• Snag some vintage SPL team logo merch over at our Teespring store before January 12th!

Data The Legend Run Sign-up / Main Thread: MkII (Multiple TLR Releases, Backpack Changes, Post #290)

Fuck it. Gale clearly is not getting refereed so I am going to pick up Frosty's TLR again.

Turns out I am doomed to never be relieved of TLR's I started... -.-'

Refereeing to go up tonight. At least I still have the formatted notepad there.

QUEUE
Gale Wing Srock (TT) [SUB]
Zarator (TPF)
Elevator Music (AM) [Guardian SP]
 
*siiiiiiiiiiigh*

I was waiting for a trainee to get Ralex, but alas it wasn't meant to be. Since Zarator passed the one month wait perior a long time ago:

Taking Ragnarokalex and zarator

May eventually take EM after one month pass. Emphasis on "may".

QUEUE
Gale Wing Srock (TT) [SUB]
Elevator Music (AM) [Guardian SP]
 
I will take Emma's challenge, yah. In return, I think he'd like to referee something as well?

QUEUE
Birkal (AM) [SUB]
 
Putting this up for subreffing since ww informed me via LoA that he is not in a position to continue refereeing this and I finally ordered in the thread.

QUEUE
Its_A_Random (RE) [SUB]
 
Drifting Nomadic Augur has been released!

Go enjoy fighting aliens in a bunch of places or get Mewtwonites if your name is Birkal!

Also cringing at the DNA-related title to signify the release of the TLR.

If there are any issues with the TLR please go to the policy thread. Also be thankful the open source TLR project has come to fruition! :o
 
Putting this up for subreffing since ww informed me via LoA that he is not in a position to continue refereeing this and I finally ordered in the thread.

QUEUE
Its_A_Random (RE) [SUB]

Vengeance!​

(taking)

QUEUE
Empty until Birkal comes from nowhere and jumps in while it is empty
 
Challenging Mysterious Cove

Backpack:
5x Ultra Ball (4.25 CC) (Already owned)
3x Poke Ball (1.5 CC) (Already Owned)
8x Cherish Ball (6 CC)
1x Revive (4 CC)
2x Heal Ball (4 CC) (Already owned)

CC 19->9

376.png

Windows XP [Metagross] (M)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel/Psychic

Abilities: Clear Body, Light Metal

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 4
Weight Class: 9 (550 kg)
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Agility
Psychic
Meteor Mash
Hammer Arm

Iron Defense
Zen Headbutt
Iron Head
Protect
Double Team
Stealth Rock
Earthquake
Shadow Ball
Thunderpunch
348.png
(F)

Nature: Brave (+1 Atk; -15% Spe, -10 EVA)

Type: Rock/Bug

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 39 (45/1.15v) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 6
DC: 2/5

Abilities: Battle Armor / Swift Swim (Locked)

Attacks:

Crush Claw
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect

Cross Poison
Aqua Jet
Rock Slide
Rapid Spin
Swords Dance

Earthquake
Dig
X-Scissor
Stone Edge
Double Team
379.png

Gear Golem [Registeel] (-)
Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Type: Steel

Abilities: Clear Body, Light Metal (DW Lock)

Stats:
HP: 100
Atk: 4 (+)
Def: 6
SpA: 3
SpD: 6
Spe: 43 (50/1.15v) (-)
Size Class: 3
Weight Class: 6 (205 kg) [5, 102.5 kg]
Base Rank Total: 23

EC: N/A
MC: 3
DC: 4/5

Attacks:
Explosion
Stomp
Metal Claw
Curse
Superpower
Lock-On
Zap Cannon
Iron Head
Hammer Arm

Toxic
Earthquake
Brick Break
Protect
Substitute
Earthquake
Ice Punch
Stealth Rock
Thunder Wave
Focus Punch
 
Last edited:
It's finally time! Challenging Timeless Tower.

Buying:
1x Super Potion - 2 CC
3x Potion - 3 CC
3x Ether - 2 CC
1x Revive - 4 CC
1x Elixir - 4 CC
8x Cherish Ball - 6 CC
4x Nest Ball - 3 CC
4x Heal Balls - 8 CC
4x Net Balls - 4 CC

And I'll take with me:
1x Super Potion - 2 CC
3x Potion - 3 CC
3x Ether - 3 CC
1x Revive - 4 CC
1x Elixir - 4 CC
8x Cherish Ball - 6 CC
4x Nest Ball - 3 CC
2x Heal Balls - 4 CC
4x Net Balls - 4 CC (33 CC total)
1x Hyper Potion (Profile)
1x Max Ether (Profile)
2x Expert Belt
1x Cameruptite
323.png

Rori (Camerupt (F))
Nature: Quiet (+SpA, -Spe)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Magma Armor (Passive): This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).

