S0L1D G0LD
Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent
Damp (HA UNLOCKED)
Swift Swim (Mega)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Stats:
Hp: 110
Atk: Rank 7 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (54/???):
Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Rock Throw
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor
Avalanche (*)
Barrier (*)
Bite
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)
Roar
Toxic
Hidden Power [Grass]
Blizzard
Hyper Beam
Protect (*)
Dig (*)
Brick Break
Rest (*)
Double Team
Sludge Wave (*)
Rock Tomb
Facade
Scald (*)
Giga Impact
Stone Edge
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf
Dive
Earth Power
Endure
Focus Punch
Ice Punch
Iron Tail
Low Kick
Stealth Rock
Superpower
Radioactive (Tentacruel) (M)
Nature: Modest
Type: Water/Poison
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Clear Body
Liquid Ooze
Rain Dish (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (44/???):
Reflect Type
Poison Sting (*)
Acid (*)
Constrict
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Acid Spray
Barrier
Water Pulse
Hex
Hydro Pump
Sludge Wave
Wring Out
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Rapid Spin (*)
Toxic (*)
Venoshock (*)
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Double Team
Sludge Bomb
Scald
Infestation
Substitute
Dazzling Gleam
Surf (*)
Dive
Giga Drain
Magic Coat
Bide
Brine
Endure
Mega Drain
Reflect
Skull Bash
You'll tell your grandchildren stories about me. Not that they'll believe you.
Reaver (Roserade) M
Nature: Bold (Adds 1 to Def; Subtracts 1 from Atk)
Type: Grass/Poison
Stats:
HP: 90
Atk: 2(-)
Def: 4(+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
BRT: 20
EC: 9/9
MC: 0
AC: 5/5
Abilities: Poison Point, Natural Cure, Technician (UNLOCKED)
Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Magical Leaf
Poison Sting
Grass Whistle
Venom Drench
Grassy Terrain
Weather Ball
Egg
Sleep Powder
Synthesis
Extrasensory
Giga Drain
Spikes
TM
Toxic
Venoshock
Protect
Energy Ball
Dazzling Gleam
Sludge Bomb
Hidden Power (Ground)
Substitute
Solar Beam
Sunny Day
Double Team
Shadow Ball
Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Torrent
Damp (HA UNLOCKED)
Swift Swim (Mega)
Stats:
Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
Cole (Swampert) (M)
Nature: Brave
Type: Water/Ground
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Stats:
Hp: 110
Atk: Rank 7 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 60 (-15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (54/???):
Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Rock Throw
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor
Avalanche (*)
Barrier (*)
Bite
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)
Roar
Toxic
Hidden Power [Grass]
Blizzard
Hyper Beam
Protect (*)
Dig (*)
Brick Break
Rest (*)
Double Team
Sludge Wave (*)
Rock Tomb
Facade
Scald (*)
Giga Impact
Stone Edge
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf
Dive
Earth Power
Endure
Focus Punch
Ice Punch
Iron Tail
Low Kick
Stealth Rock
Superpower
Radioactive (Tentacruel) (M)
Nature: Modest
Type: Water/Poison
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Clear Body
Liquid Ooze
Rain Dish (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (44/???):
Reflect Type
Poison Sting (*)
Acid (*)
Constrict
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Acid Spray
Barrier
Water Pulse
Hex
Hydro Pump
Sludge Wave
Wring Out
Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Rapid Spin (*)
Toxic (*)
Venoshock (*)
Ice Beam (*)
Blizzard
Hyper Beam
Protect (*)
Rain Dance
Double Team
Sludge Bomb
Scald
Infestation
Substitute
Dazzling Gleam
Surf (*)
Dive
Giga Drain
Magic Coat
Bide
Brine
Endure
Mega Drain
Reflect
Skull Bash
rickheg
You'll tell your grandchildren stories about me. Not that they'll believe you.
Reaver (Roserade) M
Nature: Bold (Adds 1 to Def; Subtracts 1 from Atk)
Type: Grass/Poison
Stats:
HP: 90
Atk: 2(-)
Def: 4(+)
SpA: 5
SpD: 4
Spe: 90
Size Class: 2
Weight Class: 2
BRT: 20
EC: 9/9
MC: 0
AC: 5/5
Abilities: Poison Point, Natural Cure, Technician (UNLOCKED)
Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
Magical Leaf
Poison Sting
Grass Whistle
Venom Drench
Grassy Terrain
Weather Ball
Egg
Sleep Powder
Synthesis
Extrasensory
Giga Drain
Spikes
TM
Toxic
Venoshock
Protect
Energy Ball
Dazzling Gleam
Sludge Bomb
Hidden Power (Ground)
Substitute
Solar Beam
Sunny Day
Double Team
Shadow Ball
No one told me turn order, soooo...
Rng = 2: rickheg goes first
rickheg sends out and equips.
S0L1D G0LD does the same and orders.
rickheg orders.
I ref.
Rng = 2: rickheg goes first
rickheg sends out and equips.
S0L1D G0LD does the same and orders.
rickheg orders.
I ref.