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Prize Claiming Thread MkII (MAQ March #10223)

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http://www.smogon.com/forums/threads/llama-round-2-tsrd-vs-mowtom.3530209/page-2

+16UC

http://www.smogon.com/forums/threads/think-happy-thoughts.3530830/page-5

Frosty: +5CC
Syclant: +3MC / (KOC)
Cyclohm: +3MC 5CC / (KOC)
Roserade: +3MC / (KOC)
Ferrothorn: +3MC / (KOC)
Dusknoir: +3MC 6CC
Ninetales: +3MC / (3 KOC)
Magmortar: +3MC / (2 KOC)
Reuniclus: +3MC / (KOC)
Fidgit: +4MC / (KOC)
Zoroark: +4MC / (KOC)
Snorlax: +8CC
Tangrowth: +6CC
Vaporeon: +3MC

UC: 137->153
CC: 0->5->11 (Cyclohm+KOC)->17 (Dusknoir)-> 25 (Snorlax) -> 31 (Tangrowth)
Syclant: MC: 0->3->4(koc)
Roserade: MC: 0->3->4 (koc)
Ferrothorn: MC: 0->3->4 (koc)
Ninetales: MC: 0->3->6 (koc)
Magmortar: MC: 0->3->5 (koc)
Reuniclus: MC: 0->3->4 (koc)
Fidgit: MC: 0->4->5 (koc)
Zoroark: MC: 0->4->5 (koc)
Vaporeon: MC: 0->3

Now to spend them.

Syclant:
MC: 4->16 (12UC here)->0

Getting:
Pre25LU (0MC):
Fury Attack
XYTM (10MC):
Attract
Secret Power
Strength
Swagger
Swords Dance
Egg (6MC):
String Shot
Tail Glow

(Captivate, Round and Echoed Voice left)

UC: 153->141
Roserade:
MC:
4->8 (4UC here)->0

Getting the moves:

XYTM (2MC): Cut
Past Gen Tutor (Roselia) (3MC): Double-Edge
Event (Roselia) (3MC): Sweet Kiss

Which maxes her at 77 moves

UC: 141->137

Ferrothorn:
MC: 4->0

Getting XYTM: Confide and Flash

Ninetales:
MC: 6->0

Getting Egg: Howl
Getting Event: Charm

Magmortar:
MC: 5->38 (33UC)->0


Getting:
XYTM (14MC):
Attract
Double Team
Facade
Frustration
Return
Rock Smash
Secret Power

Past Gen Tutor (6MC):
Body Slam
Double-Edge

Past Gen TM (18MC):
Rock Climb
Curse
Detect
Psywave
Submission
Take Down

UC: 137->104

Reuniclus:
MC: 4->0

Getting XYTM: Attract and Round

Fidgit:
MC: 5->0

Getting XYTM: Facade
Getting Past Gen TM: Captivate

Zoroark:
MC: 5->0

Getting Egg: Captivate
Getting XYTM: Sunny Day

Vaporeon:
MC: 3->41
(38UC)->0

Getting:
Pre 25-LU (0MC):
Refresh
Egg (15MC):
Captivate
Curse
Fake Tears
Flail
Stored Power

XYTM (12MC):
Double Team
Giga Impact
Retaliate
Sunny Day
Swagger
Waterfall

XYTutor (8MC):
Aqua Tail
Iron Tail
Signal Beam
Snore

Past Gen TM (6MC):
Skull Bash
Whirlpool

UC: 104->66
CC: 31


EDIT: http://www.smogon.com/forums/threads/asbuddies-round-2-team-mowwing-vs-team-deadfrost.3528033/page-2

Frosty:

2 CC

Aerodactyl:

3 MC

Gardevoir:

3 MC

1 KOC

CC: 31->33
Aerodactyl: MC: 0->3->0 (using to get it Egg-Dragonbreath)
Gardevoir: MC: 0->4->0 (using to get it XYTM-Psych Up and XYTM-Thief)


EDIT 2: http://www.smogon.com/forums/threads/p2x7-and-frosty-in-an-fe-dubs-smackdown.3532978/#post-6121156

Frosty gets 1 CC
Dongorongo the Druddigon gets 4 MC and 2 KOC
Clawitzer gets 4 MC

CC: 33->34
Druddigon: MC: 0->4->6->0 (getting XYTutor Draco Meteor, XYTM Dig, XYTM Payback)
Clawitzer: MC: 0->4->0 (getting XYTM Venoshock and XYTM Sleep Talk)

EDIT 3: http://www.smogon.com/forums/thread...fucking-forever-redew-geodude-beldum.3530417/

UC: 66->73

http://www.smogon.com/forums/threads/ground-leader-its_a_random-vs-challenger-birkal.3529388/

UC: 73->92
 
Last edited:
A couple of losses, but still useful.

Eternal Drifter: 1 CC
-Smeargle: 4 MC + Bullet Punch - 1 Sketch
-Delphox: 4 MC

Eternal Drifter: 1 CC
-Smeargle: 4 MC
-Revenankh: 4 MC

Note that Revenankh's rewards are incorrect. Due to an unmaxxed AC, it instead gains 3 MC and 1 AC.

So, in total:
Eternal Drifter: 2 CC
Smeargle: 8 MC + Bullet Punch - 1 Sketch
Delphox: 4 MC
Revenankh: 3 MC, 1 AC

Achisuto the Smeargle gains 8 MC, bringing his total MC to 29, and consumes 1 Sketch to learn Bullet Punch. I will spend 1 MC to regain the used Sketch, (keeping his Sketch total at 10 and dropping his MC down to 28), and then use 6 MC to learn Round and Echoed Voice from Akurei the Eevee, dropping Achisuto's MC to 22.

Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees:
MC: 22 (Learns Bullet Punch, Echoed Voice, and Round)
AC: 5/5

Rakka the Delphox gains 4 MC from the battle. I will have those consumed to teach Rakka ORAS Tutors Foul Play and Shock Wave.

Rakka the Delphox:
EC: 9/9
MC: 1 (Gains Foul Play and Shock Wave)
AC: 5/5

Tsuuru the Revenankh gains 3 MC and 1 AC from its battle. The AC will be used to bring its AC total to 5, Unlocking Infiltrator. The MC will be used to gain the level-up moves Vital Throw, Hammer Arm, and Punishment. Also of note is that its max movepool goes from 90 to 94, according to the NDA Document.

Tsuuru the Revenankh:
MC: 0 (Gains Vital Throw, Hammer Arm, and Punishment)
AC: 5/5 (Infiltrator Unlocked!)

Myself, I gain 2 CC. Stockpiling.

Eternal Drifter:
Currency Counters: 40
 
http://www.smogon.com/forums/threads/gold-vs-birkaroo.3530502/#post-6080607 + 1 CC

http://www.smogon.com/forums/threads/heavy-breathing.3532982/ + 1 CC

http://www.smogon.com/forums/threads/avnomke-s01id-g0ld.3533169/ + 1 CC

http://www.smogon.com/forums/threads/gem-vs-goid-flash.3533171/ + 1 CC

http://www.smogon.com/forums/threads/ralex-and-gold-flash.3533242/ + 1 CC

http://www.smogon.com/forums/threads/tavok-vs-goid.3533243/ + 1 CC

http://www.smogon.com/forums/threads/waterwarrior-vs-gold-ref-df44.3533363/ + 1 CC

http://www.smogon.com/forums/threads/df-vs-sg.3533365/ + 1 CC

Swampert spends 4 MC plus 2 KOC to learn Outrage, (ORAS Tutor) Ice Beam,(XY/ORAS TM) and Focus Blast. (XY/ORAS TM) Wingull spends 3 MC to learn Agility (XY/ORAS Lvl Up) and Sky Attack. (ORAS Tutor) Seadra spends 3 MC plus 1 KOC to learn Scald (XY/ORAS TM) and Flash Cannon. (XY/ORAS TM) Seadra unlocks it's Hidden Ability, Damp. Argalis spends 12 MC plus 2 KOC to learn Bug Buzz, (XY/ORAS Egg) Icy Wind, (ORAS Tutor) and Role Play, (ORAS Tutor) Thunderbolt, (XY TM) Safeguard, (XY TM) and Electroweb. (ORAS Tutor) Argalis unlocks its Hidden Ability, Illusion. Conkeldurr spends 4 MC plus stockpiles 1 KOC as MC to learn Rest (XY TM) and Sleep Talk. (XY TM) Ralts spends 3 MC plus 1 KOC to learn Psychic, (XY/ORAS Lvl Up) Imprison (XY/ORAS Lvl Up) and Dazzling Gleam. (XY/ORAS TM)

Also spending 4 CC to purchase a Duskull, and a Necturine,. .

h3a09ST.png

Reapette (Duskull) (M)
Nature: Brave
Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Levitate

Frisk (HA Locked)

Stats:

Hp: 80
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 21 (-15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves (19/???):

Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Will-O-Wisp (*)

Destiny Bond (*)
Haze (*)
Imprison (*)
Pain Split (*)
Skill Swap (*)

Taunt (*)
Shadow Ball (*)
Torment (*)
Infestation (*)
Trick Room (*)

Ume5QCn.png

Viridi (Necturine) (F)
Nature: Adamant
Type: Grass/Ghost

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Anticipation

Telepathy (HA Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (18/???):

Leer (*)
Vine Whip (*)
Absorb (*)
Ominous Wind (*)
Shadow Sneak (*)
Toxic Spikes (*)
Will-O-Wisp (*)
Hex (*)

Future Sight (*)
Leaf Blade (*)
Leaf Storm (*)
Sketch (*)
Swift (*)

Protect (*)
Solar Beam (*)
Torment (*)
Infestation (*)
Nature Power (*)

I will also spend 2 UC to change Greninja's Hidden Power type from Electric to Fire.

