[09:35am] Pwnemon: orcs team is more artificial than heidi montag's boobs
Trainer Name: Apricity
Pokemon: Gengar, Scrafty, Ferroseed, Mr. Mime, Ninetales, Pinsir, Sudowoodo, Marowak, Ludicolo, Eevee, Mollux, Rotom-H, Charizard, Infernape, Pyroak, Chandelure, Camerupt, Metagross, Ralts, Monohm, Grimer, Rebble, Slowpoke
W/L/T: 39-11-4 (I had a period where I was too lazy to update this...missing 5 battles or so)
Trainer Counter: 2
Universal Counter: 325
Valor Counter: 3
Glyph of Ice Shard
Glyph of Ice Beam
Badges (1):
The ASB Steel Type Badge
Backpack:
Amulet coin
Light Clay
Link Cable
Life Orb
Expert Belt (2)
Rotom Oven
Leftovers (2)
Lucky Egg
Odd Incense
Charcoal
Exp Share
5x Enigma Berries
Metagrossite
Max Revive
Berry Pocket:
1x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
Matches:
Highlight/Important Battles:
Fire pokemon lol
Infernape-Simion (M)
Nature: Naughty
Type: Fire/Fighting
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fighting | Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
Iron Fist - Type: Passive | Mold Breaker: No | Description: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 108
Size Class: 3
Weight Class: 4
BRT: 21
EC: 9/9
MC:
DC: 5/5
Attacks: (81)
Mach Punch
Flame Wheel
Feint
Punishment
Close Combat
Fire Spin
Calm Mind
Flare Blitz
Facade
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Focus Punch
Fake Out
Encore
Endeavor
Counter
Blast Burn
Covet
Dual Chop
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Low Kick
Role Play
Sleep Talk
Stealth Rock
Thunderpunch
Flamethrower
Brick Break
Acrobatics
U-Turn
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Dig
Double Team
Rock Tomb
Aerial Ace
Flame Charge
Rest
Low Sweep
Focus Blast
Incinerate
Shadow Claw
Retaliate
Stone Edge
Bulldoze
Rock Slide
Grass Knot
Swagger
Substitute
Rock Smash
Hidden Power Ice (6)
Endure
Quick Guard
Slack Off
Will-o-Wisp
Fire Blast
Fire Punch
Cut
Focus Energy
Fling
Vacuum Wave
Hone Claws
Attract
Swords Dance
Overheat
Confide
Blaze Kick
Power Up Punch
Giga Impact
Bulk Up
Sunny Day
Poison Jab
Assist
Double Kick
Power-Up Punch
Submission
Thunder Punch
Fire Pledge
Laser Focus
Chandelure - Soul (F)
Nature: Timid
Type:Fire/Ghost
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Flame Body - Type: Passive | Mold Breaker: No | Description: This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator - Type: Passive | Mold Breaker: No | Description: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+10% Accuracy)
Size Class: 2
Weight Class: 3
BRT: 20
EC: 9/9
MC: 1
DC: 5/5
Attacks (45):
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball
Pain Split
Hex
Curse
Memento
Clear Smog
Endure
Heat Wave
Dark Pulse
Spite
Trick
Acid Armor
Calm Mind
Fire Blast
Taunt
Protect
Toxic
Hyper Beam
Safeguard
Psychic
Shadow Ball
Substitute
Trick Room
Solarbeam
Thief
Energy Ball
Telekinesis
Rest
Flame Charge
Flamethrower
Double Team
Sunny Day
Hidden Power Ice 6
Sleep Talk
Charizard - Tim (M)
Nature: Rash
Type: Fire/Flying
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying | Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
Solar Power - Type: Passive | Mold Breaker: No | Description: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
BRT: 20
EC: 9/9
MC: 1
DC: 5/5
Attacks: (59)
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Flame Burst
Wing Attack
Slash
Flamethrower
Fire Spin
Flare Blitz
Crunch
Counter
Focus Punch
Thunderpunch
Blast Burn
Dragon Pulse
Outrage
Roost
Sleep Talk
Tailwind
Dig
Rock Slide
Substitute
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Brick Break
Double Team
Flamethrower
Rock Tomb
Aerial Ace
Façade
Flame Charge
Rest
Attract
Focus Blast
Sky Drop
Incinerate
Will-o-Wisp
Dragon Tail
Rock Smash
Fly
Hidden Power Ground 6
Bide
Endure
Fire Blast
Pyroak - Trace (M)
Nature:Brave
Type: Fire/Grass
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Rock Head - Type: Passive | Mold Breaker: No | Description: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's thick armor prevents it from taking critical hits.
