Monotype it's a Casio on a plastic beach, it's a Casio on a plastic beach (Quagsire / Water) [QC: 2/2] [GP: 1/1]

Dead by Daylight

GO DIRECTLY TO JAIL. DO NOT PASS GO.
is a Contributor to Smogon
:sv/quagsire:

[SET]
Quagsire @ Heavy-Duty Boots / Leftovers / Rocky Helmet
Name: Unaware Wall (Water)
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Toxic
- Recover
- Spikes / Stealth Rock

[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like Iron Defense + Body Press Zamazenta, Dragon Dance Roaring Moon, and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as Meowscarada, Latios, and the Ogerpon formes, which in conjunction with Spikes racks up a significant amount of chip damage on opposing teams over time. Spikes can wear down threatening special attackers that force out Quagsire like Ursaluna-BM and Choice Specs Flutter Mane. Alternatively, Stealth Rock can be run if Quagsire has no teammates setting it up. Heavy-Duty Boots lets Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes, which can easily wear it down over the course of a game. Leftovers let Quagsire passively regenerate HP, which can help it conserve Recover PP. Alternatively, Rocky Helmet lets Quagsire punish common physical attacks, such as IronPress Zamazenta's Body Press and Choice Scarf Roaring Moon's U-turn, and wear down said opponents over time in conjunction with Toxic and Spikes.

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. Ogerpon-W and Greninja appreciate Quagsire giving them extra chip damage to force progress against answers like Archaludon and Iron Hands, respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Alolan Muk, allowing them to set up, while Spikes forces very handy damage onto their answers. In return, Keldeo can take on Kingambit and Chien-Pao, two physical attackers that can overpower Quagsire, while Primarina can switch in on Dragon-types like special attacking Dragapult. Empoleon provides a nice Grass neutrality and Fairy resistance to the team, letting it take on threats like Hydrapple and Hatterene, alongside being a specially defensive tank that pairs nicely with Quagsire's Electric immunity and physical bulk. It also sets up Stealth Rock to form an entry hazard-stacking core alongside Quagsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Water analysis by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/sasha.510532/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
https://www.smogon.com/forums/members/stupidflandrs48.633500/
 
Last edited:
add remove comment
[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like IDBP Zamazenta, Dragon Dance Dragapult, and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as (list examples here) and other defensive like Latias and Choice Specs Iron Valiant before switching out this sentence reads poorly, you mention defensive switch ins then go to list latias and valiant. , which in conjunction with Spikes, chip damage will quickly wear down opposing teams over time. racks up a significant amount of chip damage on opposing teams over time. Recover lets Quagsire check the aforementioned threats over the course of a game, as well as stay healthy in the face of entry hazards. Spikes lets Quagsire wears down threatening special attackers that force out Quagsire force progress on special attacking threats that can come in to try and force Quagsire out, like Choice Specs Flutter Mane and Ursaluna-B, as well as breaking Breloom's Focus Sash. Leftovers let Quagsire stay healthy over the course of the game as well as regenerate HP which can help conserve Recover PP, without using Recover on turns where the opponent is forced out, while Heavy-Duty Boots let Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes which can leave Quagsire to lose HP very quickly. lain by opponents like Ting-Lu. Rocky Helmet alternatively lets Quagsire punish common Physical attackers careless attempts to hit it, such as IDBP Zamazenta's Body Press (list one more physical attacker), and wear down said opponents over time in conjunction with Toxic and Spikes.

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. It also appreciates the extra chip damage Spikes can force on a target like Choice Scarf Meowscarada in order to wear it down over time i get what youre trying to say here but since pex is coming in on meowscarada safely (or at least thats what youre implying), toxapex shouldnt care about whether or not meowscarada is chipped, quagsire is the one that benefits ultimately from meowscarada taking spikes, unless you meant meowscarada taking tspikes damage..? you can clarify over discord if you'd like. Ogerpon-W and Greninja appreciate Quagsire giving it them extra chip damage to force progress against answers like Archaludon and Iron Hands respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Toxapex (toxapex will just toxic quag) Alolan Muk for it them to be able to set up, while Spikes forces very handy damage onto their answers. Empoleon provides a nice Grass neutrality as well, alongside being a specially defensive tank to pair nicely with Quagsire's Electric immunity and physical bulk mention stealth rocks here as well since hazard stacking is great.