Summary:

Me:

+ 6 CC, - 4 CC, + 1 Duskull, + 1 Necturine, - 2 UC

Swampert:

MC: 0 --> 4 --> 6 --> 0

KOC: 0 --> 2 --> 0

+ Outrage, + Ice Beam, + Focus Blast

Wingull:

EC: 1 --> 2

MC: 0 --> 3 --> 0

AC: 1 --> 2

KOC: 0 --> 0

+ Agility, + Sky Attack

Seadra:

EC: 4 --> 5

Mc: 0 --> 3 --> 4 --> 0

AC: 4 --> 5 (Hidden Ability [Damp] UNLOCKED)

KOC: 0 --> 1 --> 0

+ Scald, + Flash Cannon, + Damp

Argalis:

EC: 4 --> 5 --> 6 --> 7 --> 8

MC: 0 --> 3 --> 6 --> 7 --> 10 --> 11 --> 14 --> 0

AC: 4 --> 5 --> 5 (Hidden Ability [Illusion] UNLOCKED)

KOC: 0 --> 0 --> 1 --> 0

+ Bug Buzz, + Icy Wind, + Role Play, + Thunderbolt, + Safeguard, + Electroweb

Greninja:

MC: 0 --> 2 --> 0

KOC: 0 --> 0

Hidden Power [Electric] --> Hidden Power [Fire]

Conkeldurr:

MC: 0 --> 4 --> 5 --> 1

KOC: 0 --> 1 --> 0

+ Rest, + Sleep Talk

Ralts:

EC: 0 --> 1

MC: 0 --> 3 --> 4 --> 0

AC: 0 --> 1

KOC: 0 --> 1 --> 0

+ Psychic, + Imprison, + Dazzling Gleam
 
Last edited:
Going to spend 2 CC (14->12 CC) on a fresh Bagon.

371.png

Bagon [F] [Dawnwing]
Type: Dragon
Abilities: Rock Head/Sheer Force (H)

Nature: Hasty (+15% speed and +12% accuracy, -1 defense)

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks: 18
Level Up
Rage (*)
Ember (*)
Leer (*)
Bite (*)
Dragon Breath (*)
Headbutt (*)
Focus Energy (*)
Crunch (*)

Egg Moves
Endure (*)
Hydro Pump (*)
Dragon Rush (*)
Thrash (*)
Dragon Dance (*)

Gen 6 TMs/HMs
Fire Blast (*)
Rock Slide (*)
Shadow Claw (*)
Rock Tomb (*)
Aerial Ace (*)
 
http://www.smogon.com/forums/threads/13-vs-13-fight-in-the-colosseum-and-im-the-emperor.3527784/
CC: 88 -> 90 -> 94 (Aromatisse CC)

Fidgit:
MC: 0 -> 3

http://www.smogon.com/forums/threads/avnomke-vs-gold-nfe-flash.3531909/
CC: 94 -> 95

Dragonair:
EC: 8 -> 9
MC: 0 -> 3

http://www.smogon.com/forums/threads/2v2-beginners-singles-kiesman-versus-avnomke.3532601/
CC: 95 -> 97

Magikarp:
EC: 0 -> 1 -> 3 (KOC)
AC: 0 -> 1
MC: 10 -> 13

Gligar:
EC: 0 -> 1
AC: 0 -> 1
MC: 0 -> 3

http://www.smogon.com/forums/threads/asbuddies-team-shockingly-normal-vs-team-bacon.3527881/page-2
UC: 88.875 -> 111.375

http://www.smogon.com/forums/threads/think-happy-thoughts.3530830/page-5
CC: 97 -> 104 -> 109 (Avalugg CC+KOC) -> 113 (Gogoat CC+KOC)

Fidgit:
MC: 3 -> 7

Charizard:
MC: 0 -> 3 -> 4 (KOC)

Marowak:
MC: 1 -> 4 -> 5 (KOC)

Aerodactyl:
AC: 4 -> 5
MC: 0 -> 3 -> 4 (KOC)

Heracross:
MC: 0 -> 3 -> 5 (KOC)

Revenankh:
MC: 0 -> 3

Sableye:
AC: 2 -> 3
MC: 0 -> 2

Mollux:
MC: 0 -> 3 -> 4 (KOC)

Toxicroak:
MC: 0 -> 3

Smeargle:
MC: 0 -> 4
-3 Sketches
+Psychic, Fire Punch, Psyshock

Lucario:
MC: 0 -> 3 -> 4 (KOC)

http://www.smogon.com/forums/threads/leethoof-vs-weatherofchoice.3532001/
UC: 111.375 -> 117.375

http://www.smogon.com/forums/threads/gem-vs-avnomke.3533170/
CC: 113 -> 114

Magikarp:
EC: 3 -> 4
AC: 1 -> 2
MC: 13 -> 16

http://www.smogon.com/forums/threads/gem-vs-goid-flash.3533171/
UC: 117.375 -> 120.375

http://www.smogon.com/forums/threads/avnomke-s01id-g0ld.3533169/
CC: 114 -> 115

Gligar:
EC: 1 -> 2
AC: 1 -> 2
MC: 3 -> 6

Marowak:
MC: 5 -> 3 -> 0
Learns Fire Punch (Tutor) and Double Kick (Egg)

Smeargle:
MC: 4 -> 0
Buys four more sketches, bringing my total to 5

Lucario:
MC: 4 -> 2 -> 0
Learns Fling and Frustration (TMs)

Mollux:
MC: 4 -> 3 -> 0
Learns Acid Armor (LU) and Aqua Ring (Egg)

Fidgit:
MC: 7 -> 4 -> 1 -> 0
Learns Follow Me (Egg), Icy Wind (Past-Gen), and Sticky Web (LU)

Sableye:
MC: 3 -> 1 -> 0
Learns Poison Jab (TM) and Foul Play (LU)

Charizard:
MC: 4 -> 10 (UC) -> 4 -> 0
UC: 120.375 -> 114.375
Learns Earthquake, Sky Drop, Fly (TM), Dragon Pulse, and Iron Tail (Tutor)

Dragonair Dragonite:
-Evolves
MC: 3 -> 62 (UC) -> 60 -> 24 -> 12 -> 3 -> 0
UC: 114.375 -> 55.375
Learns Hurricane, Fire Punch, Thunder Punch, and Roost for free, in addition to Hyper Beam, Dragon Rush (LU), Aerial Ace, Brick Break, Bulldoze, Dive, Dragon Claw, Earthquake, Fly, Rock Slide, Rock Tomb, Sky Drop, Stone Edge, Waterfall, Substitute, Sleep Talk, Swagger, Hail, Rain Dance, Sunny Day (TM), Draco Meteor, Focus Punch, Ice Punch, Iron Head, Superpower, Tailwind (Tutor), Whirlpool, Razor Wind, Defog (Past-Gen), and Heal Bell (Event)
149.png
149.png
Male
At a Glance:
100/6+/3/4/3-/80 4/6 22
dragon.png
flying.png

Inner Focus/Multiscale
Naughty Nature: -Special Defense, +Attack

Max HP: 100
Attack: 6 (+)
Defense: 3
Special Attack: 4
Special Defense: 3 (-)
Speed: 80

Size Class: 4
Weight Class: 6

Base Rank Total: 22

Types:
Dragon:
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Inner Focus:
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale:
This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/149.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 6
[B]Defense:[/B] 3
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 3
[B]Speed:[/B] 80
[B]Stats:[/B] 6/3/4/3/80
[B]Other:[/B] None
EC/AC/MC
9/5/0

Attacks: 35/120
Aerial Ace
Agility
Aqua Jet
Aqua Tail
Bide
Bind
Brick Break
Bulldoze
Defog
Dive
Draco Meteor
Dragon Claw
Dragon Rage
Dragon Pulse
Dragon Rush
Dragon Tail
Earthquake
Endure
Extreme Speed
Fire Punch
Flamethrower
Fly
Focus Punch
Hail
Haze
Heal Bell
Horn Drill
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Head
Iron Tail
Leer
Light Screen
Outrage
Protect
Rain Dance
Razor Wind
Reflect
Rock Slide
Rock Tomb
Roost
Safeguard
Sleep Talk
Skull Bash
Sky Drop
Slam
Stone Edge
Substitute
Sunny Day
Superpower
Surf
Swagger
Tailwind
Thunderbolt
Thunder Punch
Thunder Wave
Twister
Waterfall
Whirlpool
Wrap

Heracross:
MC: 5 -> 3 -> 0
Learns Double Team (TM) and Body Slam (Past-gen)

Revenankh:
MC: 3 -> 1
Learns Focus Punch (Tutor)

Toxicroak:
MC: 3 -> 1 -> 0
Learns Low Sweep (TM) and Mud Bomb (LU)

Aerodactyl:
-Unlocks Unnerve
MC: 3 -> 1 -> 0
Learns Aqua Tail (Tutor) and Giga Impact (LU)

Gligar:
MC: 6 -> 61 (UC) -> 56 -> 22 -> 12 -> 9 -> 0
UC: 55.375 -> 0.375
Learns X-Scissor, Sky Uppercut, U-Turn, Swords Dance, Guillotine (LU), Aerial Ace, Brick Break, Bulldoze, Double Team, Poison Jab, Payback, Rain Dance, Rest, Rock Tomb, Steel Wing, Stone Edge, Struggle Bug, Protect, Taunt, Torment, Thief, Toxic (TM), Aqua Tail, Bug Bite, Iron Tail, Stealth Rock, Tailwind (Tutor), Baton Pass (Egg), Endure, Iron Tail, Defog (Past-gen)
 
Last edited:
http://www.smogon.com/forums/threads/the-great-melee-sinnoh-edition.3522110/
+50 UC
http://www.smogon.com/forums/threads/red-vs-geodude.3530704/
+1 CC
Paras: 1 DC, 1 EC, 3 MC
http://www.smogon.com/forums/threads/rainman-legends-v-geodude6.3530707/
+3 UC
http://www.smogon.com/forums/thread...-mons-are-prospective-flying-leaders.3530706/
+1 CC
Pinsir: 4 MC
http://www.smogon.com/forums/threads/bug-rediamond-vs-mulan15262.3525002/page-2
+3 CC
Pinsir: 3 MC
Aurumoth: 3 MC, 1 KOC
Heracross: 3 MC, 3 KOC
Scizor: Actually maxed, so should earn 5 CC instead.

10 CC is stockpiled.

Pinsir uses his 7 MC on Giga Impact, Return, Frustration (XY TM) and Submission (lvl).
Paras uses xer 3 MC on Pursuit (Egg).
Aurumoth uses his 3 MC on Ally Switch (past gen TM). He stockpiles his 1 KOC as MC.
Heracross uses his 3 MC and 3 KOC to learn Captivate, Round (XY TM) and Detect (Past Gen TM).

This means that Heracross is MAXED OUT.

And now I UC splurge on Armaldo. He learns Double-Edge, Headbutt, Seismic Toss (Past Gen Tutors), Earth Power, Iron Tail, Snore (ORAS Tutors), False Swipe, Hidden Power [Electric 6], Hyper Beam, Rock Smash, Rock Tomb, Round, Struggle Bug (ORAS TM), Fury Cutter, Slash (level), Natural Gift, Secret Power (Past Gen TM), Screech (Egg). Thus 40 MC is spent, 39 from UC and 1 from stored MC, and Armaldo is also MAXED OUT. This leaves me with 14 UC.

