Rules:
4v4 Gym Singles
2 Day DQ (3 Days for Referee)
Infinite Chills/Recoveries
3 Substitutions
1 Mega Evolution
Items=On
Switch=OK
All Abilities
Arena: The Four Seasons Theatre
Turn Order: Coinflip
Team of Leader Maxim...4v4 Gym Singles
2 Day DQ (3 Days for Referee)
Infinite Chills/Recoveries
3 Substitutions
1 Mega Evolution
Items=On
Switch=OK
All Abilities
Arena: The Four Seasons Theatre
Turn Order: Coinflip
Arena: Four Seasons Theatre
Field Type: Normal
Complexity: Simple/Moderate
Format: Singles
Upon your match's acceptance, you receive directions to the new ASB League Normal Gym via e-mail. As it would happen, this gym resides in a small, recently constructed live theatre built in Slateport City. One way or another, you make your way to this bustling city. Crowds of people line up in the city to see the contests, the Oceanic Museum, and what seems to be a relatively new attraction: The Four Seasons Theatre. Atop it you see statues of Deerling and Castform, surrounded on the four corners by symbols representing the seasons.
You make your way through the line and into the building, thinking it is likely the Normal Gym you were told about. Inside lies a clean and stylish lobby, where people line up to get tickets for the upcoming shows, which seem to include fare typical to a live theatre. Just as you are convinced you have gotten the wrong address, a man in a red beret approaches you. "Ah, you must be the new gym challenger." he says to you. "Please, head right this way, the show's about to start."
The man leads you inside the back of the theatre where many preparations are being made for an upcoming show. Actors and actresses are putting on makeup, stagehands are hard at work preparing the stage, and the overall result is that of a huge hustle and bustle. The two of you approach another, considerably younger, gentleman wearing a fedora. He greets you and says "Oh, you here for the match? The Leader's thataway!" He points towards a door, and as if on cue, the door opens and a man comes out the door, having on an outfit of grey and orange.
He clears his throat and says "Why hello there new challenger! Are you ready for the fight to begin? No not right now, we've still got a few minutes before the curtains open. I am Maxim, the ASB Normal Gym leader, and I welcome you to my abode."
"Before we begin, let me lay down some ground rules. First off, the rules of the theatre prohibit any moves or abilities that would disable or mess with the routine operation of any held item. These items are essential to the actors' costumes, and removing them can cause problems for the show. Second, this also applies to abilities, save for Trace. We believe in making sure the Pokemons' natural abilities shine through, and messing with those can cause discomfort to these actors. Finally, if either of us decide to phase out the opposition, the opposition, not random chance, gets to decide what comes out next. This is to prevent any wild entrances from confusing the audience."
Soon after that info dump, a female voice calls out "Hey, we ready to start yet? It's almost time for the show to begin."
Maxim chuckles, then says "Well you heard the lady, it is almost time for our performance. Have fun, and do your very best in this matchup. After all, my Pokemon may be Normal typed, but they are anything but normal!"
After this, the curtains open, and before you know it, the battle has begun!
Summary:
Codifications:
Field Type: Normal
Complexity: Simple/Moderate
Format: Singles
Upon your match's acceptance, you receive directions to the new ASB League Normal Gym via e-mail. As it would happen, this gym resides in a small, recently constructed live theatre built in Slateport City. One way or another, you make your way to this bustling city. Crowds of people line up in the city to see the contests, the Oceanic Museum, and what seems to be a relatively new attraction: The Four Seasons Theatre. Atop it you see statues of Deerling and Castform, surrounded on the four corners by symbols representing the seasons.
You make your way through the line and into the building, thinking it is likely the Normal Gym you were told about. Inside lies a clean and stylish lobby, where people line up to get tickets for the upcoming shows, which seem to include fare typical to a live theatre. Just as you are convinced you have gotten the wrong address, a man in a red beret approaches you. "Ah, you must be the new gym challenger." he says to you. "Please, head right this way, the show's about to start."
