Overview
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- Super is the best if you want bulk, whereas Small is best for speed.
- Unique typing other than Phantump, making it immune to Spore and Rapid Spin.
- Versatile movepool in Will-o-Wisp, Shadow Sneak, Leech Seed, Destiny Bond, and even Trick Room
- Knock Off weak.
- Numerous weaknesses which can be hard to play around.
Spinblocker
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Name: Spinblocker
move 1: Bullet Seed
move 2: Will-o-Wisp
move 3: Leech Seed
move 4: Shadow Sneak
ability: Frisk
item: Eviolite
evs: 204 HP / 36 Def / 236 SpD / 32 Spe
nature: Careful
Moves
========
- Bullet Seed is Pumpkaboo’s primary STAB. It is super effective against all of the prominent LC spinners other than Anorith. It can also break Sturdy, Focus Sash, and overall has a high damage output with no investment.
- Will-o-Wisp is used to cripple things like Drilbur which you easily switch in on or burn the switch in.
- Leech Seed is for some semi-reliable recovery.
- Shadow Sneak is great priority,
Set Details
========
- The EVs are designed to maximize special bulk in order to more easily beat Staryu, and no EVs are wasted.
- Frisk is the preferred ability over Insomnia and Pickup because Pumpkaboo is already immune to most sleep moves and doesn’t want to lose its item via Knock Off.
Usage tips
========
- Switch in on Rapid Spinners without fear barring Anorith and Sandshrew which can carry Knock Off.
- Completely walls Drilbur as it resists its STAB.
- Has a free switch in to Bunnelby without U-Turn.
- Early game you can spam Will-o-Wisp unless they have Ponyta.
- Keep Pumpkaboo alive as long as they have their spinner alive, maximizing damage on the opposing team via your hazards.
Team options
========
- Things that stack hazards. Trubbish, Tirtouga, Surskit, Spinarak, Dwebble, Pineco, Omanyte, Koffing.
- Pawniard to deter the use of Defog.
- Attacking pokemon that miss a lot of OHKOs like Sash Abra, Elekid, and various others. Everything likes hazards.
Other options
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- A suicide Trick Room lead can be effective for certain teams with Focus Sash, Trick Room, Destiny Bond, Explosion, and some attack.
Checks and counters
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**Fire-types**: Fire types, especially Ponyta and Houndour as they can get a Flash Fire boost, can switch in on Pumpkaboo safely as they are immune to Will-o-Wisp, resist Bullet Seed, and can easily kill with a STAB move.
**Faster Pokemon with Knock Off**: These pokemon check Pumpkaboo as they can usually kill it or severely weaken it with Knock Off. These include Pawniard, Mienfoo, and even Dwebble and Tirtouga.
**Timburr**: Timburr can be a fantasic counter to Pumpkaboo due to Guts, Knock Off, and decent bulk, but it must watch out for Bullet Seed.
########
- Super is the best if you want bulk, whereas Small is best for speed.
- Unique typing other than Phantump, making it immune to Spore and Rapid Spin.
- Versatile movepool in Will-o-Wisp, Shadow Sneak, Leech Seed, Destiny Bond, and even Trick Room
- Knock Off weak.
- Numerous weaknesses which can be hard to play around.
Spinblocker
########
Name: Spinblocker
move 1: Bullet Seed
move 2: Will-o-Wisp
move 3: Leech Seed
move 4: Shadow Sneak
ability: Frisk
item: Eviolite
evs: 204 HP / 36 Def / 236 SpD / 32 Spe
nature: Careful
Moves
========
- Bullet Seed is Pumpkaboo’s primary STAB. It is super effective against all of the prominent LC spinners other than Anorith. It can also break Sturdy, Focus Sash, and overall has a high damage output with no investment.
- Will-o-Wisp is used to cripple things like Drilbur which you easily switch in on or burn the switch in.
- Leech Seed is for some semi-reliable recovery.
- Shadow Sneak is great priority,
Set Details
========
- The EVs are designed to maximize special bulk in order to more easily beat Staryu, and no EVs are wasted.
- Frisk is the preferred ability over Insomnia and Pickup because Pumpkaboo is already immune to most sleep moves and doesn’t want to lose its item via Knock Off.
Usage tips
========
- Switch in on Rapid Spinners without fear barring Anorith and Sandshrew which can carry Knock Off.
- Completely walls Drilbur as it resists its STAB.
- Has a free switch in to Bunnelby without U-Turn.
- Early game you can spam Will-o-Wisp unless they have Ponyta.
- Keep Pumpkaboo alive as long as they have their spinner alive, maximizing damage on the opposing team via your hazards.
Team options
========
- Things that stack hazards. Trubbish, Tirtouga, Surskit, Spinarak, Dwebble, Pineco, Omanyte, Koffing.
- Pawniard to deter the use of Defog.
- Attacking pokemon that miss a lot of OHKOs like Sash Abra, Elekid, and various others. Everything likes hazards.
Other options
########
- A suicide Trick Room lead can be effective for certain teams with Focus Sash, Trick Room, Destiny Bond, Explosion, and some attack.
Checks and counters
########
**Fire-types**: Fire types, especially Ponyta and Houndour as they can get a Flash Fire boost, can switch in on Pumpkaboo safely as they are immune to Will-o-Wisp, resist Bullet Seed, and can easily kill with a STAB move.
**Faster Pokemon with Knock Off**: These pokemon check Pumpkaboo as they can usually kill it or severely weaken it with Knock Off. These include Pawniard, Mienfoo, and even Dwebble and Tirtouga.
**Timburr**: Timburr can be a fantasic counter to Pumpkaboo due to Guts, Knock Off, and decent bulk, but it must watch out for Bullet Seed.