Galvantula uses the UC and one stored MC to learn Camoflauge (Egg), Bug Bite, Shock Wave (ORAS Tutor), Thunder, Infestation, Swagger, and Hyper Beam (ORAS TM).

I'm also bringing an old Gen V mon into the present. Finally.

http://www.smogon.com/forums/thread...t-post-or-update-profiles.86085/#post-3308555

413-sandy.png

Wormadam [Rhea] (F)
Nature: Quiet (+SpA, -Spe, -10% evasion)
Type: Bug/Ground

Abilities: Anticipation | Overcoat [Locked]

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA+: Rank 3
SpD: Rank 3
Spe-: 31
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 6/6
MC: 0
DC: 4/5

Attacks: 11
Protect
Tackle
Bug Bite
Hidden Power Water (6)
Confusion
Rock Blast

Snore
Electroweb
String Shot
Earth Power

Earthquake

MAX MONS:

214.png
|
214-mega.png

Heracross [Corpus] (M)
Nature: Jolly (+15% Spe, -1 SpA)

Type: Bug/Fighting
Abilities: Guts | Moxie | Swarm | Skill Link (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA-: Rank 1
SpD: Rank 3
Spe+: 98
Size Class: 3
Weight Class: 4
Base Rank Total: 19
+11% Acc

MEGA HERACROSS:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
+9% Acc

MC: MAX
DC: 5/5

83/83

Aerial Ace
Arm Thrust
Attract
Bide
Body Slam
Brick Break
Bug Bite
Bulk Up
Bulldoze
Bullet Seed
Captivate
Chip Away
Close Combat
Counter
Cut
Curse
Detect
Dig
Double Edge
Double Team
Earthquake
Endure
Facade
False Swipe
Feint
Focus Blast
Focus Punch
Frustration
Flail
Fling
Fury Attack
Fury Cutter
Giga Impact
Harden
Headbutt
Helping Hand
Hidden Power [Water 6]
Horn Attack
Hyper Beam
Iron Defense
Knock Off
Leer
Low Kick
Megahorn
Mimic
Natural Gift
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Round
Secret Power
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Snore
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Take Down
Thief
Toxic
VacuumWave
Venoshock
Work Up

348.png

Armaldo (M) [Diego Armaldo]
Nature: Careful (+SpD, -SpA)

Type: Bug/Rock
Abilities: Battle Armor | Swift swim

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/0
MC: MAX
DC: 5/5

76/76

Aerial Ace
Ancient Power
Aqua Jet
Aqua Tail
Attract
Block
Body Slam
Brick Break
Bug Bite
Bulldoze
Captivate
Confide
Cross Poison
Crush Claw
Curse
Cut
Dig
Double-Edge
Double Team
Earth Power
Earthquake
Endure
Facade
False Swipe
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Harden
Headbutt
Hidden Power [Electric 6]
Hone Claws
Hyper Beam
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud-Slap
Mud Sport
Nature Power
Protect
Rapid Spin
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Sandstorm
Scratch
Screech
Secret Power
Seismic Toss
Slash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
String Shot
Struggle Bug
Substitute
Sunny Day
Superpower
Swagger
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor
 
Last edited:
Some claims.

#1
+3 UC

#2
+2 CC
Lucario: 5 MC (2 KO). Takes Follow Me (Egg) and Focus Punch (Tutor)
Tomohawk: 4 MC (1 KO). Takes Focus Punch (Tutor) and Fling (TM)

#3
+1 CC
Nidoking: 5 MC (1 KO). Buys Poison Jab (Prevo LU), Surf (TM), Aqua Tail (Tutor).
Metagross: 5 MC (1 KO). Buys Endure (Past Tutor) and Sludge Bomb (TM).

#4
+1 CC
Haxorus: 6 MC (2 KO). Buys Iron Tail, Endeavor (Tutor), Shadow Claw (TM).
Plasmanta: 4 MC. Buys Sludge Wave (TM), Thunder and Swagger (LU).

#5
+3 CC
Charizard: 4 MC. Buys Dragon Rush (Egg) and Flame Burst (LU).
Gyarados: 5 MC (1 KO). Buys Iron Head (Tutor) and Bide (Past TM).
Haxorus: 4 MC (1 KO). Buys Night Slash (Egg) and Guillotine (LU).

While I'm at it I'll claim these two for 4 CC.

443.png

Gible [Rhaegal] (M)
Nature: Hasty (+15% Spe, +8% Acc -1 Def)

Type: Dragon/Ground

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 49 (42*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Abilities: Sand Veil, Rough Skin (Locked)

Attacks (17):
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Dragon Breath
Mud Shot
Iron Head
Body Slam
Outrage

Earthquake
Bulldoze
Shadow Claw
Rock Slide
Flamethrower
371.png

Bagon [Viserion] (M)
Nature: Hasty (+15% Spe, +12% Acc -1 Def)

Type: Dragon

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (50*1.15)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Abilities: Rock Head, Sheer Force (Locked)

Attacks (18):
Rage
Ember
Leer
Bite
Dragon Breath
Headbutt
Focus Energy
Crunch

Twister
Hydro Pump
Dragon Dance
Endure
Dragon Rush

Brick Break
Shadow Claw
Rock Slide
Aerial Ace
Rock Tomb
 
Sooo...
Team Bacon FTW!
I get 2 CC.
Lira the Aromatisse is now maxed, so I get 4 CC and convert her 2 KOC into CC.
Stalker the Kitsunoh gets 3 MC.

Beginner Singles vs TSRD.
I get 2 CC.
Iron Seed the Ferroseed gets 1 EC, 3 MC, 1 AC and 2 KOC. KOC goes to MC.
Elucidator the Honedge gets 1 EC and 3 MC.

Babysitter Singles vs TSRD.
I get 2 CC.
Frogger the Froakie gets 1 EC and 3 MC.
Ramsés the Revenankh gets 3 MC, 1 AC and 2 KOC. One KOC goes to MC, the other one goes to AC.
frontnormal-mkitsunoh.png

Stalker the Kitsunoh
EC:
6/6
AC: 5/5
MC: 0 -> 3 -> 1
Getting Payback (Current-Gen TM), leaving him with 1 MC. Also, I previously bought Hidden Power but forgot to claim a type for it. Making it Water-type.
597.png

Iron Seed the Ferroseed
EC:
0/6 -> 1/6
AC: 0/5 -> 1/5
MC: 0 -> 5 -> 1
Getting Substitute (Current-Gen TM) and Magnet Rise (Current-Gen Tutor), leaving him with 1 MC.
679.png

Elucidator the Honedge
EC:
0/9 -> 1/9
AC: 0/0 -> 0/0
MC: 0 -> 3 -> 1
Getting Reflect (Current-Gen TM), leaving it with 1 MC.
656.png

Frogger the Froakie
EC:
4/9 -> 5/9
AC: 5/5 -> 5/5
MC: 0 -> 3 -> 0
Getting Protect (Current-Gen TM) and Double Team (Level-Up), leaving him with no MC.
Revenankh_Front.png

Ramsés the Revenankh
EC:
0/0 -> 0/0
AC: 3/5 -> 5/5
MC: 0 ->4-> 0
Unlocking Infiltrator.
Getting Earthquake (Current-Gen TM) and Pain Split (Current-Gen Tutor), leaving him with none.

CC: 9 ->17 -> 19 -> 21 -> 1
Buying a Focus Sash, leaving me with 1 CC.
 
Last edited:
http://www.smogon.com/forums/threads/battle-hall-challenge-weatherofchoice.3524468/
WeatherOfChoice gets 2 CC
Munchlax gets 3 KOC

http://www.smogon.com/forums/threads/leethoof-vs-weatherofchoice.3532001/
WoC: 2 CC
Scratchet: 1 EC, 1 AC, 2 MC, 1 KOC, 1 LEC
Munchlax: 1 EC, 1 AC, 2 MC

WoC:
+4 CC (total 18)
+Rare Candy (-15CC)
+Buneary (-2CC)
+Slowpoke (-1CC -1UC)
+Togepi (-2UC)
~0CC remaining
~5UC remaining

Scratchet:
3/6 EC ~ 5/6 EC (LEC)
3/5 AC ~ 4/5 AC
+3MC (KOC)
+Bounce (-2MC ORAS Tutor)
+Retaliate (-1MC lvl up)

Munchlax:
1/6 EC ~ 2/6 EC
1/5 EC ~ 2/5 EC
+5MC (+3KOC)
+Gunk Shot (-2MC ORAS Tutor)
+Surf (-2MC ORAS TM)
+Natural Gift (-1MC lvl up)

427.png


Buneary [F] [-]

Types: Normal

Abilities::
Run Away / Klutz / Limber (H) [Locked]

Nature: Jolly (+Spe, -SpA, +22% Acc.)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 98 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Defence Curl
Splash
Pound
Foresight
Endure
Baby Doll Eyes
Frustration
Quick Attack
Jump Kick

Egg
Teeter Dance
Encore
Switcheroo
Sky Uppercut
Fake Out

TM/HM
Dig
Thunder Wave
Power Up Punch
Attract
Double Team
79.png


Slowpoke [M] [-]

Types: Water/Psychic

Abilities::
Oblivious / Own Tempo / Regenerator (H) [Locked]

Nature: Quiet (+SpA, -Spe, -10% Eva.)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-)
Size Class:
Weight Class:
3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Egg
Future Sight
Me First
Sleep Talk
Wonder Room
Zen Headbutt

TM/HM
Earthquake
Fire Blast
Grass Knot
Ice Beam
Surf
175.png


Togepi [F] [-]

Types: Fairy

Abilities::
Hustle / Serene Grace / Super Luck (H) [Locked]

Nature: Bold (+Def, -Atk)

Stats:
HP: 90
Atk: 0 (-)
Def: 4 (+)
SpA: 2
SpD: 3
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:

Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow

Egg
Extrasensory
Morning Sun
Psycho Shift
Mirror Move
Lucky Chant

TM/HM
Thunder Wave
Reflect
Shadow Ball
Flamethrower
Dazzling Gleam
 
+6 UC

UC: 59 > 65

Spending 27 UC to purchase a Chatot and a Weakness Policy (UC: 65 > 38)

441.png

Chatot [Maelzel] (M)
Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match the dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent by any means (including accuracy-lowering attacks, Smogs, Hazes, Fogs, etc.). Its vision also enables it to see through any attempts by an opponent to increase their evasion.
Tangled Feet: (Passive) When confused, this Pokemon moves about in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in their confusion. If the Pokemon also has Own Tempo, the duration of Confusion doubles.
Big Pecks (HA Locked): (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 105 (104.65) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 16

MC: 0
AC: 0/5

Moves (19/59?):

Level-Up:
Hyper Voice *
Chatter *
Confide *
Taunt *
Peck *
Growl *
Mirror Move *
Sing *
Fury Attack *

Egg Moves:
Agility *
Boomburst *
Defog *
Encore *
Night Shade *

TM Moves:
Toxic *
Double Team *
Torment *
U-turn *
Fly *

P2X7 gets 2 CC
Rotom gets 3 KOC

Me: 2 CC (CC: 47 > 49)

479.png

Rotom:

MC: 1 > 4 (KOC) > 1
KOC: 0 > 3 > 0

Rotom spends 3 KOC as MC to learn Hex (Post-26 Level-Up) and Thunder (ORAS TM).

