• Snag some vintage SPL team logo merch over at our Teespring store before January 12th!

Battle Arcade Challenge: Complications

Alright maggots, listen up! Only Complications and The Wanderer should be posting in this thread! Failure to comply will result in things happening to you. Terrible things. Things that will make you piss yourself at the sight of cardboard boxes. YOU HAVE BEEN WARNED.

The Skinny said:
First time lgi!

Name: Complications
Format: Singles
Thread: None
Abilities:
Kitsunoh- Cursed Body
Bronzong- Levitate
Durant- Hustle

Kitsunoh (Baal) (M)
frontnormal-mkitsunoh.png

Nature: Adamant +Atk, -SAtk

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Frisk
Can be Activated
The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Limber
Innate
This Pokemon’s body is well trained and immune to paralysis.

Cursed Body (DW Unlocked)
Innate
When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch (*)
Iron Defense (*)
Lick (*)
Metal Burst (*)
Faint Attack (*)
Shadow Sneak (*)
Curse (*)
Imprison
Tail Whip
Odor Sleuth
Metal Claw
Copycat
Fake Out
Shadow Claw
Iron Head
Revenge
Shadow Strike

Meteor Mash (*)
Psycho Shift (*)
Yawn (*)

Will-O-Wisp (*)
Payback (*)
Dig (*)
Protect
Taunt
Roar
Earthquake
Double Team
Torment
Giga Impact
Bulldoze
U-Turn
Rock Slide
Substitute
Endure

Ice Punch
Low Kick
Magic Coat
Pain Split
Snatch
Superpower
Super Fang
Thunderpunch

Bronzong (Bolshevik)
437.png

Nature: Brave (+Atk, -Spe, -10% Evasion)

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate
Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Heatproof
Innate
This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

Heavy Metal (Unlocked)
Innate
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 4
Spe: 28 (23/1.15=20)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Tackle (*)
Confusion (*)
Hypnosis (*)
Imprison (*)
Confuse Ray (*)
Psywave (*)
Iron Defense (*)
Extrasensory (*)
Faint Attack (*)
Safeguard (*)
Heavy Slam
Metal Sound
Sunny Day
Rain Dance
Payback

Stealth Rock (*)
Signal Beam (*)
Trick (*)
Zen Headbutt
Iron Head

Earthquake (*)
Psyshock (*)
Gyro Ball (*)
Light Screen
Reflect
SolarBeam
Block
Bulldoze
Protect
Trick Room

Durant (Möbius) M
Spr_5b_632.png

Nature: Jolly (+Spe, +18% ACC, -SAtk

Type
Steel:*Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Bug:**Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Swarm
Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Hustle
Can Be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Traunt (DW Locked)
Trait
This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Stats
HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 126 (125.4>126)
Size Class: 1
Weight Class: 3
Base Rank Total: 18

MC: 0
DC: 5/5

Attacks
Vice Grip (*)
Sand Attack (*)
Fury Cutter (*)
Bite (*)
Agility (*)
Metal Claw (*)
Iron Head
Dig
X-Scissor
Bug Bite
Crunch
Guillotine
Iron Defense


Endure (*)
Faint Attack (*)
Rock Climb (*)
Screech (*)
Thunder Fang (*)
Baton Pass

Protect (*)
Aerial Ace (*)
Stone Edge (*)
Rock Slide (*)
Substitute (*)
Double Team

Superpower
Endeavor

MINOR CIRCUIT, BATTLE 1

Glass Joe wants to fight!

glassjoe.png

"Make it quick...I want to retire!"

Mon: 123 = Boulderdash (Levitate)
Gempre2-1.png

Bolderdash (F)

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats
Modest Nature(+SpA, -Atk)
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 5(+)
SpD: Rank 2
Spe: 110
Size Class: 1
Weight Class: 3
Base Rank Total: 16

Abilities:

Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Attacks:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Vacuum Wave

Hidden Power Ice 6
Hyper Beam
Giga Drain
Shadow Ball
Flamethrower
Sandstorm
Energy Ball
Endure
Sleep Talk
Substitute
[11 13 7 7]
[18 9 19 17]
[13 3 9 7]
[19 18 15 21]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
Please select 4 consecutive events from the roulette.
 
