MamoDog Offense
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Been really enjoying laddering with this team in the mid 14-1500s, even in the midst of RULT. Not sure how long it will be legal, since Jugulis is by far the most common target for tiering action right now, but thought I'd share, anyway.
Edit: <24 hours, lolololol
The starting point was the Mamo + Dogi pairing I
posted about in Good Cores.
Band Dogi is an under-utilized set that smashes through a lot of would-be Physical "walls" with good prediction or late game when it can just pick one of its 120 BP STABs and go to town. SlowBro is 2HKO'd by Gunk Shot. Hippo takes 44% minimum from Close Combat. Tera Dark eliminates that nasty 4x Psychic weakness and boosts Knock Off. Psychic Fangs hits opposing Dogis and the many things that want to click Tera Poison.
Dice Mamo offers improved power and reliability over Icicle Crash along with sash/disguise breaking. Icicle Spear will KO MMQ through disguise if you get 5 hits or click Tera Ice. Rock Blast wrecks a lot of would-be switch-ins. STAB EQ is STAB EQ, and Ice Shard offers massive utility for a team that's light on out-of-the-box speed control.
Jugulis is the main speed control while also rounding out both the offensive and defensive profile of the team exceptionally well. Dogi, in particular, loves having a teammate that offers immunities to 2 of its three weaknesses, while Mamo offers an electric immunity and ice resist to Jugulis. Air Slash over hurricane purely because I one time missed literally 13 hurricanes in a row and now I don't mess with that shit, but it also adds to the Flinch Hax (especially with the para support offered by other team members).
SpDef WashTom is here to answer opposing Juguli and to provide a reliable defensive partner for Dogi and Mamo, offering another ground immunity plus flying, water, and steel resists. Wisp is there to help manage the team's so-so physical bulk, while Discharge offers an electric attack you can click repeatedly plus solid odds of para.
Utility Cress is another set I've
posted about previously. Especially with Tera Steel, it offers a massive level of support into the likes of Revavroom, Salamence, Mamo, Iron Leaves, and many, many more. Its job is to sponge hits, spread paralysis, occasionally chip things down if they can't threaten it, and use Lunar Dance to bring back another `mon to clean up the match.
Finally, Volcanion is here to offer a breaker on the special side to help preserve Jugulis' BE until it can clean. 4 Attacks Volcanion has very few switch-ins, and even they don't want to risk a Sludge Bomb poison proc. Tera Ghost because every team needs a Tera Ghost to help with Maus if it doesn't have another better answer.
A few options for mix-ups:
Mamo could run either Rocks or Trail Blaze over Rock Blast. Getting the extra coverage from Rock Blast is nice, but so are hazards, which this team otherwise doesn't run.
I've started playing around with Helmet Cress, and I think it's a positive change, but I don't have replays with it yet, so I didn't want to post it. It also frees you up to run Tera Ground on Volc. Cress can also run a second attack instead of Lunar Dance, as mentioned in the Metagame Thread post.
Jugulis can swap out taunt for a fourth attack (Flamethrower or Hydro Pump) or Work Up.
A few threats:
Raikou is an underrated 'mon in general right now, and particularly with Tera Water sets, it can threaten the whole team if Dogi gets weakened.
Maus is dumb, even threatening a 2HKO on Tera Steel Cress if it gets to +1, thus the suggestion to swap to helmet Cress.
Tera Steel Salamence can be a bother, since it can just keep DDing after you para it.
There is no great counter-lead into Sash Kleavor. Dogi can punch it hard and take minimal damage back, but in the best case, Sash activates and now you're choice locked. Mamo can OHKO with Rock Blast (+ Ice Shard on a bad roll) and Washtom can Wisp -> Hydro Pump, but both take a chunk from Stone Axe. So you've got to look at the rest of the MU and pick your poison.
A few replays:
https://replay.pokemonshowdown.com/gen9ru-2063602545
https://replay.pokemonshowdown.com/gen9ru-2063638597
https://replay.pokemonshowdown.com/gen9ru-2063615768 (90% sure Dogi and Volc take this one even without the Gunk Shot misses at the end)
https://replay.pokemonshowdown.com/gen9ru-2060911069