phantom
Banned deucer.
[Overview]
<p>Jirachi's sudden celebrity status lies in its newfound access to the holy grail of Doubles: Follow Me. With an excellent Steel / Psychic typing, which gives it resistances to common Ice-, Dragon-, and Psychic-type attacks, and solid stats, Jirachi is an excellent user of the move. Unfortunately, Jirachi is quite susceptible to common spread moves such as Earthquake, Heat Wave, and Surf, which puts a damper on its supportive capabilities. While Follow Me support is undoubtedly a great niche, Jirachi can't run any other set effectively. Don't be fooled though; despite having only one role, Jirachi excels at it and will almost always do its job successfully.</p>
[SET]
name: Follow Me
move 1: Follow Me
move 2: Psychic / Iron Head
move 3: Thunder Wave / Icy Wind
move 4: Helping Hand / Protect
item: Sitrus Berry
nature: Calm / Careful
evs: 252 HP / 148 SpD / 108 Spe
[SET COMMENTS]
<p>Jirachi's excellent defensive typing and good Speed stat make it the Follow Me user best suited to taking Dragon-type moves. Follow Me lets the magic happen, allowing Jirachi to redirect powerful attacks away from its teammate. This allows Jirachi's teammate to smash away at the opposition undisturbed or use its setup moves to become even more dangerous. Psychic is Jirachi's best STAB move, allowing it to 2HKO Hitmontop and OHKO Breloom without any Special Attack investment. Iron Head also works well due to its fantastic 60% flinch rate; provided that the enemy taking this attack is slower, Jirachi can very often make it flinch and thus keep its teammate from being harmed. Thunder Wave works quite well in conjunction with Iron Head and can cripple fast attackers such as Deoxys-A and Shaymin-S. Icy Wind also lowers the opposition's Speed but has the added benefits of hitting both opponents, being insusceptible to Taunt, and doing a good chunk of damage to the likes of Garchomp. Helping Hand allows Jirachi to be even more of a team player by giving it the ability to amplify the attacking power of its teammate, while Protect can be used to shield Jirachi from its teammates's Earthquakes and Surfs.</p>
[ADDITIONAL COMMENTS]
<p>The given Speed EVs allow Jirachi to outspeed max Speed Breloom and OHKO it with Psychic. A specially defensive spread is used so that Jirachi can take as many Draco Meteors as possible. Alternatively, a physically defensive spread can also work, allowing Jirachi to better take physical Dragon-type moves. The choice of nature is dependent on whether Jirachi is carrying Iron Head or Psychic. If you decide to use Psychic, then a Calm nature is your best bet, and if you want to use Iron Head, then a Careful nature is advised.</p>
<p>Powerful, frail Pokemon benefit greatly from Jirachi's support. Dragon-types, such as Latios and Garchomp, appreciate Jirachi's ability to tank Dragon-type attacks for them. Manaphy also appreciates Jirachi's support, as it can set up a Tail Glow undisturbed and deluge the opponent with its boosted Water-type moves. Trick Room teams benefit from Jirachi's support as well, as Follow Me will prevent the Trick Room user from being hit with Taunt or Fake Out as it attempts to set up. Shaymin-S appreciates Jirachi's paralysis support, as it can help Shaymin-S flinch its opponents to death; Jirachi can also redirect priority moves and Ice-type attacks from Shaymin-S.</p>
[Other Options]
<p>Body Slam and Thunder can both be used to simultaneously deal damage and spread paralysis, but both are rather inconsistent in doing the latter. Gravity can be used to benefit powerful Ground-types, such as Garchomp and Excadrill. Lum Berry can be used to rid Jirachi of annoying status afflictions, and Shuca Berry and Occa Berry can temporarily minimize Jirachi's Ground- and Fire-type weaknesses, respectively. Skill Swap can be used to reactivate Intimidate and weather abilities and even give a Pokemon such as Scald Politoed Serene Grace. Swagger is another option and can be used in desperate situations to induce confusion onto Jirachi's opponent; this can otherwise turn a losing situation into a 50/50 coin flip. Last but not least, Healing Wish can be used on weakened weather inducers, such as Politoed, so that they have a better chance at winning the weather war; Healing Wish also works just as well on any weakened Pokemon.</p>
[Checks and Counters]