RNG: 1 = 13 = Berry get! Choose a berry for each of your mons. Remember that each one has to be different...

Cheri Berry
Chesto Berry
Pecha Berry
Rawst Berry
Aspeat Berry
Leppa Berry
Oran Berry
Persim Berry
Lum Berry
Sitrus Berry
Figy Berry
Wiki Berry
Mago Berry
Aguav Berry
Iapapa Berry
Razz Berry
 
Roger that.

glassjoe.png

"I'm too old for this!"

Mud Shot*/** -> Flamethrower -> Mud Shot

*If Kitsunoh uses a protective/evasive move, use acupressure and push actions down
**If Kitsunoh uses a damaging evasive move, use acupressure and push actions down
 
Quick note: your cursed body description is outdated - it works on more than just contact attacks now.


mariowc.png

Let's-a keep it clean! FIGHT!
♫vs. Glass Joe

Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 100
EN: 100
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.

Glass Joe:
Gempre2-1.png

Boulderdash
HP: 90
EN: 100
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: None
Stat changes: None
Other: None

Field:
None

Order: Speed Tie

Action 1
-Tiebreaker (1 = Kitsunoh): 2 = Boulderdash
Boulderdash used Mud Shot!
-Hit chance (Hit <= 9500): 285 = :D
-Crit chance (Crit <= 625 unless stated otherwise): 3897 = D:
-Damage: (6 + 7.5 - 4.5) * 1.5 = 13.5 damage
-Ability chance (Disabled <= 3000): 2822 = EEEEEEEEEEYUP.
Cursed Body disabled Mud Shot! (6 actions)
Baal's speed dropped! (-1 Spe, 1 round)
Baal used Meteor Mash!
-Hit chance (Hit <= 8500): 2540 = Hit
-Crit chance: 3941 = NOPE.
-Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
-Effect chance (+1 Atk <= 2000): 8539 = NOPE.
Numbers:
-Kitsunoh: -13.5 HP, -6 EN
-Boulderdash: -26.25(!) HP, -4 EN

Action 2
Boulderdash used Flamethrower!
-Crit chance: 3037 = NOPE.
-Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5 damage
-Effect chance (Burn <= 1000): 9879 = NOPE.
Baal used Revenge!
-Crit chance: 1182 = NOPE.
-Damage: (12 + 7.5 - 3) * 1.5 = 24.75 damage!
Numbers:
-Kitsunoh: -19.5 HP, -8 EN
-Boulderdash: -24.75(!) HP, -7 EN

Action 3
Boulderdash used Mud Shot!
NOPE.jpg
Baal used Meteor Mash!
-Hit chance (Hit <= 8500): 4135 = Hit
-Crit chance: 730 = OHHHHHHHHHHH...
-Damage: (10 + 3 + 7.5 - 3) * 1.5 = 26.25 damage!
-Effect chance (+1 Atk <= 2000): 4738 = NOPE.
Numbers:
-Kitsunoh: -6 EN
-Boulderdash: -26.25(!) HP

Final Numbers:
-Kitsunoh: -33 HP, -20 EN
-Boulderdash: -77 (77.25) HP, -11 EN
Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 67
EN: 80
Stats: 5/3/1/3/63 (110 / 1.75)
Ability: Cursed Body
Ailments: None
Stat changes: -1 Spe (1 round)
Other: None

VS.
Glass Joe:
Gempre2-1.png

Boulderdash
HP: 13
EN: 89
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: Disable (4 actions)
Stat changes: None
Other: None

Field:
None
Stick and move, stick and move!
 
"A 1-2 to the head oughta do it, hon!"
Fake Out-Shadow Sneak-Shadow Sneak
If Bolderdash uses Endure successfully, use Roar and push down.
 
glassjoe.png

"Watch the jaw! Don't hit my jaw!"