White Smoke - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Stats:
HP: 120
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52(-) (-10% Evasion)
Size Class: 4
Weight Class: 5
BRT: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks:(79)
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Leaf Tornado
Fire Spin
Petal Dance
Flame Burst
Synthesis
Lava Plume
Wood Hammer
Flare Blitz
Iron Defense
Amnesia
Zap Cannon
Heat Crash
Counter
Aromatherapy
Blaze Kick
Earth Power
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Psybeam
Dragonbreath
Grasswhistle
Revenge
Block
Solarbeam
Flamethrower
Double Team
Toxic
Sunny Day
Facade
Flame Charge
Rock Slide
Grass Knot
Swagger
Protect
Flash Cannon
Substitute
Rest
Sleep Talk
Earthquake
Dragon Tail
Hyper Beam
Low Sweep
Incinerate
Endure
Stealth Rock
Fire Blast
Energy Ball
Hidden Power Ice 6
Light Screen
Will-o-Wisp
Roar
Safeguard
Rock Tomb
Secret Power
Attract
Overheat
Giga Impact
Flash
Swords Dance
Natural Gift
Ancient Power
Double-Edge
Mimic
Mud Slap
Worry Seed
Strength
Rock Smash
Rock Climb
Sand Tomb
Water Sport
Rotom-H - Palm
Nature: Modest
Type: Electric/Fire
Electric | Electric STAB; immune to paralysis status.
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Regular Rotom:
Type: Electric/Ghost
Electric | Electric STAB; immune to paralysis status.
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
MC: 1
Attacks: (36)
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Electro Ball
Hex
Discharge
Charge
Substitute
Mud-Slap
Swift
Sucker Punch
Dark Pulse
Electroweb
Pain Split
Signal Beam
Snatch
Snore
Trick
Thunderbolt
Shadow Ball
Light Screen
Toxic
Protect
Sunny Day
Double Team
Reflect
Rest
Volt Switch
Will-o-Wisp
Endure
Hidden Power Ice 6
Camerupt - Pompeii (M)
Nature: Quiet
Type: Fire/Ground
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground | Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Magma Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point - Type: Passive | Mold Breaker: No | Description: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-10% evasion)
Size Class: 4
Weight Class: 6
BRT: 19
EC: 6/6
MC:0
DC: 5/5
Attacks: (48)
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Amnesia
Lava Plume
Curse
Yawn
Eruption
Endure
Heat Wave
Iron Head
After You
Sleep Talk
Stealth Rock
Protect
Dig
Rock Tomb
Earthquake
Toxic
Rock Slide
Rest
Flame Charge
Bulldoze
Flamethrower
Earth Power
Roar
Hidden Power Ice 6
Sunny Day
Hyper Beam
Solarbeam
Double Team
Sandstorm
Fire Blast
Façade
Attract
Overheat
Incinerate
Will-o-Wisp
Explosion
Stone Edge
Swagger
Substitute
Flash Cannon
Rock Smash
Selfdestruct
Pokemon Team:
Mr. Mime - Mind (F)
Nature: Timid
Type: Psychic/Fairy
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy | Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Soundproof - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)
Filter - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician - Type: Passive | Mold Breaker: No | Description: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 104 (+)
Acc: +12%
Size Class: 3
Weight Class: 4
BRT: 19
EC: 6/6
MC:
DC: 5/5
Attacks (77):
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
DoubleSlap
Mimic
Light Screen
Reflect
Psybeam
Fake Out
Confuse Ray
Icy Wind
Psyshock
Protect
Toxic
Psychic
Double Team
Hypnosis
Endure
Magic coat
Thunder Wave
Thunder
Taunt
Shadow Ball
Nasty Plot
Signal Beam
Safeguard
Snatch
Attract
Substitute
Sunny Day
Solarbeam
