Geodude6
OHMAGOD [Snugglow] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type:
: Electric STAB; immune to paralysis status.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Telepathy:(Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. LOCKED
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 3
SpD: Rank 4+
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Supersonic
Poison Sting
Thunder Shock
Acid
Encore
Thunder Wave
Clear Smog
Haze
Signal Beam
Shock Wave
Splash
Wide Guard
Taunt
Protect
Thunderbolt
Psychic
Sludge Wave
Charmeleon (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
AC: 5/5
MC: 0
Attacks: 29 Total
Ancient Power
Counter
Crunch
Dig
Dragon Dance
Dragon Rage
Ember
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Substitute
Thunder Punch
Will o Wisp
OHMAGOD [Snugglow] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type:
Abilities:
Storm Drain: (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Telepathy:
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 3
SpD: Rank 4+
Spe: 70
Size Class: 2
Weight Class: 1
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Supersonic
Poison Sting
Thunder Shock
Acid
Encore
Thunder Wave
Clear Smog
Haze
Signal Beam
Shock Wave
Splash
Wide Guard
Taunt
Protect
Thunderbolt
Psychic
Sludge Wave
Ragnarokalex
Charmeleon (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 5/9
AC: 5/5
MC: 0
Attacks: 29 Total
Ancient Power
Counter
Crunch
Dig
Dragon Dance
Dragon Rage
Ember
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Focus Punch
Growl
Heat Wave
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Substitute
Thunder Punch
Will o Wisp