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Its_akela_Random; The Quest for the Insane Arena (Its_a_Random v. akela)

Pikachuun

the entire waruda machine
is a Metagame Resource Contributor Alumnus
Spr_DP_School_Kid_M.png

Welcome one and all to the Battle Ring of pain and confusion! I'm your referee, Pichuun aka Pikachuun, and I'm probably going to have a very tough time figuring out what is going on! There are 41 individual segments of the arena to monitor, in addition to knockback and that scary looking lava over there. Without further ado, let's get this battle underway!

Rules... OF PAIN said:
3v3 FE Singles
35 Moves allowed per Pokemon
No Mega-Evolutions
All Abilities
All Items
2 Chills per Pokemon
5 Recoveries per Pokemon
2 Substitutions per Round
3 Day DQ

Arena: Battle Ring
Field Type
: Neutral
Complexity: Intense
Format: Singles (Does not work in Doubles+)

Restrictions: All Evasive Damaging Moves (including Sky Drop) are banned.

Description: The arena is a circular arena with a radius of 20 metres, 40 metres in diameter. Surrounding the arena is a fiery pit that Pokémon will certainly want to avoid, even Fire-types. Pokémon in this arena will be constantly facing each other in this arena. The main objective is to knock the opponent off the arena. Whenever a Pokémon uses a contact move, they will rush towards their opponent, expending some energy. If they hit, they will knock their opponent away, towards the lava. Non-contact attacks on the other hand, will not require running, but there will be no knock-back unless the attack hits critically. Should a Pokémon fall into the lava, they will respawn near the middle of the arena. Switching will not change the position of the Pokémon coming in relative to the Pokémon being switched out. Despite the ring of lava, the hard floor, & no other natural elements, all moves are allowed, except evasive damaging moves, which are banned, as they are considered cowardly tactics, & go against the spirit of the arena.

Mechanics:
  • The arena is broken into 41 metre segments, starting at 0m, & increasing by 1m per segment to 40m. No more than one Pokémon can be in the same segment. These are the limits of the arena.
    • Any Pokémon that goes out of the arena limits will fall into the lava & take a flat 30 Damage, & will respawn at 20m.
      • If there is a Pokémon already at 20m, then the Pokémon will either respawn at 19m (if owned by the match seeker), or 21m (if owned by the match acceptor).
    • At the beginning, the match seeker's Pokémon starts at 15m, & the match acceptor's Pokémon starts at 25m.
    • If a Pokémon is switched out through any means, then the Pokémon switching in will spawn at the same place as the Pokémon switched out.
  • If a Pokémon uses a Contact move, then it will rush towards the opponent until they are 1m away from it, expending 0.2 Energy per metre traveled, before using the move.
    • If both Pokémon use a contact move, then they will both charge at each other simultaneously. To figure out the final positions for both Pokémon, use this formula:
      • FLOOR (Current Position + (Initial Distance between the two Pokémon × (Your Speed ÷ (Your Speed + Opponent's Speed)))) for the Pokémon closer to 0m.
      • CEILING (Current Position - (Initial Distance between the two Pokémon × (Your Speed ÷ (Your Speed + Opponent's Speed)))) for the Pokémon closer to 40m.
      • e.g. 50 Speed Pokémon at 20m, 100 Speed Pokémon at 30m, final position for first Pokémon is (20+(10×(50÷150)))=23m. Final position for second Pokémon is (30-(10×(100÷150)))=24m.
  • Each contact move has a knock-back property, that causes the Pokémon to fall back (towards -1m if the Pokémon hit is the closest to 0m, & towards 41m if the Pokémon hit is the closest to 40m).
    • This is calculated as: (Move BAP before external modifiers + Crit Modifier + User's WC - Opponent's WC), where Crit Modifier is the increase in BAP if the attack was a critical hit (3 normally).
      • e.g. a Tynamo Tackle hits another Tynamo. The knock-back caused is (4+(2-2)) = 4m.
    • Non-contact moves cannot cause knock-back unless the attack was a critical hit. The knock-back caused by the attack is basically the Crit Modifier only.
    • If the result of the formula is negative, then do not apply knock-back.
    • If both Pokémon use a contact move, then unless the slower Pokémon faints, then both Pokémon will suffer knock-back from the position they were in just before the attack at the same time. In other words, apply knock-back only after both Pokémon had attacked.
  • If a Pokémon using a contact move misses their target through any means, then they will move an extra two metres in the direction they were going, so a Pokémon at 30m misses a Pokémon at 19m, then the Pokémon will run to 18m.
Summary: A needlessly complicated with the intent of creating actual position segments in an arena. A concept, more or less. May or may not be somewhat based on Objection's Treadmills of Doom. Only an insane ref would probably ref this, however... :|

