• Snag some vintage SPL team logo merch over at our Teespring store before January 12th!

AOPSUser vs. Eternal Drifter! Goats will be burned!

Good evening, ladies and gentlemen.​
Da Rules said:
4v4 NFE Doubles
2 Day DQ
2 Subs
Items=Training
Abilities=All
Infinite Recs/Chills
ASB arena
Tonight's warriors are...​
AOPSUser:
ArgalisFront_zpsfc72e34f.png

Argalis "Psycho" (M)
Nature: Mild (+Special Attack, -Defense)

Type: Bug/Psychic
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shed Skin:
(Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Illusion (DW Locked): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:

HP: 90
Atk: 3
Def: 2 (-)
SpA: 4 (+)
SpD: 2
Spe: 54
Size Class: 3
Weight Class: 7
Base Rank Total: 15

EC: 5/9
MC: 0
DC: 2/5

Attacks:

Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Zen Headbutt
Will-O-Wisp
Reflect
Light Screen

Bug Buzz
Close Combat
Hydro Pump
Counter
Disable

Psychic
Psyshock
Double Team
Protect
Rain Dance

Total: 19
636.png


Larvesta "Sun God" (M)
Nature: Timid (+15% Speed, +11% Accuracy, -Attack)

Type: Fire/Bug
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Flame Body: (Passive) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW Locked): (Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 13
+11% Accuracy

EC: 4/6
MC: 0
DC: 3/5

Attacks:

Ember
String Shot
Leech Life
Take Down
Flame Charge
Bug Buzz
Flare Blitz
Amnesia
Thrash
Flame Wheel
Bug Bite
Double-Edge

Endure
Foresight
Morning Sun
Magnet Rise
Zen Headbutt

Sunny Day
Fire Blast
Toxic
Protect
Double Team

Dispel

Total: 22
Gempre2-1.png


Bulderdash "Wulfenite" (U)
Nature: Timid (+15% Speed, +28% Accuracy, -Attack)

Type: Rock
Rock:
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW Locked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 127 (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 16
+28% Accuracy

EC: 5/9
MC: 0
DC: 2/5

Attacks:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Ancientpower
Double-Edge
Rock Polish
Head Smash

Earth Power
Trick
Vacuum Wave
Heat Wave
Mud-Slap

Fire Blast
Flash Cannon
Energy Ball
Protect
Toxic

Dispel

Total: 23
372.png


Shelgon "Aragorn" (M)
Nature: Mild (+Special Attack, -Defense)

Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat (DW Locked): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 6/9
MC: 0
DC: 4/5

Attacks:

Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Dragon Claw
Double-Edge
Crunch
Zen Headbutt
Protect
Dragonbreath
Scary Face

Endure
Hydro Pump
Thrash
Dragon Dance
Dragon Rush

Brick Break
Fire Blast
Rock Slide
Flamethrower
Rain Dance
Sunny Day

Total: 24/75
Eternal Drifter:
179.png

Goat (Male Mareep)
Timid Nature

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static:
Type: Passive
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

(Dream World: LOCKED!) Plus: Type: Passive
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%

EC: 6/9
MC: 0
DC: 2/5
Attacks: (25 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Power Gem
Discharge
Signal Beam
Thunder
Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack
Toxic
Protect
Safeguard
Frustration

Thunderbolt
Shock Wave
Flash
42.png

Dream Slayer (Male Golbat)
Jolly Nature

Type: Poison/Flying
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilties:
Inner Focus: Type: Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
(Dream World: Unlocked!) Infiltrator: Type: Passive
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 104+
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Accuracy Bonus: +18.46939655% (or +18%)

EC: 8/9
MC: 0
DC: 5/5
Attacks: (29 Moves Known)
Leech Life
Screech
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Swift
Air Cutter
Mean Look
Poison Fang
Acrobatics
Haze
Air Slash
Faint Attack
Hypnosis

Pursuit
Quick Attack
Whirlwind
Heat Wave
Mimic
Roost
Zen Headbutt
Toxic

Venoshock
Protect
Aerial Ace

U-Turn
Fly
177.png

Unmei (Female Natu)
Docile Nature
Type: Psychic/Flying
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Synchronize:
Type: Passive
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Early Bird: Type: Passive
This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

(Dream World: LOCKED!) Magic Bounce: Type: Passive
This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/6
MC: 1
DC: 3/5
Attacks: (25 Moves Known)
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray

Wish
Psycho Shift
Future Sight
Stored Power
Ominous Wind
Psychic
Drill Peck
Faint Attack
Featherdance
Haze
Quick Attack
Roost
Psyshock
Calm Mind
Toxic
Protect
Shadow Ball
331.png

Kanbatsu (Male Cacnea)
Quirky Nature

Type: Grass
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Water Absorb (Dream World: LOCKED!): Type: Passive
This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 4
Base Rank Total: 14

EC: 2/6
MC: 0
DC: 1/5
Attacks: (20 Moves Known)
Poison Sting
Leer
Absorb
Growth
Leech Seed
Sand Attack
Pin Missile
Ingrain
Faint Attack
Sandstorm
Acid
Block
Counter
Disable
Magical Leaf
Toxic
Venoshock
Protect
Energy Ball
Poison Jab
How this shit is gonna go down:
AOPS sends out a mon + item
Drifter does the same + orders
AOPS orders
It's go time​
 
(I hope it doesn't come to that.)
42.png
Bag_Exp._Share_Sprite.png
179.png
Bag_Exp._Share_Sprite.png


Dream Slayer:
Action 1: Toxic (Larvesta)
Action 2: Venoshock (Larvesta)
Action 3: Aerial Ace (Larvesta)

IF Larvesta uses a Protective/Evasive action successfully, Poison Fang (Shelgon) and push actions back.
IF Larvesta uses Dodge, use Pursuit (Larvesta) and push actions back.