Edit:

+6 UC

UC: 38 > 44

Spending 18 CC and 30 UC to purchase a Razor Fang, an Everstone, and a Plume Fossil (CC: 49 > 31; UC: 44 > 14)

P2X7 gets 1 CC
Tekko-Kagi the Sceptile gets 4 MC and 1 KOC
Dragonair the Dragonite gets 4 MC

Me: 1 CC (CC: 31 > 32)

254.png

Sceptile:

MC: 0 > 4 > 0
KOC: 3 > 4 > 3

Sceptile uses 4 MC and 1 KOC to learn Earthquake (ORAS TM) and Endure (Past-Gen Tutor).

149.png

Dragonite:

MC: 0 > 4 > 0
KOC: 1

Dragonite uses 4 MC to learn Dragon Claw (ORAS TM) and Sky Drop (ORAS TM).
 
Last edited:
Last edited:
http://www.smogon.com/forums/threads/2v2-singles-tsrd-vs-virajvora.3532538/page-2#post-6119570

VirajVora: 2 CC
Riolu: 1 EC / 2 MC / 1 AC / 1 Lucky Egg Counter (1 EC OR 1 AC)
Deino: 1 EC / 3 MC / 1 KOC

Total CC = 3 CC

Riolu:
EC: 1/6 + 1 EC = 2/6
MC: 2 + 2 MC = 4 MC - 4 MC in learning Zen Headbutt (Move Tutor) and Ice Punch (Move Tutor) = 0 MC
AC: 2/5 + 1 EC + 1 LEC = 4/5
KOC: 2

Deino:
EC: 0/9 + 1 EC = 1/9
MC: 0 + 3 MC = 3 MC - 3 MC in learning Outrage (Level Up) and Aqua Tail (Move Tutor) = 0 MC
KOC: 0 + 1 KOC = 1 KOC


Also making changes in other Pokemon's...

Growlithe:
EC: 1/6
MC: 3 - 3 MC in learning Outrage (Level Up), Heat Wave (Level Up) and Agility (Level Up) = 0 MC
AC: 1/5

Rufflet:
EC: 2/6
MC: 3 - 2 MC in learning Steel Wind (TM/HM) = 1 MC
AC: 2/5
KOC: 2


Also claiming 3 UC from below...
http://www.smogon.com/forums/threads/shiny-fairymon-vs-gale-wing-srock-lc-1v1-singles.3533143/
 
Last edited:
+6 UC
+6 UC
+6 UC
+3 UC
+3 UC
+100 UC
A victory
Another victory
A tie
Another tie
In total, that makes 6 CC, 129 UC, and rewards for Seel from 3 matches. Stockpiling the 4 CC, bringing me to 84 total. 129 UC brings me to 170, dumping most of it below

Weebl the Seel:
All KOC to MC, Lucky Egg to EC
EC: 0 -> 2 -> 3 -> 4
MC: 0 -> 3 -> 7 -> 11 -> 1, purchasing the LU moves Brine, Dive, Aqua Jet, Aqua Tail, and Ice Beam as well as the TM move Sleep Talk and the past-gen TM move Endure
AC: 0 -> 1 -> 2 -> 3

Putting 31 UC in Stegosaurus the Aurorus' MC to purchase the Level Up moves Anicent Power, Hail, and Nature Power, the TM moves Calm Mind, Rain Dance, Sandstorm, Rock Tomb, Facade, Echoed Voice, Flash, Psych Up, Dream Eater, Rock Smash, and Confide, as well as the ORAS Tutors Iron Tail, Outrage, and Snore, maxing him out and leaving me with 139 UC.

Placing 87 UC in Elsa the Abomasnow's MC to purchase the TM moves Hail, Hidden Power Fire, Rain Dance, Safeguard, Frustration, Solar Beam, Return, Double Team, Rock Tomb, Facade, Attract, Round, Fling, Flash, Swords Dance, Bulldoze, Frost Breath, Rock Smash, Confide, Strength, and Secret Power, the ORAS Tutors Block, Iron Tail, Outrage, Role Play, Snore, Synthesis, Worry Seed, Focus Punch, Water Pulse (30 for 60 MC total), the Egg moves Bullet Seed, Double-Edge, Magical Leaf, Natural Gift, Stomp, the past-gen Tutors Headbutt, Mud-slap, and the past-gen TMs Captivate and Rock Climb (9 for 27 MC- 87 MC total), maxing her out and leaving me with 52 UC, stockpiling the rest
 
Last edited:
Hi! I'll be approving from the bottom up, RAlex will be doing top-bottom.

Shiny Fairymon: Approved.
waterwarrior: Approved
VirajVora: Approved, but it's "Steel Wing"
Mowtom: Approved
P2X7: Approved

+3 UC
+1 CC
+1 CC
+1 CC

Duosion moves the Lucky Egg counter to DC, and the KOC to EC. 5/5 DC, and 9/9 EC. Duosion is evolving!

With 4 MC total (2 + 2), she picks up Dizzy Punch, Skill Swap, Heal Block, and Wonder Room.

579.png

Meiosis (F)

Nature: Brave
+1 Atk, -15% Speed, -10% Evasion

Type: Psychic

Abilities: Overcoat / Magic Guard / Regenerator [DW]

Stats:
HP: 110
Atk: 4 [+]
Def: 3
SpA: 5
SpD: 3
Spe: 26 [-]
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks [27/80]:
Acid Armor
Charm
Confuse Ray
Dizzy Punch
Endeavor
Energy Ball
Future Sight
Gyro Ball
Heal Block
Hidden Power Flying
Imprison
Light Screen
Night Shade
Pain Split
Protect
Psychic
Psyshock
Psywave
Recover
Reflect
Rollout
Shadow Ball
Skill Swap
Snatch
Substitute
Trick
Wonder Room

Then Purrloin gains 2 EC, 2 DC, 6 MC, and 1 KOC. 4/6 EC, 3/5 DC, and 7 MC, using the KOC as MC.

I'll use 7 MC to grab Assurance, Captivate, Nasty Plot, Night Slash, Slash, and Thunder Wave. That be all.

Self-Approved (Thanks akela)
 
Last edited:
Ok, lets see how many of these we can burn through before I have to head to work:

TSRD: Approved +.3
Birkal: Approved +.3
Frosty: Approved +.3
Eternal Drifter: Approved +.3

(63.3)


And unfortunately I will have to leave it at that, anything that Dogfish doesn't want to do I will get to in the morning.
 
Last edited:
S0L1D G0LD: Stop posting a paragraph of claims for the approvers to sort through. One paragraph per pokemon makes it easier to approve. You are trying to spend 14 MC to purchase 13 MC worth of moves on argalis. Necturine's SpD should be 3, not 2. You failed to denote Duskull having a -Speed nature in the stats. Duskull learns Will-O-Wisp as a Pre-Level 26 move (In Generation ORAS at Level 25). Fix this and you are Approved.
Tortferngatr: Approved.
Avnomke: Approved.
Rediamond: Armaldo isn't maxed. It learns 77 moves, not 76. You forgot Brine from ORAS. Approved.
deadfox081: Approved.
tavok: Approved.
WeatherOfChoice: 15 (Rare Candy) + 2 (Slowpoke) = 17 CC. 17 CC + 2 (Togepi) = 19 CC. 19 + 1 (Buneary) (Not counting the 1 UC spent) = 20 CC. You are trying to spend 18 CC to purchase 20 CC worth of pokemon. Slowpoke really needs a size class anyways.Not Approved.

+2.1 AUC
----
Large Claim Incoming

http://www.smogon.com/forums/threads/1v1-lc-flash-gale-wing-srock-versus-waterwarrior.3533086/ 3 UC
http://www.smogon.com/forums/threads/2v2-babysitter-singles-tsrd-versus-tavok.3532698/page-2 8 UC
http://www.smogon.com/forums/threads/even-heavier-breathing.3532997/page-5 74 CC
Omastar receives 4 MC and 2 KOC. Spending the 2 KOC as MC and purchasing Endure (PG Tutor) and Reflect (PG TM/HM).
Aggron receives 4 MC. Spending the 4 MC to purchase Magnet Rise (CG Tutor) and Frustration (CG TM/HM).
Magcargo receives 4 MC and 1 KOC. Spending the 1 KOC as MC and purchasing Iron Defense (CG Tutor) and Endure (PG Tutor).

Spending 11 UC as MC on Aggron to purchase Dragon Rush (Egg), Mega Kick (PG Tutor), Mega Punch (PG Tutor), and Return (CG TM/HM).

