OU DPP OU Teambuilding Competition

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*The slashed moves are ideas I had that I thought could work as well and wanted to include. D-Pulse on Tran and HP Ice on Rose are there as options because I’m afraid of Dnite.

I knew I wanted to build with Drifblim after scrolling through the NU list and seeing that it got Unburden. In combination with its high HP and ghost typing, I thought it could make a decent spin-blocker against Starmie on a hazard stack team.

I chose Roserade as my spiker because I have an easier time building with it than I do with Skarmory. Dual hazards is my favorite way to play this mon, and I made it my lead because I wanted hazards up ASAP and didn’t want to lead anything else. Sludge Bomb guarantees the 2HKO on Azelf, HP ground provides great coverage alongside it, hitting everything apart from Skarm and Levitate Bronzong. I’m also somewhat sure that the combo of Poison Point and Sludge Bomb can give you decent odds of poisoning mons under the right circumstances.

I chose to go with Swampert as my Water because of its strong physical presence, its ability to check the DDers, Jirachi, and phaze the opposing team.

I’ve been running Scarf Tran on my toxic spikes teams since reading BKC’s thoughts on it on the old DPP post Dugtrio ban thread. It’s a great rocker, revenge killer, and overall offensive threat.
Specs Latias is standard on these teams for all of the qualities that we know make it great. Taking Specs Dracos is especially tough for steel types to do with Rocks and Spikes on the field.
Jirachi is my second Steel. I liked it over Metagross and Zong for its speed and ability to threaten a sweep with Calm Mind. I couldn’t decide what CM Rachi set to use, so I defaulted to the standard set. Like Latias, Rachi is also threatening with hazards.
Drifblim is the feature mon of the team. I considered the Lum and Colbur berries, but they felt too situational and wouldn’t proc in every game. Sitrus berry felt like the best item to use because I know that Blim can get below 50% easily with the Rocks and Sand weakness and Substitute. Sub also allows Blim to Poison stall mons in certain situations. 12 Hp Evs ensure sitrus procs after two switches into rocks. + 252 Spa to hit as hard as possible. 68 SpD is to live any of Offensive Starmie’s attacks after rocks and sand. 140 Spe Evs hits 230, outrunning Standard Breloom without the Unburden boost. After the boost, you outspeed everything up to jolly Scarf Lucario. The remaining Evs were thrown into defense to slightly improve its bulk.
- Bonus Rampardos team based on Lighthouses’ team from Week 3 of ROAPL
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:yanma: :starmie: :scizor: :heatran: :dragonite: :zapdos:
https://pokepast.es/deee4caa0809ceba

yanma gets 78% accurate hypnosis, 317 speed and also uturn, so i thought it could work on a very fast paced team.
a lot of weird stuff here: triple life orb in sd scizor dd nite and starmie, scarf zapdos and a fully spdef heatran with sunny day so i dont get too chipped by sand + life orb.
i didnt expect much of this but i got 6-1 wl at 1560 elo, id say pretty good.
 
I think Pinsir honestly has some pretty good traits with an edgequake that ignores levitaters, suicune speed tier, and servicable enough defensive profile to deal with loom. if lum isnt burned loom can be free setup. Unfortunately thats about it for its defenses as its very weak to hazards and requires a magnet which also weakens the defensive backbone your team imo, making it very awkward to build around and pull off.

CB zelf to try and nab stuff like zap,pert,hippo that can annoy pinsir. natural gift gyara to try and beat down suicune and sometimes starmie cause they give this fits. ice beam tar to try and lure glisc which walls pinsir. chople cause otherwise lo gar 6-0s pretty much. mton because yeah. and then heatran because of rocks and a sturdy rachi check.
 
Ok, so I’m back from my hiatus! Here’s an untested, but ok team to use for this theme:
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To honor another BL Pokemon who now is a force to be reckoned & arguably the most consistent Fighting type in ADV after 22 years, let’s give it up for Jimothy’s fav Medicham!

So in a nutshell, the idea of Cham is the double fighter team that spreads paralysis & using Medicham as a lead due to its frailty. A bit weak to Gyara tho.

(Edit: I replaced Fling Medicham to Scarfcham as speed control, yea Infernape is a better option, but Tricking is pretty nasty. Also replaced Meta to Heat since I realized fatty Rotom can give me hell)
 
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https://pokepast.es/9e1f16b5d2dd95e4
There are 2 water resistant, spike immune knockers in the game. I tried carnivine, but it has too many bad stats and is not suited to knock off. The other one is pelipper, which has reliable recovery, a fire resist, and water stab. Knock + surf is surprisingly potent into anything that isnt clef or loom, and stall is definitely a playstyle that can be built to be sturdy into those. And unlike gyarados, peli has usable flying stab into loom if it really wanted, though im not using flying moves on peli here. Toxic is better as the last move as it's the best move peli has into defensive lati. Despite the fire resist, peli actually needs some spdef investment to live 2 fire blasts from infernape after rocks and sand. Heatran is quite a bit stronger if fully invested, and trying to live 2 timid max blasts from that thing costs more ev's than peli can afford.

