Welcome one and all to the Battle Ring of pain and confusion! I'm your referee, Pichuun aka Pikachuun, and I'm probably going to have a very tough time figuring out what is going on! There are 41 individual segments of the arena to monitor, in addition to knockback and that scary looking lava over there. Without further ado, let's get this battle underway!
Rules... OF PAIN said:3v3 FE Singles
35 Moves allowed per Pokemon
No Mega-Evolutions
All Abilities
All Items
2 Chills per Pokemon
5 Recoveries per Pokemon
2 Substitutions per Round
3 Day DQ
Arena: Battle Ring
Field Type: Neutral
Complexity: Intense
Format: Singles (Does not work in Doubles+)
Restrictions: All Evasive Damaging Moves (including Sky Drop) are banned.
Description: The arena is a circular arena with a radius of 20 metres, 40 metres in diameter. Surrounding the arena is a fiery pit that Pokémon will certainly want to avoid, even Fire-types. Pokémon in this arena will be constantly facing each other in this arena. The main objective is to knock the opponent off the arena. Whenever a Pokémon uses a contact move, they will rush towards their opponent, expending some energy. If they hit, they will knock their opponent away, towards the lava. Non-contact attacks on the other hand, will not require running, but there will be no knock-back unless the attack hits critically. Should a Pokémon fall into the lava, they will respawn near the middle of the arena. Switching will not change the position of the Pokémon coming in relative to the Pokémon being switched out. Despite the ring of lava, the hard floor, & no other natural elements, all moves are allowed, except evasive damaging moves, which are banned, as they are considered cowardly tactics, & go against the spirit of the arena.
Mechanics:
Field Type: Neutral
Complexity: Intense
Format: Singles (Does not work in Doubles+)
Restrictions: All Evasive Damaging Moves (including Sky Drop) are banned.
Description: The arena is a circular arena with a radius of 20 metres, 40 metres in diameter. Surrounding the arena is a fiery pit that Pokémon will certainly want to avoid, even Fire-types. Pokémon in this arena will be constantly facing each other in this arena. The main objective is to knock the opponent off the arena. Whenever a Pokémon uses a contact move, they will rush towards their opponent, expending some energy. If they hit, they will knock their opponent away, towards the lava. Non-contact attacks on the other hand, will not require running, but there will be no knock-back unless the attack hits critically. Should a Pokémon fall into the lava, they will respawn near the middle of the arena. Switching will not change the position of the Pokémon coming in relative to the Pokémon being switched out. Despite the ring of lava, the hard floor, & no other natural elements, all moves are allowed, except evasive damaging moves, which are banned, as they are considered cowardly tactics, & go against the spirit of the arena.
Mechanics:
- The arena is broken into 41 metre segments, starting at 0m, & increasing by 1m per segment to 40m. No more than one Pokémon can be in the same segment. These are the limits of the arena.
- Any Pokémon that goes out of the arena limits will fall into the lava & take a flat 30 Damage, & will respawn at 20m.
- If there is a Pokémon already at 20m, then the Pokémon will either respawn at 19m (if owned by the match seeker), or 21m (if owned by the match acceptor).
- At the beginning, the match seeker's Pokémon starts at 15m, & the match acceptor's Pokémon starts at 25m.
- If a Pokémon is switched out through any means, then the Pokémon switching in will spawn at the same place as the Pokémon switched out.
- Any Pokémon that goes out of the arena limits will fall into the lava & take a flat 30 Damage, & will respawn at 20m.
- If a Pokémon uses a Contact move, then it will rush towards the opponent until they are 1m away from it, expending 0.2 Energy per metre traveled, before using the move.
- If both Pokémon use a contact move, then they will both charge at each other simultaneously. To figure out the final positions for both Pokémon, use this formula:
- FLOOR (Current Position + (Initial Distance between the two Pokémon × (Your Speed ÷ (Your Speed + Opponent's Speed)))) for the Pokémon closer to 0m.
- CEILING (Current Position - (Initial Distance between the two Pokémon × (Your Speed ÷ (Your Speed + Opponent's Speed)))) for the Pokémon closer to 40m.
