qc 3/3: Hootie | BKC | AM
gp 2/2: Snobalt | P Squared
[SET]
name: Choice Scarf
move 1: Earthquake
move 2: Iron Head
move 3: Rock Slide
move 4: Rapid Spin
item: Choice Scarf
ability: Mold Breaker
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
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Earthquake has great coverage with the help of Mold Breaker, allowing Excadrill to hit Rotom-W, Gengar, and the rare Bronzong for super effective damage, as well as Latios and Latias for neutral damage. Iron Head deals more damage to Fairy-types such as Clefable, Sylveon, and Mega Gardevoir. Rock Slide has great coverage alongside Earthquake and hits Flying-types such as Talonflame, Thundurus, Mega Charizard Y, Dragonite, Tornadus-T, and Gyarados. Nothing else in Excadrill's movepool provides extra coverage, so Rapid Spin is the best option in the last slot, as it allows Excadrill to remove entry hazards, but it is a huge momentum killer. Toxic can also be used to cripple Landorus-T, Hippowdon, and Mega Sableye.
Set Details
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Maximum Attack investment allows Excadrill to hit as hard as possible, while a Jolly nature allows it to outspeed threats such as Mega Altaria at +1, Adamant Mega Charizard X at +1, Feraligatr and Gyarados at +1, Mega Alakazam, Mega Manectric, Mega Lopunny, Mega Aerodactyl, Mega Beedrill, and Choice Scarf Hoopa-U. Mold Breaker helps ease prediction, as then Pokemon with Levitate cannot avoid Earthquake, and makes Excadrill able to bypass Magic Bounce if you choose to run Toxic.
Usage Tips
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Choice Scarf Excadrill is mainly a late-game cleaner and revenge killer, as it lacks the power that Life Orb Excadrill has and can find itself stopped by common bulky threats such as Hippowdon and Mega Scizor. Excadrill works best when these threats and Pokemon immune to Ground are weakened or removed so that it can spam Earthquake freely. Excadrill is also capable of revenge killing threats such as Mega Altaria at +1, Adamant Mega Charizard X at +1, Mega Alakazam, and Mega Aerodactyl. Earthquake is a very spammable move coupled with Mold Breaker, which means Excadrill should try to remove Flying-types outside of Skarmory and Landorus-T with Rock Slide on predicted switches. Iron Head should be used against Fairy-types such as Clefable, Sylveon, and Mega Gardevoir; however, Gardevoir only needs a small amount of prior damage for Earthquake to OHKO it. As Rapid Spin is a complete momentum killer and allows everything in the tier to switch in safely and set up, it should only be used against the likes of Clefable, against which Excadrill can bluff a specially defensive set. Toxic should be used on predicted Landorus-T and Hippowdon switch-ins to cripple them.
Team Options
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Excadrill is walled by the likes of Slowbro, Mega Venusaur, Hippowdon, and Amoonguss, so wallbreakers such as Kyurem-B, Mega Gardevoir, Mega Alakazam, and Life Orb Tornadus-T are good partners for it and it provides entry hazard removal for Kyurem-B and Tornadus-T in return. Talonflame can beat Mega Venusaur, Amoonguss, and Mega Scizor, and it can provide a way to revenge kill faster Choice Scarf users such as Keldeo. In return Excadrill covers Rock-types and Rotom-W with Earthquake and can revenge kill Electric-types such as Raikou, Mega Manectric, and Thundurus. Excadrill can also provide Rapin Spin support, but it is quite unreliable. Water-types such as Manaphy, Keldeo, and Azumarill can beat the bulky Ground-types that wall Excadrill such as Hippowdon, Landorus-T, and Garchomp, while Excadrill can handle Electric-types for them. Manaphy is an exceptionally good teammate, as it is capable of luring in Mega Venusaur and Amoonguss and hitting them with Psychic while also beating bulky Water-types with Energy Ball. Power Herb Heatran is capable of luring out Pokemon that can handle Excadrill such as Slowbro and Manaphy while also being able to pressure Pokemon such as Mega Venusaur and Skarmory. Electric-types such as Magnezone, Raikou, Thundurus, and Mega Manectric can handle bulky Water-types as well as beat Skarmory. They are also able to help Excadrill switch in safely with Volt Switch, as it lacks the bulk to switch into most neutral attacks. Grass-types such as Serperior, Celebi, Mega Venusaur, and Breloom can handle the Water- and Ground-types that can stop Excadrill.
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