Thought peli's strengths would fit best on stall, definitely with pursuit support since special attackers are a disaster for the bird. Scarf tar is tried and true, and its pursuit is great for basically everything on this team. Debatably has too many targets to pursuit, gotta be a tad careful sending this thing in against specially based spikes offenses early game. Jirachi is unfortunately a rocker since nothing else can fit it here, and protect has great synergy with knock, spikes and sand. Skarm is nothing special here, stall really likes spikes and skarm would be good even without spikes. Gliscor also has knock off, which might seem like overkill since the pelican is already knocking, but the opposing player also thinks this. Once either this or peli starts knocking, they will almost always be switching to their already knocked mon aganist your first knocker, but not expect the second one. And the opponent can afford 1 target getting knocked, but 2 targets, against stall with max hazards is quite challenging. Taunt is usually better with high speed for the utility against offense, but I figured the special bulk to knock things like starmie was better. The taunt being slower also doesn't matter against opposing fat teams in most cases. Lastly, CM clef is how this team takes advantage of all the passive damage of knock, sands, and spikes. Clef needs the spdef on this team in order to take on heatran and specs starmie, it's phys def duties are delegated to the combination of peli and skarm.

Outside of the pelican this is a standard stall and it plays like one. Infernape and magnezone/ton are more threatening without lati so skarm will be phazing more than usual. Defensive lati with reflect + ice beam is also annoying.

Lastly, an honorable mention to an attempted HO with golduck. If I didn't hate hydro pump so much this would have been the team instead.
 
:heatran: :spiritomb: :hitmontop: :jumpluff: :quagsire: :lucario:

I built this team in 2010 and it was pretty good at the time, i think i won a lot with this in italian tours back in the days.
This team aims to win with lucario exploiting the double encore combo from jumpluff and quagsire while other mons stops common threats (be careful to dnite). Spiritomb purpose was to trap gengar but that could also trap latias.
This team is really weird but i still managed to win some games during 2024 / 2025, that's why i wanted to share it.
 
:venomoth: :swampert: :latias: :breloom: :heatran: :magnezone:
yanmega? i hardly know 'er

I chose worse Yanmega Venomoth as my NU. Tinted lens is very good and fun to play with. Modest Specs hits surprisingly hard (has a chance to 2HKO Clefable if you get the SpDef drop, for example), and the coverage is pretty good. Extra bug moves are for sleep talk - pretty much any coverage option is gonna be worse than bug buzz. Makes a nice sleep absorber/Breloom switch-in. Sleep powder might have some utility if you wanted to free up a slot on Breloom. U-turn, Toxic Spikes might also be worth considering (maybe with LO?).

Rough idea for the team is that a lot of Latias switch-ins/bulky SpDef mons can be chipped down and/or eliminated by explosion. Magnezone for steel mons. Speed EVs are to outspeed Adamant Lucario and below. I think Bronzong could still be annoying, and DDers could be dangerous, so maybe the Magnezone set could be improved.
 
:Swampert: :Porygon2: :Breloom: :Forretress: :Latias: :Gengar:
2 Pory 2 Gon

I feel like this is a copout since Porygon2 does have a niche in OU: the Trace ability helps counter Gyarados and Heatran, and can trap other Magnet Pull Pokémon too. Tank Swampert is a good lead to hit Lead Metagross hard with an Earthquake that would cause the team some trouble. Leech Seed Breloom helps restore HP to Forretress and Swampert since they lack a recovery move. I went back-and-forth with Grass Knot or Thunderbolt with Latias but ultimately decided on Roar to phase the opponent and rack up entry hazard damage. Gengar stops rapid spin and has great sweep potential if you manage to get a Substitute off.
EDIT: Proof it can win games- 1
 
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Just a fun little team that I cooked up thanks to help from the Discord. The main idea behind this team is to have the heavy hitters like TTar, Zap, and Tran to take hits; hit back; and switchout into Starmie or Lopunny. Lopunny, as the NU mon of choice, is here to put burn on the enemy to break through stall, remove leftovers, and to reduce that heavy attack power of some of the mons in the tier. Ultimately, she can use encore to stop dragon dance/sword dance sweepers, then using Healing Wish to return the aforementioned three back to good health. This makes Lopunny the ultimate support. Also included quick attack in order to get those pesky mons that are close to dead and isn't quite. Overall, I've seen a lot of success with the team.
 