Spending 20 CC to purchase 1 Life Orb.
Spending 2 CC to purchase:
Nohface [Fenrir] [M]
Nohface.png

Jolly Nature (+15% Speed, +5% Accuracy, -1 SpA)
Types: Steel/Ghost
Egg Group: Field
Abilities: Levitate, Levitate (Locked)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+) [+5 ACC]
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Curse
Feint Attack
Iron Defense
Lick
Metal Burst
Odor Sleuth
Scratch
Shadow Sneak
Egg
FeatherDance
Foul Play
Meteor Mash
Psycho Shift
Yawn
TM/HM
Dig
Protect
Substitute
Toxic
Will-O-Wisp
CC spent so far: 22

Spending 2 CC to purchase:
Feebas [Leviathan] [F]
349.png

Modest Nature (+1 SpA, -1 Atk)
Type: Water
Egg Group: Water 1/Dragon
Abilities: Swift Swim, Adaptability (Locked)
Stats:
HP: 80
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Splash
Tackle
Egg
Brine
Confuse Ray
Dragon Breath
Mirror Coat
Mud Sport
TM/HM
Blizzard
Dive
Protect
Substitute
Toxic
CC spent so far: 24

Spending 2 CC to purchase:
Shuppet [Odin] [M]
353.png

Rash Nature (+1 SpA, -1 SpD)
Type: Ghost
Egg Group: Amorphous
Abilities: Insomnia, Frisk, Cursed Body (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Knock Off
Screech
Night Shade
Curse
Spite
Will-O-Wisp
Shadow Sneak
Feint Attack
Hex
Egg
Confuse Ray
Destiny Bond
Disable
Imprison
Phantom Force
TM/HM
Dazzling Gleam
Protect
Substitute
Thunder Wave
Toxic

CC spent so far: 26

Spending 2 CC to purchase
Noibat [Bahamut] [F]
noibat.png

Hasty Nature (+15% Speed, +9% Accuracy, -1 Def)
Types: Flying/Dragon
Egg Group: Flying
Abilities: Infiltrator, Frisk, Telepathy (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Speed: 64 (+) [+9% ACC]
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Screech
Supersonic
Tackle
Leech Life
Gust
Bite
Wing Attack
Agility
Air Cutter
Egg
Outrage
Snatch
Switcheroo
Tailwind
Tutor
Heat Wave
TM/HM
Fly
Protect
Substitute
Toxic
U-Turn

Moves Remaining
Level Up [5] {5}: Air Slash, Razor Wind, Roost, Super Fang, Whirlwind
EF Level Up [4] {0}: Boomburst, Dragon Pulse, Hurricane, Moonlight
CC spent so far: 28

Spending 2 CC to purchase:
Shellder [Atomos] [M]
90.png

Lonely Nature (+1 Atk, -1 Def)
Type: Water
Egg Group: Water 3
Abilities: Shell Armor, Skill Link, Overcoat (Locked)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Egg
Avalanche
Barrier
Rapid Spin
Rock Blast
Twineedle
TM/HM
Explosion
Hail
Payback
Substitute
Toxic

CC spent so far: 30

Spending 2 CC to purchase:
Snorunt [Shiva] [F]
361.png

Rash Nature (+1 SpA, -1 SpD)
Type: Ice
Egg Group: Fairy/Mineral
Abilities: Inner Focus, Ice Body, Moody (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Egg
Bide
Disable
Hex
Spikes
Weather Ball
TM/HM
Frost Breath
Light Screen
Shadow Ball
Substitute
Toxic
CC spent so far: 32

Spending 2 CC to purchase:
Houndour [Won-Tolla] [M]
228.png

Timid Nature (+15% Speed, +13% Accuracy, -1 Atk)
Types: Dark/Fire
Egg Group: Field
Abilities: Early Bird, Flash Fire, Unnerve (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 75 (+) [+13 ACC]
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Egg
Counter
Feint
Fire Spin
Pursuit
Reversal
TM/HM
Protect
Snarl
Substitute
Toxic
Will-O-Wisp
CC spent so far: 34

Spending 2 CC to purchase:
Electrike [Phaona] [M]
309.png

Rash Nature (+1 SpA, -1 SpD)
Type: Electric
Egg Group: Field
Abilities: Static, Lightningrod, Minus (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Bite
Howl
Leer
Odor Sleuth
Quick Attack
Spark
Tackle
Thunder Fang
Thunder Wave
Egg
Crunch
Electro Ball
Flame Burst
Ice Fang
Swift
TM/HM
Hidden Power Grass
Snarl
Substitute
Toxic
Volt Switch

CC spent so far: 36

Spending 2 CC to purchase:
Mankey [Bandar-Log] [M]
56.png

Jolly Nature (+15% Speed, +14% Accuracy, -1 SpA)
Type: Fighting
Egg Group: Field
Abilities: Vital Spirit, Anger Point, Defiant (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 82 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Assurance
Covet
Focus Energy
Fury Swipes
Karate Chop
Leer
Low Kick
Scratch
Screech
Seismic Toss
Egg
Beat Up
Counter
Encore
Focus Punch
Revenge
TM/HM
Earthquake
Protect
Rock Slide
Substitute
Toxic

CC spent so far: 38

Spending 2 CC to purchase:
Scraggy [Kamiya] [M]
559.png

Adamant Nature (+1 Atk, -1 SpA)
Types: Dark/Fighting
Egg Group: Field/Dragon
Abilities: Shed Skin, Moxie, Intimidate (Locked)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Egg
Counter
Detect
Dragon Dance
Drain Punch
Fake Out
TM/HM
Poison Jab
Rock Slide
Snarl
Substitute
Toxic

CC spent so far: 40

Spending 2 CC to purchase:
Phanpy [Hathi] [M]
231.png

Careful Nature (+1 SpD, -1 SpA)
Type: Ground
Egg Group: Field
Abilities: Pickup, Sand Veil (Locked)
Stats:
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Odor Sleuth
Tackle
Growl
Defense Curl
Flail
Take Down
Rollout
Natural Gift
Slam
Endure
Egg
Body Slam
Counter
Head Smash
Ice Shard
Play Rough
TM/HM
Protect
Rock Slide
Rock Tomb
Substitute
Toxic

CC spent so far: 42
Spending 2 CC to purchase:
Seel [Kotich] [M]
86.png

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Type: Water
Egg Group: Water 1/Field
Abilities: Thick Fat, Hydration, Ice Body (Locked)
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Headbutt
Growl
Aurora Beam
Water Sport
Icy Wind
Encore
Ice Shard
Rest
Aqua Ring
Egg
Disable
Fake Out
Icicle Spear
Peck
Perish Song
TM/HM
Frustration
Protect
Substitute
Toxic
Waterfall

CC spent so far: 44

Spending 2 CC to purchase:
Ralts [Born This Way] [M]
280.png

Jolly Nature (+15% Speed, +7% Accuracy, -1 SpA)
Type: Psychic/Fairy
Egg Group: Amorphous
Abilities: Synchronize, Trace, Telepathy
Stats:
HP: 90
Atk: 1
Def: 1
SpA: 1 (-)
SpD: 2
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Draining Kiss
Disarming Voice
Egg
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap
Tutor
TM/HM
Facade
Frustration
Return
Thief
Will-O-Wisp

Event

CC spent so far: 46
Spending 2 CC to purchase:
Riolu [Bangles] [F]
Naive Nature (+15% Speed, +11% Accuracy, -1 SpD)
Type: Fighting
Egg Group: Undiscovered
Abilities: Steadfast, Inner Focus, Prankster (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Egg
Blaze Kick
Bullet Punch
Follow Me
Low Kick
Sky Uppercut
TM/HM
Earthquake
Protect
Rock Slide
Substitute
Toxic

CC spent so far: 48

Spending 7 CC to change Crustle's Nature from Brave to Adamant:
Old Nature:
Crustle [Core] [F]
558.png

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Types: Bug/Rock
Egg Groups: Bug/Mineral
Abilities: Sturdy, Shell Armor, Weak Armor
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: [61/61]
Level Up
Bug Bite
Faint Attack
Flail
Fury Cutter
Rock Blast
Rock Polish
Rock Slide
Rock Wrecker
Sand-Attack
Shell Smash
Slash
Smack Down
Stealth Rock
Withdraw
X-Scissor
Egg
Counter
Curse
Endure
Night Slash
Rototiller
Sand Tomb
Spikes
Wide Guard
Tutor
Block
Iron Defense
Knock Off
Sleep Talk
Snore
TM/HM
Aerial Ace
Attract
Bulldoze
Confide
Cut
Dig
Double Team
Earthquake
Facade
Frustration
Giga Impact
Hidden Power Ice
Hone Claws
Hyper Beam
Nature Power
Poison Jab
Protect
Rest
Return
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Claw
SolarBeam
Stone Edge
Strength
Struggle Bug
Substitute
Swagger
Swords Dance
Toxic

New Nature:
Crustle [Core] [F]
558.png

Adamant Nature (+1 Atk, -1 SpA)
Types: Bug/Rock
Egg Groups: Bug/Mineral
Abilities: Sturdy, Shell Armor, Weak Armor
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 2
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: [61/61]
Level Up
Bug Bite
Faint Attack
Flail
Fury Cutter
Rock Blast
Rock Polish
Rock Slide
Rock Wrecker
Sand-Attack
Shell Smash
Slash
Smack Down
Stealth Rock
Withdraw
X-Scissor
Egg
Counter
Curse
Endure
Night Slash
Rototiller
Sand Tomb
Spikes
Wide Guard
Tutor
Block
Iron Defense
Knock Off
Sleep Talk
Snore
TM/HM
Aerial Ace
Attract
Bulldoze
Confide
Cut
Dig
Double Team
Earthquake
Facade
Frustration
Giga Impact
Hidden Power Ice
Hone Claws
Hyper Beam
Nature Power
Poison Jab
Protect
Rest
Return
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Shadow Claw
SolarBeam
Stone Edge
Strength
Struggle Bug
Substitute
Swagger
Swords Dance
Toxic

CC spent so far: 55
Spending 7 CC to purchase:
Seviper [Karait] [M]
336.png

Rash Nature (+1 SpA, -1 SpD)
Type: Poison
Egg Group: Field/Dragon
Abilities: Shed Skin, Infiltrator (Locked)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 3
Weight Class: 4
Base Rank Total: 18

MC: 0
AC: 0/5

Attacks:
Level Up
Wrap
Lick
Bite
Swagger
Poison Tail
Screech
Venoshock
Glare
Poison Fang
Venom Drench
Egg
Assurance
Final Gambit
Punishment
Stockpile
Switcheroo
TM/HM
Dark Pulse
Flamethrower
Infestation
Substitute
Toxic

CC spent so far: 62

Spending 7 CC to purchase:
Carnivine [Super Hentai] [F]
455.png

Brave Nature (+1 Atk, -15% Speed, -10% Evasion)
Type: Grass
Egg Group: Grass
Ability: Levitate
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 40 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

MC: 0

Attacks: [16/66]
Level Up [6/14]
Bind
Bite
Growth
Ingraine
Sweet Scent
Vine Whip
Egg [5/8]
Leech Seed
Magical Leaf
Rage Powder
Razor Leaf
Stun Spore
Tutor [0/10]
TM/HM [5/34]
Grass Knot
Payback
Protect
Substitute
Toxic