Team Its_A_Random:
306.png
aggron-mega.png

Aggron [Basher] (F)
NATURE: Brave (-10% Evasion)

TYPE: Steel / Rock (Non-Mega)
ABILITIES: Sturdy / Rock Head / Heavy Metal (H) / Filter (Mega Only)

STATS (NORMAL)
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21

STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25

EC: 9/9
MC: 1
AC: 5/5

ATTACKS (32/112)
PHYSICAL
Body Slam
Brick Break
Dig
Double-Edge
Dragon Rush
Earthquake
Endeavour
Fire Punch
Head Smash
Headbutt
Heavy Slam
Iron Head
Metal Burst
Metal Claw
Rock Slide
Shadow Claw
Superpower
Tackle
Take Down

SPECIAL
Mud-Slap

OTHER
Endure
Harden
Iron Defence
Magnet Rise
Protect
Rest
Roar
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic
MalacondaFront_zpsa4b34557.png

Malaconda [Hisstory] (M)
NATURE: Adamant

TYPE: Dark / Grass
ABILITIES: Harvest / Infiltrator (H)

STATS
HP: 110
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 55
Size Class: 5
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (25/68)
PHYSICAL
Bite
Crunch
Dragon Tail
Leaf Blade
Night Slash
Power Whip
Punishment
Pursuit
Rapid Spin
Sucker Punch
U-Turn
Vine Whip
Wild Charge
Wrap

SPECIAL
Grass Knot
Wring Out

OTHER
Aromatherapy
Glare
Haze
Protect
Stun Spore
Substitute
Synthesis
Taunt
Toxic
goodra.png

Goodra [] (M)
NATURE: Naive (+10% Accuracy)

TYPE: Dragon
ABILITIES: Sap Sipper / Hydration / Gooey (H)

STATS
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 5 (-)
Spe: 92 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (27/56)
PHYSICAL
Bide
Body Slam
Counter
Feint
Flail
Iron Tail
Outrage
Poison Tail
Power Whip
Rock Slide
Tackle

SPECIAL
Absorb
Bubble
Dragon Breath
Dragon Pulse
Flamethrower
Ice Beam
Infestation
Muddy Water
Sludge Wave
Thunderbolt

OTHER
Acid Armour
Endure
Protect
Rain Dance
Substitute
Toxic
Team akela:
Probopass [Olmec] [M]
476.png

Modest Nature (+1 SpA, -1 Atk)
Type: Rock/Steel
Egg Group: Mineral
Abilities: Sturdy, Magnet Pull, Sand Force
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 6
Spe: 40
Size Class: 3
Weight Class: 7
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks: (28/74)
Level Up
Block
Discharge
Earth Power
Gravity
Harden
Iron Defense
Lock-On
Magnet Bomb
Magnet Rise
Power Gem
Rest
Rock Blast
Rock Throw
Spark
Tackle
Thunder Wave
Zap Cannon
Egg
Double-Edge
Endure
Head Smash
Rollout
Stealth Rock
TM/HM
Earthquake
Protect
Rock Polish
Thunderbolt
Toxic
Volt Switch
Mothim [To the Flame] [M]
414.png

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug/Flying
Egg Group: Bug
Abilities: Swarm, Tinted Lens
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 57 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/4
MC: 0
AC: 5/5

Attacks: [19/63]
Level Up [9/14]
Protect
Tackle
Bug Bite
Hidden Power (Rock)
Confusion
Silver Wind
Psychic
Air Slash
Bug Buzz
Tutor [4/11]
Electroweb
Snore
Skill Swap
String Shot
TM/HM [6/37]
Roost
Shadow Ball
Substitute
Toxic
U-Turn
Venoshock
Event [0/1]
Malaconda [M] [Anaconda]
Adamant Nature (+1 ATK, -1 SPA)
MalacondaFront_zpsa4b34557.png

