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Tavok vs Rainman

Team Rainman:
142.png

Aerodactyl (Valefor) (M)
Type:
Rock:
Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure: This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve (H): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Nature: Jolly (+15% Speed, +26% Accuracy, -1 SpAtk)
Stats:
HP:
100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 150 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: -/-
MC:
0
AC: 4/5
Attacks:
Level-Up:

Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancientpower
Rock Slide

Egg:
Pursuit
Assurance
Tailwind
Whirlwind
Wide Guard

TM/HMs:
Taunt
Roost
Earthquake
Stone Edge
Dragon Claw
Bide
Endure
Fly

Move Tutors:
Sky Attack
Stealth Rock


Team Tavok:
303.png

Mirra (Mawile (F))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

- Huge Power (Passive) (MEGA): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:

HP: 90
Atk: Rank 4 (8 w/Huge Power + Mawilite)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 with Huge Power + Mawilite)


EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (21/??)

Pre-26:
- Play Rough
- Iron Head
- Taunt
- Growl
- Fairy Wind
- Astonish
- Fake Tears
- Bite
- Sweet Scent
- Vice Grip

Post-25 level up:
- Sucker Punch

Egg:
- Fire Fang
- Ice Fang
- Metal Burst
- Misty Terrain
- Thunder Fang

TM:
- Toxic
- Protect
- Brick Break
- Torment
- Rock Slide

Tavok orders
Rain Orders
I ref
 
@ Exp. Share
[Sheer Force ON]
Iron Head - Iron Head - Iron Head
-
IF Fly THEN Sucker Punch.
- [ONCE] IF Bide THEN start string of actions Torment - Taunr - Iron Head.
 
Team Rainman:
142.png

100 HP
100 EN
Status: None
4/3/1/3/150 (+26% ACC)
S/W: 4/4
Pressure/Rockhead/Unnerve
Exp Share

Team Tavok:
303.png

90 HP
100 EN
Status: None
3/3/1/3/50
S/W: 1/2
Intimidate/Hyper Cutter/Sheer Force
Exp Share

Round 1:
Aerodactyl uses Earthquake!
To Crit <625, 2358 no
10+1.5*1.5=17.25 Damage to mawile
-7 Energy

Mawile uses Iron Head!
To Crit <625, 2231 No
8+3+2*1.5=19.5 Damage to Aerodactyl
-5 Energy

Round 2:
Aerodactyl uses Fire Fang!
To Crit <625, 5056 no
To Burn <1000, 2193 no
To Flinch <1000, 5747 no
7+1.5*1.5=12.75 Damage to Mawile
-5 Energy

Mawile uses Iron Head!
To Crit <625, 488 No
8+3+2+3*1.5=24 Damage to Aerodactyl
-9 Energy

Round 3:
Mawile uses Iron Head!
To Crit <625, 1903 No
8+3+2*1.5=19.5 Damage to Aerodactyl
-13 Energy
Aerodactyl uses Mega Earthquake!
To Crit <625, 8503 no
22.5+1.5*1.5=36 Damage to Mawile
-32 Energy


Aerodactyl:19.5+24+19.5=63 Damage Taken
7+5+32=44 Energy Used
Mawile: 17.25+12.75+36=66 Damage Taken
5+9+13=27 Energy Used

Team Rainman:
142.png

37 HP
56 EN
Status: Cooling Down, -1 Att
4/3/1/3/150 (+26% ACC)
S/W: 4/4
Pressure/Rockhead/Unnerve
Exp Share

Team Tavok:
303.png

30 HP
73 EN
Status: None
3/3/1/3/50
S/W: 1/2
Intimidate/Hyper Cutter/Sheer Force
Exp Share


Rainman is up!
 
uhhhhh.................

Cooldown (Fire Fang)-->Iron Head-->Rock Slide
If Sucker Punch, Use Roost first instance, Chill Second, Roost third
If Metal Burst, Use Roost first instance, Chill second, Roost third
 
Team Rainman:
142.png

37 HP
56 EN
Status: Cooling Down, -1 Att
4/3/1/3/150 (+26% ACC)
S/W: 4/4
Pressure/Rockhead/Unnerve
Exp Share

Team Tavok:
303.png

30 HP
73 EN
Status: None
3/3/1/3/50
S/W: 1/2
Intimidate/Hyper Cutter/Sheer Force
Exp Share

Round 1:
Aerodactyl cools down!

Mawile uses Iron Head!
To Crit <625, 1435 No
8+3+2*1.5=19.5 Damage to Aerodactyl
-17 Energy

Round 2:
Aerodactyl uses Iron Head!
To Crit <625, 6385 no
To Flinch <3000, 1199 yes
8+1.5*.75-2=5.125 Damage to Mawile
-6 Energy

Mawile Flinched!

Round 3:
Aerodactyl uses Rock Slide!
To Crit <625, 6708 no
To Flinch <3000, 8719 no
8+3+1.5*.75-2=7.375 Damage to Mawile
-5 Energy

Mawile uses Iron Head!
To Crit <625, 385 yes
8+3+2+3*1.5=24 Damage to Aerodactyl
-21 Energy

Aerodactyl:19.5+24=44 Damage Taken
6+5=11 Energy Used
Mawile: 5.125+7.375=13 Damage Taken
17+21=38 Energy Used

Team Rainman:
142.png

KO HP
45 EN
Status: -1 Att
4/3/1/3/150 (+26% ACC)
S/W: 4/4
Pressure/Rockhead/Unnerve
Exp Share

Team Tavok:
303.png

17 HP
35 EN
Status: None
3/3/1/3/50
S/W: 1/2
Intimidate/Hyper Cutter/Sheer Force
Exp Share


And the Tavok is the Winner!

tavok: 1 CC
Mawile: 4 MC, 1 KOC

Rainman: 1 CC
Aerodactyl: 4 MC


and 3 UC for me
 
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