I am so sorry I forgot this :(
1v1 Smeargle Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Smeargle
3 Substitutions
Switch = N/A
Abilities = ALL
Items = TRAINING
Mega Evolutions = N/A
Avnomke:
Male
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11
Own Tempo/Technician/Moody
EC/AC/MC
NA/5/0
Attacks: 48(51)/617
Aerial Ace
Ancient Power
Bide
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Dazzling Gleam
Dig
Disable
Drain Punch
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Fire Blast
Focus Energy
Focus Punch
Heal Bell
Hex
High Jump Kick
Hydro Pump
Ice Beam
Imprison
Light Screen
Lock-On
Magic Coat
Mat Block
Me First
Moonblast
Protect
Psybeam
Recover
Sheer Cold
Shock Wave
Sketch x4
Skull Bash
Tail Glow
Thunderbolt
Thunder Wave
Toxic
Trick Room
Wide Guard
Will-O-Wisp
Eternal Drifter:
Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 20
AC: 5/5
Attacks: (55/614 Moves Known)
Aerial Ace
Aura Sphere
Auroroa Beam
Brine
Close Combat
Covet
Dragon Rage
Drain Punch
Earth Power
Explosion
Fake Out
False Swipe
Feint Attack
Forest's Curse
Foul Play
Future Sight
Flail
Gastro Acid
Guillotine
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Imprison
Lava Plume
Light Screen
Magic Coat
Magma Storm
Memento
Metal Claw
Moonlight
Night Daze
Pain Split
Pay Day
Protect
Quick Attack
Rapid Spin
Recover
Relic Song
Rock Blast
Safeguard
Self-Destruct
Shell Smash
Sleep Talk
Snarl
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Sketch (10)
Notes:
St***** *********: 2/35 Complete (Magma Storm, Relic Song)
ED was the Seeker here.
Eternal Sends out and Equips
Avnomke Sends out, Equips, and Orders
Eternal Orders
REFEREE
1v1 Smeargle Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Smeargle
3 Substitutions
Switch = N/A
Abilities = ALL
Items = TRAINING
Mega Evolutions = N/A
Avnomke:
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11
Own Tempo/Technician/Moody
Timid Nature: -Attack, +Speed, +9% Accuracy
Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/235.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
NA/5/0
Attacks: 48(51)/617
Aerial Ace
Ancient Power
Bide
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Dazzling Gleam
Dig
Disable
Drain Punch
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Fire Blast
Focus Energy
Focus Punch
Heal Bell
Hex
High Jump Kick
Hydro Pump
Ice Beam
Imprison
Light Screen
Lock-On
Magic Coat
Mat Block
Me First
Moonblast
Protect
Psybeam
Recover
Sheer Cold
Shock Wave
Sketch x4
Skull Bash
Tail Glow
Thunderbolt
Thunder Wave
Toxic
Trick Room
Wide Guard
Will-O-Wisp
Eternal Drifter:
Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 20
AC: 5/5
Attacks: (55/614 Moves Known)
Aerial Ace
Aura Sphere
Auroroa Beam
Brine
Close Combat
Covet
Dragon Rage
Drain Punch
Earth Power
Explosion
Fake Out
False Swipe
Feint Attack
Forest's Curse
Foul Play
Future Sight
Flail
Gastro Acid
Guillotine
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Imprison
Lava Plume
Light Screen
Magic Coat
Magma Storm
Memento
Metal Claw
Moonlight
Night Daze
Pain Split
Pay Day
Protect
Quick Attack
Rapid Spin
Recover
Relic Song
Rock Blast
Safeguard
Self-Destruct
Shell Smash
Sleep Talk
Snarl
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Sketch (10)
Notes:
St***** *********: 2/35 Complete (Magma Storm, Relic Song)
ED was the Seeker here.
Eternal Sends out and Equips
Avnomke Sends out, Equips, and Orders
Eternal Orders
REFEREE