ill check again after these are implemented, remember to add the credits section
 

Dead by Daylight

GO DIRECTLY TO JAIL. DO NOT PASS GO.
is a Contributor to Smogon
add remove comment
[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like IDBP Zamazenta, Dragon Dance Dragapult, and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as (list examples here) and other defensive like Latias and Choice Specs Iron Valiant before switching out this sentence reads poorly, you mention defensive switch ins then go to list latias and valiant. , which in conjunction with Spikes, chip damage will quickly wear down opposing teams over time. racks up a significant amount of chip damage on opposing teams over time. Recover lets Quagsire check the aforementioned threats over the course of a game, as well as stay healthy in the face of entry hazards. Spikes lets Quagsire wears down threatening special attackers that force out Quagsire force progress on special attacking threats that can come in to try and force Quagsire out, like Choice Specs Flutter Mane and Ursaluna-B, as well as breaking Breloom's Focus Sash. Leftovers let Quagsire stay healthy over the course of the game as well as regenerate HP which can help conserve Recover PP, without using Recover on turns where the opponent is forced out, while Heavy-Duty Boots let Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes which can leave Quagsire to lose HP very quickly. lain by opponents like Ting-Lu. Rocky Helmet alternatively lets Quagsire punish common Physical attackers careless attempts to hit it, such as IDBP Zamazenta's Body Press (list one more physical attacker), and wear down said opponents over time in conjunction with Toxic and Spikes.

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. It also appreciates the extra chip damage Spikes can force on a target like Choice Scarf Meowscarada in order to wear it down over time i get what youre trying to say here but since pex is coming in on meowscarada safely (or at least thats what youre implying), toxapex shouldnt care about whether or not meowscarada is chipped, quagsire is the one that benefits ultimately from meowscarada taking spikes, unless you meant meowscarada taking tspikes damage..? you can clarify over discord if you'd like. Ogerpon-W and Greninja appreciate Quagsire giving it them extra chip damage to force progress against answers like Archaludon and Iron Hands respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Toxapex (toxapex will just toxic quag) Alolan Muk for it them to be able to set up, while Spikes forces very handy damage onto their answers. Empoleon provides a nice Grass neutrality as well, alongside being a specially defensive tank to pair nicely with Quagsire's Electric immunity and physical bulk mention stealth rocks here as well since hazard stacking is great.

ill check again after these are implemented, remember to add the credits section
thank you sasha, this is now implemented
 

Neko

When you live for love, how precious life can be
is a Site Content Manageris an official Team Rateris a Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributor
:sv/quagsire:

[SET]
Quagsire @ Heavy-Duty Boots / Leftovers Leftovers / Heavy-Duty Boots / Rocky Helmet
Name: Unaware Wall (Water)
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Toxic
- Recover
- Spikes / Stealth Rock (tho Ideally you have Empo for rocks, if for some reason they dont, then they should carry rocks)

[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like IDBP Iron Defense + Body Press Zamazenta, Dragon Dance Dragapult (change this, its not uncommon to see wisp mono attack DD Pult...or even disable), and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as Meowscarada, Latios Latias, and Choice Specs Iron Valiant (Ogerpon formes better?), which in conjunction with Spikes racks up a significant amount of chip damage on opposing teams over time. Spikes wear down threatening special attackers that force out Quagsire like Choice Specs Flutter Mane and Ursaluna-B. Leftovers let Quagsire stay healthy over the course of the game as well as regenerate HP which can help Quagsire conserve Recover PP. Heavy-Duty Boots let Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes which can easily wear down Quagsire over the course of a game. (swap Leftos and Boots, the "lack" of removal on water makes boots better) Rocky Helmet alternatively lets Quagsire punish common physical attackers, such as IDBP Zamazenta's Body Press and Choice Scarf Roaring Moon's U-turn, and wear down said opponents over time in conjunction with Toxic and Spikes. (mention that stealth rocks is an option if Quag has no team mate with Rocks)

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. Ogerpon-W and Greninja appreciate Quagsire giving them extra chip damage to force progress against answers like Archaludon and Iron Hands respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Alolan Muk for them to be able to set up, while Spikes forces very handy damage onto their answers (Keld then checks Kingambit/Band Pao, two non x4 Phys attackers that overwhelm the quag, while prim sort of deals with dragons). Empoleon provides a nice Grass neutrality as well, alongside being a specially defensive tank to pair nicely with Quagsire's Electric immunity and physical bulk (its sort of a faiy/hatterene check at that too). It also sets up Stealth Rock to form a hazard stacking core alongside Quagsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Water analysis by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/sasha.510532/

