Fusion Flare
i have hired this cat to stare at you
A notable check i find to deal with your set is Jellicent. See calcs below.I recently PMd the UU Tier Leaders about this, but prior to that point, I will admit that I was uneducated or not thinking a ton about how much Scizor held the tier together. I don't know if I'm in agreement that it is "worth" keeping Sciz, but it makes more sense then I had thought. I don't really care about Smogon's tiering purity, for me it has always been about if banning a mon would make the meta more fun, and my first instinct is that banning Sciz would make UU more fun. While I'll backtrack a bit on that now, here is what I originally wrote:
Hey team,
Please do not consider anything I write in here as a joke or anything to that effect, I am being genuinely very serious.
When I first played SM UU in tournament (SSD I) I quickly learned to despise Scizor. It's type, ability and sheer number of sets made it close to un-counterable aside from using Magneton, which tended to throw off the balance of a team quite a bit (it offers fairly poor utility, in my estimation, aside from trapping Scizor.) However, at that time as most of you will remember, we somehow had even more broken/annoying threats in the tier (remember banning Mega Latias, Mega Gardevoir, Jirachi and Weavile all in the span of like a month?) Scizor, of course, stayed more or less under the radar because of these threats.
I'll admit I've not been terribly active in the tier beyond spectating from then until SSD II and SPL, where I learned it to some extent to be able to help where I could (not much). One very consistent factor is how much of the tier is outrageously warped by this mon, however. Scizor's utility is, in my estimation, completely unmatched. You can use it for momentum, to trap, to sweep, to wall, all in one. Finding out the set it is using is difficult, and often an exercise in getting your team broken anyway.
The set I used in getting reqs was SD Iron Plate with BP, Superpower and Bug Bite. I found absolutely no consistent checks to this set, even going so far as to say to myself at the start over every match that my gameplan was just going to be "SR --> setup an SD". Pokemon like Rotom-H or Moltres are, in short, underwhelming to check Scizor due to their weakness from rocks. I imagine if I spent another half hour or so attempting to teambuild I could piece together an offensive core that takes advantage of broken Rotom-Hs and make the team even better.
Is there a reason that there seems to be no discussion surrounding suspecting this Pokemon? From the bottom of my heart it feels outrageously good for the tier, capable of winning games on its own over and over and over, even if the player against it plays well, it feels like if they lack a specific counter (and the right counter at that) then they will lose.
Please let me know any thoughts, or if I am just outside of the bounds here.
The strongest attack your Scizor has over Jellicent is bug bite, which does:
+2 204+ Atk Technician Scizor Bug Bite vs. 252 HP / 208+ Def Jellicent: 147-174 (36.3 - 43%) -- 97.5% chance to 3HKO after Leftovers recovery
I ran the set of 252 HP / 208+ Def / 48 Spe to speed creep it, so it can click Will-O-Wisp before Scizor can click any other move other than BP, which only 4Hkos and become far more handlable.