The man leads you inside the back of the theatre where many preparations are being made for an upcoming show. Actors and actresses are putting on makeup, stagehands are hard at work preparing the stage, and the overall result is that of a huge hustle and bustle. The two of you approach another, considerably younger, gentleman wearing a fedora. He greets you and says "Oh, you here for the match? The Leader's thataway!" He points towards a door, and as if on cue, the door opens and a man comes out the door, having on an outfit of grey and orange.
He clears his throat and says "Why hello there new challenger! Are you ready for the fight to begin? No not right now, we've still got a few minutes before the curtains open. I am Maxim, the ASB Normal Gym leader, and I welcome you to my abode."
"Before we begin, let me lay down some ground rules. First off, the rules of the theatre prohibit any moves or abilities that would disable or mess with the routine operation of any held item. These items are essential to the actors' costumes, and removing them can cause problems for the show. Second, this also applies to abilities, save for Trace. We believe in making sure the Pokemons' natural abilities shine through, and messing with those can cause discomfort to these actors. Finally, if either of us decide to phase out the opposition, the opposition, not random chance, gets to decide what comes out next. This is to prevent any wild entrances from confusing the audience."
Soon after that info dump, a female voice calls out "Hey, we ready to start yet? It's almost time for the show to begin."
Maxim chuckles, then says "Well you heard the lady, it is almost time for our performance. Have fun, and do your very best in this matchup. After all, my Pokemon may be Normal typed, but they are anything but normal!"
After this, the curtains open, and before you know it, the battle has begun!
Summary:
- All Items must be kept as Normal in the Normal gym. This means that items cannot be swapped, stolen, knocked off, restrained, destroyed, or rendered unable to be used in any way. Consumable Items will still be consumed after the normal number of uses. Fling still works as normal.
- All Abilities must be kept as Normal in the Normal gym. This means that abilities cannot be swapped, copied, disabled, or rendered unable to be used at any time. The sole exception to this is Trace, which works as normal because it is a natural part of the ability itself.
- If a Pokemon is forced out by a Switch-Forcing Move or a Red Card, that Pokemon's trainer can choose which Pokemon goes in next
Codifications:
- Camouflage turns the Pokemon into a Normal Type.
- Secret Power has a 30% chance to Flinch.
- Nature Power summons Tri Attack.
Kangaskhan:
Kangaskhan [Maya] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Ability:
Parental Bond
Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
Type:
Normal
Abilities:
Early Bird/Scrappy/Inner Focus (H)/Parental Bond (M)
Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18
MC: 0
AC: 5/5
Attacks (69/117):
Level Up*:
Bite
Chip Away
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip
Egg*:
Circle Throw
Counter
Crush Claw
Disable
Double-Edge
Endeavor
Focus Energy
Focus Punch
Foresight
Hammer Arm
Stomp
Trump Card
Uproar
Tutor:
Aqua Tail
Body Slam
Drain Punch
Dynamic Punch
Fire Punch
Headbutt
Helping Hand
Ice Punch
Iron Tail
Low Kick
Mega Kick
Seismic Toss
Sleep Talk
Spite
Thunder Punch
TM:
Aerial Ace
Attract
Bide
Brick Break
Dig
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Punch
Frustration
Giga Impact
Power Up Punch
Protect
Retaliate
Return
Roar
Rock Slide
Safeguard
Shadow Claw
Substitute
Toxic
Event*:
Feint Attack
Wish
Yawn
Cinccino:
Cinccino [Aht] (F)
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type:
Normal
Abilities:
Cute Charm/Technician/Skill Link (H)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 133 (115*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks (67/67):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap
Egg*:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip
Tutor*:
Covet
Gunk Shot
Seed Bomb
Shock Wave
Snore
Uproar
TM*:
Attract
Calm Mind
Confide
Dazzling Gleam
Dig
Double Team
Facade
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Retaliate
Return
Round
Safeguard
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Work Up
MAXXED: 4 CC per Match
Porygon-Z:
PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)
Type:
Normal
Abilities:
Adaptability/Download/Analytic (H)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (59/81):
Level Up*:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Embargo
Hyper Beam
Lock-On
Magic Coat
Magnet Rise
Nasty Plot
Psybeam
Recover
Recycle
Sharpen
Signal Beam
Tackle
Tri Attack
Trick Room
Zap Cannon
Tutor:
Electroweb
Endure
Foul Play
Gravity
Icy Wind
Mimic
Pain Split
Sleep Talk
Wonder Room
TM:
Aerial Ace
Bide
Blizzard
Dark Pulse
Double Team
Facade
Flash
Giga Impact
Hidden Power Fighting
Ice Beam
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Shadow Ball
Shock Wave
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Swift
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Event*:
Barrier
Exploud:
Exploud [Shriek] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type:
Normal
Abilities:
Soundproof/Scrappy (H)
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 59 (68/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks (44/99):
Level Up*:
Astonish
Bite
Boomburst
Crunch
Fire Fang
Howl
Hyper Beam
Hyper Voice
Ice Fang
Pound
Rest
Roar
Screech
Sleep Talk
Stomp
Supersonic
Synchronoise
Thunder Fang
Uproar
Egg:
Circle Throw
Disarming Voice
Endeavor
Extrasensory
Hammer Arm
Smoke Screen
Tutor:
Counter
Low Kick
Shock Wave
Water Pulse
Zen Headbutt
TM:
Brick Break
Double Team
Earthquake
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Shadow Ball
Substitute
Surf
Taunt
Torment
Toxic
Wigglytuff:
Wigglytuff [Serena] (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Normal/Fairy
Abilities:
Cute Charm/Competitive/Frisk (H)
Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 39 (45/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: 9/9
MC: 0
AC: 5/5
Attacks (49/129):
Level Up*:
Body Slam
Charm
Copycat
Defense Curl
Disable
Disarming Voice
Double-Edge
Doubleslap
Gyro Ball
Hyper Voice
Mimic
Play Nice
Play Rough
Pound
Rest
Rollout
Round
Sing
Sweet Kiss
Wake Up Slap
Egg:
Faint Attack
Gravity
Last Resort
Perish Song
Wish
Tutor:
Bounce
Counter
Drain Punch
Heal Bell
Knock Off
TM:
Attract
Blizzard
Bide
Bubble Beam
Charge Beam
Dazzling Gleam
Dig
Double Team
Flamethrower
Focus Blast
Grass Knot
Ice Beam
Protect
Psychic
Shadow Ball
Substitute
Teleport
Toxic
Thunderbolt
Braviary:
Braviary [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type:
Normal/Flying
Abilities:
Keen Eye/Sheer Force/Defiant (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (47/52):
Level Up*:
Aerial Ace
Air Slash
Brave Bird
Crush Claw
Defog
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Sky Drop
Slash
Tailwind
Thrash
Whirlwind
Wing Attack
Tutor*:
Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Superpower
Zen Headbutt
TM:
Attract
Bulk Up
Confide
Cut
Double Team
Facade
Fly
Frustration
Giga Impact
Pluck
Protect
Rain Dance
Return
Rest
Rock Slide
Rock Tomb
Secret Power
Shadow Claw
Steel Wing
Substitute
Sunny Day
Swagger
Toxic
U-Turn
Work Up
Ditto:
Ditto [Masquerade]
Nature: Bashful (No effect on stats)
Type:
Normal
Abilities:
Limber/Imposter (H)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12
AC: 5/5
Attacks (1/1):
Transform
MAXXED: 0 CC per Match
Team of Challenger Its_A_Random...
Steelix [Iron Chain] (M)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (H) / Sand Force (H)
STATS (NORMAL)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (91/91)
PHYSICAL
Aqua Tail
Bide
Bind
Body Slam
Bulldoze
Constrict
Crunch
Cut
Dig
Double-Edge
Dragon Tail
Earthquake
Explosion
Facade
Fire Fang
Fissure
Flail
Frustration
Giga Impact
Gyro Ball
Headbutt
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Natural Gift
Payback
Rage
Return
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sand Tomb
Secret Power
Self Destruct
Skull Bash
Slam
Smack Down
Stone Edge
Strength
Tackle
Take Down
Thunder Fang
Wrap
SPECIAL
Ancient Power
Dark Pulse
Dragon Pulse
Dragonbreath
Earth Power
Flash Cannon
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Round
Snore
Twister
OTHER
Attract
Autotomise
Block
Captivate
Confide
Curse
Defence Curl
Double Team
Endure
Harden
Magnet Rise
Mimic
Mud Sport
Nature Power
Protect
Psych Up
Rest
Roar
Rock Polish
Rototiller
Sandstorm
Screech
Sharpen
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Revenankh [Pharant] (M)
NATURE: Brave (-10% Evasion)
TYPE: Ghost / Fighting
ABILITIES: Shed Skin / Air Lock / Infiltrator (H)
STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
ATTACKS (73/94)
PHYSICAL
Arm Thrust
Bide
Bind
Brick Break
Bulldoze
Counter
Drain Punch
Dual Chop
Earthquake
Facade
Focus Punch
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Sweep
Mach Punch
Natural Gift
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Punishment
Revenge
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Sucker Punch
Superpower
Vital Throw
Wrap
SPECIAL
Dazzling Gleam
Focus Blast
Hex
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Psychic
Shadow Ball
Snore
Vacuum Wave
Wring Out
OTHER
Destiny Bond
Double Team
Embargo
Endure
Glare
Grudge
Helping Hand
Mean Look
Memento
Moonlight
Pain Split
Protect
Rest
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Wide Guard
RAID
Dispel
Shadow Mend
Medicham [Mind] (M)
NATURE: Jolly (+10% Accuracy (Normal), +15% Accuracy (Mega))
TYPE: Fighting / Psychic
ABILITIES: Pure Power / Telepathy (H)
STATS (NORMAL)
HP: 90
Atk: Rank 2 [5 Pure Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 15 [18 Pure Power]
STATS (MEGA)
HP: 90
Atk: Rank 4 [8 Pure Power]
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Pure Power]
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (56/96)
PHYSICAL
Bide
Brick Break
Bullet Punch
Counter
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Fire Punch
Focus Punch
Force Palm
Giga Impact
High Jump Kick
Ice Punch
Low Kick
Low Sweep
Poison Jab
Power-Up Punch
Psycho Cut
Retaliate
Reversal
Rock Slide
Rock Tomb
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Hidden Power (Flying)
OTHER
Acupressure
Baton Pass
Calm Mind
Detect
Double Team
Endure
Foresight
Helping Hand
Light Screen
Magic Coat
Meditate
Metronome
Mimic
Mind Reader
Pain Split
Power Trick
Psych Up
Protect
Quick Guard
Recover
Reflect
Rest
Sleep Talk
Substitute
Swagger
Telekinesis
Toxic
Trick
RAID
Dispel
Conkeldurr [] (M)
NATURE: Adamant
TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (H)
STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (49/71)
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Drain Punch
Dynamic Punch
Earthquake
Fire Punch
Focus Punch
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Smack Down
Stone Edge
Superpower
Thunder Punch
Wake-Up Slap
SPECIAL
None
OTHER
Block
Bulk Up
Detect
Endure
Focus Energy
Foresight
Helping Hand
Leer
Rest
Scary Face
Sleep Talk
Substitute
Taunt
Toxic
Wide Guard
Steelix [Iron Chain] (M)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (H) / Sand Force (H)
STATS (NORMAL)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (91/91)
PHYSICAL
Aqua Tail
Bide
Bind
Body Slam
Bulldoze
Constrict