Grammar checked by:
QC 2/2, thankie Dead by Daylight
 

Dead by Daylight

GO DIRECTLY TO JAIL. DO NOT PASS GO.
is a Contributor to Smogon
:sv/quagsire:

[SET]
Quagsire @ Heavy-Duty Boots / Leftovers Leftovers / Heavy-Duty Boots / Rocky Helmet
Name: Unaware Wall (Water)
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Toxic
- Recover
- Spikes / Stealth Rock (tho Ideally you have Empo for rocks, if for some reason they dont, then they should carry rocks)

[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like IDBP Iron Defense + Body Press Zamazenta, Dragon Dance Dragapult (change this, its not uncommon to see wisp mono attack DD Pult...or even disable), and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as Meowscarada, Latios Latias, and Choice Specs Iron Valiant (Ogerpon formes better?), which in conjunction with Spikes racks up a significant amount of chip damage on opposing teams over time. Spikes wear down threatening special attackers that force out Quagsire like Choice Specs Flutter Mane and Ursaluna-B. Leftovers let Quagsire stay healthy over the course of the game as well as regenerate HP which can help Quagsire conserve Recover PP. Heavy-Duty Boots let Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes which can easily wear down Quagsire over the course of a game. (swap Leftos and Boots, the "lack" of removal on water makes boots better) Rocky Helmet alternatively lets Quagsire punish common physical attackers, such as IDBP Zamazenta's Body Press and Choice Scarf Roaring Moon's U-turn, and wear down said opponents over time in conjunction with Toxic and Spikes. (mention that stealth rocks is an option if Quag has no team mate with Rocks)

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. Ogerpon-W and Greninja appreciate Quagsire giving them extra chip damage to force progress against answers like Archaludon and Iron Hands respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Alolan Muk for them to be able to set up, while Spikes forces very handy damage onto their answers (Keld then checks Kingambit/Band Pao, two non x4 Phys attackers that overwhelm the quag, while prim sort of deals with dragons). Empoleon provides a nice Grass neutrality as well, alongside being a specially defensive tank to pair nicely with Quagsire's Electric immunity and physical bulk (its sort of a faiy/hatterene check at that too). It also sets up Stealth Rock to form a hazard stacking core alongside Quagsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Water analysis by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/sasha.510532/

Grammar checked by:
QC 2/2, thankie Dead by Daylight
implemented, ty Neko

GP Team
 

StupidFlandrs48

World’s sweatiest casual
is a Pre-Contributor
Morlord ist unglaublich süß und verdient es, jetzt hochgeladen zu werden
Additions Removals Comments/silly nitpicks
Punctuation Key:
(AC) = Added Comma
(AH) = Added Hyphen

[SET]
Quagsire @ Heavy-Duty Boots / Leftovers / Rocky Helmet
Name: Unaware Wall (Water)
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Toxic
- Recover
- Spikes / Stealth Rock

[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like Iron Defense + Body Press Zamazenta, Dragon Dance Roaring Moon, and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as Meowscarada, Latios, and the Ogerpon formes, which in conjunction with Spikes racks up a significant amount of chip damage on opposing teams over time. Spikes can wear down threatening special attackers that force out Quagsire like Ursaluna-B and Choice Specs Flutter Mane and Ursaluna-B (this is better to remove ambiguity about whether the Luna is specs or not). Alternatively, Stealth Rock can be run if Quagsire has no teammates setting it up. Heavy-Duty Boots let lets Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes,(AC) which can easily wear it down Quagsire over the course of a game. Leftovers let lets Quagsire stay healthy over the course of the game as well as passively regenerate HP,(AC) (isn't "staying healthy" and "regenerating HP" kinda the same thing in this context? Consider removing one of them) which can help Quagsire conserve Recover PP. Alternatively,(AC) Rocky Helmet alternatively lets Quagsire punish common physical attackers attacks, such as IDBP IronPress Zamazenta's Body Press and Choice Scarf Roaring Moon's U-turn, and wear down said opponents over time in conjunction with Toxic and Spikes.

