Gothita is frankly absurd. It warps the meta around it since it can switch into almost everything it wants to trap, and has an extremely unhealthy effect on the meta. Not to mention it has the ability to remove a variety of otherwise great Pokemon from the match and make them a liability, to such an extent that it makes a number of set up sweepers incredibly hard to manage. It is so incredibly flexible, amazingly effective, and does little to reward good play outside of guess if people will double to their Dark-type and Pursuit you. I think my rmt (
it's rad) is proof enough of what it does and how stupid it is.
Ban Gothita.
Diglett is another trapper and is hated because it is good at trapping! And while some find that reason enough to call for its ban, I feel that this is an inadequate reason (I'll note that ADV OU is an interesting though very imperfect comparison for the situation). So far in gen 7, Diglett has proven to be far less effective than last gen. Fletchling's lackluster viability, Vullaby's amazing sweeper sets, and almost every other sweeper in the tier really not needing Diglett has really made it less good. Simply put, most of ORAS's Diglett cores are less effective and generally a waste of a teamslot as of now, and most importantly have had an impressively small effect on the metagame. In fact I would almost go so far to say that this suspect is almost entirely fueled by feelings leftover from ORAS and not the current metagame, simply because Diglett as a mild at best effect on the metagame. A case can be made for Voltturn into Diglett being broken but that leaves me unconvinced as of now, as no teams have appeared with this (Vullaby makes people scared to U-turn). Diglett is decently easy to set up on as well (Vulla mention again, Scraggy, Dwebble hazards, etc), notably hard to get into play and therefore not nearly as reliable. Diglett's pressure on team building is pretty damn manageable too, and while different than that of Pawniard or Magnemite or Sun sweeper Bellsprout, it is of a comparable magnitude. Generally Diglett has proven to be a fine Pokemon in the tier--not infrequently the weak point in sweeper oriented teams and as difficult as ever to get into play.
There are several legitimate grievances to have with Diglett, yet I feel that all of these legitimate issues with Diglett are not strong enough factors for me to vote for Diglett's ban.
Keep Diglett Free.
Drifloon is kinda a shitty Pokemon to talk about. Drifloon is generally hard to deal with, but far from impossible to manage. However Drifloon is absurdly bulky while not even having an Eviolite, which is in itself alarming. Drifloon also has a great movepool--Hex, Wisp, Recycle, Knock Off, Acrobatics, Calm Mind, Thunderbolt, Defog, all the Hidden Powers ofc, Tailwind, Baton Pass, Memento, Thunder Wave, Magic Coat, and Sucker Punch (admittedly the last 3 are just parts of novelty sets I've only considered using but never built with, and after the HPs are rare at best moves!)--leaves Drifloon wish plenty of room to maneuver. What's more of an issue is how most of Drifloon's sets have different counters with minimal overlap, and that almost always the set being run is pretty hard to tell. I've been fooled by a surprise Knock Off more than once, and have lost games where AcroFloon was the set of choice instead of what appeared to be HexFloon. Frequently otherwise skilled matches have devolved to a game of "Guessing the Floon set!" which is rather skill-less and all around a shitty situation. While it may not stall out Pokemon nearly as well, Drifloon still spreads burns like no other and is faster than the rest of the meta half the time. And with all of normals in the tier that are a) frail as hell b) not appreciative of being burnt or c) generally exploitable by very good and splashable Pokemon, e.g. fighting-types [most fall are a combination of a, b, or c] a mono attacking set with Hex is pretty damn viable. Not to mention the only other good Hex switch ins suffer from the same issues. Oh, and I'll mention it again--most of these checks and counters lose to Acrobatics sets!
And with the addition of a quality ghost type into a tier which has few good spinners and a good number of very good spikers, the tier has become very hazard oriented. Most Defog users of the tier are bad too, with Drifloon being one of the best. Even if one claims that Drifloon is not broken, merely just the best Pokemon in the tier, one has to justify such a drastic centralization around hazards spurred by the inclusion of a hard to reliably check, new best Pokemon in the tier. If one has issues with Vullaby than you should really hate Drifloon then.
Ban Drifloon.