Types: Grass/Dark
Abilities: Harvest, Infiltrator
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 55
Size Class: 5
Weight Class: 5
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks: [/]
Level Up
Bite
Crunch
Grass Knot
Leaf Blade
Pursuit
Rapid Spin
Sucker Punch
Vine Whip
Wrap
Egg
Aromatherapy
Beat Up
Glare
Haze
Night Slash
Sweet Scent
TM/HM
Payback
Protect
Snarl
Substitute
Toxic

Order of Events:
Its_A_Random sends out a Pokemon and equips an item onto it if he wishes.
akela sends out a Pokemon, equips an item onto it if he wishes, and orders.
Its_A_Random orders.
I ref.​
WELL THIS IS GONNA BE FUN
 
"Well, Malaconda, sorry you have to be the sacrificial lamb..."

Malaconda @ EXP Share (I probably should have bought another rare candy)

Payback > Beat Up > Glare
IF Protect A3, THEN Crunch instead
 
Yes if the Pokémon moves an extra 2m due to evading attacks, it expends energy.
0.png
goodra.png

"I guess we do not have much of a choice..."

Acid Armour > Poison Tail > Rain Dance
 
Spr_DP_School_Kid_M.png

Goodra starts us off by dissolving into water using its Acid Armor, that is, if there was any water… But wait! It’s dissolving into thin air instead! Apparently it’s so skilled at using that move, that it could dissolve into moisture itself! Amazing! Anaconda charged up to hit Goodra with a powerful Payback attack, but it missed! Goodra then proceeds to smack Anaconda with its Poisonous Tail, causing Anaconda to be knocked back as well! Anaconda then proceeds to utilize its dark energy to beat up Goodra, hitting it not once, or twice, but three times! Goodra responds to this by dancing to summon indoor rain, which works quite well actually. Malaconda then stares at Goodra, paralyzing it for a few rounds, at least that’s what would’ve happened if Goodra’s special ability Hydration cured it right after it got afflicted with the condition, which is the end of the round.​

Pre-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 100
En: 100
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats:
N/A
Status: N/A
Position: 15m (15m from 0m)
Other: N/A

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: 110
En: 100
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats:
N/A
Status: N/A
Position: 25m (15m from 40m)
Other: N/A​

Action 1:
Goodra used Acid Armor!
Goodra’s Defense sharply rose! (+2 Defense)
Goodra became dodgy!
-7 energy
Anaconda used Payback!
The attack missed!
Energy Loss: 7 - 1 = 6 energy

Displacement [Anaconda]: (25 - 15) - 1 + 2 = 11m
New Position [Anaconda]: 25 - 11 = 14m
Displaced Energy [Anaconda]: 11 * .2 = 2.2 energy
——————————————————————
Action 2:
Goodra used Poison Tail!
Will it crit?
rand.ASB(10000) = 1357 > 1250 (No)
Will its secondary effect activate?
rand.ASB(10000) = 4466 > 1000 (No)
Damage Calc: (5 + 6 + 2 - 3) * 1.5 = 15 damage
Energy Loss: 4 energy
Anaconda used Beat Up!
Will any of its hits crit?
rand.ASB(10000) = 1920 > 625 (No)
rand.ASB(10000) = 263 ≤ 625 (Yes)
rand.ASB(10000) = 8463 > 625 (No)
Damage Calc: (3 * 3) + 3 + 2 + 7.5 - 4.5 = 17 damage
Energy Loss: (2 * 3) - 1 = 5 energy

Knockback [Anaconda]: 5 + 5 - 5 = 5m
New Position [Anaconda]: 14 - 5 = 9m
Knockback [Goodra]: 2m
New Position [Goodra]: 15 + 2 = 17m
——————————————————————
Action 3:
Goodra used Rain Dance!
It started to rain! [4 Rounds]
Energy Loss: 10 energy
Anaconda used Glare!
Goodra is paralyzed! It has a 25% chance of being unable to move!
Energy Loss: 6 energy
——————————————————————
Goodra’s paralysis was cured due to Hydration!
Goodra’s defense fell! (Defense +1)
Rain Duration: 3 Rounds