Moves Remaining
Level Up [8] {8}: Crunch, Feint attack, Leaf Tornado, Power Whip, Spit Up, Stockpile, Swallow, Wring Out
Egg [3] {9}: Grass Whistle, Slam, Sleep Powder
CG Tutor [8] {16}: Bug Bite, Gastro Acid, Giga Drain, Knock Off, Seed Bomb, Snore, Synthesis, Worry Seed
PG Tutor [2] {6}: Fury Cutter, Mud-Slap
PG TM/HM [4] {12}: Bullet Seed, Captivate, Endure, Natural Gift,
CG TM/HM [25] {50}: Attract, Confide, Cut, Double Team, Endure, Energy Ball, Facade, Flash, Fling, Frustration, Giga Impact, Hidden Power ???, Hyper Beam, Infestation, Nature Power, Rest, Return, Round, Secret Power, Sleep Talk, Sludge Bomb, Solar Beam, Sunny Day, Swagger, Swords Dance, Thief

CC spent so far: 69

Spending 2 CC to purchase:
Pansear [Hearian] [M]
513.png

Naive Nature (+15% Speed, +12% Accuracy, -1 SpD)
Type: Fire
Egg Group: Field
Abilities: Gluttony, Blaze (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 74 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Play Nice
Leer
Lick
Incinerate
Fury Swipes
Yawn
Bite
Blame Burst
Amnesia
Egg
Astonish
Disarming Voice
Fire Spin
Low Kick
Role Play
TM/HM
Flame Charge
Protect
Substitute
Toxic
Will-O-Wisp

CC spent so far: 71

Spending 2 CC to purchase:
Panpour [Viewian] [M]
515.png

Hasty Nature (+15% Speed, +12% Accuracy, -1 Def)
Type: Water
Egg Group: Field
Abilities: Gluttony, Torrent (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 74 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up
Scratch
Play Nice
Leer
Lick
Water Gun
Fury Swipes
Water Sport
Bite
Scald
Taunt
Egg
Astonish
Disarming Voice
Hydro Pump
Low Kick
Mud Sport
TM/HM
Protect
Rain Dance
Substitute
Toxic
Waterfall

CC spent so far: 73

Spending 1 CC and 1 AUC as CC to purchase:
Pansage [Speakian] [M]
511.png

Hasty Nature (+15% Speed, +12% Accuracy, -1 Def)
Type: Grass
Egg Group: Field
Abilities: Gluttony, Overgrow (Locked)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 74 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC:0/5

Attacks:
Level Up
Scratch
Play Nice
Leer
Lick
Vine Whip
Fury Swipes
Leech Seed
Bite
Seed Bomb
Torment
Egg
Astonish
Bullet Seed
Disarming Voice
Leaf Storm
Magical Leaf
TM/HM
Grass Knot
Protect
Substitute
Taunt
Toxic

Unlocking Aurorus' Hidden Ability, Snow Warning.
Unlocking Aggron's Hidden Ability, Heavy Metal (because, apparently, it is super stupid to not have it unlocked when facing things like Low Kick).

You may now shit your pants.

Self-Approved.
 
Last edited:
Time for quite possibly my biggest "not 0.1 UC post"

First, I'll spend my CC to purchase a Dunsparce, Lickitung and a Porygon!

Currency Counters: 14-7-4-3=0

Dunsparce:
206.png

Dunsparce [Loki] (M)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type:
Normal


Abilities:
Serene Grace/Run Away/Rattled (H)


Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (45/1.15)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

MC: 0
AC: 0/5

Attacks (21/87):
Level Up:
Ancient Power
Defense Curl
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Egg:
Agility
Bide
Magic Coat
Hex
Secret Power

TM:
Double Team
Earthquake
Protect
Retaliate
Substitute

Porygon:
137.png

Porygon [Vector]
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Type:
Normal


Abilities:
Trace/Download/Analytic (H)


Stats:

HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 3
Base Rank Total: 16

EC: 0/9 [Note to Self: Do not evolve past Porygon 2]
MC: 0
AC: 0/5

Attacks (18/81):
Level Up:
Agility
Conversion
Conversion 2
Magnet Rise
Psybeam
Recover
Sharpen
Tackle

Tutor:
Foul Play
Icy Wind
Pain Split
Shock Wave
Wonder Room

TM:
Double Team
Ice Beam
Protect
Psychic
Substitute

Lickitung:
108.png

Lickitung [Yarnus] (M)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type:
Normal


Abilities:
Own Tempo/Oblivious/Cloud Nine (H)


Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 26 (30/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (17/116):
Level Up:
Defense Curl
Disable
Knock Off
Lick
Stomp
Super Sonic
Wrap

Egg:
Body Slam
Hammer Arm
Magnitude
Muddy Water
Zen Headbutt

TM:
Brick Break
Double Team
Protect
Retaliate
Substitute

And then I'm splurging my UC, all of it onto my...Kecleon?

Putting 88 UC into Kecleon's MC.

Leon (Kecleon):
MC: 8 + 88=96

Then purchasing the following moves (A certain someone might find this list a bit familiar).
Aerial Ace (2, TM)
Ancient Power (0, Free)
Aqua Tail (2, Tutor)
Brick Break (2, TM)
Counter (3, Pre Gen Tutor)
Dig (2, TM)
Disable (3, Egg)
Drain Punch (2, Tutor)
Endure (3, Pre-Gen Tutor)
Facade (2, TM)
Fire Blast (2, TM)
Fire Punch (2, Tutor)
Focus Punch (3, Pre-Gen TM)
Foul Play (3, Egg)
Fury Cutter (3, Pre-Gen Tutor)
Grass Knot (2, TM)
Hidden Power Fairy (2, TM) [38]
Ice Punch (2, Tutor)
Icy Wind (2, Tutor)
Knock Off (2, Tutor)
Low Kick (2, Tutor)
Metronome (3, Pre-Gen Tutor)
Mimic (3, Pre-Gen Tutor)
Power-Up Punch (2, TM)
Rain Dance (2, TM)
Rest (2, TM)
Return (2, TM)
Rock Slide (2, TM) [62]
Seismic Toss (3, Pre-Gen Tutor)
Shadow Ball (2, TM)
Shadow Claw (1, LU)
Sleep Talk (2, TM)
Snatch (3, Egg)
Solar Beam (2, TM)
Stealth Rock (2, Tutor)
Sucker Punch (1, LU)
Sunny Day (2, TM)
Synchronoise (1, LU)
Thunder (2, TM)
Thunder Punch (2, Tutor)
Thunder Wave (2, TM) [87]
Toxic (2, TM)
Trick (2, Tutor)
Trick Room (2, TM)
Water Pulse (3, Pre-Gen Tutor)
============================
Total: 96 MC

Universal Counters: 104-88=16

Stockpiling those UC in case I made a mistake here.

That will be all!
 
Flash reffing
+3 UC

Hall reffing
+9 UC

LC Flash
I get 1 CC.
Iron Seed the Ferrothorn gets 1 EC, 3 MC, 1 AC and 1 KOC. KOC goes to EC.

Cash flash.
I get 13 CC.
Gambo the Snorlax's KOC obviously goes to CC (so 14 total from the battle).
CC: 1 -> 15 -> 16
UC: 3 -> 6 -> 15 -> 0
It all goes to Zic the Empoleon's MC.
597.png

Iron Seed the Ferroseed
EC:
1/6 -> 3/6
AC: 1/5 -> 2/5
MC: 1 -> 4 -> 0
Getting Endeavor (Current-Gen TM) and Facade (Current-Gen TM), leaving him with none.

Spending some stockpiled MC...

462.png

Thunderstorm the Magnezone
EC:
9/9
AC: 5/5
MC: 3 -> 1
Learning Explosion (Current-Gen TM).

448.png

Bastion the Lucario
EC:
6/6
AC: 5/5
MC: 3 -> 0
Learning Calm Mind (Level-Up) and Hone Claws (Current-Gen TM).

395.png

EC: 9/9
AC: 5/5
MC: 0 -> 15 -> 0
Learning Bulldoze, Rock Slide, Flash Cannon, Sleep Talk, Shadow Claw, Giga Impact (Current-Gen TM) and Defog (Past-Gen TM).
 
This is an approval post.

Maxim: APPROVED.
tavok: APPROVED.

IAR EDIT: It is not necessary to tell users to post updated profiles every time just because you do them every time... -.-'

2 claims approved put my subtotal at 5. Then there's this one flash win, a pair of Tower victories, and a Tower reffing, for 1 CC, 4 CC, 3 CC (plus 1 CC from Unown's KOC and Unown's maxed movepool does not count), and 6 UC, and stockpiling to 12 CC and 182 UC.

Natsu the Haxorus gains 6 MC (3 from KOC) to learn Focus Blast, Grass Knot, and Rain Dance (3 XY TMs).
Gray the Lucario gains 3 MC to learn Secret Power (past-gen TM).
Wendy the Meganium gains 5 MC (2 from KOC) to learn Giga Impact, Hyper Beam (2 XY TMs) and Body Slam (level-up).
Erza the Stratagem gains 3 MC to learn Acrobatics (XY TM) and Metal Sound (level-up).
Gajeel the Honchkrow gains 3 MC to learn Mimic (Murkrow's past-gen Tutor).

Happy the Bagon gains 2 EC and 5 MC (1 from KOC), evolving into Shelgon. Spending 7 UC to change its nature to Mild (+SpAtk -Def), then spending 7 UC to learn Cut, Frustration, Rock Smash, Incinerate, Rest, and Roar (6 XY TMs).
Jet the Nincada gains 2 EC (1 from KOC), 1 AC, and 2 MC to learn X-Scissor (XY TM).
Droy the Turtwig gains 1 EC to evolve into Grotle, 1 AC to unlock Shell Armour, and 4 MC (2 from KOC) to learn Rock Smash and Substitute (2 XY TMs).

CC: 3+1+4+3+1 = 12
UC: 176+6-7-7 = 168
CA: 3+2 = 5

Haxorus(*) Natsu (M)
612.png

Just like his namesake, Natsu is an orphan, having no recollection of his parents’ fate. As such, Natsu loneliness made him grew to be very independent, to the point where he will erupt in great battle fury whenever his freedom is threatened. However, he is very much attached to his trainer, Zt, looking up to him as a partner as they search the wilds for Natsu’s direct lineage. Natsu doesn’t sharpen his tusks on a regular basis – unlike some Axews, he prefers a thicker tusk, even though they break off at pretty much the same intervals due to his affinity for intense fights. Natsu is always in a fierce competition with Gray, often challenging the other into mock spars, but the rivalry comes with respect and loyalty towards each other too. Natsu fights with the ferocity that comes with every Dragon – by fang and claw, for the very survival of his world and existence.

Beaten down at every turn never shakes Natsu's confidence - to him, a loss is just another step towards being stronger. Having new members to the team suddenly wrought certain changes to his fighting spirit. Willing to forsake his own safety for that of his friends, Natsu's newfound family is his main source of strength to improve himself and keep going.

