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The lonely frost drifts on evermore. Frosty vs Eternal Drifter

nyttyn

From Now On, We'll...
is a Forum Moderator Alumnusis a CAP Contributor Alumnus
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I'm hunngryyy.
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Munch?
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Brolax! Great! Host this fight while I go get a sandwich!
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Munch munch.... :(
Frosty said:
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Abomasnow (Blizzeta) (F)
Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
Type: Grass/Ice
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60/1.15) (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 6/6
MC: 0
DC: 5/5

Moves (44):
Avalanche
Blizzard
Block
Brick Break
Bulldoze
Bullet Seed
Earthquake
Endure
Energy Ball
Fling
Focus Blast
Focus Punch
Frost Breath
Giga Drain
Grass Knot
GrassWhistle
Hyper Beam
Ice Beam
Ice Punch
Ice Shard
Icy Wind
Ingrain
Leech Seed
Leer
Light Screen
Mist
Powder Snow
Protect
Rain Dance
Razor Leaf
Rest
Rock Slide
Role Play
Secret Power
Seed Bomb
Sheer Cold
Sleep Talk
Skull Bash
Substitute
Swagger
Synthesis
Toxic
Wood Hammer

Thanks for taking this!

VS
Eternal Drifter said:
Thank you for reffing this. This should be interesting. Exp. Share has been attached.

Itsumo the Spiritomb
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Itsumo (Male Spiritomb)
Relaxed Nature
Type: Ghost/Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Pressure: Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
(Dream World: Unlocked!) Infiltrator: Type: Innate
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded)
Size Class: 2
Weight Class: 5
Base Rank Total: 18
Evasion Penalty: -10% Evasion

MC: 0
DC: 5/5

Attacks: (48/65 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse

Captivate
Destiny Bond
Grudge
Imprison
Nightmare
Pain Split
Smokescreen

Foul Play
Icy Wind
Sleep Talk
Snatch
Snore
Trick
Uproar
Wonder Room

Water Pulse
Calm Mind
Toxic
Hidden Power (Fighting 7)
Sunny Day
Taunt
Protect
Rain Dance
Frustration
Return
Psychic
Shadow Ball
Shock Wave
Rock Tomb
Facade
Secret Power
Thief
Will-O-Wisp
Retaliate
Snarl
1 VS 1 Singles
DQ: 3 Days
Substitutions: 2
Restrictions: 5 Chills/2 Recoveries
Abilities: 1
Items: Training
Switch: woopalooza (KO).
Arena said:
This ancient temple is tucked away in a canyon in the middle of a desert. The first, and closer, Temple of the End, regrettably, was in the Icy Forest, and disappeared with the trees. Forced to come here, there is a sight to behold. Inside, there is a series of murals on the walls depicting how various worlds ended. Opposite of the entrance, there is a single mural depicting Palkia pointing with both claws to the statue of a young woman in front of it, which has an arm extending upwards. The statue’s hand, as well as whatever Palkia was pointing at originally, is missing.

You could linger and see the sights, but that is not the original purpose for coming here. No. Here, you seek to battle against an opponent.

Temple Effects:
Prevents Hail, Rain, and Sun from being summoned normally. If summoned with a weather stone, it instead summons it one strength weaker than normal (Permanent>6 Rounds>4 Rounds).
Dark-Types gain +1 Accuracy and +1 Evasion due to the shadowy conditions. Fighting types lose 1 Accuracy and 1 Evasion due to the shadowy conditions. Signal Beam, SolarBeam, and Tail Glow remove the dark bonuses and fighting penalties for the rest of the round they are used in. Flash removes the bonuses and penalties for two rounds in addition to the normal accuracy drop. Illuminate removes the bonuses and penalties for as long as it is activated



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Munch! Munch munch, munch, much! Munch Munch! MUUUNNCH!

The munchlax would attempt to flail around in the dark, trying to gesture around in the temple, before sighing and resorting to pulling out a sharpie marker and a giant erase board. He would then lift it up triumphantly, happily uttering Munch Much!

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*Battlers, send out your pokemon!*
 
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"...Do I know you? ...Nevermind.

Welcome to a Temple of the End, where one of the draconic artifacts were held until recently in this world. Of course, such artifacts are now safely stowed out of reach for most people... for now.

Still, you did not meet my challenge for a history lesson. Have at me. I will put the Pressure on you to try to catch me. But can you even find me in this dark temple?"

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Itsumo the Spiritomb, Demon Lord
"Face me... if you dare!"

(Itsumo sent out, Exp. Share equipped, Pressure selected.)​
 
"Here we are, Blizzeta! You should do well in this temple versus the evil lord wanna-be"

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"Abomaaaaasnoooow!" (Translation:...Are you high? Just is a Closed Temple. With a c-e-i-l-i-n-g. How do you expect me to bring the Hail?!)

"Oh boy, I knew I forgot something"

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"Aboma!" (translation: oh you little fatso, cake-head, use that brain of yours for once)

"CAN'T HEAR YOOOOOOOOOU"

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"Abomasnow..." (translation: Typical... Well, when in rome..)