<p>If Jirachi is lacking Iron Head, Cresselia and Tyranitar are full stops to it. If it's lacking Psychic, then Thundurus-T deals with it fairly well too. Outside of individual Pokemon, countering Jirachi is a matter of stopping it from supporting its teammates. Taunt is generally the best way to go, as Jirachi can pose only as a minor threat when unable to use its support moves. Powerful multi-target moves, such as Earthquake, work well too. Garchomp, the Landorus formes, and Excadrill in particular can 2HKO Jirachi with ease. Heat Wave from Ninetales, Heatran, and any other Fire-types can work just as well, but beware of Politoed diminishing the power of said Fire-type move. Speaking of Politoed, Jirachi can be taken down when overwhelmed with powerful Water-type moves. Politoed and Kingdra in particular can continually pressure Jirachi and its teammate with powerful rain-boosted Surfs. In general, spread moves ruin Jirachi's day, as they make Follow Me support obsolete. Facing opponents that use those kind of attacks will render Jirachi almost useless.</p>
<p>Jirachi's sudden celebrity status lies in its newfound access to the holy grail of Doubles: Follow Me. With an excellent Steel / Psychic typing, which gives it resistances to common Ice-, Dragon-, and Psychic-type attacks, and solid stats, Jirachi is an excellent user of the move. Unfortunately, Jirachi is quite susceptible to common spread moves such as Earthquake, Heat Wave, and Surf, which puts a damper on its supportive capabilities. While Follow Me support is undoubtedly a great niche, Jirachi can't run any other set effectively. Don't be fooled though; despite having only one role, Jirachi excels at it and will almost always do its job successfully.</p>
[SET]
name: Follow Me
move 1: Follow Me
move 2: Psychic / Iron Head
move 3: Thunder Wave / Icy Wind
move 4: Helping Hand / Protect
item: Sitrus Berry
nature: Calm / Careful
evs: 252 HP / 148 SpD / 108 Spe
[SET COMMENTS]
<p>Jirachi's excellent defensive typing and good Speed stat make it the Follow Me user best suited to taking Dragon-type moves. Follow Me lets the magic happen, allowing Jirachi to redirect powerful attacks away from its teammate. This allows Jirachi's teammate to smash away at the opposition undisturbed or use its setup moves to become even more dangerous. Psychic is Jirachi's best STAB move, allowing it to 2HKO Hitmontop and OHKO Breloom without any Special Attack investment. Iron Head also works well due to its fantastic 60% flinch rate; provided that the enemy taking this attack is slower, Jirachi can very often make it flinch and thus keep its teammate from being harmed. Thunder Wave works quite well in conjunction with Iron Head and can cripple fast attackers such as Deoxys-A and Shaymin-S. Icy Wind also lowers the opposition's Speed but has the added benefits of hitting both opponents, being insusceptible to Taunt, and doing a good chunk of damage to the likes of Garchomp. Helping Hand allows Jirachi to be even more of a team player by giving it the ability to amplify the attacking power of its teammate, while Protect can be used to shield Jirachi from its teammates's Earthquakes and Surfs.</p>
[ADDITIONAL COMMENTS]
<p>The given Speed EVs allow Jirachi to outspeed max Speed Breloom and OHKO it with Psychic. A specially defensive spread is used so that Jirachi can take as many Draco Meteors as possible. Alternatively, a physically defensive spread can also work, allowing Jirachi to better take physical Dragon-type moves. The choice of nature is dependent on whether Jirachi is carrying Iron Head or Psychic. If you decide to use Psychic, then a Calm nature is your best bet, and if you want to use Iron Head, then a Careful nature is advised.</p>
<p>Powerful, frail Pokemon benefit greatly from Jirachi's support. Dragon-types, such as Latios and Garchomp, appreciate Jirachi's ability to tank Dragon-type attacks for them. Manaphy also appreciates Jirachi's support, as it can set up a Tail Glow undisturbed and deluge the opponent with its boosted Water-type moves. Trick Room teams benefit from Jirachi's support as well, as Follow Me will prevent the Trick Room user from being hit with Taunt or Fake Out as it attempts to set up. Shaymin-S appreciates Jirachi's paralysis support, as it can help Shaymin-S flinch its opponents to death; Jirachi can also redirect priority moves and Ice-type attacks from Shaymin-S.</p>
[Other Options]