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Recycle
Counter
Teleport
Hyper Beam
Mud-Slap
Trick Room
Bide
Rest
Sleep Talk
Future Sight
Dream Eater
Zap Cannon
Charge Beam
Thunderbolt
Attract
Foul Play
Rain Dance
Zen Headbutt
Focus Blast
Brick Break
Drain Punch
Round
Grass Knot
Hidden Power Fire 6
Focus Punch
Metronome
Psyche Up
Torment
Ice Punch
Trick
Role Play
Baton Pass
Wake-up Slap
Healing Wish
Helping Hand
Iron Defense
Wonder Room
Dazzling Gleam
Misty Terrain
Teeter Dance
Skill Swap
Energy Ball
Fling
Psych Up
Infestation
Confide
Telekinesis
Shock Wave
Power Split
Fire Punch
Follow Me
Double Slap
Psywave
Calm Mind
Aerial Ace
Thief
Payback
Charm
Magic Room
Psychic Terrain
Ally Switch
Covet
Snore
Thunder Punch
Mind REader
Gengar(*) - Purple Boss (M)
Nature: Timid
Type: Poison/Ghost
Poison | Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Cursed Body - Type: Passive | Mold Breaker: No | Description: When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Accuracy: +19%
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
Attacks (45):
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Night Shade(*)
Confuse Ray(*)
Sucker Punch(*)
Shadow Punch
Will-O-Wisp(*)
Astonish(*)
Disable(*)
Sludge Bomb(*)
Substitute(*)
Thunderbolt(*)
Shadow Ball
Toxic
Energy Ball
Taunt
Pain split
Hex
Dark Pulse
Venoshock
Dream Eater
Protect
Torment
Bide
Focus Blast
Destiny Bond
Endure
Counter
Perish Song
Double Team
Psychic
Giga Drain
Thunder
Thief
Role Play
Snatch
Explosion
Icy Wind
Brick Break
Sunny Day
Foul Play
Trick Room
Scrafty(*) - Pants (M)
Nature: Adamant
Type: Dark/Fighting
Dark | Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Fighting | Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Shed Skin - Type: Passive | Mold Breaker: No | Description: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie - Type: Passive | Mold Breaker: No | Description: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Intimidate - Type: Trigger | Mold Breaker: No | Description: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents. Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks (48):
Leer (*)
Low Kick(*)
Sand-Attack(*)
Faint Attack(*)
Headbutt(*)
Swagger(*)
Brick Break(*)
Payback(*)
Fire Punch(*)
Thunderpunch(*)
Ice Punch(*)
Dig(*)
Taunt(*)
Dragon Claw(*)
Detect
Drain Punch
Crunch
Double team
Poison Jab
Substitute
Hi Jump Kick
Zen Headbutt
Focus Punch
Head Smash
Fake out
Incinerate
Thief
Torment
Rock slide
Dragon tail
Rock Tomb
Scary Face
Counter
Protect
Facade
Low Sweep
Roar
Giga Impact
Dragon Dance
Sunny Day
Fling
Focus Blast
Dual Chop
Super Fang
Knock Off
Outrage
Spite
Grass Knot
Ludicolo - Marge (F)
Nature: Naughty
Type: Water/Grass
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water | Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim - Type: Passive | Mold Breaker: No | Description: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish - Type: Passive | Mold Breaker: No | Description: This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo - Type: Passive | Mold Breaker: Yes | Description: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 70
Size Class: 3
Weight Class: 4
BRT: 19
EC: 9/9
MC: 0
DC: 5/5
Attacks: (41)
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Fake Out
Fury Swipes
Counter
Giga Drain
Flail
Surf
Rain Dance
Double Team
Endure
Ice Beam
Synthesis
Energy Ball
Zen Headbutt
Protect
Substitute
Toxic
Seed Bomb
Solarbeam
Thunder Punch