- Solid Rock (Passive): This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

- Anger Point (Passive) (UNLOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
323-m.png

Rori (Camerupt (F))
Nature: Quiet (+SpA, -Spe)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Magma Armor (Passive): This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).

- Solid Rock (Passive): This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

- Anger Point (Passive) (UNLOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

- Sheer Force (Toggle) (MEGA): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-) (-10% evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5
KOC: 0



Moves (53/80)

- Amnesia
- Ancient Power
- Body Slam
- Bulldoze
- Curse
- Dig
- Double-Edge
- Earth Power
- Earthquake
- Ember
- Endure
- Eruption
- Explosion
- Facade
- Fire Blast
- Fissure
- Flame Burst
- Flame Charge
- Flamethrower
- Flash Cannon
- Focus Energy
- Giga Impact
- Growl
- Growth
- Heat Wave
- Hidden Power (Ice)
- Hyper Beam
- Incinerate
- Iron Head
- Lava Plume
- Magnitude
- Mimic
- Mud-Slap
- Overheat
- Protect
- Rest
- Roar
- Rock Polish
- Rock Slide
- Sandstorm
- Self-Destruct
- Sleep Talk
- Solar Beam
- Stealth Rock
- Stone Edge
- Substitute
- Sunny Day
- Swagger
- Tackle
- Take Down
- Toxic
- Will-O-Wisp
- Yawn
475.png

Tommy (Gallade (M))
Nature: Jolly (+Spe, +10% accuracy, -SpA)

Type:

- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (76/129):

- Ally Swith
- Brick Break
- Bulldoze
- Calm Mind
- Close Combat
- Confusion
- Dazzling Gleam
- Destiny Bond
- Disable
- Disarming Voice
- Double Team
- Drain Punch
- Draining Kiss
- Earthquake
- Encore
- Endure
- False Swipe
- Feint
- Fire Punch
- Focus Blast
- Focus Punch
- Fury Cutter
- Giga Impact
- Growl
- Grudge
- Heal Pulse
- Helping Hand
- Hypnosis
- Ice Punch
- Icy Wind
- Imprison
- Knock Off
- Leaf Blade
- Leer
- Light Screen
- Low Kick
- Low Sweep
- Lucky Chant
- Magic Coat
- Magical Leaf
- Mean Look
- Memento
- Mimic
- Nightmare
- Night Slash
- Pain Split
- Protect
- Psychic
- Psycho Cut
- Quick Guard
- Reflect
- Rest
- Safeguard
- Shadow Sneak
- Sing
- Skill Swap
- Slash
- Sleep Talk
- Snatch
- Stored Power
- Substitute
- Taunt
- Telekinesis
- Teleport
- Thief
- Thunder Wave
- Torment
- Toxic
- Trick
- Trick Room
- Wide Guard
- Will-O-Wisp
- Wish
- Zen Headbutt
Revenankh_Front.png

Ramsés (Revenankh(M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

- Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

- Infiltrator (Passive) (UNLOCKED): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (57/94):

- Arm Thrust
- Bide
- Brick Break
- Bulldoze
- Counter
- Destiny Bond
- Double Team
- Drain Punch
- Earthquake
- Embargo
- Endure
- Focus Blast
- Focus Punch
- Force Palm
- Giga Impact
- Glare
- Grudge
- Hammer Arm
- Helping Hand
- Hex
- Knock Off
- Low Sweep
- Mach Punch
- Mean Look
- Memento
- Moonlight
- Pain Split
- Payback
- Phantom Force
- Poison Jab
- Power Whip
- Power-Up Punch
- Protect
- Rest
- Revenge
- Rock Slide
- Rock Tomb
- Safeguard
- Sand Tomb
- Shadow Ball
- Shadow Punch
- Shadow Sneak
- Sleep Talk
- Smack Down
- Spite
- Sucker Punch
- Substitute
- Superpower
- Taunt
- Telekinesis
- Torment
- Toxic
- Trick
- Vital Throw
- Wide Guard
- Wrap
- Wring Out

Queue:
Smashlloyd20 (MC)
tavok (TT)
 
Taking Smashlloyd20's Mysterious Cove challenge. (Thank you TLR heads)

Smash,
I don't think the Exp Share held by Windows XP, the Metagross, would be of much use to you. You could change it before I manage to post the thread, otherwise the Lackeys would have them :p

Queue:
tavok (TT)
Mowtom (MC, Guardian save point)
 
It's finally time! Challenging Timeless Tower.