<p>Body Slam and Thunder can both be used to simultaneously deal damage and spread paralysis, but both are rather inconsistent in doing the latter. Gravity can be used to benefit powerful Ground-types, such as Garchomp and Excadrill. Lum Berry can be used to rid Jirachi of annoying status afflictions, and Shuca Berry and Occa Berry can temporarily minimize Jirachi's Ground- and Fire-type weaknesses, respectively. Skill Swap can be used to reactivate Intimidate and weather abilities and even give a Pokemon such as Scald Politoed Serene Grace. Swagger is another option and can be used in desperate situations to induce confusion onto Jirachi's opponent; this can otherwise turn a losing situation into a 50/50 coin flip. Last but not least, Healing Wish can be used on weakened weather inducers, such as Politoed, so that they have a better chance at winning the weather war; Healing Wish also works just as well on any weakened Pokemon.</p>
[Checks and Counters]
<p>If Jirachi is lacking Iron Head, Cresselia and Tyranitar are full stops to it. If it's lacking Psychic, then Thundurus-T deals with it fairly well too. Outside of individual Pokemon, countering Jirachi is a matter of stopping it from supporting its teammates. Taunt is generally the best way to go, as Jirachi can pose only as a minor threat when unable to use its support moves. Powerful multi-target moves, such as Earthquake, work well too. Garchomp, the Landorus formes, and Excadrill in particular can 2HKO Jirachi with ease. Heat Wave from Ninetales, Heatran, and any other Fire-types can work just as well, but beware of Politoed diminishing the power of said Fire-type move. Speaking of Politoed, Jirachi can be taken down when overwhelmed with powerful Water-type moves. Politoed and Kingdra in particular can continually pressure Jirachi and its teammate with powerful rain-boosted Surfs. In general, spread moves ruin Jirachi's day, as they make Follow Me support obsolete. Facing opponents that use those kind of attacks will render Jirachi almost useless.</p>
[Overview]
name: Follow Me
move 1: Follow Me
move 2: Psychic / Iron Head
move 3: Thunder Wave / Icy Wind
move 4: Protect / Helping Hand
item: Sitrus Berry
nature: Calm / Careful
evs: 252 HP / 148 SpD / 108 Spe
[SET COMMENTS]
- has the coveted move, follow me
- solid stat spread and typing allows it to abuse the move well
- resistance to fake out, psychic moves, and draco meteor is a huge plus over togekiss and amoongus
- weakness to the common earthquake and heat wave doesn't help though
- pretty one dimensional outside of this given role
name: Follow Me
move 1: Follow Me
move 2: Psychic / Iron Head
move 3: Thunder Wave / Icy Wind
move 4: Protect / Helping Hand
item: Sitrus Berry
nature: Calm / Careful
evs: 252 HP / 148 SpD / 108 Spe
[SET COMMENTS]
- Follow Me allows it to redirect moves such as Fake Out and powerful Draco Meteors away from its opponent though spread moves can be an issue
- Iron Head is Jirachi's best STAB and has the lovely 60% chance flinch rate
- Psychic can obilterate breloom and other fighting-types
- Thunder Wave works quite well with Iron Head by allowing Jirachi to flinch hax its opponent to death and support slower teammates
- Icy Wind can also help slow down opponents and unlike t-wave, can actually deal damage to dragon-types and the like
- Helping Hand can be used to support powerful attackers like Latios and Deo-A
- Protect allows its teammate(s) to use moves like Earthquake and Discharge without harming Jirachi
- Calm if using special attacks, careful is for physical
- EVs are best in SpD by allowing Jirachi to take as many Draco Meteors as possible
- Speed evs allow it to outspeeds up to neutral base 80 speed pokemon
- Can use a physical spread so that it can take Close Combats and Fake Outs better
- Sitrus Berry works best by allowing Jirachi to gain a decent chunk of HP once it's too weak
- Pairs quite well with Deo-A, as Jirachi can help redrect attacks from it while Deo-A smashes away at its opponent
- Works pretty well as a Trick Room team supporter too by almost guaranteeing the use of the move
- Politoed support works pretty well as it lets Jirachi take Fire-type moves a lot easier and Jirachi can redirect power draco meteors away from politoed
- Because of Thunder Wave and Iron Head, it can form an annoying flinch hax combo with Skymin
- Body Slam / Thunder
- Gravity
- Rain Dance
- Lum Berry
- Shuca Berry
- Occa Berry
- Skill Swap
- Swagger
- Healing Wish
- Excadrill
- Thundurus-T, resitant to Iron Head and immune to T-wave
- Cresselia if lacking Iron Head
- Strong Earthquake users like Garchomp
- Heat Wave from ninetales and volcarona
- Powerful water-type moves from Politoed and other swift swim users
- Taunt shuts it down
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