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OU DPP OU Teambuilding Competition

I was expecting something more exciting, seeing as the proposal was interesting. Well, there's still time.
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https://pokepast.es/072f6bbf3f92dd1a

My team is a bit unusual, as there are many offensive options based on defensive Dragonite. After trying out several ideas and styles, I decided on a team with Roserade, which I quite like. Basically, it's her offensive set, with just enough speed to outrun things like Jolly Breloom (no scarf) and Milotic(max speed lmao). At first, I had Heatran as the lead, but I think Roserade works better, considering most of them. HP Ice for threats like Dragonite, since with DD it would be a problem to eliminate it. If you keep FSash, there's nothing to fear. Heatran with 48 EVs in attack can eliminate defensive versions of Latias, especially if there are rocks, which are helpful. Anyway, it's the one I'm least convinced about on the team, but I don't know if another set would fit better. Besides, Latias itself is the reason I added Metagross scarf with Pursuit. It's true that maybe the easy thing to do was to put Scizor in, but I like it this way. I don't know if Lum is better than Chesto Berry on Kingdra. What is certain is that at least you don't get paralyzed for 3 turns in a row (it's happened to me, and I was at +2). I haven't managed to support it with the other dragon on the team with HBell yet (it's not that easy to execute, but it's a good idea). By the way, those defense EVs are for Flygon Scarf's Outrage and to eliminate it from, precisely, Outrage. And finally, Gengar's offensive set, which doesn't need much explanation. It makes good use of Rose's TSpikes and covers itself with sub.
 
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:rotom-heat: :skarmory: :dragonite: :donphan: :heatran: :suicune:

hazards stack with weird stuff such as tormentran to force switches and crocune to have a better mu into defensive structures since i couldnt fit a breaker. quag clef teams are still hard to beat but def doable you just need some time.
Dragonite fits good there because of its typing and heal bell feels really good to deal with tspikes and status spam in general.
Im playing phys def dnite because i already have leftovers tran to check physical jirachi and my team is physdef polarized, switching one between rotom, skarmory and donphan to sdef might be a decent option
 
:bronzong::dragonite::donphan::clefable::Latias::magneton:
https://pokepast.es/f286b45137d6be32

Bulky Dragonite has a few strengths over Latias, one of them being that you can also run Bulky Latias.

I know the brief was no DD, but I've always liked DD Heal Bell as a nice supportive role that can sweep stall.

I don't think the set needs much speed. 16 speed puts it at 200, outspeeding Rotom after 1 DD, all non-scarfers after 2 DDs and honestly the main reason I like it is because I can do the maths in my head. 48 defence let's you live a Jolly Flygon Outrage and the rest in Sp.Def.

Magneton support is needed for Skarm, I know you can last mon it, but that never works out for me.

Toxic Bronzong patches the Ground weakness and Copycat Clef is a surprising rapid spinner and patches the CM Clef weakness.
 
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