Ice Punch
Drain Punch
Fire Punch
Dive
Hydro Pump
Brick Break
Waterfall
Hyper Beam
Bullet Seed
Scald
Sleep Talk
Whirlpool
Hail
Focus Punch
Ninetales (*) Kyuu (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Fire
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).Drought - Type: Trigger | Mold Breaker: No | Description: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so. Command: Activate Drought - 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC : 6/6
MC :
DC : 5/5
Attacks (39 Total):
Ember (*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Nasty Plot
Extrasensory(*)
Energy Ball(*)
Disable(*)
Magic Coat
Endure
Hex
Substitute(*)
Toxic(*)
Fire Blast(*)
Reflect
Bide
Solarbeam
Pain Split
Dark Pulse
Roar
Hyper Beam
Dig
Protect
Overheat
Foul Play
Heat Wave
Psyshock
Hidden Power Ice (6)
Flame Charge
Toxic
Flare Blitz
Flail
Hypnosis
Inferno
Faint Attack
Power Swap
Trainer Name: Apricity
Pokemon: Gengar, Scrafty, Ferroseed, Mr. Mime, Ninetales, Pinsir, Sudowoodo, Marowak, Ludicolo, Eevee, Mollux, Rotom-H, Charizard, Infernape, Pyroak, Chandelure, Camerupt, Metagross, Ralts, Monohm, Grimer, Rebble, Slowpoke
W/L/T: 39-11-4 (I had a period where I was too lazy to update this...missing 5 battles or so)
Trainer Counter: 2
Universal Counter: 325
Valor Counter: 3
Glyph of Ice Shard
Glyph of Ice Beam
Badges (1):
The ASB Steel Type Badge
Backpack:
Amulet coin
Light Clay
Link Cable
Life Orb
Expert Belt (2)
Rotom Oven
Leftovers (2)
Lucky Egg
Odd Incense
Charcoal
Exp Share
5x Enigma Berries
Metagrossite
Max Revive
Berry Pocket:
1x Oran Berry
2x Leppa Berry
2x Cheri Berry
2x Chesto Berry
2x Pecha Berry
2x Rawst Berry
2x Aspear Berry
Matches:
v Engineer singles (1), stalled by a tentacool Lose.
v Terrador singles (1), First battle, unown steal win
v arcanite training doubles (2). Type matchup failed
v MB training singles (1). Win
v Flora singles (1) Lose
v Rezzy singles (3) Lose
v simonsays doubles (2)DQ
v Rezzy singles (3) Win
v TheWolfe doubles (2) Win
v Rickheg singles (1) Win
Brawl, v Simonsays, CMFP, Texas Cloverleaf singles (2) Win
v Jayjinde triples (3) Win
v Wolfe Singles (2) Win
v Endquote Singles (3) Win
" class="internalLink">v Ullar Singles (2) Win
" class="internalLink">v Ziposaki Singles (2) Draw
" class="internalLink">v IAR training Doubles (3) Win
" class="internalLink">v MB Singles (1) Win
" class="internalLink">v TalkingLion Doubles (2) Win
v Jayjinde Singles (1) Win
v Rickheg Doubles (2) Win
v IceEyes Singles (1) Win
v MogRunner Doubles (2) Lose
v Doorknob Singles (1) Lose
v Ragnarokalex Singles (1) Tie
v Dogfish44 Doubles (4) Win
Melee, v Dragonboy, Lord Jesseus Doubles (2) Win
Melee, v Gerard, TheWolfe, Leethoof Singles (1) Lose
v Destiny_Warrior, Singles (1) Lose
v Ranger97, Singles (1) Win
v Waterwarrior, Singles (1) Win
v LouisCyphere, Singles (1) Win
v SonofShadoo, Doubles (2) Win
v Wobbonaut, Singles (2) Win
v Appa training, Singles (1) Win
Melee, v Glacier, Mrc, Aweshucks, Singles (1) Win
v Wolfe, Singles (2) Loss
v Objection, Singles (3) Win
v Dogfish, Singles (3) Loss
v Elevator Music, Doubles (4) Win
v Wobbanaut, Singles (1) Win
v AOPSUser, Doubles (4) Win
v Rickheg, Singles (1) Loss
v CMFP, Training Doubles (4) Win
v Gerard, Training Doubles (4) Loss
v Imanalt, Singles (4) Win
v HLDR, Singles (3) Win
v ZhengTann, Doubles (2) Win
v RoyalGuard, Singles (1) Win
v Dogfish, Triples (3) Win
v Box, Singles (1) Win
v Texas, Singles (1) Win