Learning to fight with a clear mind, even in the midst of battle rage, is not easy - but Natsu is now one of the few that did it. Through rigorous training, he bridged the gap between instinct and thought, acting on cues his opponent didn't even realise to counter and parry at precisely the same time they make their move. Broadening his mind's eye also allows Natsu to make use of the environment more efficiently, as well as track his opponents battle habits - something only Gajeel can match, which became a newfound reason they keep coming to blows.


Nature: Jolly (+15% Speed, -1 SpA, +14% Acc)

Type:
Dragon Type: Dragon STAB; Thrash or Outrage will not be disrupted by oncoming damage.

Abilities:
Ability 1: Mold Breaker
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability 2: Rivalry
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Ability 3: Unnerve (DW unlocked)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+14% Acc)
Size Class: 3
Weight Class: 5

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Aqua Tail
Assurance (*)
Attract
Brick Break
Bulldoze
Confide
Counter
Cut
Dig (*)
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage (*)
Dragon Tail
Dual Chop (*)
Earthquake
Endeavour
Endure
Facade
False Swipe (*)
Fling
Focus Blast
Focus Energy
Frustration
Giga Impact
Grass Knot
Guillotine
Harden
Hidden Power Fire
Hone Claws
Hyper Beam
Incinerate
Iron Tail (*)
Leer (*)
Low Kick
Night Slash (*)
Outrage
Payback
Poison Jab
Protect
Rain Dance
Razor Wind
Rest
Return
Reversal (*)
Roar
Rock Slide
Rock Smash (*)
Rock Tomb
Scary Face (*)
Scratch (*)
Shadow Claw
Slash (*)
Sleep Talk
Snore
Strength
Substitute
Superpower
Surf
Sunny Day
Swagger
Swords Dance
Taunt
Toxic
X-Scissor (*)
Lucario(*) Gray (M)
Spr_5b_448.png

Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

The Hall training was grueling and long, for which Gray took quite some time to getting used to. But it honed his patience, well until the point where there remained very few things that can still bother him - those he held dear to his heart. Using his mind, he started learning how to read and shape energy, to wield his mind as a separate weapon form his body. He plans to put that to great use, still holding a secret ambition to meet and challenge his birth father again, as unlikely as it may be. His aura improved tremendously with the training of his mind and body in the Halls as well as the possession of a Lucarionite - to the point where he can sense danger to a certain extent miles away.


Nature: Mild (+1 SpAtk, -1 Def)

Type:
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel type: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible thereafter.

Abilities:
Ability 1: Steadfast
Type: Passive
If Gray would be flinched by an attack, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Ability 2: Inner Focus
Type: Passive
When an opponent attempts to flinch Gray, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 3: Justified (DW unlocked)
Type: Passive
Gray's body reacts to dark aura, invigorating his passions. When hit by a Dark-type move, Gray's attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

110px-448Lucario-Mega.png


Ability 4: Adaptability (Mega-Evo only)
Type: Passive
The moves that match Gray's current type would have their Base Attack Power increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4

Stats (Mega-Evo):
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Agility
Attract
Aura Sphere
Bite
Blaze Kick (*)
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch (*)
Calm Mind
Captivate
Circle Throw
Close Combat
Copycat (*)
Counter (*)
Cross Chop
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake (*)
Endure (*)
Extreme Speed
Facade
Feint (*)
Final Gambit
Flash Cannon
Focus Blast
Focus Punch
Follow Me
Force Palm (*)
Foresight (*)
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power Grass
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Payback
Poison Jab
Power-up Punch
Protect
Psychic
Quick Attack (*)
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide (*)
Rock Tomb
Screech (*)
Secret Power
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute (*)
Sunny Day
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt
Meganium - Wendy (F)
154.png

They say the calmest waters often hide the most turbulent undercurrents, the stillest air often the premonition to the most terrible storms. So does Wendy. She's nice and pretty, often the team's peacemaker (pacemaker too), but her spirit is indomitable. In battle, Wendy wields the very force of nature itself - the plants and the wind that blows between leaves are her primary defence. Wendy is very trusting of strangers, despite Charla's frequent rebukes, but the fact that they're inseparable makes most Daycare visitors hesitate - except for Zheng. Wendy looks upon Natsu and Gray as big brothers, and they respond in kind - protective of their siblings as if of the same lineage.

After months of travel, Zheng intends to find a suitable place to build a small monastery, where he can have a roof over his family's head while he preaches and travels on his own. Wendy is the first to express support for the idea - a plant must have roots, after all. The outside world has weathered her and given her experience, but she remains hopeful of the promise of a better present and future - especially when she founds herself having fun with the girls in the family, or going about on errands with the lads. She is determined to protect the family's roots, as she calls their indomitable spirit, and will fight if the challenges arise.

Ever the small girl of the family, she wants to grow up, to be independent. Never a rebel, her desires were rooted in her feelings for others - she wants to be independent, because she does not want to be just a burden to everyone. Tending the monastery orchard, she finally found her way to adapt into her nature, and her training in Battle Hall allowed her to realise her potential and evolve. She is still afraid of certain things (like pickles), but she decided that she will never be backing down from her fears or her chances again.


Nature: Quiet (+1 SpAtk, -15% Speed, -10% Evasion)

Type:
Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Petal Dance will not be disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source.
Bloom Command said:
For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Ability 1: Overgrow
Type: Passive
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2).

Ability 2: Leaf Guard (DW Unlocked)
Type: Passive
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 69 (- = 80/1.15)
Size Class: 4
Weight Class: 5

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Ancient Power
Aromatherapy
Body Slam
Bulldoze
Bullet Seed
Counter
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Energy Ball
Frenzy Plant
Giga Drain
Giga Impact
Grass Knot
Grass Whistle
Growl
Heal Pulse
Hyper Beam
Ingrain
Leaf Storm
Leech Seed
Light Screen
Magic Coat
Magical Leaf
Mimic
Mud-Slap
Natural Gift
Petal Blizzard
Petal Dance
Poison Powder
Protect
Razor Leaf
Reflect
Rest
Safeguard
Seed Bomb
Sleep Talk
Snore
Solarbeam
Substitute
Sunny Day
Sweet Scent
Synthesis
Tackle
Worry Seed
Wring Out
Stratagem - Erza (U)
stratagem.png

A swordsman wields the blade with graceful precision, just as Erza uses her attacks with dangerous beauty. She walked in on one of Gray and Natsu’s brawls, and the resulting free-for-all wore on for half a day before Zheng can subdue her with a Pokeball. Unknowingly for her, that fight left a lasting impression on the two – they’re cautious almost to the point of fearful whenever in her company since then. Wendy and Charla looks up to her as a role model, though, and it was Erza who took care of them, even though she was newer to the family.

Chargestone Cave is the hallowed ground for all of Erza's ancestry, yet she decides that she will withhold her instincts to evolve for the sake of her family. Small but close-knit, everyone looks up to Erza as the big sister, even though her quirks with boys sometimes astonished the girls and make the shy ones (like Juvia and Wendy) blush. After a series of long, drawn out clashes with Mirajane, both of them seemed to have settled to a cordial relationship, mutually agreeing to avoid mentioning the past conflicts, opting instead to look after the girls together and knock the boys down a peg or two when they get too loud.


It wasn't until the strawberry cake event that Erza finally found the courage to overcome her fear. The truth was, she was scared of shouldering her responsibility being a full-grown Stratagem, relying more and more on the rest of the family despite the lads' deferment to her leadership and skills. Resolving to do whatever it takes to protect herself and those around her, she secretly learn how to manipulate the nature from Mirajane, and the two became very fast friends. Although, Mirajane seems to have picked up some of Erza's racy quirks as well...

Nature: Modest (+1 SpA, -1 Atk)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 BAP during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Levitate
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the all seismic moves. Earth Power will have 3 less BAP. Dig and Dive can still strike a Levitating Pokemon, but only if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Other Ground moves can still hit.

Ability 2: Technician
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Ability 3: Mold Breaker (Unlocked)
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
BRT: 21
Size Class: 2
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Acrobatics
Acupressure
AncientPower
Calm Mind
Dazzling Gleam
Defense Curl
Disable
Double Team
Earth Power
Electro Ball
Endure
Energy Ball
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Heat Wave
Hidden Power Flying
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Metal Sound
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rest
Rock Blast
Rock Polish
Rollout
Round
Sandstorm
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
Honchkrow – Gajeel (M)
430.png

Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.

Having treasure-hunted a Dusk Stone, Gajeel spent some days learning how to learn the arts native to his species, guarded by Pantherlily in the progress. The transformation itself is painful, but having endured it, something seems... both more and less in him now. When Zheng found out about his sudden bursts of suppressed emotions, it can only be attributed to Gajeel's efforts. Seeing it as only the results of his evolution, Zheng did nothing else but allow him to discover this new path, mostly on his own. What Zheng didn't know though, was that the lads have secretly form an agreement - to take turns watch over Gajeel whenever he had one of his bursts.

Nature: Mild (+1 SpA, -1 Def)

Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Insomnia
Type: Passive
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.

Ability 2: Super Luck
Type: Passive
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Ability 3: Moxie (DW Unlocked)
Type: Passive
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Air Cutter
Assurance
Astonish
Brave Bird
Calm Mind
Confuse Ray
Dark Pulse
Defog
Double Team
Drill Peck
Endure
Facade
Feint Attack
Fly
Foul Play
Frustration
Haze
Heat Wave
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mimic
Mirror Move
Mud-Slap
Nasty Plot
Night Shade
Night Slash
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Retaliate
Roost
Secret Power
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Spite
Steel Wing
Substitute
Sucker Punch
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Whirlwind
Wing Attack
Shelgon - Happy (M)
372.png

What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.

Nature: Mild (+1 Spa, -1 Def)

Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Ability 2: Overcoat (Unlocked)
Type: Passive
Happy jolly exterior that rebuffs the elements, becoming immune to damage inflicted by bad weather. as well as "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If Happy also becomes immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50

Base Ranks Total: 16
Size Class: 2
Weight Class: 5

EC: 6/9 Next Evolution at 4
MC: 0
AC: 5/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge
Scary Face

Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang

Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
Rock Slide
Rock Tomb
Facade
Cut
Frustration
Rock Smash
Incinerate
Rest
Roar
Jet - Nincada (M)
290.png

His dream is to be fast. He became friends with everyone faster than Laxus, but he always felt... vulnerable. Hence the dream. He wanted to be fast, so that if trouble comes, it'll never catch him. So that when enemies come, they'll never know what hit them. So that when sorrow comes, he'll be long gone.