Buying:
1x Super Potion - 2 CC
3x Potion - 3 CC
3x Ether - 2 CC
1x Revive - 4 CC
1x Elixir - 4 CC
8x Cherish Ball - 6 CC
4x Nest Ball - 3 CC
4x Heal Balls - 8 CC
4x Net Balls - 4 CC

And I'll take with me:
1x Super Potion - 2 CC
3x Potion - 3 CC
3x Ether - 3 CC
1x Revive - 4 CC
1x Elixir - 4 CC
8x Cherish Ball - 6 CC
4x Nest Ball - 3 CC
2x Heal Balls - 4 CC
4x Net Balls - 4 CC (33 CC total)
1x Hyper Potion (Profile)
1x Max Ether (Profile)
2x Expert Belt
1x Cameruptite
323.png

Rori (Camerupt (F))
Nature: Quiet (+SpA, -Spe)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Magma Armor (Passive): This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).

- Solid Rock (Passive): This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

- Anger Point (Passive) (UNLOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-) (-10% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
323-m.png

Rori (Camerupt (F))
Nature: Quiet (+SpA, -Spe)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Magma Armor (Passive): This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).

- Solid Rock (Passive): This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).

- Anger Point (Passive) (UNLOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

- Sheer Force (Toggle) (MEGA): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-) (-10% evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 1
AC: 5/5
KOC: 0



Moves (53/80)

- Amnesia
- Ancient Power
- Body Slam
- Bulldoze
- Curse
- Dig
- Double-Edge
- Earth Power
- Earthquake
- Ember
- Endure
- Eruption
- Explosion
- Facade
- Fire Blast
- Fissure
- Flame Burst
- Flame Charge
- Flamethrower
- Flash Cannon
- Focus Energy
- Giga Impact
- Growl
- Growth
- Heat Wave
- Hidden Power (Ice)
- Hyper Beam
- Incinerate
- Iron Head
- Lava Plume
- Magnitude
- Mimic
- Mud-Slap
- Overheat
- Protect
- Rest
- Roar
- Rock Polish
- Rock Slide
- Sandstorm
- Self-Destruct
- Sleep Talk
- Solar Beam
- Stealth Rock
- Stone Edge
- Substitute
- Sunny Day
- Swagger
- Tackle
- Take Down
- Toxic
- Will-O-Wisp
- Yawn
475.png

Tommy (Gallade (M))
Nature: Jolly (+Spe, +10% accuracy, -SpA)

Type:

- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (76/129):

- Ally Swith
- Brick Break
- Bulldoze
- Calm Mind
- Close Combat
- Confusion
- Dazzling Gleam
- Destiny Bond
- Disable
- Disarming Voice
- Double Team
- Drain Punch
- Draining Kiss
- Earthquake
- Encore
- Endure
- False Swipe
- Feint
- Fire Punch
- Focus Blast
- Focus Punch
- Fury Cutter
- Giga Impact
- Growl
- Grudge
- Heal Pulse
- Helping Hand
- Hypnosis
- Ice Punch
- Icy Wind
- Imprison
- Knock Off
- Leaf Blade
- Leer
- Light Screen
- Low Kick
- Low Sweep
- Lucky Chant
- Magic Coat
- Magical Leaf
- Mean Look
- Memento
- Mimic
- Nightmare
- Night Slash
- Pain Split
- Protect
- Psychic
- Psycho Cut
- Quick Guard
- Reflect
- Rest
- Safeguard
- Shadow Sneak
- Sing
- Skill Swap
- Slash
- Sleep Talk
- Snatch
- Stored Power
- Substitute
- Taunt
- Telekinesis
- Teleport
- Thief
- Thunder Wave
- Torment
- Toxic
- Trick
- Trick Room
- Wide Guard
- Will-O-Wisp
- Wish
- Zen Headbutt
Revenankh_Front.png

Ramsés (Revenankh(M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

- Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

- Infiltrator (Passive) (UNLOCKED): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (57/94):

- Arm Thrust
- Bide
- Brick Break
- Bulldoze
- Counter
- Destiny Bond
- Double Team
- Drain Punch
- Earthquake
- Embargo
- Endure
- Focus Blast
- Focus Punch
- Force Palm
- Giga Impact
- Glare
- Grudge
- Hammer Arm
- Helping Hand
- Hex
- Knock Off
- Low Sweep
- Mach Punch
- Mean Look
- Memento
- Moonlight
- Pain Split
- Payback
- Phantom Force
- Poison Jab
- Power Whip
- Power-Up Punch
- Protect
- Rest
- Revenge
- Rock Slide
- Rock Tomb
- Safeguard
- Sand Tomb
- Shadow Ball
- Shadow Punch
- Shadow Sneak
- Sleep Talk
- Smack Down
- Spite
- Sucker Punch
- Substitute
- Superpower
- Taunt
- Telekinesis
- Torment
- Toxic
- Trick
- Vital Throw
- Wide Guard
- Wrap
- Wring Out