Endure -> Flamethrower -> Endure

mariowc.png

Round 2! FIGHT!
Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 67
EN: 80
Stats: 5/3/1/3/63 (110 / 1.75)
Ability: Cursed Body
Ailments: None
Stat changes: -1 Spe (1 round)
Other: None

VS.
Glass Joe:
Gempre2-1.png

Boulderdash
HP: 13
EN: 89
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: Disable (4 actions)
Stat changes: None
Other: None

Field:
None
Order: Boulderdash, Kitsunoh

Action 1
Boulderdash used Endure!
Boulderdash braced itself!

Baal used Roar!
Boulderdash's conditions were dispelled!
Numbers:
-Kitsunoh: -7 EN
-Boulderdash: -15 EN

Action 2 (Priority: Kitsunoh, Boulderdash)
Baal used Fake Out!
-Crit chance: 7692 = NOPE.
-Damage: (4 + 7.5 - 3) * .67 = 5.695 damage
Boulderdash flinched!
Numbers:
-Kitsunoh: -4 EN
-Boulderdash: -5.695 HP

Action 3
Boulderdash used Endure!
Boulderdash braced itself!

Baal used Roar!
Boulderdash's conditions were dispelled!
Numbers:
-Kitsunoh: -7 EN
-Boulderdash: -15 EN

Final Numbers:
-Kitsunoh: -18 EN
-Boulderdash: -6 (5.695) HP, -30 EN
Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 67
EN: 62
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Glass Joe:
Gempre2-1.png

Boulderdash
HP: 7
EN: 59
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: None
Stat changes: None
Other: None

Field:
None

glassjoe.png

"Ooogh...my stomach is like mush..."

Endure -> Mud Shot -> Flamethrower

*If Kitsunoh uses Roar, use Endure the following action
 
mariowc.png

He's-a right, you know! FIGHT!
Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 67
EN: 62
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Glass Joe:
Gempre2-1.png

Boulderdash
HP: 7
EN: 59
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: None
Stat changes: None
Other: None

Field:
None
Order: Speed Tie

Action 1 (Priority: Boulderdash, Kitsunoh)
Boulderdash used Endure!
Dammit I thought Roar would negate that part!
Baal used...ah, fuck it, this fight's over.
Numbers:
-Kitsunoh: -3 EN
-Boulderdash: -7 HP, -19 EN
Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 67
EN: 59
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Glass Joe:
Gempre2-1.png

Boulderdash
HP: KO
EN: 40
Stats: 1/2/5/2/110
Ability: Levitate
Ailments: None
Stat changes: None
Other: None

Field:
None
glassjoebeatenivl.png

"Oogh...my everything...*thud*"

Congratulations! Are you ready for the next challenge?!

MINOR CIRCUIT, BATTLE 2

Von Kaiser wants to fight!

vonkaiser.png

"Mein name eez Von Kaiser - zee German Steel Machine! Why am I called zee Steel Machine? Because eet eez STEEL! STEEL IN ZEE 'EART, STEEL IN ZEE ARMZ, STEEL IN ZEE HEAD!"

Mon: 46 = Porygon2 (Analytic)
233.png

Porygon2 (Genderless)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Quiet Nature(+SpA, -Spe)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5(+)
SpD: Rank 3
Spe: 52(-)
Size Class: 1
Weight Class: 3
Base Rank Total: 18
-10% Evasion

Abilities
Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Download: (Innate) At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost on the offense that strikes an opponent’s weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) This boost is maintained at the end of each round.
Analytic: (Innate) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Attacks:
Conversion2
Tackle
Conversion
Agility
Defense Curl
Psybeam
Recover
Magnet Rise
Signal Beam
Sharpen

Psyshock
Ice Beam
Hyper Beam
Protect
Thunderbolt
Psychic
Shadow Ball
Endure
Substitute
[22 1 8 14]
[16 24 7 14]
[23 3 12 5]
[7 18 3 18]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
Please select four consecutive numbers from the roulette.
 
RNG: 3 = Von Kaiser gets a safeguard (4 rounds)

vonkaiser.png

"I waz a boxing instructor...at zee military academy!"