Nature: Adamant (+Atk; -SpA)

Type:
Bug type: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Compoundeyes
Type: Passive
Jet's complex eyes give him a comprehensive view of the field, making his moves and attacks 30% (x1.3) more accurate.

Ability 2: Run Away (Hidden, Locked)
Type: Passive
Jet is quick on his feet, evading any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 5/6
MC: 0
DC: 4/5

Attacks:
Fury Swipes
Harden
Leech Life
Metal Claw
Mind Reader
Mud-Slap
Sand-Attack
Scratch

Bug Bite
Faint Attack
Final Gambit
Gust
Silver Wind

Sandstorm
Dig
Substitute
Night Slash
Protect
Aerial Ace
Frustration
String Shot
Rest
Sleep Talk
Facade
X-Scissor
Grotle - Droy (M)
388.png

Jet is Droy's fastest new friend. Often hungry and wanting food, Droy would implore Jet to help him find stuff to eat. Often after raiding the kitchens, the pair would sneak about the monastery, looking for places to hide while they eat. But when he's not eating, Droy can often be seen working on the gardens and the orchard with Wendy, doing his chores by helping around to make new fresh produce - which he'll eat, of course.

Nature: Sassy (+SpDef, -15% Speed, -10% Acc)

Type:
Grass Type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Ability 1: Overgrow
Type: Passive
When Droy's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)

Ability 2: Shell Armour (Unlocked)
Type: Passive
Droy's thick body and craggy carapace prevents it from taking critical hits.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 26 (-)
Size Class: 1
Weight Class: 2
BRT: 14

EC: 5/9
MC: 0
AC: 5/5

Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Leaf Storm
Crunch
Giga Drain

Grassy Terrain
Seed Bomb
Worry Seed
Stockpile
Wide Guard

Bullet Seed
Reflect
Light Screen
Safeguard
Protect
Stealth Rock
Grass Knot
Toxic
Rock Smash
Substitute

Self-Approved.
 
Last edited by a moderator:
+1 CC
+1 CC

Zaragoth the Eelektross gets 8 MC which it spends with 12 UC to learn Roar, Rain Dance, Power Up Punch, Swagger and Hyper Beam, Hone Claws, Rock Tomb, Dragon Claw, Hidden Power Ice, and Giga Impact. Also it learns Gastro Acid for free, because i forgot to mark that when it evolved @.@

+3 UC


And I think I have putting buying these mons off for plenty long enough, -4 CC:

ProtowattM.png

*Protowatt (Zarza) Male*
Nature:
Modest
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric: STAB; immune to paralysis status.

Abilities:
Trace:
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard:
Type: Passive
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Shed Skin (DW):
Type: Passive
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/6
AC: 0/5
MC: 0


Attacks: 16 Total
Bubble
Charge
Tackle
Thunder shock
Fairy Wind
Detect

Counter
Eerie Impulse
Follow Me
Me First
Metrenome

Scald
Volt Switch
Dazzling Gleam
Ice Beam
Substitute

RebbleFront_zps715a8d2b.png

*Rebble (TBD) Male*
Nature:
Modest
Type:
Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (DW):
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
AC: 0/5
MC: 0


Attacks: 19 Total
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Accupressure
Mud Shot
Power Gem

Heat Wave
Stealth Rock
Trick
Sleep Talk
Ominous Wind

Shadow Ball
Flamethrower
Sandstorm
Energy Ball
Dazzling Gleam


Self-Approved
 
Last edited:
Claiming from here.

Stockpiling 24 + 1 + 2 + 4 = 31 CCs.

Claiming also 3 Starf Berry, 1 Dragon Gem, 1 Flame Orb, 1 Rocky Helmet, as well as 1 Hyper Potion, 1 Revive and 1 Max Revive from my backpack.

Out of those 31 CCs, I'm gonna spend 12 to buy 1 Odd Incense as well as these two Pokemon:

439.png

Olidammara (Mime Jr.) (M)
Nature: Timid (Attack reduced by 1; Speed increased by 15%; Accuracy increased)
Type: Psychic / Fairy
Abilities: Soundproof, Filter, (HA LOCKED) Technician

Stats:

HP 80
Atk 0 (-)
Def 2
SpA 3
SpD 3
Spe 69 (+)
Size Class: 1
Weight Class: 2
Accuracy boost: 11%
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

Attacks (21 moves):

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam

Charm
Fake Out
Hypnosis
Teeter Dance
Wake-Up Slap

Taunt
Protect
Thunderbolt
Shadow Ball
Thunder Wave
238.png

Yondalla (Smoochum) (F)
Nature: Timid (Attack reduced by 1; Speed increased by 15%; Accuracy increased)
Type: Ice / Psychic
Abilities: Oblivious, Forewarn, (HA) Hydration

Stats:

HP 90
Atk 1 (-)
Def 1
SpA 3
SpD 3
Spe 75 (+)
Size Class: 1
Weight Class: 1
Accuracy boost: 13%
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (19 moves):

Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears

Captivate
Fake Out
Meditate
Miracle Eye
Wish

Psyshock
Ice Beam
Protect
Shadow Ball
Substitute
 
Last edited:
http://www.smogon.com/forums/threads/avnomke-s01id-g0ld.3533169/
http://www.smogon.com/forums/threads/gem-vs-goid-flash.3533171/
http://www.smogon.com/forums/threads/gem-vs-avnomke.3533170/

Gem: 2 CC-> 5, 3 UC-> 5

Using all the UC and CC to buy blazikenite.

257.png
->
257-mega.png

Blaziken [Chauffage] (M)
NATURE: Hasty (+10% acc [normal] +15% [Mega], +spe, -def)

TYPE: FIRE / FIGHTING

ABILITIES
BLAZE (Passive)
SPEED BOOST (Passive) (UNLOCKED)

STATS
HP: 100
Atk: Rank 5 --> 7
Def: Rank 2 --> 2 (-)
SpA: Rank 4 --> 5
SpD: Rank 3 --> 3
Spe: 92 --> 115 (+)
Size Class: 3 -> 3
Weight Class: 4 -> 4
Base Rank Total: 21 -> 25

EC: 9/9
MC: 2
AC: 5/5

Terbaliene the Colosshale: 2 EC, 6 MC, 2 AC, 1 KOC as AC
EC: 6/6
MC: 7
AC: 3/5
EVOLUTION! Gains drill run, peck, rototiller, and horn attack upon evolution. Purchasing crunch, double team, megahorn, and sucker punch. -7 MC -> 0

Colossoil_Front.png
ann_colossoil.png

Colossoil [Terbaliene] (M)
Nature: Jolly (-1 SpA, +15% spe, +14% Acc)

Dark/Ground

Abilities:
Rebound
Guts
Pressure (HA Locked)

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 3/5

Moves (36/92):
drill run
peck
rototiller
horn attack
Leer
Tackle
bubble beam
bite
body slam
Rapid spin

Double-Edge
Fake Out
Foul Play
Encore
Mud bomb

Toxic
protect
Taunt
u-turn
Earthquake
knock off
substitute
muddy water
dig
dive
bounce
frustration
stockpile
swallow
spit up
facade
fire fang
crunch
megahorn
double team
sucker punch

NOT PURCHASED:
ancientpower
aqua tail
attract
brick break
bulldoze
captivate
confide
dark pulse
dragon tail
earth power
echoed voice
embargo
endure
fissure
flail
giga impact
hidden power
horn drill
hyper beam
iron tail
magnitude
mud shot
natural gift
payback
poison jab
pursuit
quash
rain dance
rest
retaliate
return
roar
rock slide
rock smash
rock tomb
rollout
round
sand tomb
sandstorm
screech
secret power
sleep talk
sludge bomb
sludge wave
smack down
snarl
snatch
snore
stone edge
strength
sunny day
superpower
swagger
thief
thunder fang
water spout
 
Last edited:
http://www.smogon.com/forums/threads/frosty-vs-yellowadminsilver.3531717/page-2

+2 CC

Ralts [Ravio]

+1 EC
+2 MC
+1 AC
+1 KOC
+1 LEC

Druddigon [Dongorongo]

+1 EC
+2 MC 3MC
+1 AC
+1 KOC

CC: 34->36

Ralts:
EC: 0->1->2(KOC)->3(LEC)
MC: 0->2->0 (gets XYTM Light Screen)
AC: 0->1

Druddigon:
MC: 0->3->4 (KOC)->0 (gets XYTM Torment and Facade)

Also, I am putting this off for too long. Can't wait for Llama.

Getting a Froakie for 2CC (CC: 36->34).

211797.jpg.m.1387384998

Garo the Froakie (M)
Type:
Water
Abilities: Torrent/Protean
Nature: Naive (-1SpD, +Spe, +23% acc)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling

Egg
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM/HM
Toxic
Protect
Surf
Ice Beam
Blizzard

XYTutor

Then I'll do a lovely UC dump as follows:

5UC to unlock Protean

39UC to get the following moves

Level Up (5UC):
Smack Down
Substitute
Bounce
Double Team
Hydro Pump

XYTutor (8UC):
Icy Wind
Role Play
Snatch
Water Pulse

XYTM (26UC):
Hidden Power (Fairy)
Taunt
Dig
Rock Tomb
Aerial Ace
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Waterfall
Dive

Netting the following result:

211797.jpg.m.1387384998

Garo the Froakie (M)
Type:
Water
Abilities: Torrent/Protean (U)
Nature: Naive (-1SpD, +Spe, +23% acc)

Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Substitute
Bounce
Double Team
Hydro Pump

Egg
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM/HM
Toxic
Protect
Surf
Ice Beam
Blizzard
Hidden Power (Fairy)
Taunt
Dig
Rock Tomb
Aerial Ace
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Waterfall
Dive


XYTutor
Icy Wind
Role Play
Snatch
Water Pulse

UC: 92->48
 
UC bumping.

Using 13 UC so Banette learns Dazzling Gleam, Giga Impact, Thunder-Wave, Role Play, Trick (TM/Tutor) and Foresight (Egg)


Using 41 UC so Greninja learns Haze (Level Up), Toxic, Hyper Beam, Giga Impact, Rock Tomb, Waterfall, Dive, Strength, Secret Power, Low Kick, Hydro Cannon, Water Pledge, Ice Punch, Icy Wind, Spite, Rest, Sleep-Talk, Rain Dance, Return, Frustation and Snatch (TM/Tutor)

Spent a total of 54 UC, leaving me with 232

Too lazy to use their actual counters and i have the UC to spare, so whatever.
 
Last edited:
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