*The slashed moves are ideas I had that I thought could work as well and wanted to include. D-Pulse on Tran and HP Ice on Rose are there as options because I’m afraid of Dnite.
I knew I wanted to build with Drifblim after scrolling through the NU list and seeing that it got Unburden. In combination with its high HP and ghost typing, I thought it could make a decent spin-blocker against Starmie on a hazard stack team.
I chose Roserade as my spiker because I have an easier time building with it than I do with Skarmory. Dual hazards is my favorite way to play this mon, and I made it my lead because I wanted hazards up ASAP and didn’t want to lead anything else. Sludge Bomb guarantees the 2HKO on Azelf, HP ground provides great coverage alongside it, hitting everything apart from Skarm and Levitate Bronzong. I’m also somewhat sure that the combo of Poison Point and Sludge Bomb can give you decent odds of poisoning mons under the right circumstances.
I chose to go with Swampert as my Water because of its strong physical presence, its ability to check the DDers, Jirachi, and phaze the opposing team.
I’ve been running Scarf Tran on my toxic spikes teams since reading BKC’s thoughts on it on the old DPP post Dugtrio ban thread. It’s a great rocker, revenge killer, and overall offensive threat.
Specs Latias is standard on these teams for all of the qualities that we know make it great. Taking Specs Dracos is especially tough for steel types to do with Rocks and Spikes on the field.
Jirachi is my second Steel. I liked it over Metagross and Zong for its speed and ability to threaten a sweep with Calm Mind. I couldn’t decide what CM Rachi set to use, so I defaulted to the standard set. Like Latias, Rachi is also threatening with hazards.
Drifblim is the feature mon of the team. I considered the Lum and Colbur berries, but they felt too situational and wouldn’t proc in every game. Sitrus berry felt like the best item to use because I know that Blim can get below 50% easily with the Rocks and Sand weakness and Substitute. Sub also allows Blim to Poison stall mons in certain situations. 12 Hp Evs ensure sitrus procs after two switches into rocks. + 252 Spa to hit as hard as possible. 68 SpD is to live any of Offensive Starmie’s attacks after rocks and sand. 140 Spe Evs hits 230, outrunning Standard Breloom without the Unburden boost. After the boost, you outspeed everything up to jolly Scarf Lucario. The remaining Evs were thrown into defense to slightly improve its bulk.
I knew I wanted to build with Drifblim after scrolling through the NU list and seeing that it got Unburden. In combination with its high HP and ghost typing, I thought it could make a decent spin-blocker against Starmie on a hazard stack team.
I chose Roserade as my spiker because I have an easier time building with it than I do with Skarmory. Dual hazards is my favorite way to play this mon, and I made it my lead because I wanted hazards up ASAP and didn’t want to lead anything else. Sludge Bomb guarantees the 2HKO on Azelf, HP ground provides great coverage alongside it, hitting everything apart from Skarm and Levitate Bronzong. I’m also somewhat sure that the combo of Poison Point and Sludge Bomb can give you decent odds of poisoning mons under the right circumstances.
I chose to go with Swampert as my Water because of its strong physical presence, its ability to check the DDers, Jirachi, and phaze the opposing team.
I’ve been running Scarf Tran on my toxic spikes teams since reading BKC’s thoughts on it on the old DPP post Dugtrio ban thread. It’s a great rocker, revenge killer, and overall offensive threat.
Specs Latias is standard on these teams for all of the qualities that we know make it great. Taking Specs Dracos is especially tough for steel types to do with Rocks and Spikes on the field.
Jirachi is my second Steel. I liked it over Metagross and Zong for its speed and ability to threaten a sweep with Calm Mind. I couldn’t decide what CM Rachi set to use, so I defaulted to the standard set. Like Latias, Rachi is also threatening with hazards.
Drifblim is the feature mon of the team. I considered the Lum and Colbur berries, but they felt too situational and wouldn’t proc in every game. Sitrus berry felt like the best item to use because I know that Blim can get below 50% easily with the Rocks and Sand weakness and Substitute. Sub also allows Blim to Poison stall mons in certain situations. 12 Hp Evs ensure sitrus procs after two switches into rocks. + 252 Spa to hit as hard as possible. 68 SpD is to live any of Offensive Starmie’s attacks after rocks and sand. 140 Spe Evs hits 230, outrunning Standard Breloom without the Unburden boost. After the boost, you outspeed everything up to jolly Scarf Lucario. The remaining Evs were thrown into defense to slightly improve its bulk.
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