How to Unleash a Beast
No fancy story to entertain you right now, but I might write one later. The goal is to volt-turn, mostly predictions based on risk vs. reward until the opposing walls are softened enough for an outright sweep by Mawile. This won't always go smoothly and often times, I find myself sacrificing Mawile to let others do the sweeping. The team is doing fine so far. So please take a look and feel free to steal, criticize, tweak, nitpick, or anything.
Venom (Greninja) (M) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature
- Scald
- Hidden Power [Fire]
- Ice Beam
- U-turn
Thanks to SickSevenOne
Greninja is here to replace Sect. Two things they both achieve are surprise OHKOs, and momentum. Ice Beam to OHKO Flying Dragons/Ground. HP Fire for surprise OHKO to ferrothorn and friends. Scald is to help spread burns alongside
UncleBen (Terrakion) Leftovers
Ability: Justified
EVs: 184 HP / 116 Atk / 208 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge
Thanks to alexwolf
As suggested by him, the added bulk proves to be better than Sash. Since he's not always at 1 HP, and due to the added bulk, he can now come in again mid-game to taunt stuff, or at least put rocks back up if it was cleared. My reason to choose Terrakion among other things is that he stops smeargles and the likes who think they get to setup freely. He has enough bulk to survive +1 Adamant Dragon Claw from Mega Char X and 2HKO back.
Carnage (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 48 HP / 252 Atk / 208 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
-
- U-turn
Thanks to Memoric, m95408, ninjawhitetiger, and Blizzardhail
I was skeptical of it trying taking the role of Genesect, but it is doing just fine. Getting rid of Conkeldurr is much easier now. 208 Spd EVs are to outspeed max speed Mega Pinsir. My favorite part of this set is the
scRotom-Wash (Rotom-Wash) @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spd
IVs: 0 Atk
Bold Nature
- Hydro Pump
- Volt Switch
- Rest
- Will-O-Wisp
Thanks to Memoric and Ronnie the Bear
Rotom-w has amazing synergy with the whole team except Greninja. It fuctions as my physical tank and my best bet against Talonflame and Aegislash. The 44 Spd Evs are to outspeed Excadrill and Aegislash. Rotom is just a good cushion for the team to fall on and my go-to guy for damage control. I.e if they try things like DDance without a Lum, they're gonna have a bad time. The new ChestoRest set allows it to function as a status absorber and last longer.
Punisher (Lati@s) @ Life orb
Ability: Levitate
EVs: 24 Atk / 232 SAtk / 252 Spd
Hasty Nature
- DM
- Defog
- Tailwind > Psyshock/ Thunderbolt/
- EQ
Thanks to both alexwolf , MCBarrett , and sidakarya
This was a very clever set suggest by them. It aims to lure and kill Heatran so my team has an easier time turning about. That unexpected OHKO EQ is very fun to deliver. All in all, this set has very specific purposes: Killing heatran, Defog, and
MaryJane (Mawile) @ Mawilite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Knock Off
Thanks to alexwolf
All the hard work into burning, turning and switching is to find the window for her to come in and setup. One turn of SD is all it takes to power through the opposition. With the 252 Spd Evs, it can outspeed and dispose of Heatran and defensive Mega Venusaur with Knock off. Currently, there are 2 teammates who spread burns around the opposition, which help her immensely to setup on a physical attacker. With the addition of 2 Tailwinds on the team, she is definitely going to shine. I'm thinking of moving some speed EVs into Defense or HP, but I don't know the benchmarks for what I need.
And here's a quick calculation of how strong MawileMega is: With max atk investment = 339 atk. Huge power = x2 = 678 = permanent SD. Stacking a SD = x2 = 1356!
So that's my RMT on a few ways to unleash the beast. This was my first RMT after lurking for a very long time and many changes were made thanks to the help of the raters here. I don't think there is much to change here, but I'm always open to suggestions. Time to ladder now. Thank you for reading!
http://replay.pokemonshowdown.com/ou-88997065 : Mawile saves the day against toxic stall (19 Turns)
http://replay.pokemonshowdown.com/ou-89196618 : When things go as planned (22)
http://replay.pokemonshowdown.com/ou-89552990 : Reason why I was afraid of defensive CM suicune. (23)
http://replay.pokemonshowdown.com/ou-89765091 : Boosting fairy is a problem due to lack of steel move (32)
http://replay.pokemonshowdown.com/ou-89196618 : When things go as planned (22)
http://replay.pokemonshowdown.com/ou-89552990 : Reason why I was afraid of defensive CM suicune. (23)
http://replay.pokemonshowdown.com/ou-89765091 : Boosting fairy is a problem due to lack of steel move (32)
Rotom + Lando + Conkeldurr combo
Defensive CM Suicune: It is rarely seen, so I don't worry. See replay 3
Fairies Since I lack a steel move now, I have to resort to using Mawile to either bluff, or power through them
Heatran Now taken care of by EQ Latias
Defensive CM Suicune: It is rarely seen, so I don't worry. See replay 3
Fairies Since I lack a steel move now, I have to resort to using Mawile to either bluff, or power through them
Heatran Now taken care of by EQ Latias
Venom (Greninja) (M) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature
- Scald
- Hidden Power [Fire]
- Ice Beam
- U-turn
UncleBen (Terrakion) @ Leftovers
Ability: Justified
EVs: 184 HP / 116 Atk / 208 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge
Carnage (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 48 HP / 252 Atk / 208 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
MaryJane (Mawile) (F) @ Mawilite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Knock Off
scRotom-Wash (Rotom-Wash) @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Rest
- Will-O-Wisp
Punisher (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 24 Atk / 232 SAtk / 252 Spd
Hasty Nature
- Earthquake
- Defog
- Draco Meteor
- Tailwind
Ability: Protean
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature
- Scald
- Hidden Power [Fire]
- Ice Beam
- U-turn
UncleBen (Terrakion) @ Leftovers
Ability: Justified
EVs: 184 HP / 116 Atk / 208 Spd
Jolly Nature
- Stealth Rock
- Taunt
- Close Combat
- Stone Edge
Carnage (Talonflame) (F) @ Sharp Beak
Ability: Gale Wings
EVs: 48 HP / 252 Atk / 208 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind
MaryJane (Mawile) (F) @ Mawilite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Play Rough
- Sucker Punch
- Knock Off
scRotom-Wash (Rotom-Wash) @ Chesto Berry
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spd
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Rest
- Will-O-Wisp
Punisher (Latios) (M) @ Life Orb
Ability: Levitate
EVs: 24 Atk / 232 SAtk / 252 Spd
Hasty Nature
- Earthquake
- Defog
- Draco Meteor
- Tailwind
I would appreciate any advice you can offer. I am very excite!
I GAVE UP ON THIS TEAM BECAUSE IT WAS BAD.
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