and Klang that can switch into these threats are especially appreciated. Stunfisk in particular is a great partner for its ability to spread paralysis to make sure Ursaring does outspeed everything it needs to while still checking Zebstrika.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality Checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: