OP Stolen from SS monotype
Welcome to the National Dex Monotype metagame discussion thread!
National Dex Monotype on Showdown
Monotype is a really simple concept; you build a team of six Pokemon sharing one common type and fight against teams with the same restriction. You are allowed to use Pokemon with dual-typing on a team represented by either type, but every other Pokemon must share at least one type with the dual-typed Pokemon. For example, you can use Gyarados, a Water / Flying type Pokemon, on a Water or a Flying team. If you choose Gyarados, you can also use Jellicent, a Water / Ghost type Pokemon, and create a Water team with the two of them, but you cannot use Noivern, a Flying / Dragon type Pokemon, on that team because it does not share a type with Gyarados and Jellicent.
Using six Pokemon of the same type can lead to some interesting team archetypes, and it challenges teambuilders to make sure the common weaknesses a certain type of Pokemon share are covered as best as possible. This metagame allows for all kinds of Pokemon to be viable against top threats, so be imaginative. As you play, you'll find many unique threats that aren't common in the usage based tiers.
The National Dex Monotype metagame features builds from all playstyles—Offense, Balance, and Stall. The playstyle will often reflect the Pokemon available on that type. For instance, there are many strong offensive Fighting types, but the type lacks reliable defensive Pokemon. As such, a Stall Fighting-type team is hard to make, while Offensive Fighting is more likely to be viable. The best Monotype players build and play a wide variety of types, using teams that capitalize on the strengths of an individual type. Forcing your favorite type into an archetype that it will struggle to pull off is a good way to lose matches and get frustrated!
Tiering and Discussion
National Dex Monotype has its own tiering, which is based on the tiering philosophy. The metagame is led by a seven-man council, each with an equal say in tiering decisions.
You may find the current banlist in the National Dex Monotype entry on the Smogdex.
This thread is meant for discussion—not just requesting bans! That said, if you feel anything not on these banlists is too overpowered for the meta, this is the place to discuss it. All tiering discussion should be framed within the context of the National Dex Monotype Tiering Philosophy, which you can find below. Additionally, if you want to recommend a Pokemon for suspect testing, include some evidence and reasoning why you think said Pokemon is broken. Just saying something like, "I think Kyurem-Black should be banned because it has base 170 Attack." is a post that will get deleted, and it won't get you taken seriously. Back up your claim with replays showing how the Pokemon is overpowered in practice. Tell us how it interacts against other types/playstyles, what checks and counters it, its role on the team type(s) where it's played (going back to the Kyurem-Black example, how does it play on Mono-Ice vs. Mono-Dragon?), and so on. If you need any advice or have any questions on things you think are broken but are unsure what the best way to post is, contact a member of the National Dex Monotype Council either through message or on Showdown in the National Dex Monotype room.
As a final thought, before you post, think about what you're saying and whether it adds anything to the conversation or sparks discussion. If not, add to it until it does. Let's make an effort to have fun while keeping a certain level of mature conversation!
Special note: This thread is for metagame discussion, not tiering philosophy discussion. If you would like to propose a policy change then please start a private message with the members of the National Dex Monotype council. If the council would like to field general discussion on the tiering philosophy then it will make a post requesting input from the community.
Welcome to the National Dex Monotype metagame discussion thread!
National Dex Monotype on Showdown
Monotype is a really simple concept; you build a team of six Pokemon sharing one common type and fight against teams with the same restriction. You are allowed to use Pokemon with dual-typing on a team represented by either type, but every other Pokemon must share at least one type with the dual-typed Pokemon. For example, you can use Gyarados, a Water / Flying type Pokemon, on a Water or a Flying team. If you choose Gyarados, you can also use Jellicent, a Water / Ghost type Pokemon, and create a Water team with the two of them, but you cannot use Noivern, a Flying / Dragon type Pokemon, on that team because it does not share a type with Gyarados and Jellicent.
Using six Pokemon of the same type can lead to some interesting team archetypes, and it challenges teambuilders to make sure the common weaknesses a certain type of Pokemon share are covered as best as possible. This metagame allows for all kinds of Pokemon to be viable against top threats, so be imaginative. As you play, you'll find many unique threats that aren't common in the usage based tiers.
The National Dex Monotype metagame features builds from all playstyles—Offense, Balance, and Stall. The playstyle will often reflect the Pokemon available on that type. For instance, there are many strong offensive Fighting types, but the type lacks reliable defensive Pokemon. As such, a Stall Fighting-type team is hard to make, while Offensive Fighting is more likely to be viable. The best Monotype players build and play a wide variety of types, using teams that capitalize on the strengths of an individual type. Forcing your favorite type into an archetype that it will struggle to pull off is a good way to lose matches and get frustrated!
Tiering and Discussion
National Dex Monotype has its own tiering, which is based on the tiering philosophy. The metagame is led by a seven-man council, each with an equal say in tiering decisions.
You may find the current banlist in the National Dex Monotype entry on the Smogdex.
This thread is meant for discussion—not just requesting bans! That said, if you feel anything not on these banlists is too overpowered for the meta, this is the place to discuss it. All tiering discussion should be framed within the context of the National Dex Monotype Tiering Philosophy, which you can find below. Additionally, if you want to recommend a Pokemon for suspect testing, include some evidence and reasoning why you think said Pokemon is broken. Just saying something like, "I think Kyurem-Black should be banned because it has base 170 Attack." is a post that will get deleted, and it won't get you taken seriously. Back up your claim with replays showing how the Pokemon is overpowered in practice. Tell us how it interacts against other types/playstyles, what checks and counters it, its role on the team type(s) where it's played (going back to the Kyurem-Black example, how does it play on Mono-Ice vs. Mono-Dragon?), and so on. If you need any advice or have any questions on things you think are broken but are unsure what the best way to post is, contact a member of the National Dex Monotype Council either through message or on Showdown in the National Dex Monotype room.
As a final thought, before you post, think about what you're saying and whether it adds anything to the conversation or sparks discussion. If not, add to it until it does. Let's make an effort to have fun while keeping a certain level of mature conversation!
Special note: This thread is for metagame discussion, not tiering philosophy discussion. If you would like to propose a policy change then please start a private message with the members of the National Dex Monotype council. If the council would like to field general discussion on the tiering philosophy then it will make a post requesting input from the community.
In this thread, we encourage people to share their thoughts on elements that they think could be potentially unhealthy in order to help balance out the metagame.