- e.g. 50 Speed Pokémon at 20m, 100 Speed Pokémon at 30m, final position for first Pokémon is (20+(10×(50÷150)))=23m. Final position for second Pokémon is (30-(10×(100÷150)))=24m.
- If both Pokémon use a contact move, then they will both charge at each other simultaneously. To figure out the final positions for both Pokémon, use this formula:
- Each contact move has a knock-back property, that causes the Pokémon to fall back (towards -1m if the Pokémon hit is the closest to 0m, & towards 41m if the Pokémon hit is the closest to 40m).
- This is calculated as: (Move BAP before external modifiers + Crit Modifier + User's WC - Opponent's WC), where Crit Modifier is the increase in BAP if the attack was a critical hit (3 normally).
- e.g. a Tynamo Tackle hits another Tynamo. The knock-back caused is (4+(2-2)) = 4m.
- Non-contact moves cannot cause knock-back unless the attack was a critical hit. The knock-back caused by the attack is basically the Crit Modifier only.
- If the result of the formula is negative, then do not apply knock-back.
- If both Pokémon use a contact move, then unless the slower Pokémon faints, then both Pokémon will suffer knock-back from the position they were in just before the attack at the same time. In other words, apply knock-back only after both Pokémon had attacked.
- This is calculated as: (Move BAP before external modifiers + Crit Modifier + User's WC - Opponent's WC), where Crit Modifier is the increase in BAP if the attack was a critical hit (3 normally).
- If a Pokémon using a contact move misses their target through any means, then they will move an extra two metres in the direction they were going, so a Pokémon at 30m misses a Pokémon at 19m, then the Pokémon will run to 18m.
Team Its_A_Random:
Aggron [Basher] (F)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Rock (Non-Mega)
ABILITIES: Sturdy / Rock Head / Heavy Metal (H) / Filter (Mega Only)
STATS (NORMAL)
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-)
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
EC: 9/9
MC: 1
AC: 5/5
ATTACKS (32/112)
PHYSICAL
Body Slam
Brick Break
Dig
Double-Edge
Dragon Rush
Earthquake
Endeavour
Fire Punch
Head Smash
Headbutt
Heavy Slam
Iron Head
Metal Burst
Metal Claw
Rock Slide
Shadow Claw
Superpower
Tackle
Take Down
SPECIAL
Mud-Slap
OTHER
Endure
Harden
Iron Defence
Magnet Rise
Protect
Rest
Roar
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic
Malaconda [Hisstory] (M)
NATURE: Adamant
TYPE: Dark / Grass
ABILITIES: Harvest / Infiltrator (H)
STATS
HP: 110
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 55
Size Class: 5
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (25/68)
PHYSICAL
Bite
Crunch
Dragon Tail
Leaf Blade
Night Slash
Power Whip
Punishment
Pursuit
Rapid Spin
Sucker Punch
U-Turn
Vine Whip
Wild Charge
Wrap
SPECIAL
Grass Knot
Wring Out
OTHER
Aromatherapy
Glare
Haze
Protect
Stun Spore
Substitute
Synthesis
Taunt
Toxic
Goodra [] (M)
NATURE: Naive (+10% Accuracy)
TYPE: Dragon
ABILITIES: Sap Sipper / Hydration / Gooey (H)
STATS
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 5 (-)
Spe: 92 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (27/56)
PHYSICAL
Bide
Body Slam
Counter
Feint
Flail
Iron Tail
Outrage
Poison Tail
Power Whip
Rock Slide
Tackle
SPECIAL
Absorb
Bubble
Dragon Breath
Dragon Pulse
Flamethrower
Ice Beam
Infestation
Muddy Water
Sludge Wave
Thunderbolt
OTHER
Acid Armour
Endure
Protect
Rain Dance