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. Ogerpon-W and Greninja appreciate Quagsire giving them extra chip damage to force progress against answers like Archaludon and Iron Hands,(AC) respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Alolan Muk,(AC) allowing them for them to be able to set up, while Spikes forces very handy damage onto their answers. In return, Keldeo can take on Kingambit and Chien-Pao, two physical attackers that can overpower Quagsire, while Primarina can switch in on Dragon-types like specially offensive special attacking Dragapult. Empoleon provides a nice Grass neutrality and Fairy resistance to the team, (AC) as well letting it take on threats like Hydrapple and Hatterene, alongside being a specially defensive tank to pair that pairs nicely with Quagsire's Electric immunity and physical bulk. It also sets up Stealth Rock to form a an entry hazard-(AH)stacking core alongside Quagsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Water analysis by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/sasha.510532/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
GP 1/1 GP Team done
StupidFlandrs48_Small.gif
 

Dead by Daylight

GO DIRECTLY TO JAIL. DO NOT PASS GO.
is a Contributor to Smogon
Morlord ist unglaublich süß und verdient es, jetzt hochgeladen zu werden
Additions Removals Comments/silly nitpicks
Punctuation Key:
(AC) = Added Comma
(AH) = Added Hyphen

[SET]
Quagsire @ Heavy-Duty Boots / Leftovers / Rocky Helmet
Name: Unaware Wall (Water)
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Earthquake
- Toxic
- Recover
- Spikes / Stealth Rock

[SET COMMENTS]
Quagsire is a decent choice on Water teams thanks to its good bulk, access to Recover, useful typing, and ability to get Spikes up against threats that it walls, like Iron Defense + Body Press Zamazenta, Dragon Dance Roaring Moon, and Iron Hands. Toxic lets Quagsire force progress on defensive Pokemon and offensive switch-ins such as Meowscarada, Latios, and the Ogerpon formes, which in conjunction with Spikes racks up a significant amount of chip damage on opposing teams over time. Spikes can wear down threatening special attackers that force out Quagsire like Ursaluna-B and Choice Specs Flutter Mane and Ursaluna-B (this is better to remove ambiguity about whether the Luna is specs or not). Alternatively, Stealth Rock can be run if Quagsire has no teammates setting it up. Heavy-Duty Boots let lets Quagsire ignore treacherous entry hazards such as Spikes and Toxic Spikes,(AC) which can easily wear it down Quagsire over the course of a game. Leftovers let lets Quagsire stay healthy over the course of the game as well as passively regenerate HP,(AC) (isn't "staying healthy" and "regenerating HP" kinda the same thing in this context? Consider removing one of them) which can help Quagsire conserve Recover PP. Alternatively,(AC) Rocky Helmet alternatively lets Quagsire punish common physical attackers attacks, such as IDBP IronPress Zamazenta's Body Press and Choice Scarf Roaring Moon's U-turn, and wear down said opponents over time in conjunction with Toxic and Spikes.

Toxapex is a good teammate for Quagsire, as it complements Quagsire's defensive typing well, being able to take on Grass-types like Meowscarada while Quagsire handles Electric-types like Iron Hands. Ogerpon-W and Greninja appreciate Quagsire giving them extra chip damage to force progress against answers like Archaludon and Iron Hands,(AC) respectively, with Spikes. Primarina and Keldeo appreciate Quagsire being able to scare off Poison-types like Alolan Muk,(AC) allowing them for them to be able to set up, while Spikes forces very handy damage onto their answers. In return, Keldeo can take on Kingambit and Chien-Pao, two physical attackers that can overpower Quagsire, while Primarina can switch in on Dragon-types like specially offensive special attacking Dragapult. Empoleon provides a nice Grass neutrality and Fairy resistance to the team, (AC) as well letting it take on threats like Hydrapple and Hatterene, alongside being a specially defensive tank to pair that pairs nicely with Quagsire's Electric immunity and physical bulk. It also sets up Stealth Rock to form a an entry hazard-(AH)stacking core alongside Quagsire.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Water analysis by:
https://www.smogon.com/forums/members/dead-by-daylight.571069/
Quality checked by:
https://www.smogon.com/forums/members/sasha.510532/
https://www.smogon.com/forums/members/neko.542526/
Grammar checked by:
GP 1/1 GP Team done
View attachment 631656
Alonso arbeitet im Aston, es ist schön, ihn gehen zu sehen (das ist erledigt, danke)

ready for dex upload
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top