Hello everybody! hope this post reads well and that I've followed all the rules adequately. Before seeing my team, let me give you some context on why i've done certain things. This team specifically, is for a local monotype tournament in which legendries and mega evo's aren't allowed but dynamax is. The pokemon on the enemy team will also be hidden.
Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Timid Nature
- Spikes
- Thunder Wave
- Defog
- Dazzling Gleam
I felt that klefki works really well in these types and teams especially considering how good spikes are with prankster. the reason klefki is not my screens user is because i believe klefki just can't do quite do as much if it was a stacking hazards support poke. The reason I choose dazzling gleam and defog over toxic is so enemy's can't setup on me for free, also running defog means i can keep it alive the whole game which is fun for the enemy. klefki will be a hard poke to swap around. klefki has the best defensive typing and i feel by forcing it to run screens you're really holding it back.
Overall klefki will be a good hazards/status setup Pokémon.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Calm Nature
- Taunt
- Light Screen
- Reflect
- Spirit Break
Grimmsnarl will be my screens setter. having two 2 prankster users will definitely give me some flexibility around setup sweepers. i will 100% of the time be leading with this grimmsnarl to then go into my sweepers. I feel like grimmsnarl will be a good setup sweeper shutdown pokemon as although klefki is good at hazards, they might not be able to fully stop a setup.
Overall grimmsnarl will be a good screen setter/sweep prevention Pokémon.
Hatterene @ Life Orb
Ability: Magic Bounce
Gigantamax: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- Trick Room
- Dazzling Gleam
- Psychic
- Mystical Fire
Why is she even here? who knows honestly I've been very on the ropes about this poke but felt as if it was necessary in order to get anywhere in the tournament. the only reason she's been thrown on my team is to be my answer to an opposing dynamax Pokémon. she's kinda a last resort/ last pokemon i'd be sending out because of the trickroom.
Overall hatterene will be a good answer to opposing dynamax.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Belly Drum
- Knock Off
- Substitute
We all knew he would be here, the godsent fairy sweeper, one of the best belly drum users. if I can get a substitute up on this mon it's game over for the enemy. he will be my top 1 user of the screens as he can be quite vunerable after the belly drum. the main strat here is after screens are up, swap to azumarill and belly drum into substitute if i can get the substitute off, if not straight into aqua jet.
Overall azumarill will be a good setup sweeper.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Calm Mind
- Moonblast
- Flamethrower
- Soft-Boiled
after looking at my i was thinking i needed some more offense as fairy mono excels at good hyper offense so here we are with my backup sweeper. If all else fails and azumarill gets demolished i'll be able to pull out another sweeper with some good defensive stats to back them up. clefable is also an amazing swap into to scary Pokémon with high spatck and an answer to grass types that azumarill might have trouble with.
Overall clefable will be a good backup sweeper/swap in.
Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Flamethrower
- Roost
- Nasty Plot
Togekiss is very difficult to deal with once i get a nasty plot up. Togekiss can also break open some heavy walls and with good luck can break walls that it definitely should not be able to break with flinch (there have been games where i've won solely off the fact i flinched the enemy to death) with some good coverage and good recovery togekiss can hopefully stay on the battlefield for a long time.
Overall a great cleanup and able to outspeed bisharp.
Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Timid Nature
- Spikes
- Thunder Wave
- Defog
- Dazzling Gleam
I felt that klefki works really well in these types and teams especially considering how good spikes are with prankster. the reason klefki is not my screens user is because i believe klefki just can't do quite do as much if it was a stacking hazards support poke. The reason I choose dazzling gleam and defog over toxic is so enemy's can't setup on me for free, also running defog means i can keep it alive the whole game which is fun for the enemy. klefki will be a hard poke to swap around. klefki has the best defensive typing and i feel by forcing it to run screens you're really holding it back.
Overall klefki will be a good hazards/status setup Pokémon.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Atk / 252 SpD
Calm Nature
- Taunt
- Light Screen
- Reflect
- Spirit Break
Grimmsnarl will be my screens setter. having two 2 prankster users will definitely give me some flexibility around setup sweepers. i will 100% of the time be leading with this grimmsnarl to then go into my sweepers. I feel like grimmsnarl will be a good setup sweeper shutdown pokemon as although klefki is good at hazards, they might not be able to fully stop a setup.
Overall grimmsnarl will be a good screen setter/sweep prevention Pokémon.
Hatterene @ Life Orb
Ability: Magic Bounce
Gigantamax: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
- Trick Room
- Dazzling Gleam
- Psychic
- Mystical Fire
Why is she even here? who knows honestly I've been very on the ropes about this poke but felt as if it was necessary in order to get anywhere in the tournament. the only reason she's been thrown on my team is to be my answer to an opposing dynamax Pokémon. she's kinda a last resort/ last pokemon i'd be sending out because of the trickroom.
Overall hatterene will be a good answer to opposing dynamax.
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Belly Drum
- Knock Off
- Substitute
We all knew he would be here, the godsent fairy sweeper, one of the best belly drum users. if I can get a substitute up on this mon it's game over for the enemy. he will be my top 1 user of the screens as he can be quite vunerable after the belly drum. the main strat here is after screens are up, swap to azumarill and belly drum into substitute if i can get the substitute off, if not straight into aqua jet.
Overall azumarill will be a good setup sweeper.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Calm Mind
- Moonblast
- Flamethrower
- Soft-Boiled
after looking at my i was thinking i needed some more offense as fairy mono excels at good hyper offense so here we are with my backup sweeper. If all else fails and azumarill gets demolished i'll be able to pull out another sweeper with some good defensive stats to back them up. clefable is also an amazing swap into to scary Pokémon with high spatck and an answer to grass types that azumarill might have trouble with.
Overall clefable will be a good backup sweeper/swap in.
Togekiss @ Heavy-Duty Boots
Ability: Serene Grace
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Air Slash
- Flamethrower
- Roost
- Nasty Plot
Togekiss is very difficult to deal with once i get a nasty plot up. Togekiss can also break open some heavy walls and with good luck can break walls that it definitely should not be able to break with flinch (there have been games where i've won solely off the fact i flinched the enemy to death) with some good coverage and good recovery togekiss can hopefully stay on the battlefield for a long time.
Overall a great cleanup and able to outspeed bisharp.