3v3 Babysitter Triples flash blah blah blah
Gale Wing Srock
Zapper [Rotom] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric / Ghost [Ice]
Electric: Electric STAB; immune to paralysis condition.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Rotom-F):
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4
Weight Class: 5
Base Rank Total: 20
MC: 0
Moves (34/53):
Level-Up:
Thunder Shock / Blizzard
Discharge
Charge
Trick
Astonish
Thunder Wave
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
TM Moves:
Light Screen
Protect
Thunder
Shadow Ball
Reflect
Will-o-Wisp
Volt Switch
Rest
Sleep Talk
Double Team
Prev Gen TM Moves:
Telekinesis
Endure
Tutor Moves:
Pain Split
Dark Pulse
Mud-Slap
Sucker Punch
Swift
Electroweb
Signal Beam
Snatch
Spite
Trick
Tedruffy [Monohm] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Abilities:
Shield Dust/Static
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level up:
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Tail
Slack Off
Dragon Pulse
Hurricane
Egg:
Electric Terrain
Dragon Dance
Hydro Pump
Power Gem
Mud-Slap
Prev Gen TM:
Endure
Current Gen TM/Tutor moves:
Fire Blast
Protect
Roar
Substitute
Volt Switch
Thunderbolt
Thunder Wave
Trick Room
Magnet Rise
Draco Meteor
Electroweb
Signal Beam
Lotad (Kuno Becker) (M)
Nature: Quiet
Type: Water/Grass
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Swift Swim / Rain Dish / Own Tempo
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam
Bubble
Giga Drain
Zen Headbutt
[Still to get: Rain Dance]
Egg:
Counter
Flail
Leech Seed
Synthesis
Water Gun
[Still to get: Razor Leaf, Teeter Dance, Tickle, Sweet Scent]
TM:
Ice Beam
Solar Beam
Scald
Rest
Sleep Talk
ORAS Tutor:
Icy Wind
[Still to get: Seed Bomb, Snore, Water Pulse]
Prev Gen TM:
Endure
Whirlpool
[Still to get: Captivate, Headbutt, Body Slam, Double Edge, Mimic]
tavok
Gambo (Snorlax (M))
Nature: Quiet (+SpA, -Spe)
Type:
- Normal:Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
- Inmunity (Passive): This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
- Thick Fat (Passive):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Gluttony (Unlocked) (Passive): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (88/118)
- Amnesia
- Belch
- Belly Drum
- Bide
- Blizzard
- Block
- Body Slam
- Brick Break
- Bulldoze
- Chip Away
- Counter
- Covet
- Crunch
- Defense Curl
- Double-Edge
- Dynamic Punch
- Earthquake
- Endure
- Facade
- Fire Blast
- Fire Punch
- Fissure
- Flamethrower
- Fling
- Focus Blast
- Focus Punch
- Giga Impact
- Gunk Shot
- Headbutt
- Heavy Slam
- Hidden Power (Ground)
- Hyper Beam
- Hyper Voice
- Ice Beam
- Ice Punch
- Icy Wind
- Incinerate
- Iron Head
- Last Resort
- Lick
- Lovely Kiss
- Metronome
- Mimic
- Mud-Slap
- Natural Gift
- Odor Sleuth
- Outrage
- Pay Day
- Power-up Punch
- Protect
- Psych Up
- Psychic
- Pursuit
- Rain Dance
- Recyle
- Reflect
- Rest
- Rock Slide
- Rollout
- Sandstorm
- Screech
- Seed Bomb
- Self-Destruct
- Shadow Ball
- Skull Bash
- Sleep Talk
- Smack Down
- Snatch
- Snore
- Solar Beam
- Stockpile
- Subsitute
- Sunny Day
- Superpower
- Surf
- Swagger
- Tackle
- Thunder
- Thunder Punch
- Thunderbolt
- Toxic
- Water Gun
- Whirlpool
- Whirlwind
- Wild Charge
- Yawn
- Zap Cannon
- Zen Headbutt
About: One of tavok's first Pokémon, Gambo is the MvP of the team, being the one with the most training and experience. He has showed his worth against many opponents, winning most of the fights he's been at, even managing to KO two of the Battle Pike Queen's Pokémon in the team's first confrontation with her.
Gambo is quite courious, trying to understand everything that is around. He's also a quick learner, managing to perform many moves just after trying a couple times.
He doesn't talk much, but he has a deep thrust in both his trainer and his partners. If there is a tough fight coming, Gambo is the one to fall back on.