Substitute
Toxic
Team akela:
Probopass [Olmec] [M]
Modest Nature (+1 SpA, -1 Atk)
Type: Rock/Steel
Egg Group: Mineral
Abilities: Sturdy, Magnet Pull, Sand Force
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 6
Spe: 40
Size Class: 3
Weight Class: 7
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks: (28/74)
Level Up
Block
Discharge
Earth Power
Gravity
Harden
Iron Defense
Lock-On
Magnet Bomb
Magnet Rise
Power Gem
Rest
Rock Blast
Rock Throw
Spark
Tackle
Thunder Wave
Zap Cannon
Egg
Double-Edge
Endure
Head Smash
Rollout
Stealth Rock
TM/HM
Earthquake
Protect
Rock Polish
Thunderbolt
Toxic
Volt Switch
Modest Nature (+1 SpA, -1 Atk)
Type: Rock/Steel
Egg Group: Mineral
Abilities: Sturdy, Magnet Pull, Sand Force
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 6
Spe: 40
Size Class: 3
Weight Class: 7
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks: (28/74)
Level Up
Block
Discharge
Earth Power
Gravity
Harden
Iron Defense
Lock-On
Magnet Bomb
Magnet Rise
Power Gem
Rest
Rock Blast
Rock Throw
Spark
Tackle
Thunder Wave
Zap Cannon
Egg
Double-Edge
Endure
Head Smash
Rollout
Stealth Rock
TM/HM
Earthquake
Protect
Rock Polish
Thunderbolt
Toxic
Volt Switch
Mothim [To the Flame] [M]
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug/Flying
Egg Group: Bug
Abilities: Swarm, Tinted Lens
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 57 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/4
MC: 0
AC: 5/5
Attacks: [19/63]
Level Up [9/14]
Protect
Tackle
Bug Bite
Hidden Power (Rock)
Confusion
Silver Wind
Psychic
Air Slash
Bug Buzz
Tutor [4/11]
Electroweb
Snore
Skill Swap
String Shot
TM/HM [6/37]
Roost
Shadow Ball
Substitute
Toxic
U-Turn
Venoshock
Event [0/1]
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug/Flying
Egg Group: Bug
Abilities: Swarm, Tinted Lens
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 57 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/4
MC: 0
AC: 5/5
Attacks: [19/63]
Level Up [9/14]
Protect
Tackle
Bug Bite
Hidden Power (Rock)
Confusion
Silver Wind
Psychic
Air Slash
Bug Buzz
Tutor [4/11]
Electroweb
Snore
Skill Swap
String Shot
TM/HM [6/37]
Roost
Shadow Ball
Substitute
Toxic
U-Turn
Venoshock
Event [0/1]
Malaconda [M] [Anaconda]
Adamant Nature (+1 ATK, -1 SPA)
Types: Grass/Dark
Abilities: Harvest, Infiltrator
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 55
Size Class: 5
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks: [/]
Level Up
Bite
Crunch
Grass Knot
Leaf Blade
Pursuit
Rapid Spin
Sucker Punch
Vine Whip
Wrap
Egg
Aromatherapy
Beat Up
Glare
Haze
Night Slash
Sweet Scent
TM/HM
Payback
Protect
Snarl
Substitute
Toxic
Adamant Nature (+1 ATK, -1 SPA)
Types: Grass/Dark
Abilities: Harvest, Infiltrator
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 55
Size Class: 5
Weight Class: 5
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks: [/]
Level Up
Bite
Crunch
Grass Knot
Leaf Blade
Pursuit
Rapid Spin
Sucker Punch
Vine Whip
Wrap
Egg
Aromatherapy
Beat Up
Glare
Haze
Night Slash
Sweet Scent
TM/HM
Payback
Protect
Snarl
Substitute
Toxic
Order of Events:
Its_A_Random sends out a Pokemon and equips an item onto it if he wishes.
akela sends out a Pokemon, equips an item onto it if he wishes, and orders.
Its_A_Random orders.
I ref.
Its_A_Random sends out a Pokemon and equips an item onto it if he wishes.
akela sends out a Pokemon, equips an item onto it if he wishes, and orders.
Its_A_Random orders.
I ref.