Overall:
Damage that Anaconda took: Round(15) = 15 damage
Damage that Goodra took: Round(17) = 17 damage
Energy that Anaconda lost: Round(2.2 + 6 + 5 + 6) = 19 energy
Energy that Goodra lost: Round(7 + 2 + 4 + 10) = 23 energy
Anaconda’s Position: 9m
Goodra’s Position: 17m

Post-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 83
En: 77
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats: Defense +1
Status:
N/A
Position: 17m (23m from 40m)
Other: N/A

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: 95
En: 81
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats:
N/A
Status: N/A
Position: 9m (9m from 0m)
Other: N/A​

Other:
Rain continues to fall (3 Rounds remaining)​

Order of Events:
Its_A_Random orders.
akela orders.
I ref.​
Well third time I guess. Man I am not on my A-game today :c
 
Last edited:
Somehow I forgot substitute in the codifications? I guess it should be codified as taking its own segment (which can be the same position as the creator) & fading if it is knocked into the lava in addition to the usual way of fading? The Pokémon who used Substitute can retain its usual position or something.
0.png
goodra.png

"Alright now, take that thing down into the drink! Or something... Well this will probably come back to haunt me before long..."

Outrage > Outrage > Outrage
 
"Might as well do what you can, Anaconda. I don't see you surviving very long against any of these monsters."

Payback > Payback > Payback
 
Spr_DP_School_Kid_M.png

Goodra starts us off by slamming into Anaconda with a powerful Outrage, while Anaconda attacks Goodra with a Payback attack! The resulting knockback causes Anaconda to fall into the lava. Man, that must hurt. This process of Outrage and Payback repeats for the rest of the round, causing Goodra to become confused from fatigue!​

Pre-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 83
En: 77
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats: Defense +1
Status:
N/A
Position: 17m (23m from 40m)
Other: N/A

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: 95
En: 81
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats:
N/A
Status: N/A
Position: 9m (9m from 0m)
Other: N/A​

Action 1:
Goodra used Outrage!
Will it crit?
rand.ASB(10000) = 8379 > 625 (No)
Damage Calc: 12 + 3 + 6 - 3 = 18 damage
Energy Loss: 8 - 1 = 7 energy
Anaconda used Payback!
Will it crit?
rand.ASB(10000) = 4435 > 625 (No)
Damage Calc: (10 + 3 + 7.5 - 4.5) - 2 = 14 damage
Anaconda's Speed Fell! (Speed -1)
Energy Loss: 7 - 1 = 6 energy

New Position [Goodra]: Ceil(17 - (8 * (92/(55 + 92)))) = 12m
Displacement [Goodra]: 17 - 12 = 5m
Displaced Energy [Goodra]: 5 * .2 = 1 energy
New Position [Anaconda]: Floor(9 + (8 * (55/(55 + 92)))) = 11m
Displacement [Anaconda]: 11 - 9 = 2m
Displaced Energy [Anaconda]: 2 * .2 = .4 energy

Knockback [Anaconda]: 12 + 5 - 5 = 12m
New Position [Anaconda]: -1m
Anaconda fell into the lava! (30 damage)
New Position [Anaconda]: 20m
Knockback [Goodra]: 10 + 5 - 5 = 10m
New Position [Goodra]: 22m
——————————————————————
Action 2:
Goodra used Outrage!
Will it crit?
rand.ASB(10000) = 2588 > 625 (No)
Damage Calc: 12 + 3 + 6 - 3 = 18 damage
Energy Loss: 8 - 1 = 7 energy
Anaconda used Payback!
Will it crit?
rand.ASB(10000) = 9832 > 625 (No)
Damage Calc: (10 + 3 + 7.5 - 4.5) - 2 = 14 damage
Anaconda's Speed Fell! (Speed -2)
Energy Loss: 7 - 1 + 4 = 10 energy

New Position [Goodra]: Ceil(22 - (2 * (92/(55/1.75 + 92)))) = 21m
Displacement [Goodra]: 22 - 21 = 1m
Displaced Energy [Goodra]: 1 * .2 = .2 energy
New Position [Anaconda]: Floor(20 + (2 * ((55/1.75)/(55/1.75 + 92)))) = 20m
Displacement [Anaconda]: 20 - 20 = 0m