Queue:
Smashlloyd20 (MC)
tavok (TT)

I like helping Gym leaders get legends for their gyms so I am taking unless you are challenging like Rock Crag in which case fuck off. Although you will find that my definition of "helping" is probably different from yours :).


Queue:
Mowtom (MC, Guardian save point)
 
Welp, after so long, I'm going for another run of the Enchanted Meadow!

Bringing:
2x Potion 2 CC
2x Ether 2 CC
1x Revive 4 CC
1x Hyper Potion 3 CC

8x Cherish Ball 6 CC
4x Ultra Ball 4 CC

Total: 21 CC

Pokemon:
Mawile:
303.png

Mawile [Lovrina] (F)
Nature: Careful (+1 SpD, -1 SpA)

mawile-mega.png


Ability:
Huge Power+: Adds two (2) to Mawile's Huge Power Attack Rank.


Stats:
HP: 90
Atk: Rank 4 (8 Huge Power)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18

Type:
Steel/Fairy


Abilities:
Hyper Cutter/Intimidate/Sheer Force (H)/Huge Power+ (M)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

MC: 0
AC: 5/5

Attacks (34/102):
Level Up*:
Astonish
Baton Pass
Bite
Crunch
Fairy Wind
Fake Tears
Feint Attack
Growl
Iron Defense
Iron Head
Play Rough
Spit Up
Stockpile
Sucker Punch
Swallow
Sweet Scent
Taunt
Vice Grip

Egg:
Fire Fang
Guard Swap
Ice Fang
Misty Terrain
Poison Fang
Thunder Fang

Tutor:
Counter
Knock Off
Psych Up

TM:
Brick Break
Double Team
False Swipe
Protect
Rock Slide
Substitute
Torment

Muk:
89.png

Muk [Grima] (F)
Nature: Modest (+Special Attack, -Attack)

Type:
Poison


Abilities:
Stench/Sticky Hold/Poison Touch (H)


Stats:

HP: 110
Atk: Rank 3 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (31/91):
Level Up*:
Acid Armor
Belch
Disable
Fling
Gunk Shot
Harden
Memento
Minimize
Mud Bomb
Mud Slap
Poison Gas
Pound
Screech
Sludge
Sludge Bomb
Sludge Wave

Egg:
Acid Spray
Haze
Imprison
Shadow Punch
Shadow Sneak

Tutor:
Giga Drain

TM:
Bide
Brick Break
Double Team
Incinerate
Protect
Substitute
Taunt
Thunderbolt

Event*:
Helping Hand

Dragalge:
dragalge.png

Dragalge [Algaeon] (M)
Nature: Timid (+15% Speed, +5% Accruacy, -1 Attack)

Type:
Poison/Dragon


Abilities:
Poison Point/Poison Touch/Adaptability (H)


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 51 (44*1.15) (+5%)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 1
AC: 5/5

Attacks (35/49):
Level Up*:
Acid
Aqua Tail
Bubble
Camouflage
Double Team
Dragon Pulse
Dragon Tail
Feint Attack
Hydro Pump
Poison Tail
Sludge Bomb
Smokescreen
Tackle
Tail Whip
Toxic
Twister
Water Gun
Water Pulse

Egg:
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Tutor:
Draco Meteor
Shock Wave

TM:
Double Team
Focus Blast
Protect
Shadow Ball
Sludge Wave
Substitute
Surf
Thunderbolt
Venoshock
Waterfall

Held Items:
Mawile: Mawilite
Muk: Rare Candy
Dragalge: Expert Belt
 
How many times must one travel the path that he has taken before?

