[OVERVIEW]
Huntail is a fearsome setup sweeper in PU with the help of Shell Smash. The boost from Shell Smash gives Huntail just enough Speed to outrun the entire unboosted metagame, and the dual boosts to Attack and Special Attack make Huntail a truly difficult Pokemon to stop late-game that can shred weakened teams. However, Huntail can struggle to find a time to set up in the face of offensive pressure from threats like Zebstrika and Stoutland and is relatively weak and slow without the Shell Smash boost.
[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Waterfall
move 3: Ice Beam
move 4: Hidden Power Electric / Crunch
item: White Herb / Life Orb
ability: Water Veil
nature: Modest / Naughty
evs: 4 Def / 252 SpA / 252 Spe or 4 Def / 252 Atk / 252 Spe
[SET COMMENTS]
Huntail can utilize a special or physical Shell Smash set with relatively similar viability. The special set utilizes Hydro Pump and is the stronger of the two options overall and is therefore the recommended set, but Waterfall's perfect accuracy and only slightly worse damage output make the physical set a good choice as well. It is also worth mentioning that although Surf might seem like an obvious third choice, it is weaker than Waterfall and Hydro Pump and therefore inferior to the previous options. Ice Beam is critical coverage for threats like Maractus and Vileplume that would be able to soak up Huntail's STAB Water-type attacks otherwise, regardless of if Huntail is physical or special. The last move choice depends on Huntail's orientation; Hidden Power Electric gives Huntail a strong option for breaking through Tentacool and Frillish and rounds out Huntail's coverage perfectly, while Crunch gives physical Huntail great neutral coverage while also hitting Frillish hard. White Herb is the preferred item due to it restoring Huntail's defenses after a Shell Smash, but Life Orb is also very useful for pushing Huntail's power further and allowing it to hit certain benchmarks, such as Waterfall always 2HKOing Bronzor and Hydro Pump getting a chance to OHKO Bronzor. Water Veil is the chosen ability to avoid burns, but Swift Swim can be used on dedicated rain teams to let Huntail outspeed everything in the tier after a Shell Smash. Modest is always chosen as the nature on special variants, but if you are running a physical set, then Naughty is chosen to allow Huntail to use Ice Beam to the fullest while also not taking any extra damage from common priority moves like Mach Punch and Sucker Punch.
Huntail at +2 Speed is able to outspeed the entire unboosted tier but fails to outrun common Choice Scarf users like Swanna, Arbok, and Monferno. Because of this, having strong walls to fall back on to stop them like Klang and Stunfisk can be essential for keeping Huntail around. Huntail can also struggle to get a good opportunity to set up, so a Volt Switch from Klang, a U-turn from Monferno, or a Healing Wish from Mr. Mime can all be ways to position Huntail well enough to get a Shell Smash off. Huntail can also struggle to break through certain Grass- and bulky Steel-types like Maractus and Klang, so wallbreakers that threaten these two like Simisear and Marowak can make great partners. Huntail also tends to force out bulky Water-types like Tentacool and Frillish, so Pokemon like Swanna and Monferno are excellent choices for utilizing the holes that Huntail punches through the opponent's team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/marillvibes.643347/
https://www.smogon.com/forums/members/deetah.297659/
Huntail is a fearsome setup sweeper in PU with the help of Shell Smash. The boost from Shell Smash gives Huntail just enough Speed to outrun the entire unboosted metagame, and the dual boosts to Attack and Special Attack make Huntail a truly difficult Pokemon to stop late-game that can shred weakened teams. However, Huntail can struggle to find a time to set up in the face of offensive pressure from threats like Zebstrika and Stoutland and is relatively weak and slow without the Shell Smash boost.
[SET]
name: Shell Smash
move 1: Shell Smash
move 2: Hydro Pump / Waterfall
move 3: Ice Beam
move 4: Hidden Power Electric / Crunch
item: White Herb / Life Orb
ability: Water Veil
nature: Modest / Naughty
evs: 4 Def / 252 SpA / 252 Spe or 4 Def / 252 Atk / 252 Spe
[SET COMMENTS]
Huntail can utilize a special or physical Shell Smash set with relatively similar viability. The special set utilizes Hydro Pump and is the stronger of the two options overall and is therefore the recommended set, but Waterfall's perfect accuracy and only slightly worse damage output make the physical set a good choice as well. It is also worth mentioning that although Surf might seem like an obvious third choice, it is weaker than Waterfall and Hydro Pump and therefore inferior to the previous options. Ice Beam is critical coverage for threats like Maractus and Vileplume that would be able to soak up Huntail's STAB Water-type attacks otherwise, regardless of if Huntail is physical or special. The last move choice depends on Huntail's orientation; Hidden Power Electric gives Huntail a strong option for breaking through Tentacool and Frillish and rounds out Huntail's coverage perfectly, while Crunch gives physical Huntail great neutral coverage while also hitting Frillish hard. White Herb is the preferred item due to it restoring Huntail's defenses after a Shell Smash, but Life Orb is also very useful for pushing Huntail's power further and allowing it to hit certain benchmarks, such as Waterfall always 2HKOing Bronzor and Hydro Pump getting a chance to OHKO Bronzor. Water Veil is the chosen ability to avoid burns, but Swift Swim can be used on dedicated rain teams to let Huntail outspeed everything in the tier after a Shell Smash. Modest is always chosen as the nature on special variants, but if you are running a physical set, then Naughty is chosen to allow Huntail to use Ice Beam to the fullest while also not taking any extra damage from common priority moves like Mach Punch and Sucker Punch.
Huntail at +2 Speed is able to outspeed the entire unboosted tier but fails to outrun common Choice Scarf users like Swanna, Arbok, and Monferno. Because of this, having strong walls to fall back on to stop them like Klang and Stunfisk can be essential for keeping Huntail around. Huntail can also struggle to get a good opportunity to set up, so a Volt Switch from Klang, a U-turn from Monferno, or a Healing Wish from Mr. Mime can all be ways to position Huntail well enough to get a Shell Smash off. Huntail can also struggle to break through certain Grass- and bulky Steel-types like Maractus and Klang, so wallbreakers that threaten these two like Simisear and Marowak can make great partners. Huntail also tends to force out bulky Water-types like Tentacool and Frillish, so Pokemon like Swanna and Monferno are excellent choices for utilizing the holes that Huntail punches through the opponent's team.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/akir.231726/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/marillvibes.643347/
https://www.smogon.com/forums/members/deetah.297659/
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