Knockback [Anaconda]: 12 + 5 - 5 = 12m
New Position [Anaconda]: 8m
Knockback [Goodra]: 10 + 5 - 5 = 10m
New Position [Goodra]: 31m
——————————————————————
Action 3:
Goodra used Outrage!
Will it crit?
rand.ASB(10000) = 3986 > 625 (No)
Damage Calc: 12 + 3 + 6 - 3 = 18 damage
Energy Loss: 8 - 1 = 7 energy
Goodra became confused due to fatigue!
rand.ASB(10000) = 908 < 3333, 908 > 0 (Confusion Counter: 2)
Anaconda used Payback!
Will it crit?
rand.ASB(10000) = 4013 > 625 (No)
Damage Calc: (10 + 3 + 7.5 - 4.5) - 2 = 14 damage
Anaconda's Speed fell! (Speed -3)
Energy Loss: 7 - 1 + (4 * 2) = 14 energy

New Position [Goodra]: Ceil(31 - (23 * (92/(55/2.5 + 92)))) = 13m
Displacement [Goodra]: 31 - 13 = 18m
Displaced Energy [Goodra]: 18 * .2 = 3.6 energy
New Position [Anaconda]: Floor(8 + (23 * ((55/2.5)/(55/2.5 + 92)))) = 12m
Displacement [Anaconda]: 16 - 12 = 12m
Displaced Energy [Anaconda]: 4 * .2 = .8 energy

Knockback [Anaconda]: 12 + 5 - 5 = 12m
New Position [Anaconda]: 0m [Right on the edge, of glory~ *shot*]
Knockback [Goodra]: 10 + 5 - 5 = 10m
New Position [Goodra]: 23m
——————————————————————
Goodra’s defense fell! (Defense returns to normal)
Rain Duration: 2 Rounds

Overall:
Damage that Anaconda took: Round(18 + 30 + 18 + 18) = 84 damage [and it’s still alive o_O]
Damage that Goodra took: Round(14 + 14 + 14) = 42 damage
Energy that Goodra lost: Round(7 + 1 + 7 + .2 + 7 + 3.6) = 26 energy
Energy that Anaconda lost: Round(6 + .4 + 10 + 14 + .8) = 31 energy
Anaconda’s Position: 4m
Goodra’s Position: 27m

Post-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 41
En: 51
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats:
N/A
Status: Confused (2CC)
Position:
23m (17m from 40m)
Other:

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: 11
En: 50
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats: Speed -3
Status:
N/A
Position: 0m (It's literally at 0m)
Other: N/A​

Other:
Rain continues to fall (2 Rounds remaining)​

Order of Events:
akela orders.
Its_A_Random orders.
I ref.
Sorry for the delay on this, I had a heaping helping of homework to do for collage.
 
Last edited:
Snarl > Beat Up > Snarl
IF a Protective/Evasive Maneuver is used successfully without Transfer, THEN Payback instead.
 
I think you forgot about Goodra's Gooey ability, which would have lowered Malaconda's Speed by some margin, which would alter positioning in turn for the last two actions, the last one in particular.
 
I think you forgot about Goodra's Gooey ability, which would have lowered Malaconda's Speed by some margin, which would alter positioning in turn for the last two actions, the last one in particular.
I'll recalc that ASAP. Thanks for notifying me.
 
Spr_DP_School_Kid_M.png

Goodra starts us off by shooting some flames at Anaconda, definitely KO’ing it! Wait… Goodra’s own rain prevented it from ko’ing Anaconda? Wow, I guess the rain does have its downsides. Anaconda Snarls at Goodra, which doesn’t really do anything besides lower Goodra’s self-esteem. However, because of Goodra’s lower self-esteem, it cannot resist smacking itself in the face due to confusion, despite its trainer's orders. Anaconda responds with a powerful Beat Up attack. Then Goodra finishes off Anaconda with Rock Slide, snapping out of confusion in the process.​

Pre-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 41
En: 51
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats:
N/A
Status: Confused (2CC)
Position:
23m (17m from 40m)
Other: N/A

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: 11
En: 50
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats: Speed -3
Status:
N/A
Position: 0m (It's literally at 0m)
Other: N/A​

