S0L1D G0LD:
Magnus (Gurdurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (30/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 4/9
MC: 0
AC: 4/5
KOC: 0
Moves (23/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Psychic
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Torment (*)
Dazzling Gleam (*)
Bide
Counter
Endure
Gold sends out, Geo sends out and orders, Gold orders
Magnus (Gurdurr) (M)
Nature: Adamant
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts
Sheer Force
Iron Fist (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (30/???):
Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Hammer Arm
Focus Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Wide Guard (*)
Toxic (*)
Taunt (*)
Protect (*)
Dig
Double Team
Payback (*)
Poison Jab (*)
Substitute
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA Locked)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 4/9
MC: 0
AC: 4/5
KOC: 0
Moves (23/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Psychic
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Torment (*)
Dazzling Gleam (*)
Bide
Counter
Endure
Geodude6:
Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster:(Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick
Roar
Protect
Earthquake
Shadow Claw
Substitute
Astra [Riolu] (F)
Nature: Naive (+15% Spe, +11% Acc, -1 SpD)
Type:
Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster:
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1-
Spe: 69+
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Moves:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Agility
Bullet Punch
Blaze Kick
Crunch
High Jump Kick
Roar
Protect
Earthquake
Shadow Claw
Substitute
Gold sends out, Geo sends out and orders, Gold orders