Substitute (25 HP)* -> Shadow Ball -> Thunderbolt

*If Kitsunoh uses a combo, use Protect
 
"I don't honestly know what to say to that, hon."
Taunt-Revenge-Revenge
If Safeguard blocks Taunt, change A1 to Imprison (Protect, Substitute, Endure).
 
mariowc.png

Round 1! HEAH WE GOHHH!
♫vs. Von Kaiser

Complications:
frontnormal-mkitsunoh.png

Baal @ Lum Berry
HP: 100
EN: 100
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Von Kaiser:
233.png

Porygon2
HP: 100
EN: 100
Stats: 3/3/5/3/52
Ability: Analytic
Ailments: None
Stat changes: -10 evasion
Other: Safeguard (4 rounds)

Field:
None
Order: Kitsunoh, Porygon2

Action 1
Baal used Taunt!
Porygon2 is pissed! (6 actions)
Porygon2 is too pissed to use Substitute!
Numbers:
-Kitsunoh: -10 EN
-Porygon2: No changes

Action 2 (Priority: Porygon2, Kitsunoh)
Porygon2 used Shadow Ball!
-Crit chance: 9644 = NOPE.
-Damage: 8 + 7.5 - 4.5 = 11 damage
-Effect chance (-1 SpD <= 2000): 3340 = NOPE.
-Ability chance (Disabled <= 3000): 6061 = NOPE.
Baal used Revenge!
-Crit chance: 9036 = NOPE.
-Damage: (12 + 7.5 - 4.5) * 1.5 = 22.5 damage!
Numbers:
-Kitsunoh: -11 HP, -8 EN
-Porygon2: -22.5(!) HP, -6 EN

Action 3 (Priority: Porygon2, Kitsunoh)
Porygon2 used Thunderbolt!
-Crit chance: 4794 = NOPE.
-Damage: 10 + 7.5 - 4.5 = 13 damage
-Effect chance (Paralyzed <= 1000): 723 = EEEEEEEEEEEYUP.
-Ability chance (Disabled <= 3000): 5725 = NOPE.
Baal was paralyzed! (15%)
Baal ate his Lum Berry!
Baal used Revenge!
-Crit chance: 4106 = NOPE.
-Damage: (12 + 7.5 - 4.5) * 1.5 = 22.5 damage!
Numbers:
-Kitsunoh: -13 HP, -12 EN
-Porygon2: -22.5(!) HP, -7 EN

Final Numbers
:
-Kitsunoh: -24 HP, -30 EN
-Porygon2: -45 HP, -13 EN
Complications:
frontnormal-mkitsunoh.png

Baal
HP: 76
EN: 70
Stats: 5/3/1/3/63 (110 / 1.75)
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Von Kaiser:
233.png

Porygon2
HP: 55
EN: 87
Stats: 3/3/5/3/52
Ability: Analytic
Ailments: Taunt (3 actions)
Stat changes: -10 evasion
Other: Safeguard (3 rounds)

Field:
None
Dancin' like a fly, bitin' like a mosquito!
 
vonkaiser.png

"Your punch eez soft...just like your heart!"

Thunderbolt -> Abyssal Sphere (Shadow Ball x2) -> Cooldown (Thunderbolt)

mariowc.png

Round 2! FIGHT!
Complications:
frontnormal-mkitsunoh.png

Baal
HP: 76
EN: 70
Stats: 5/3/1/3/63 (110 / 1.75)
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Von Kaiser:
233.png

Porygon2
HP: 55
EN: 87
Stats: 3/3/5/3/52
Ability: Analytic
Ailments: Taunt (3 actions)
Stat changes: -10 evasion
Other: Safeguard (3 rounds)

Field:
None
Order: Kitsunoh, Porygon2

Action 1
Baal used Iron Head!
-Crit chance: 7399 = NOPE.
-Damage: 8 + 3 + 7.5 - 4.5 = 14 damage
-Effect chance (Flinch <= 3000): 8250 = NOPE.
Porygon2 used Thunderbolt!
-Crit chance: 4599 = NOPE.
-Damage: 10 + 2 + 7.5 - 4.5 = 15 damage
-Effect chance (Paralyzed <= 1000): 4988 = NOPE.
-Ability chance (Disabled <= 3000): 8270 = NOPE.
Numbers:
-Kitsunoh: -15 HP, -5 EN
-Porygon2: -14 HP, -11 EN