Dientes (Totodile (M))
Nature: Brave (+Atk, -Spe, -10% evasion)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
- Sheer Force (Passive) (LOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (19/??):
- Aqua Jet
- Bite
- Block
- Dig
- Dragon Dance
- Flail
- Ice Fang
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Toxic
- Thrash
- Waterfall
- Water Gun
Frogger (Froakie (M))
Nature: Hasty (+Spe, -Def, +23% accuracy)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
- Protean (Toggle) (LOCKED): By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+) (+23% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (19/??):
- Acrobatics
- Blizzard
- Bubble
- Camouflage
- Dig
- Fling
- Growl
- Lick
- Mind Reader
- Mud Sport
- Pound
- Quick Attack
- Round
- Smokescreen
- Surf
- Taunt
- Toxic Spikes
- Water Pulse
- Water Sport
gale sends out first
Gale Wing Srock
Zapper [Rotom] (-)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric / Ghost [Ice]
Electric: Electric STAB; immune to paralysis condition.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Rotom-F):
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4
Weight Class: 5
Base Rank Total: 20
MC: 0
Moves (34/53):
Level-Up:
Thunder Shock / Blizzard
Discharge
Charge
Trick
Astonish
Thunder Wave
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
TM Moves:
Light Screen
Protect
Thunder
Shadow Ball
Reflect
Will-o-Wisp
Volt Switch
Rest
Sleep Talk
Double Team
Prev Gen TM Moves:
Telekinesis
Endure
Tutor Moves:
Pain Split
Dark Pulse
Mud-Slap
Sucker Punch
Swift
Electroweb
Signal Beam
Snatch
Spite
Trick
Tedruffy [Monohm] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Abilities:
Shield Dust/Static
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 4+
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level up:
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Tail
Slack Off
Dragon Pulse
Hurricane
Egg:
Electric Terrain
Dragon Dance
Hydro Pump
Power Gem
Mud-Slap
Prev Gen TM:
Endure
Current Gen TM/Tutor moves:
Fire Blast
Protect
Roar
Substitute
Volt Switch
Thunderbolt
Thunder Wave
Trick Room
Magnet Rise
Draco Meteor
Electroweb
Signal Beam
Lotad (Kuno Becker) (M)
Nature: Quiet
Type: Water/Grass
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Swift Swim / Rain Dish / Own Tempo
Stats:
Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam
Bubble
Giga Drain
Zen Headbutt
[Still to get: Rain Dance]
Egg:
Counter
Flail
Leech Seed
Synthesis
Water Gun
[Still to get: Razor Leaf, Teeter Dance, Tickle, Sweet Scent]
TM:
Ice Beam
Solar Beam
Scald
Rest
Sleep Talk
ORAS Tutor:
Icy Wind
[Still to get: Seed Bomb, Snore, Water Pulse]
Prev Gen TM:
Endure
Whirlpool
[Still to get: Captivate, Headbutt, Body Slam, Double Edge, Mimic]
tavok
Gambo (Snorlax (M))
Nature: Quiet (+SpA, -Spe)
Type:
- Normal:Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
- Inmunity (Passive): This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
- Thick Fat (Passive):This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
- Gluttony (Unlocked) (Passive): This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains two (2) HP per action when holding Leftovers.
Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-) (Evasion drop: -10%)
Size Class: 4
Weight Class: 9
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
Moves (88/118)
- Amnesia
- Belch
- Belly Drum
- Bide
- Blizzard
- Block
- Body Slam
- Brick Break
- Bulldoze
- Chip Away
- Counter
- Covet
- Crunch
- Defense Curl
- Double-Edge
- Dynamic Punch
- Earthquake
- Endure
- Facade
- Fire Blast
- Fire Punch
- Fissure
- Flamethrower
- Fling
- Focus Blast
- Focus Punch
- Giga Impact
- Gunk Shot
- Headbutt
- Heavy Slam
- Hidden Power (Ground)
- Hyper Beam
- Hyper Voice
- Ice Beam
- Ice Punch
- Icy Wind
- Incinerate
- Iron Head
- Last Resort
- Lick
- Lovely Kiss
- Metronome
- Mimic
- Mud-Slap
- Natural Gift
- Odor Sleuth
- Outrage
- Pay Day
- Power-up Punch
- Protect
- Psych Up
- Psychic
- Pursuit
- Rain Dance
- Recyle
- Reflect
- Rest
- Rock Slide
- Rollout
- Sandstorm
- Screech
- Seed Bomb
- Self-Destruct
- Shadow Ball
- Skull Bash
- Sleep Talk
- Smack Down
- Snatch
- Snore
- Solar Beam
- Stockpile
- Subsitute
- Sunny Day
- Superpower
- Surf
- Swagger
- Tackle
- Thunder
- Thunder Punch
- Thunderbolt
- Toxic
- Water Gun
- Whirlpool
- Whirlwind
- Wild Charge
- Yawn
- Zap Cannon
- Zen Headbutt
About: One of tavok's first Pokémon, Gambo is the MvP of the team, being the one with the most training and experience. He has showed his worth against many opponents, winning most of the fights he's been at, even managing to KO two of the Battle Pike Queen's Pokémon in the team's first confrontation with her.
Gambo is quite courious, trying to understand everything that is around. He's also a quick learner, managing to perform many moves just after trying a couple times.
He doesn't talk much, but he has a deep thrust in both his trainer and his partners. If there is a tough fight coming, Gambo is the one to fall back on.
Dientes (Totodile (M))
Nature: Brave (+Atk, -Spe, -10% evasion)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
- Sheer Force (Passive) (LOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (19/??):
- Aqua Jet
- Bite
- Block
- Dig
- Dragon Dance
- Flail
- Ice Fang
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Toxic
- Thrash
- Waterfall
- Water Gun
Frogger (Froakie (M))
Nature: Hasty (+Spe, -Def, +23% accuracy)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
- Protean (Toggle) (LOCKED): By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 82 (+) (+23% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (19/??):
- Acrobatics
- Blizzard
- Bubble
- Camouflage
- Dig
- Fling
- Growl
- Lick
- Mind Reader
- Mud Sport
- Pound
- Quick Attack
- Round
- Smokescreen
- Surf
- Taunt
- Toxic Spikes
- Water Pulse
- Water Sport
gale sends out first