v Madotsuki, Triples (3) Win
v LupusAlter, Triples (5) Win
v Someoneelse, Singles (3) Win
v DFrog, Singles (3) Draw
v Terrador singles (1), First battle, unown steal win
v arcanite training doubles (2). Type matchup failed
v MB training singles (1). Win
v Flora singles (1) Lose
v Rezzy singles (3) Lose
v simonsays doubles (2)DQ
v Rezzy singles (3) Win
v TheWolfe doubles (2) Win
v Rickheg singles (1) Win
Brawl, v Simonsays, CMFP, Texas Cloverleaf singles (2) Win
v Jayjinde triples (3) Win
v Wolfe Singles (2) Win
v Endquote Singles (3) Win
" class="internalLink">v Ullar Singles (2) Win
" class="internalLink">v Ziposaki Singles (2) Draw
" class="internalLink">v IAR training Doubles (3) Win
" class="internalLink">v MB Singles (1) Win
" class="internalLink">v TalkingLion Doubles (2) Win
v Jayjinde Singles (1) Win
v Rickheg Doubles (2) Win
v IceEyes Singles (1) Win
v MogRunner Doubles (2) Lose
v Doorknob Singles (1) Lose
v Ragnarokalex Singles (1) Tie
v Dogfish44 Doubles (4) Win
Melee, v Dragonboy, Lord Jesseus Doubles (2) Win
Melee, v Gerard, TheWolfe, Leethoof Singles (1) Lose
v Destiny_Warrior, Singles (1) Lose
v Ranger97, Singles (1) Win
v Waterwarrior, Singles (1) Win
v LouisCyphere, Singles (1) Win
v SonofShadoo, Doubles (2) Win
v Wobbonaut, Singles (2) Win
v Appa training, Singles (1) Win
Melee, v Glacier, Mrc, Aweshucks, Singles (1) Win
v Wolfe, Singles (2) Loss
v Objection, Singles (3) Win
v Dogfish, Singles (3) Loss
v Elevator Music, Doubles (4) Win
v Wobbanaut, Singles (1) Win
v AOPSUser, Doubles (4) Win
v Rickheg, Singles (1) Loss
v CMFP, Training Doubles (4) Win
v Gerard, Training Doubles (4) Loss
v Imanalt, Singles (4) Win
v HLDR, Singles (3) Win
v ZhengTann, Doubles (2) Win
v RoyalGuard, Singles (1) Win
v Dogfish, Triples (3) Win
v Box, Singles (1) Win
v Texas, Singles (1) Win
v Madotsuki, Triples (3) Win
v LupusAlter, Triples (5) Win
v Someoneelse, Singles (3) Win
v DFrog, Singles (3) Draw
Highlight/Important Battles:
Fire pokemon lol
Infernape-Simion (M)
Nature: Naughty
Type: Fire/Fighting
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fighting | Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
Iron Fist - Type: Passive | Mold Breaker: No | Description: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Hammer, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 2
Spe: 108
Size Class: 3
Weight Class: 4
BRT: 21
EC: 9/9
MC:
DC: 5/5
Attacks: (81)
Mach Punch
Flame Wheel
Feint
Punishment
Close Combat
Fire Spin
Calm Mind
Flare Blitz
Facade
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Focus Punch
Fake Out
Encore
Endeavor
Counter
Blast Burn
Covet
Dual Chop
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Low Kick
Role Play
Sleep Talk
Stealth Rock
Thunderpunch
Flamethrower
Brick Break
Acrobatics
U-Turn
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Dig
Double Team
Rock Tomb
Aerial Ace
Flame Charge
Rest
Low Sweep
Focus Blast
Incinerate
Shadow Claw
Retaliate
Stone Edge
Bulldoze
Rock Slide
Grass Knot
Swagger
Substitute
Rock Smash
Hidden Power Ice (6)
Endure
Quick Guard
Slack Off
Will-o-Wisp
Fire Blast
Fire Punch
Cut
Focus Energy
Fling
Vacuum Wave
Hone Claws
Attract
Swords Dance
Overheat
Confide
Blaze Kick
Power Up Punch
Giga Impact
Bulk Up
Sunny Day
Poison Jab
Assist
Double Kick
Power-Up Punch
Submission
Thunder Punch
Fire Pledge
Laser Focus
Chandelure - Soul (F)
Nature: Timid
Type:Fire/Ghost
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).
