How does running sub > fake ease prediction? You're only toxicing the obvious bulky switchins like hippo or lando, which aren't going to do anything substantial back to you. If anything it puts more pressure on predicting right because you need to find good sub turns and a way to mega evolve lopunny without using fake out... You should probably just use fake out over sub and use toxic as the oft-switched 4th coverage move, fake out's pretty necessary, comes in handy way more often, sub is just is fucking shit, and you arent really stalling anything you toxic by subbing without sacrificing your lopunny in the process, which kind of defeats the purpose of running it in the first place.
I really wish you'd say something beneficial to society for once in your life.This is why we cp imports instead of typing out the sets lol
20 SpA EVs guarantees the OHKO on standard Tankchomp:
Lopunny-Mega @ Lopunnite
Ability: Scrappy
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- High Jump Kick
- Return
- Fake Out
- Blizzard
This set obviously lures lando and chomp so you don't get weakened by helmets and intimidate. Not much else to say, but its really fun. It works well if you need these weakened for another team member so that they can sweep like talonflame.
4 SpA Mega Lopunny Blizzard vs. 252 HP / 8 SpD Landorus-T: 232-276 (60.7 - 72.2%) -- guaranteed 2HKO after Leftovers recovery
4 SpA Mega Lopunny Blizzard vs. 252 HP / 0 SpD Garchomp: 224-268 (53.3 - 63.8%) -- guaranteed 2HKO
Edited, I didn't think people used the spdef investment. Thanks20 SpA EVs guarantees the OHKO on standard Tankchomp:
20 SpA Mega Lopunny Blizzard vs. 252 HP / 76 SpD Garchomp: 212-252 (50.4 - 60%) -- guaranteed 2HKO
they don't lolEdited, I didn't think people used the spdef investment. Thanks