Action 1:
Goodra used Flamethrower!
Will the move go through?
rand.ASB(10000) = 233 ≤ 5000 (Yes)
Confusion Counter: 1CC
Will it crit?
rand.ASB(10000) = 3073 > 625 (No)
Damage Calc: (9 + 2 + 6 - 3 - 7.5)*1.5 = 9.75 damage
Energy Loss: 7 energy
Anaconda used Snarl!
Will it crit?
rand.ASB(10000) = 6697 > 625 (No)
Damage Calc: 6 + 3 + 1.5 - 7.5 = 3 damage
Goodra’s Special Attack fell! (Special Attack -1)
Energy Loss: 5 - 1 = 4 energy
——————————————————————
Action 2:
Goodra used Rock Slide!
Will the move go through?
rand.ASB(10000) = 9473 > 5000 (No)
Confusion Counter: 0CC
Goodra hurt itself in confusion!
Damage Calc: 4 + 6 - 4.5 = 5.5 damage
Energy Loss: 3 energy
Anaconda used Beat Up!
Will any of its hits crit?
rand.ASB(10000) = 1290 > 625 (No)
rand.ASB(10000) = 4349 > 625 (No)
rand.ASB(10000) = 3876 > 625 (No)
Damage Calc: (3 * 3) + 3 + 7.5 - 4.5 = 15 damage
Energy Loss: (2 * 3) - 1 = 5 energy
——————————————————————
Action 3:
Goodra used Rock Slide!
Goodra snapped out of its confusion!
Will it hit?
rand.ASB(10000) = 1608 ≤ 9000 (Yes)
Will it crit?
rand.ASB(10000) = 8938 > 625 (No)
Damage Calc: 8 + 6 - 3 = 11 damage
Energy Loss: 6 energy
Anaconda fainted!
——————————————————————
Anaconda’s Speed rose! (Speed -2) I guess you can say that its speed… rose from the dead
Rain Duration: 1 Rounds

Overall:
Damage that Anaconda took: Round(9.75 + 11) = 21 damage
Damage that Goodra took: Round(3 + 5.5 + 15) = 24 damage
Energy that Goodra lost: Round(7 + 3 + 6) = 16 energy
Energy that Anaconda lost: Round(4 + 5) = 9 energy
Anaconda’s Position: 0m
Goodra’s Position: 23m

Post-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 17
En: 35
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats: Special Attack -1
Status:
N/A
Position:[/B] 23m (17m from 40m)
Other: N/A

MalacondaFront_zpsa4b34557.png

Malaconda (Anaconda) (M) @ Exp. Share
HP: -10
En: 41
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats: Speed -2
Status: KO’d
Position:
0m (It's literally at 0m)
Other: N/A​

Other:
Rain continues to fall (1 Round remaining)​

Order of Events:
akela sends out a Pokemon, and equips an item onto it if he wishes.
Its_A_Random orders.
akela orders.
I ref.
That terrible pun in the calcs tho
 
Last edited:
0.png
goodra.png

"Well that was really smart... Alright, go knock it into the drink again..."

Power Whip > Power Whip > Power Whip
IF
(Protective Move) is used successfully, THEN use Chill that action.
 
No flavor this time. I ran out of it :c

Pre-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 17
En: 35
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats: Special Attack -1
Status:
N/A
Position: 23m (17m from 40m)
Other: N/A

476.png

Probopass (Olmec) (M) @ Charged Stone
HP: 90
En: 100
Ranks: 1|6|4|7
Speed: 40
SC/WC: 3|7
Stats:
N/A
Status: N/A
Position: 0m (It's literally at 0m)
Other: Magnet Rise

Action 1:
Goodra used Power Whip!
Will it hit?
rand.ASB(10000) = 2838 ≤ 9500 (Yes)
Will it crit?
rand.ASB(10000) = 9255 > 625 (No)
Damage Calc: (12 - 1) + 6 - 9 = 8 damage
Energy Loss: 8 energy
Olmec used Power Gem!
Will it crit?
rand.ASB(10000) = 5913 > 625 (No)
Damage Calc: 8 + 3 + 6 - 7.5 = 9.5 damage
Energy Loss: 6 - 1 = 5 energy

New Position [Goodra]: 1m
Displacement [Goodra]: 23 - 1 = 22m
Displaced Energy [Goodra]: 22 * .2 = 4.4 energy