Flame Body - Type: Passive | Mold Breaker: No | Description: This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator - Type: Passive | Mold Breaker: No | Description: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Aurora Veil, Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+10% Accuracy)
Size Class: 2
Weight Class: 3
BRT: 20
EC: 9/9
MC: 1
DC: 5/5
Attacks (45):
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Shadow Ball
Pain Split
Hex
Curse
Memento
Clear Smog
Endure
Heat Wave
Dark Pulse
Spite
Trick
Acid Armor
Calm Mind
Fire Blast
Taunt
Protect
Toxic
Hyper Beam
Safeguard
Psychic
Shadow Ball
Substitute
Trick Room
Solarbeam
Thief
Energy Ball
Telekinesis
Rest
Flame Charge
Flamethrower
Double Team
Sunny Day
Hidden Power Ice 6
Sleep Talk
Charizard - Tim (M)
Nature: Rash
Type: Fire/Flying
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Flying | Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Blaze - Type: Passive | Mold Breaker: No | Description: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by three (3). (eg Flamethrower goes from 9 to 12, Fire Blast from 11 to 14)
Solar Power - Type: Passive | Mold Breaker: No | Description: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by three (3).
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
BRT: 20
EC: 9/9
MC: 1
DC: 5/5
Attacks: (59)
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang
Heat Wave
Dragon Claw
Shadow Claw
Air Slash
Flame Burst
Wing Attack
Slash
Flamethrower
Fire Spin
Flare Blitz
Crunch
Counter
Focus Punch
Thunderpunch
Blast Burn
Dragon Pulse
Outrage
Roost
Sleep Talk
Tailwind
Dig
Rock Slide
Substitute
Roar
Toxic
Hyper Beam
Protect
Solarbeam
Earthquake
Brick Break
Double Team
Flamethrower
Rock Tomb
Aerial Ace
Façade
Flame Charge
Rest
Attract
Focus Blast
Sky Drop
Incinerate
Will-o-Wisp
Dragon Tail
Rock Smash
Fly
Hidden Power Ground 6
Bide
Endure
Fire Blast
Pyroak - Trace (M)
Nature:Brave
Type: Fire/Grass
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Rock Head - Type: Passive | Mold Breaker: No | Description: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Battle Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's thick armor prevents it from taking critical hits.
White Smoke - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability are surrounded by a purifying white smoke that prevents stat reduction from opponents (Screech, Intimidate, etc.) These Pokemon are also immune to Fog and lingering smoke-based effects.
Stats:
HP: 120
Atk: Rank 4(+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52(-) (-10% Evasion)
Size Class: 4
Weight Class: 5
BRT: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks:(79)
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Leaf Tornado
Fire Spin
Petal Dance
Flame Burst
Synthesis
Lava Plume
Wood Hammer
Flare Blitz
Iron Defense
Amnesia
Zap Cannon
Heat Crash
Counter
Aromatherapy
Blaze Kick
Earth Power
Heat Wave
Iron Tail
Low Kick
Seed Bomb
Psybeam
Dragonbreath
Grasswhistle
Revenge
Block
Solarbeam
Flamethrower
Double Team
Toxic
Sunny Day
Facade
Flame Charge
Rock Slide
Grass Knot
Swagger
Protect
Flash Cannon
Substitute
Rest
Sleep Talk
Earthquake
Dragon Tail
Hyper Beam
Low Sweep
Incinerate
Endure
Stealth Rock
Fire Blast
Energy Ball
Hidden Power Ice 6
Light Screen
Will-o-Wisp
Roar
Safeguard
Rock Tomb
Secret Power
Attract
Overheat
Giga Impact
Flash
Swords Dance
Natural Gift
Ancient Power
Double-Edge
Mimic
Mud Slap
Worry Seed
Strength
Rock Smash
Rock Climb
Sand Tomb
Water Sport
Rotom-H - Palm
Nature: Modest
Type: Electric/Fire
Electric | Electric STAB; immune to paralysis status.