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with Exp. Share and Soundproof.

25hp Substitute - Ice Beam - Wood Hammer
IF Snatch AND Abomasnow is ordered to Substitute THEN Leech Seed the first time, Wood Hammer the second and Ice Beam the third and push back
IF Will-o-Wisp AND substitute isn't up AND Protect wasn't used on the turn prior THEN Protect and push back.
 
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HP: 100
EN: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60/1.15) (-)

VS

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HP: 90
EN: 100
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded)

[(Base Attack Power + STAB + Critical Hit + Attack Rank Bonus + Ability Effects + Field Effects - Defense Rank Bonus - Burn Effect) * Type Effectiveness] + (Stage Boost Difference * 1.75).

Abomasnow used Substitute (25 HP)!
Abomasnow lost 25 HP!
Abomasnow lost 24 EN!

Spiritomb used Rock Tomb!
Spiritomb lost 4 EN
Hit: Yes (9648)
Crit: No (4513)
(5 + 4.5 - 4.5) * 1.5 = 7.5 damage
Abomasnow's HP has 17.5 HP left!

Abomasnow used Ice Beam!
Abomasnow lost 8 EN!
Hit: Yes (2288)
Effect: No (9146)
Crit: No (2437)
10 + 3 + 4.5 - 6 = 11.5 damage

Spiritomb used Hidden Power (Fighting 7)!
Spiritomb lost 5 EN!
Crit: No (894)
(7 + 4.5 - 4.5) * 1.5 = 10.5 damge
Abomasnow's substitute has 7.5 HP left!

Abomasnow used Wood Hammer!
Abomasnow lost 9.5 EN!
Hit: No (8814)

Spiritomb used Rock Tomb!
Spiritomb lost 4 EN
Hit: Yes (3317)
Crit: No (2738)
(5 + 4.5 - 4.5) * 1.5 = 7.5 damage
Abomasnow's substitute has 0 HP left!
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HP: 75
EN: 84
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60/1.15) (-)
Status: All Green (and some white)

VS

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HP: 79
EN: 87
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded)
Status: All Green (and some purple)



At the start of the battle, the Abomasnow ducks into the shadows, leaving behind a stuffed replica of himself. The Spiritomb, seemingly confused by the very shadows it lurks in, tries to lob stones at both, only to miss, said stones slamming into a nearby pillar. The Abomasnow chuckles as he fires out a beam of icy chill, slamming straight into the Spiritomb's rock, enraging him. The Spiritomb proceeds to lob a red ball of energy straight at the substittue, knocking some of the stuffing out of it.

While the Spiritomb is distracted, the Abomasnow leaps out of the shadows, attempting to slam into his foe with a heavy fist, only to shatter a nearby pillar insted. The Spiritomb howls in annoyance, lobbing more rocks at the substitue as it rips it into shreds, revealing his prey, the Abomasnow...
 
Also Dark Types get +1 Accuracy, meaning that the sub is gone since both attacks hit, AND +1 Evasion, which means that some of Blizzeta's attacks may have missed.
 
Shitfuck, apologies. For some reason my brain changed "tomb" to "slide." End result is that

AND I'M EVEN MORE OF A MORON BECAUSE I MISREAD THE ARENA

Still fixing it give me as econd.

Okay all is fixed as of now, the biggest changes are that the sub's dead and that Abomasnow's wood hammer missed.
 
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"Even in an arena that empowers my might... bah! I'll finish the beast myself!"

Itsumo:
Action 1: Secret Power
Action 2: Rock Tomb
Action 3: Hidden Power

IF Substitute is ordered, use Snatch. Only activate this Substitution once.
IF Ingrain is ordered, use Snatch. Only activate this Substitution once.
 
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HP: 75
EN: 84
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60/1.15) (-)
Status: All Green (and some white)

VS

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HP: 79
EN: 87
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded)
Status: All Green (and some purple)

Abomasnow used Leech Seed!
-9 EN
Hit: No (6100)

Spiritomb used Secret Power!
-5 EN
Effect: Yes (869)
Damage: (7 + (1.5 * 3) - (1.5 * 3)) = 7
Abamasnow was Paralyzed! 20%

Spiritomb used Rock Tomb!
-4 EN
Crit: no 4828
(5 + 4.5 - 4.5) * 1.5 = 7.5 damage

Abomasnow paralysis check: 4561 Not Paralyzed
Abomasnow used Avalanche!
-7 EN
Hit: 3030 Yes
Crit: No 6152
Damage: (12 + 3 + (1.5 * 4) - (1.5 * 5)) = 13.5

Spiritomb used Hidden Power Fighting 7!
-5 EN
Crit: Yes (172)
(7 + 3 + 4.5 - 4.5) * 1.5 = 15 damage

Abomasnow paralysis check: 7370 No
Abomasnow used Wood Hammer!
-9.5 EN
Hit: Yes (931)
Crit: No (6182)
Damage: 15 + 3 + (1.5 * 4) - (1.5 * 5) = 16.5
Abomasnow suffered 5.445 recoil!
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HP: 40
EN: 59
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (Currently 10, and slow as balls) (60/1.15) (-)
Status: -1 speed
15% paralyzed