Action 2
Porygon2 used Abyssal Sphere!
-Crit chance: 9046 = NOPE.
-Damage: (8 * 2.25) + 7.5 - 4.5 = 21 damage!
-Effect chance (-1 SpD <= 4000): 2726 = EEEEEEEEEEEEEEYUP.
-Ability chance (Disabled <= 3000): 6150 = NOPE.
-Energy cost: 16 * 1.75 = 28 EN
Baal used Unforgivable!
-Crit chance: 915 = OHHHHHHHHHHH...
-Damage: ((12 * 2.25) + 7.5 - 4.5) * 1.5 = 45 DAMAGE!!!
-Energy cost: 20 * 1.75 = 35 EN
Porygon2 fainted!
Numbers:
-Kitsunoh: -21 HP, -35 EN
-Porygon2: -41(Holy shit!) HP, -28 EN

Final Numbers:
-Kitsunoh: -36 HP, -40 EN
-Porygon2: -55 HP, -39 EN
Complications:
frontnormal-mkitsunoh.png

Baal
HP: 40
EN: 30
Stats: 5/3/1/3/63 (110 / 1.75)
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Von Kaiser:
233.png

Porygon2
HP: KO
EN: 48
Stats: 3/3/5/3/52
Ability: Analytic
Ailments: Faint
Stat changes: -10 evasion
Other: None

Field:
None
vonkaiserbeaten.png

"Cuckoo...cuckoo...cuckoo...*thud*"

Congratulations! Are you ready for the next challenge?!

MINOR CIRCUIT, BATTLE 3

Piston Honda wants to fight!

hondac.png

"You've done well to get this far, but I'm afraid your journey ends here!"

Mon: 7 = Pikachu (Static)
25.png

Pikachu(F)

Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Mild Nature(+SpA, -Def)
Stats
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 3(+)
SpD: Rank 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:

Static(Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

LightningRod(Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Attacks
ThunderShock
Growl
Tail Whip
Thunder Wave
Quick Attack
Swift
Electro Ball
Double Team
Slam
Thunderbolt
Feint
Charm
Sweet Kiss
Nasty Plot

Focus Punch
Hidden Power Ice 7
Rain Dance
Thunder
Endure
Volt Switch

Bide
Encore
Fake Out
Volt Tackle
[7 19 6 9]
[21 14 6 8]
[17 8 9 14]
[4 5 1 23]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
You know the drill.
 
RNG: 1 = Pikachu sleeps for an action

hondac.png

"I'll give you a TKO from Tokyo! UORYAAAAAAAAAA!!!"

Thunderbolt -> Thunder Wave* -> Thunderbolt**

*If Kitsunoh uses a protective/evasive move, use Double Team (3 clones) and push actions down
**If Pikachu flinches A2, use Thunder Wave
 
mariowc.png

Gentlemen! Start-a sacrificing your goats!
♫vs. Piston Honda
Complications:
frontnormal-mkitsunoh.png

Baal
HP: 100
EN: 100
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Piston Honda:
25.png

Pikachu
HP: 90
EN: 100
Stats: 2/1/3/2/90
Ability: Static
Ailments: Sleep (1 action)
Stat changes: None
Other: None

Field:
None
Order: Kitsunoh, Pikachu

Action 1
Baal used Earthquake!
-Crit chance: 4541 = NOPE.
-Damage: (10 + 7.5 - 1.5) * 1.5 = 24 damage!
Pikachu woke up!
Pikachu used Thunderbolt!