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20
Regular Rotom:
Type: Electric/Ghost
Electric | Electric STAB; immune to paralysis status.
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Levitate - Type: Passive | Mold Breaker: Yes | Description: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
MC: 1
Attacks: (36)
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Electro Ball
Hex
Discharge
Charge
Substitute
Mud-Slap
Swift
Sucker Punch
Dark Pulse
Electroweb
Pain Split
Signal Beam
Snatch
Snore
Trick
Thunderbolt
Shadow Ball
Light Screen
Toxic
Protect
Sunny Day
Double Team
Reflect
Rest
Volt Switch
Will-o-Wisp
Endure
Hidden Power Ice 6
Camerupt - Pompeii (M)
Nature: Quiet
Type: Fire/Ground
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground | Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Magma Armor - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock - Type: Passive | Mold Breaker: Yes | Description: This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point - Type: Passive | Mold Breaker: No | Description: When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the current natural stage.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-10% evasion)
Size Class: 4
Weight Class: 6
BRT: 19
EC: 6/6
MC:0
DC: 5/5
Attacks: (48)
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Amnesia
Lava Plume
Curse
Yawn
Eruption
Endure
Heat Wave
Iron Head
After You
Sleep Talk
Stealth Rock
Protect
Dig
Rock Tomb
Earthquake
Toxic
Rock Slide
Rest
Flame Charge
Bulldoze
Flamethrower
Earth Power
Roar
Hidden Power Ice 6
Sunny Day
Hyper Beam
Solarbeam
Double Team
Sandstorm
Fire Blast
Façade
Attract
Overheat
Incinerate
Will-o-Wisp
Explosion
Stone Edge
Swagger
Substitute
Flash Cannon
Rock Smash
Selfdestruct
Pokemon Team:
Mr. Mime - Mind (F)
Nature: Timid
Type: Psychic/Fairy
Psychic | Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy | Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Soundproof - Type: Passive | Mold Breaker: Yes | Description: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)
Filter - Type: Passive | Mold Breaker: Yes | Description: This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Technician - Type: Passive | Mold Breaker: No | Description: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 5
Spe: 104 (+)
Acc: +12%
Size Class: 3
Weight Class: 4
BRT: 19
EC: 6/6
MC:
DC: 5/5
Attacks (77):
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
DoubleSlap
Mimic
Light Screen
Reflect
Psybeam
Fake Out
Confuse Ray
Icy Wind
Psyshock
Protect
Toxic
Psychic
Double Team
Hypnosis
Endure
Magic coat
Thunder Wave
Thunder
Taunt
Shadow Ball
Nasty Plot
Signal Beam
Safeguard
Snatch
Attract
Substitute
Sunny Day
Solarbeam
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Recycle
Counter
Teleport
Hyper Beam
Mud-Slap
Trick Room
Bide
Rest
Sleep Talk
Future Sight
Dream Eater
Zap Cannon
Charge Beam
Thunderbolt
Attract
Foul Play
Rain Dance
Zen Headbutt
Focus Blast
Brick Break
Drain Punch
Round
Grass Knot
Hidden Power Fire 6
Focus Punch
Metronome
Psyche Up
Torment
Ice Punch
Trick
Role Play
Baton Pass
Wake-up Slap
Healing Wish
Helping Hand
Iron Defense
Wonder Room
Dazzling Gleam
Misty Terrain
Teeter Dance
Skill Swap
Energy Ball
Fling
Psych Up
Infestation
Confide
Telekinesis
Shock Wave
Power Split
Fire Punch
Follow Me
Double Slap
Psywave
Calm Mind
Aerial Ace
Thief
Payback
Charm
Magic Room
Psychic Terrain
Ally Switch
Covet
Snore
Thunder Punch
Mind REader
Gengar(*) - Purple Boss (M)
Nature: Timid
Type: Poison/Ghost
Poison | Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ghost | Ghost STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.