VS

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HP: 49
EN: 73
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded)
Status: All Green (and some purple)

At the start of the next round of heated combat, the Abomasnow tries to throw leeching seeds at the Spiritomb, which blends into the dark, causing them to harmlessly scatter over a nearby rock instead of the dark/ghost type. In retaliation, the Spiritomb launches four ghostly orbs at the Abomasnow, smacking him against a pillar, causing him to walk with the slow gait of one who has been obviously paralyzed. The Spiritomb follows up with smashing its orbs against the pillar, causing it to shatter and fall down over the Abomasnow, who comes crashing out of the pile of rocks that ensue with a large pile of ice, lobbing the rocks straight at the Spiritomb for massive damage.

Staggering back, the Spiritomb launches another assault of red, strange waves, causing the Abomasnow great anguish as it strikes it in a vital point, the ice type retaliating in rage by slamming down -at great pain to itself- upon its foe with its own, bulgy arm, reshaped into a hammer by sheer force of will and some root manipulation.
 
i am using a terrible phone connection right now, so i can't look it up, but i think due to itsumo's nature that leech seed should've hit.

Regardless

Wood hammer - avalanche - wood hammer
if burnt then ice beam
 
(Actually, Itsumo has +1 Evasion due to the arena, so it may have still missed. Regardless, it is up to nyttyn to decide who is in the right this time.)
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"Repeating a move, and I have the speed... is that wise?"

Itsumo:
Action 1: Spite (Wood Hammer)
Action 2: Hidden Power
Action 3: Hidden Power
 
According to bulbapedia, +1Evasion=133%, which means that the 90acc leech seed has 90/133%= 67.66 acc. Unless I am missing something here it should have hit, even without considering the nature boost.
 
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HP: 49
EN: 59
Boost: -1 speed
Status: 15% paralyzed
Other: ~

VS
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HP: 40
EN: 73
Boost: +1 Acc, +1 Eva (perm)
Status: Seeded (3a)
Other: ~​

Itsumo used Spite!
Blizzeta's Wood Hammer energy cost increased! (6a)
-5 energy

Blizzeta used Wood Hammer!
RNG Roll (Paralysis) [<=1500 Yes]: 7697/10000 (No)
RNG Roll (To Hit) [<=7500 Hit]: 7613/10000 (Miss)
But it Missed!
-17.5 energy

Itsumo's health is sapped by it's Leech Seed! (-3 Hp)
Blizzeta recovers some health due to Leech Seed! (+3 Hp)


Itsumo used Hidden Power Fight!
RNG Roll (To Crit) [<=625 Crit]: 8368/10000 (No)
(7 + 3) x 1.5 = 15 ~ 12 damage (Blizzeta)
-5 energy

Blizzeta used Avalanche!
RNG Roll (Paralysis) [<=1500 Yes]: 3931/10000 (No)
RNG Roll (To Hit) [<=7500 Hit]: 6038/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 3590/10000 (No)
(12 + 3 - 1.5) x 1.0 = 13.5 ~ 16.5 damage (Blizzeta)
-7 en

Itsumo's health is sapped by it's Leech Seed! (-3 Hp)
Blizzeta recovers some health due to Leech Seed! (+3 Hp)


Itsumo used Hidden Power Fight!
RNG Roll (To Crit) [<=625 Crit]: 7321/10000 (No)
(7 + 3) x 1.5 = 15 ~ 24 damage (Blizzeta)
-9 energy

Blizzeta used Wood Hammer!
RNG Roll (Paralysis) [<=1500 Yes]: 6548/10000 (No)
RNG Roll (To Hit) [<=7500 Hit]: 1283/10000 (Hit)
RNG Roll (To Crit) [<=625 Crit]: 445/10000 (Crit)
A Critical Hit!
(15 + 3 + 3 - 1.5) x 1.0 = 19.5 ~ 39 damage (Blizzeta)
-13.5 en

Itsumo's health is sapped by it's Leech Seed! (-1 Hp)
Blizzeta recovers some health due to Leech Seed! (+1 Hp)


Itsumo fainted!

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HP: 15
EN: 38
Boost: ~
Status: 10% paralyzed
Other: ~

VS
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HP: KO
EN: KO
Boost: +1 Acc, +1 Eva (perm)
Status: ~
Other: ~​
Abomasnow manages to crush his foe under the impeding presence of his own bulk, and manages to get the precious KO

Frosty: 1 CC
Blizzeta: 4 MC + 1 KO

Eternal Drifter: 1 CC
Itsumi: 4 MC

nyttyn: 1 UC
Gerard: 1 UC
 
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"...Ugh... you win this time... but let me ask you this... did you really think I was the only Demon Lord?"

(Well done, Frosty, though I think nyttyn's miscalculations of the Leech Seed threw me off. Thanks for finishing this up, Gerard.)
 
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