Knockback [Olmec]: 12 + 5 - 7 = 10m
New Position [Olmec]: -10m
Olmec fell into the lava! (30 damage)
New Position [Olmec]: 20m
——————————————————————
Action 2:
Goodra used Power Whip!
Will it hit?
rand.ASB(10000) = 6711 ≤ 9500 (Yes)
Will it crit?
rand.ASB(10000) = 6598 > 625 (No)
Damage Calc: (12 - 1) + 6 - 9 = 8 damage
Energy Loss: 8 + 4 = 12 energy
Olmec used Stealth Rock!
Pointed stones appeared on Its_a_Random’s side of the field!
Energy Loss: 12 - 1 = 11 energy

New Position [Goodra]: 19m
Displacement [Goodra]: 19 - 1 = 18m
Displaced Energy [Goodra]: 18 * .2 = 3.6 energy

Knockback [Olmec]: 12 + 5 - 7 = 10m
New Position [Olmec]: 30m
——————————————————————
Action 3:
Goodra used Power Whip!
Will it hit?
rand.ASB(10000) = 4311 ≤ 9500 (Yes)
Will it crit?
rand.ASB(10000) = 2857 > 625 (No)
Damage Calc: (12 - 1) + 6 - 9 = 8 damage
Energy Loss: 8 + 4 + 4 = 16 energy
Goodra fainted from fatigue!

New Position [Goodra]: 29m
Displacement [Goodra]: 29 - 19 = 10m
Displaced Energy [Goodra]: 10 * .2 = 2 energy

Knockback [Olmec]: 11 + 5 - 7 = 9m
New Position [Olmec]: 40m
——————————————————————
Goodra’s Special Attack rose! (Special Attack 0) Not making this pun again ~_~
The rain stopped.

Overall:
Damage that Olmec took: Round(8 + 30 + 8 + 8) = 54 damage
Damage that Goodra took: Round(9.5) = 10 damage
Energy that Goodra lost: Round(4.4 + 8 + 3.6 + 12 + 2 + 16) = 46 energy
Energy that Olmec lost: Round(5 + 11) = 16 energy
Olmec’s Position: 38m
Goodra’s Position: 28m

Post-Round Stats:
goodra.png

Goodra (M) @ Expert Belt
HP: 7
En: -11
Ranks: 4|3|4|5
Speed: 92
Accuracy Boost: 10%
SC/WC: 4|5
Stats:
N/A
Status: KO’d
Position:
29m (29m from 0m)
Other: N/A

476.png

Probopass (Olmec) (M) @ Charged Stone
HP: 36
En: 84
Ranks: 1|6|4|7
Speed: 40
SC/WC: 3|7
Stats:
N/A
Status: N/A
Position: 40m (0m from 40m)
Other: Magnet Rise

Order of Events:
Its_A_Random sends out a Pokemon, and equips an item onto it if he wishes.
akela orders.
Its_A_Random orders.
I ref.
Sorry for the delay and lack of flavor, I was coding something for a few days.
 
Last edited:
Stupid arena

Magnet Bomb > Thunder Wave > Magnet Bomb
IF a Protective/Evasive maneuver is used successfully, THEN Iron Defense and push actions back
 
Spr_DP_School_Kid_M.png

Hisstory rushes up to Olmec and uses Leaf Blade, whacking it off the edge and KO’ing it. That’s it.

Wasn’t this round exciting?​

Pre-Round Stats:
MalacondaFront_zpsa4b34557.png

Malaconda (Hisstory) (M) @ Weakness Policy
HP: 110
En: 100
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats:
N/A
Status: N/A
Position: 29m (29m from 0m)
Other: N/A

476.png

Probopass (Olmec) (M) @ Charged Stone
HP: 36
En: 84
Ranks: 1|6|4|7
Speed: 40
SC/WC: 3|7
Stats:
N/A
Status: N/A
Position: 40m (0m from 40m)
Other: Magnet Rise

Action:
Hisstory used Leaf Blade!
Will it crit?
rand.ASB(10000) = 8846 > 1250 (No)
Damage Calc: (9 - 1) + 3 + 7.5 - 9 = 9.5 damage
Energy Loss: 7 - 1 = 6 energy
Olmec fainted! [See below calc]

New Position [Hisstory]: 39m
Displacement [Hisstory]: 39 - 29 = 10m
Displaced Energy [Hisstory]: 10 * .2 = 2 energy