Crunch
Cut
Dig
Double-Edge
Dragon Tail
Earthquake
Explosion
Facade
Fire Fang
Fissure
Flail
Frustration
Giga Impact
Gyro Ball
Headbutt
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Natural Gift
Payback
Rage
Return
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sand Tomb
Secret Power
Self Destruct
Skull Bash
Slam
Smack Down
Stone Edge
Strength
Tackle
Take Down
Thunder Fang
Wrap
SPECIAL
Ancient Power
Dark Pulse
Dragon Pulse
Dragonbreath
Earth Power
Flash Cannon
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Round
Snore
Twister
OTHER
Attract
Autotomise
Block
Captivate
Confide
Curse
Defence Curl
Double Team
Endure
Harden
Magnet Rise
Mimic
Mud Sport
Nature Power
Protect
Psych Up
Rest
Roar
Rock Polish
Rototiller
Sandstorm
Screech
Sharpen
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Revenankh [Pharant] (M)
NATURE: Brave (-10% Evasion)
TYPE: Ghost / Fighting
ABILITIES: Shed Skin / Air Lock / Infiltrator (H)
STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5
ATTACKS (73/94)
PHYSICAL
Arm Thrust
Bide
Bind
Brick Break
Bulldoze
Counter
Drain Punch
Dual Chop
Earthquake
Facade
Focus Punch
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Sweep
Mach Punch
Natural Gift
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Punishment
Revenge
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Sucker Punch
Superpower
Vital Throw
Wrap
SPECIAL
Dazzling Gleam
Focus Blast
Hex
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Psychic
Shadow Ball
Snore
Vacuum Wave
Wring Out
OTHER
Destiny Bond
Double Team
Embargo
Endure
Glare
Grudge
Helping Hand
Mean Look
Memento
Moonlight
Pain Split
Protect
Rest
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Wide Guard
RAID
Dispel
Shadow Mend
Medicham [Mind] (M)
NATURE: Jolly (+10% Accuracy (Normal), +15% Accuracy (Mega))
TYPE: Fighting / Psychic
ABILITIES: Pure Power / Telepathy (H)
STATS (NORMAL)
HP: 90
Atk: Rank 2 [5 Pure Power]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 15 [18 Pure Power]
STATS (MEGA)
HP: 90
Atk: Rank 4 [8 Pure Power]
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Pure Power]
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (56/96)
PHYSICAL
Bide
Brick Break
Bullet Punch
Counter
Drain Punch
Dynamic Punch
Facade
Fake Out
Feint
Fire Punch
Focus Punch
Force Palm
Giga Impact
High Jump Kick
Ice Punch
Low Kick
Low Sweep
Poison Jab
Power-Up Punch
Psycho Cut
Retaliate
Reversal
Rock Slide
Rock Tomb
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Hidden Power (Flying)
OTHER
Acupressure
Baton Pass
Calm Mind
Detect
Double Team
Endure
Foresight
Helping Hand
Light Screen
Magic Coat
Meditate
Metronome
Mimic
Mind Reader
Pain Split
Power Trick
Psych Up
Protect
Quick Guard
Recover
Reflect
Rest
Sleep Talk
Substitute
Swagger
Telekinesis
Toxic
Trick
RAID
Dispel
Conkeldurr [] (M)
NATURE: Adamant
TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (H)
STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (49/71)
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Drain Punch
Dynamic Punch
Earthquake
Fire Punch
Focus Punch
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Smack Down
Stone Edge
Superpower
Thunder Punch
Wake-Up Slap
SPECIAL
None
OTHER
Block
Bulk Up
Detect
Endure
Focus Energy
Foresight
Helping Hand
Leer
Rest
Scary Face
Sleep Talk
Substitute
Taunt
Toxic
Wide Guard
Coinflip Time...
Front = Maxim sends first...
Back = Its_A_Random sends first...
Its_A_Random sends out Pokemon and equips...
Maxim sends out Pokemon and equips...
Maxim orders...
Its_A_Random orders...
VV refs...
Front = Maxim sends first...
Back = Its_A_Random sends first...
Its_A_Random sends out Pokemon and equips...
Maxim sends out Pokemon and equips...
Maxim orders...
Its_A_Random orders...
VV refs...
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