-Crit chance: 4237 = NOPE.
-Damage: 10 + 3 + 4.5 - 4.5 = 13 damage
-Effect chance (Paralysis <= 1000): 8784 = NOPE.
-Ability chance (Disabled <= 3000): 1745 = Uh-oh...
Cursed Body disabled Thunderbolt! (6 actions)
Numbers:
-Kitsunoh: -13 HP, -7 EN
-Pikachu: -24(!) HP, -6 EN

Action 2
Baal used Earthquake!
-Crit chance: 643 = OHHHHHHHHHHHH...
-Damage: (10 + 7.5 - 1.5) * 1.5 = 24 damage!
Pikachu used Thunder Wave!
Baal was paralyzed! (25%)
Numbers:
-Kitsunoh: -11 EN
-Pikachu: -24(!) HP, -7 EN

Action 3 (Priority: Pikachu, Kitsunoh)
Pikachu can't use Thunderbolt!
-Move chance (Paralyzed <= 2500): 7499 = Move
Baal used Earthshaker!
-Crit chance: 3719 = NOPE.
-Damage: ((10 * 2.25) + 7.5 - 1.5) * 1.5 = 42.75 damage!
-Energy cost: 34 * 1.75 = 59.5 EN
Pikachu fainted!
Numbers:
-Kitsunoh: -59.5 EN
-Pikachu: -42(Holy shit!) HP

Final Numbers:
-Kitsunoh: -13 HP, -78 EN
-Pikachu: -90 HP, -13 EN
Complications:
frontnormal-mkitsunoh.png

Baal
HP: 87
EN: 22
Stats: 5/3/1/3/110
Ability: Cursed Body
Ailments: None
Stat changes: None
Other: None

VS.
Piston Honda:
25.png

Pikachu
HP: KO
EN: 87
Stats: 2/1/3/2/90
Ability: Static
Ailments: Faint
Stat changes: None
Other: None

Field:
None
hondabeaten.png

"ちくしょ...*thud*"

Congratulations! The champion is just ahead! Are you ready for the next challenge?!

MINOR CIRCUIT, TITLE BOUT

King Hippo wants to fight!

kinghippo.png

"What? Those three losers got thrashed by this pipsqueak!? Listen up, punk - Don't think your pokemon, your luck or even your finger speed mean anything here, because there's no way in hell you're ever taking this belt, you hear me? No way at all!"

Mons: Dusknoir (Pressure), Medicham (Pure Power), Ludicolo (Swift Swim)
477.png

Dusknoir(F)

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Quiet Nature(+SpA, -Spe)
Stats
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 39(-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21
-10% Evasion

Abilities:

Pressure(Innate): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.


Moves
ThunderPunch
Fire Punch
Ice Punch
Gravity
Bind
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Curse
Will-O-Wisp
Shadow Punch
Hex
Mean Look
Payback
Future Sight

Focus Punch
Calm Mind
Toxic
Hidden Power Grass 7
Sunny Day
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Telekinesis
Frustration
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Rock Tomb
Torment
Facade
Secret Power
Rest
Attract
Thief
Round
Skill Swap
Snatch
Focus Blast
Fling
Charge Beam
Endure
Embargo
Giga Impact
Flash
Psych Up
Captivate
Bulldoze
Dark Pulse
Rock Slide
Sleep Talk
Natural Gift
Dream Eater
Swagger
Substitute
Trick Room
Strength
Rock Smash

Destiny Bond
Faint Attack
Grudge
Imprison
Memento
Ominous Wind
Pain Split

Body Slam
Counter
DynamicPunch
Double-Edge
Headbutt
Helping Hand
Icy Wind
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Nightmare
Seismic Toss
Snore
Spite
Sucker Punch
Trick
Wonder Room
308.png

Medicham(F)

Types:

Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Adamant Nature(+Atk, -SpA)
Stats
HP: 90
Atk: Rank 3(+) [6 Pure Power]
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Abilities:

Pure Power(Trait): This Pokemon has immense inner strength that grows with its development, raising its Attack by 1 Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.

Telepathy(Innate): This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.


Moves
Fire Punch
Ice Punch
ThunderPunch
Bide
Meditate
Confusion
Detect
Hidden Power Flying 7
Swagger
Mind Reader
Feint
Calm Mind
Force Palm
Hi Jump Kick
Psych Up
Acupressure
Power Trick
Reversal
Recover