Knockback [Olmec]: 9 + 5 - 7 = 7m
New Position [Olmec]: 47m
Olmec fell into the lava! (30 damage)
New Position [Olmec]: 20m
——————————————————————
Overall:
Damage that Olmec took: Round(9.5 + 30) = 40 damage
Energy that Hisstory lost: 6 energy
Olmec’s Position: 20m
Hisstory’s Position: 39m

Post-Round Stats:
MalacondaFront_zpsa4b34557.png

Malaconda (Hisstory) (M) @ Weakness Policy
HP: 110
En: 94
Ranks: 5|2|1|5
Speed: 55
SC/WC: 5|5
Stats:
N/A
Status: N/A
Position: 29m (29m from 0m)
Other: N/A

476.png

Probopass (Olmec) (M) @ Charged Stone
HP: -4
En: 84
Ranks: 1|6|4|7
Speed: 40
SC/WC: 3|7
Stats:
N/A
Status: KO’d
Position:
40m (0m from 40m)
Other: Magnet Rise

Order of Events:
akela sends out a Pokemon, and equips an item onto it if he wishes.
Its_A_Random orders.
akela orders.
I ref.
 
I declare this match to be Switch=OK.

Pre-Round Stats:
MalacondaFront_zpsa4b34557.png

Malaconda (Hisstory) @ Weakness Policy
HP: 110
En: 94
Stats: 5/2/1/5/55
SC/WC: 5/5
Position: 29m
Other: None
414.png

Mothim (To The Flame) @ Rare Candy
HP: 90
EN: 100
Stats: 5/2/6/2/57
SC/WC: 2/2
Position: 25m
Other: -10 Evasion​
Begin round 6
Action 1:

Order: Mothim, Malaconda

Mothim used Toxic
Malaconda was poisoned
-7 Energy
Mothim energy: 93

Malaconda rushed at Mothim
Distance: 29-26=3
Energy: 4*.2=.6
Malaconda used Crunch
Crit(6220): No
Effect(6489): No
Damage: (8+3+7.5-3)=15.5
Mothim health: 74.5
Knockback: 8+5-2=11
Mothim position: 14
-5.6 Energy
Malaconda energy: 88.4

Malaconda was hurt by poison
Malaconda health: 109


Action 2:
Order: Mothim, Malaconda

Mothim and Malaconda rushed at each other
Malaconda movement: CIEL((26-14)(55/(55+57)))=6
Malaconda position: 20
Malaconda energy: 87.2
Mothim position: 19
Mothim energy: 92

Mothim used U-turn
Crit(25): Yes
Damage: (7+3+3+7.5-3+1)(3/2)^2=37.125
Malaconda health: 71.875
Knockback: 7+3+2-5=7
Malaconda position: 27
-4 Energy
Mothim energy: 88
Malaconda's weakness policy activated
+2 Attack
+2 Special Attack

Malaconda used Night Slash
Crit(3289): No
Damage: (7+3+7.5-3)+(2-0)*2=18.5
Mothim health: 56
Knockback: 7+5-2=10
Mothim position: 9
-4 Energy
Malaconda energy: 83.2

Malaconda was hurt by poison(-1 HP)
Malaconda health: 70.875


Action 3:
Order: Mothim, Malaconda

Mothim used Bug Buzz
Crit(6854): No
Effect(3281): No
Damage: (9+3+9-7.5+1)(3/2)^2=32.625
Malaconda health: 38.25
-6 Energy
Mothim energy: 82

Malaconda rushed at Mothim
Distance: 17
-3.4 Energy
Malaconda energy: 79.8
Malaconda used Crunch
Crit(208): Yes
Effect(2948): No
Damage: (8+3+3+7.5-3)+(2-0)*2=22.5
Mothim health: 41.5
Knockback: 8+3+5-2=14
Mothim position: -5
Mothim fell into lava
Mothim health: 3.5
Post-Round Stats:
MalacondaFront_zpsa4b34557.png

Malaconda (Hisstory) @ Weakness Policy(activated)
HP: 37
En: 75
Stats: 5(+2)/2/1(+2)/5/55
SC/WC: 5/5
Position: 10m
Other: Toxic (2 d/a), Natural +2 Atk and SpA
414.png

Mothim (To The Flame) @ Rare Candy
HP: 3
EN: 82
Stats: 5/2/6/2/57
SC/WC: 2/2
Position: 20m
Other: -10 Evasion
akela orders
Its_A_Random orders​
 
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