Abilities:
Cursed Body - Type: Passive | Mold Breaker: No | Description: When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Accuracy: +19%
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
Attacks (45):
Hypnosis(*)
Lick(*)
Spite(*)
Mean Look(*)
Curse(*)
Night Shade(*)
Confuse Ray(*)
Sucker Punch(*)
Shadow Punch
Will-O-Wisp(*)
Astonish(*)
Disable(*)
Sludge Bomb(*)
Substitute(*)
Thunderbolt(*)
Shadow Ball
Toxic
Energy Ball
Taunt
Pain split
Hex
Dark Pulse
Venoshock
Dream Eater
Protect
Torment
Bide
Focus Blast
Destiny Bond
Endure
Counter
Perish Song
Double Team
Psychic
Giga Drain
Thunder
Thief
Role Play
Snatch
Explosion
Icy Wind
Brick Break
Sunny Day
Foul Play
Trick Room
Scrafty(*) - Pants (M)
Nature: Adamant
Type: Dark/Fighting
Dark | Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Fighting | Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Shed Skin - Type: Passive | Mold Breaker: No | Description: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie - Type: Passive | Mold Breaker: No | Description: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its Attack (and adjust the natural stage) by one (1) stage.
Intimidate - Type: Trigger | Mold Breaker: No | Description: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents. Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 1
DC: 5/5
Attacks (48):
Leer (*)
Low Kick(*)
Sand-Attack(*)
Faint Attack(*)
Headbutt(*)
Swagger(*)
Brick Break(*)
Payback(*)
Fire Punch(*)
Thunderpunch(*)
Ice Punch(*)
Dig(*)
Taunt(*)
Dragon Claw(*)
Detect
Drain Punch
Crunch
Double team
Poison Jab
Substitute
Hi Jump Kick
Zen Headbutt
Focus Punch
Head Smash
Fake out
Incinerate
Thief
Torment
Rock slide
Dragon tail
Rock Tomb
Scary Face
Counter
Protect
Facade
Low Sweep
Roar
Giga Impact
Dragon Dance
Sunny Day
Fling
Focus Blast
Dual Chop
Super Fang
Knock Off
Outrage
Spite
Grass Knot
Ludicolo - Marge (F)
Nature: Naughty
Type: Water/Grass
Grass | Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water | Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim - Type: Passive | Mold Breaker: No | Description: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish - Type: Passive | Mold Breaker: No | Description: This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo - Type: Passive | Mold Breaker: Yes | Description: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 70
Size Class: 3
Weight Class: 4
BRT: 19
EC: 9/9
MC: 0
DC: 5/5
Attacks: (41)
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Fake Out
Fury Swipes
Counter
Giga Drain
Flail
Surf
Rain Dance
Double Team
Endure
Ice Beam
Synthesis
Energy Ball
Zen Headbutt
Protect
Substitute
Toxic
Seed Bomb
Solarbeam
Thunder Punch
Ice Punch
Drain Punch
Fire Punch
Dive
Hydro Pump
Brick Break
Waterfall
Hyper Beam
Bullet Seed
Scald
Sleep Talk
Whirlpool
Hail
Focus Punch
Ninetales (*) Kyuu (Female)
Nature: Modest (Special Attack increased by * ; Attack decreased by *)
Type:
Fire
Fire | Fire STAB; immune to burn status. Brighten Command. Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Flash Fire - Type: Passive | Mold Breaker: Yes | Description: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by three (3).Drought - Type: Trigger | Mold Breaker: No | Description: Unless otherwise commanded by the trainer, when this Pokemon is sent out or when a Pokémon mega evolves into a Pokémon with this ability, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so. Command: Activate Drought - 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC : 6/6
MC :
DC : 5/5
Attacks (39 Total):
Ember (*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Nasty Plot
Extrasensory(*)
Energy Ball(*)
Disable(*)
Magic Coat
Endure
Hex
Substitute(*)
Toxic(*)
Fire Blast(*)
Reflect
Bide
Solarbeam
Pain Split
Dark Pulse
Roar
Hyper Beam
Dig
Protect
Overheat
Foul Play
Heat Wave
Psyshock
Hidden Power Ice (6)
Flame Charge
Toxic
Flare Blitz
Flail
Hypnosis
Inferno
Faint Attack
Power Swap
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