Focus Punch
Psyshock
Toxic
Bulk Up
Sunny Day
Hyper Beam
Light Screen
Protect
Rain Dance
Telekinesis
Frustration
Return
Psychic
Shadow Ball
Brick Break
Double Team
Reflect
Rock Tomb
Facade
Secret Power
Rest
Attract
Low Sweep
Round
Focus Blast
Energy Ball
Fling
Endure
Drain Punch
Recycle
Retaliate
Giga Impact
Flash
Captivate
Rock Slide
Sleep Talk
Natural Gift
Poison Jab
Dream Eater
Grass Knot
Swagger
Substitute
Rock Smash
Strength

Baton Pass
Bullet Punch
DynamicPunch
Fake Out
Foresight
Guard Swap
Power Swap
Psycho Cut

Body Slam
Counter
Double-Edge
Gravity
Headbutt
Helping Hand
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Pain Split
Role Play
Seismic Toss
Signal Beam
Snore
Swift
Trick
Vacuum Wave
Zen Headbutt
272.png

Ludicolo(F)

Types:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Quiet Nature(+SpA, -Spe)
Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 60(-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
-10% Evasion

Abilities:

Swift Swim(Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish(Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo(Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.


Moves:
Astonish
Growl
Absorb
Nature Power
Fake Out
Mist
Fury Swipes
Water Sport
Rain Dance
BubbleBeam
Thief
Natural Gift
Mega Drain
Zen Headbutt
Uproar
Hydro Pump

Focus Punch
Hone Claws
Water Pulse
Toxic
Hail
Bullet Seed
Hidden Power Flying 7
Sunny Day
Ice Beam
Blizzard
Hyper Beam
Protect
Giga Drain
Frustration
SolarBeam
Return
Brick Break
Double Team
Facade
Secret Power
Rest
Attract
Round
Echoed Voice
Focus Blast
Energy Ball
Scald
Fling
Endure
Drain Punch
Giga Impact
Flash
Swords Dance
Captivate
Sleep Talk
Grass Knot
Swagger
Substitute
Surf
Strength
Whirlpool
Rock Smash
Waterfall
Dive
Rock Climb

Counter
Flail
Leech Seed
Razor Leaf
Sweet Scent
Synthesis
Teeter Dance
Tickle
Water Gun

Body Slam
Double-Edge
DynamicPunch
Fire Punch
Headbutt
Ice Punch
Icy Wind
Mimic
Mud-Slap
Seed Bomb
Sleep Talk
Snore
ThunderPunch
Hyper Voice
Select your lead mon.
 
"... Möbius, a lot of people think you're small. They say you can't do it (apparently including this guy). But I say they're wrong. I have faith in you! Show me that I had a reason to have that faith!"

Möbius the Durant
Spr_5b_632.png

"I do believe this shall be my toughest fight yet, good sir."

EDIT: ...I gave Durant the wrong berry. Is it possible that I could trade the Figy Berry for the Mago Berry? They have the same effect, just confuse Pokemon with different natures :/
 
Too late for that, I'm afraid. :(

kinghippo.png

"What the...hehe...hahahahaha!!! This guy thinks he can actually do it! Bahahahaha! Dusknoir, teach this shrimp a lesson!"

King Hippo sends out Dusknoir.
[10 11 16 17]
[2 8 10 17]
[14 14 22 7]
[2 20 15 24]

Opponent-affecting events
1: Opponent’s Pokemon are poisoned for the battle.
2: Opponent’s Pokemon are burned for the battle.
3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
5: Opponent’s Pokemon each receive a berry(chosen by the ref from a pool based on streak length) for the battle.
6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
8: Opponent’s Pokemon become cloaked by a Mist(2 rounds).

Challenger-affecting events
9: Challenger’s Pokemon are poisoned for the duration of the battle.
10: Challenger’s Pokemon are burned for the duration of the battle.
11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
13: Challenger’s Pokemon each receive a berry(challenger picks from a pool based on streak length) for the rest of the challenge.
14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

Global events
17: Drought is applied to the battle.
18: Drizzle is applied to the battle.
19: Sandstream is applied to the battle.
20: Snow Warning is applied to the battle.

Miscellaneous events
21: The roulette is sped up for the rest of the challenge(N is doubled).
22: The roulette is slowed down for the rest of the challenge(N is halved)
23: No Event
24: Challenger wins 1 free CC, then battles normally
Godspeed, Comp.
 
Back
Top