Challenging Mysterious Cove:

Backpack: (All brought in from profile)
Pack Limit: 22 CC
Potion: 2 slots
Slots Filled: 2/2 (2 CC)
Ether: 2 slots
Slots Filled: 2/2 (2 CC)
Revive: 1 slot
Slots Filled: 1 (4 CC)

Pokéballs:
Cherish Balls *12 (9 CC)
Ultra Balls *4 (5 CC)

Other:
Audinite *1
Everstone *1
Pure Incense *1

Butler the Audino, Defeated Healer, Tournement Fighter
531.png
===>
audino-mega.png

Butler (Male Audino*)
Nature: Bold (+Defense, -Attack)

Type: Normal

Abilities:
Healer:
Type: Passive
Regenerator: Type: Passive
(Dream World: Perma-Locked!) Klutz: Type: Toggle

HP: 110
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16


audino-mega.png

MEGA Types: Normal/Fairy
MEGA Ability: Healer

HP: 110
Atk: Rank 1 (-)
Def: Rank 6 (+)
SpA: 3
SpD: 5
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 21

MC: 0
AC: 5/5

Attacks: (60/99 Moves Known (+1/1 Raid Moves Known))
Last Resort
Misty Terrain
Play Nice
Pound*
Growl*
Helping Hand*
Baby-Doll Eyes
Refresh*
Disarming Voice
Doubleslap*
Attract*
Secret Power*
Entrainment*
Take Down
Heal Pulse

After You
Simple Beam
Double-Edge


Amnesia
Bestow
Draining Kiss
Encore
Heal Bell*
Sweet Kiss*
Wish*
Yawn


Covet
Drain Punch

Fire Punch
Focus Punch
Gravity
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Signal Beam
Sleep Talk
Snore


Psyshock
Toxic*
Ice Beam
Light Screen
Protect*
Telekinesis
Safeguard

SolarBeam
Thunderbolt
Thunder
Psychic
Shadow Ball*
Double Team
Reflect
Flamethrower
Fire Blast
Rest
Incinerate

Retaliate
Thunder Wave
Grass Knot
Substitute

Dazzling Gleam

Surf

Dispel

Hope the Chimecho, Defeated Healer
358.png

Hope (Female Chimecho)
Nature: Bold (-Attack, +Defense)

Type: Psychic

Ability:
Levitate: Type: Passive

HP: 100
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 3
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16


EC: 6/6
MC: 0

Attacks: (47/86 Moves Known)
Healing Wish
Synchnoise
Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment
Take Down
Yawn
Psywave

Double-Edge
Heal Bell
Safeguard
Extrasensory
Heal Pulse
Psychic


Disable
Future Sight
Hypnosis
Recover

Stored Power
Wish

Helping Hand
Icy Wind
Mimic
Recycle
Signal Beam
Skill Swap
Snatch
Swift


Psyshock
Calm Mind
Toxic
Light Screen
Protect
Double Team
Reflect
Shock Wave
Energy Ball
Charge Beam
Thunder Wave
Grass Knot
Trick Room
Dazzling Gleam
Confide

Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees
235.png

Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal

Abilities:
Own Tempo:
Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive

HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%


MC: 15
AC: 5/5


Attacks: (108/621 Moves Known)
Aerial Ace
Aura Sphere

Aurora Beam
Bide
Blast Burn
Bounce
Brick Break
Brine
Bug Bite
Bullet Punch
Charge Beam
Close Combat
Counter
Covet
Cross Poison
Destiny Bond
Dragon Claw

Dragon Rage
Drain Punch
Earth Power
Echoed Voice
Encore
Endeavor
Endure
Explosion
Fake Out
False Swipe
Feint Attack
Fire Pledge
Flying Press
Focus Blast
Forest's Curse
Foul Play
Freeze Dry
Frost Breath
Future Sight
Flail
Gastro Acid
Guillotine
Haze
Head Smash
Heal Bell

Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Ice Shard
Icy Wind
Imprison
King's Shield
Knock Off
Lava Plume
Light Screen
Lock-On
Magic Coat
Magma Storm
Mat Block
Memento
Metal Claw
Mirror Coat
Misty Terrain
Moonlight
Mystical Fire
Night Daze
Outrage
Overheat
Pain Split

Pay Day
Phantom Force
Play Rough
Perish Song
Protect
Quick Attack
Quick Guard
Rapid Spin
Recover
Reflect
Refresh
Relic Song
Retaliate
Reversal
Rock Blast
Round
Sacred Sword
Safeguard
Self-Destruct
Sheer Cold
Shell Smash
Sleep Talk
Snarl
Spark
Stone Edge
Sucker Punch
Swift
Taunt
Teleport
Thunderbolt
Thunder Wave
Toxic
Transform
U-Turn

Volt Switch
Water Shuriken
Whirlwind
Wide Guard
Will-O-Wisp

Sketch (10)

Notes:
Sto**** *********: 3/37 Complete (Magma Storm, Relic Song, Sacred Sword)

Queue:
zarator (The Planet's Fury) (Subref)
Eternal Drifter (Mysterious Cove)
 
Last edited:
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