:metagross: :politoed: :tyranitar: :gyarados: :donphan: :magneton:
Poli Dance

This team makes use of an incredibly fun politoed set! It has a similar base special attack stat to Kingdra, great bulk, water absorb, and a low weight so that Grass Knot only does 60 damage. The idea behind this team is to use politoed's synergy with donphan to help dders set up. This team could perhaps be improved around the edges, but I think this politoed donphan core is surprisingly solid!

edit: sprites
 
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Voting has begun for the teambuilding competition featuring NU pokemom, and we have a very large selection of 11 teams showcased this time around! The teams submitted were:

:gyarados: :ampharos: :celebi: :jirachi: :latias: :bronzong:
From Dastardlydwarf: https://pokepast.es/236b23e64d0434f3

:roserade: :swampert: :heatran: :drifblim: :latias: :jirachi:
From Robertshortgrass: https://pokepast.es/5f367834872fa06c

:yanma: :starmie: :scizor: :heatran: :dragonite: :zapdos:
From Blåhaj Blast: https://pokepast.es/deee4caa0809ceba

:azelf: :pinsir: :gyarados: :tyranitar: :magneton: :heatran:
From Planet: https://pokepast.es/f4b260d3c2798f90

:zapdos: :medicham: :starmie: :tyranitar: :heatran: :breloom:
From Jhall99: https://pokepast.es/61fd1a75c03be79c

:tyranitar: :jirachi: :skarmory: :pelipper: :clefable: :gliscor:
From Namefren: https://pokepast.es/9e1f16b5d2dd95e4

:heatran: :spiritomb: :hitmontop: :jumpluff: :quagsire: :lucario:
From Tizio Potente Ao: https://pokepast.es/6a32ed5ab3740ebc

:venomoth: :swampert: :latias: :breloom: :heatran: :magnezone:
From Rackham: https://pokepast.es/7d633d2c1262f52d

:Swampert: :Porygon2: :Breloom: :Forretress: :Latias: :Gengar:
From Mjfblaze: https://pokepast.es/b0b509fc84511279

:tyranitar: :zapdos: :heatran: :lopunny: :starmie: :breloom:
From ProtoPug s: https://pokepast.es/03f5661043a87cb3

:metagross: :politoed: :tyranitar: :gyarados: :donphan: :magneton:
From Steve22 : https://pokepast.es/7eea91e6aa33789d

Who built the best team? The deadline for voting is next Saturday (5/07/2025), 11:00 pm GMT.
Once voting concludes and the winner is announced, they will choose the theme for the next competition.
 
Voting has begun for the teambuilding competition featuring NU pokemom, and we have a very large selection of 11 teams showcased this time around! The teams submitted were:

:gyarados: :ampharos: :celebi: :jirachi: :latias: :bronzong:
From Dastardlydwarf: https://pokepast.es/236b23e64d0434f3

:roserade: :swampert: :heatran: :drifblim: :latias: :jirachi:
From Robertshortgrass: https://pokepast.es/5f367834872fa06c

:yanma: :starmie: :scizor: :heatran: :dragonite: :zapdos:
From Blåhaj Blast: https://pokepast.es/deee4caa0809ceba

:azelf: :pinsir: :gyarados: :tyranitar: :magneton: :heatran:
From Planet: https://pokepast.es/f4b260d3c2798f90

:zapdos: :medicham: :starmie: :tyranitar: :heatran: :breloom:
From Jhall99: https://pokepast.es/61fd1a75c03be79c

:tyranitar: :jirachi: :skarmory: :pelipper: :clefable: :gliscor:
From Namefren: https://pokepast.es/9e1f16b5d2dd95e4

:heatran: :spiritomb: :hitmontop: :jumpluff: :quagsire: :lucario:
From Tizio Potente Ao: https://pokepast.es/6a32ed5ab3740ebc

:venomoth: :swampert: :latias: :breloom: :heatran: :magnezone:
From Rackham: https://pokepast.es/7d633d2c1262f52d

:Swampert: :Porygon2: :Breloom: :Forretress: :Latias: :Gengar:
From Mjfblaze: https://pokepast.es/b0b509fc84511279

:tyranitar: :zapdos: :heatran: :lopunny: :starmie: :breloom:
From ProtoPug s: https://pokepast.es/03f5661043a87cb3

:metagross: :politoed: :tyranitar: :gyarados: :donphan: :magneton:
From Steve22 : https://pokepast.es/7eea91e6aa33789d

Who built the best team? The deadline for voting is next Saturday (5/07/2025), 11:00 pm GMT.
Once voting concludes and the winner is announced, they will choose the theme for the next competition.
I have spammed robertshortgrass's team an unhealthy amount this last week. It is fun af to play

honorary mention to the pinsir and lopunny teams, but ive been really surprised by how much I like blim here
 
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