IF Larvesta is KOed, Venoshock (Shelgon) remaining actions.

Goat:
Action 1: Toxic (Shelgon)
Action 2: Flash (Shelgon)
Action 3: Power Gem (Larvesta)

IF a target uses a Protective/Evasive action successfully, Thunderbolt (Larvesta) and push actions back.

IF Larvesta is KOed, use Signal Beam (Shelgon) remaining actions.
 
Last edited:
Larvesta: Sunny Day --- Fire Blast (Golbat) --- Fire Blast (Golbat)
Shelgon: Rock Slide --- Rock Slide --- Rock Slide
 
AOPSUser:
OAOA
636.png
|
372.png

Sun God | Aragorn
HP: 90 | HP: 90
EN: 100 | EN: 100
Stats: 2/2/2/2/69 | Stats: 3/3/3/2/50
Flame Body | Rock Head
No ailments | No ailments
+11 accuracy | No changes
No other | No other

Eternal Drifter:
AAOO
179.png
|
42.png

Goat | Dream Slayer
HP: 90 | HP: 100
EN: 100 | EN: 100
Stats: 1/2/3/2/41 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | No ailments
+6 accuracy | +18 accuracy
No other | No other

Field:
None
Round 1: Smackdown Spectacular
♫Rollin

elsabueso.png

Gooooooooooood evening, ladies and gentlemen! Tonight's match up pits the Master of AOPS against the Drifter of Eternity, reffed by none other than the end all - the BE all - the BELIEVE all...

ELLLLLLLLLLLLLLLLLLLLLLLLL SABUESOOOOOOOOOOOOOOOOO!!!

It's a grudge match to end all grudge matches between two terrible twosomes - In the blue corner, we have the scorching Sun God and Aragorn, the malice from Middle-Earth! In the red corner, we have Goat, the horror without horns, and the Slayer of Dreams!

Oh? What's this? Dream Slayer starts trash-talking the scorcher and splatters some Toxic moves on him! Is he gonna put up with that?!...Apparently so. The lethal Larvesta decides to live up to his name and conjure a Sunny Day! Is he biding his time? Maybe he is, as he tags the malice from Middle-Earth, who Slides some Rocks into the fight! Ooh! That's gotta hurt - the horror without horns just got beaned by a rock!

Of course, the slayer of dreams won't put up with that, and - he's - he's gives the lethal Larvesta the Venoshock smackdown! That's some vintage Dream Slayer there, ladies and gentlemen! But now we see that the Sun God was just biding his time - He's drawing on the fruits of his labors to bash the Golbat of gore with a truly nasty Fire Blast! Tagging off with the scorcher, Aragorn Slides in some more Rocks to chuck at the Drifter - I don't believe this! Goat just shoved his tail into the malice's eyes and let out a bright Flash! Can he do that?!

Whatever the case is, the Golbat of gore is clearly out for the lethal Larvesta's blood, and hits him with an Aerial Ace - Oh? It's another Fire Blast! Also, Rock Sli-IT MISSED THE SLAYER OF DREAMS! And the horror without horns looks like he's about to let out another fl-no! It's a Power Gem right in the face of the Sun God!

This fight's still neck in neck, and could go either way - however, we have to stop for commercials. Buy from our sponsors - AND TELL 'EM EL SABUESO SENT YA!

Order: Golbat, Larvesta, Shelgon, Mareep

Action 1
Dream Slayer used Toxic! (Target: Larvesta)
Sun God was badly poisoned!
Sun God used Sunny Day!
The sunlight turned harsh! (4 rounds)
Aragorn used Rock Slide!
Rock Slide, Mareep:
-Hit chance (Hit <= 9000): 8144 = Hit
-Crit chance (Crit <= 625 unless stated otherwise): 2779 = NOPE.
-Damage: (8 * .75) + 4.5 - 3 = 7.5 damage
-Effect chance (Flinch <= 3000): 1224 = BLEEEEEEEET!!!
Rock Slide, Golbat:
-Hit chance (Hit <= 9000): 6548 = Hit
-Crit chance: 8759 = NOPE.
-Damage: ((8 * .75) + 4.5 - 4.5) * 1.5 = 9 damage
Goat flinched and couldn't move!
Sun God was hurt by poison! (-1 HP Larvesta)
Numbers:
-Larvesta: -1 HP, -9 EN
-Shelgon: -6 EN
-Mareep: -7.5 HP
-Golbat: -9 HP, -6 EN

Action 2
Dream Slayer used Venoshock! (Target: Larvesta)
-Crit chance: 3347 = NOPE.
-Damage: 13 + 3 + 3 - 3 = 16 damage
Sun God used Fire Blast! (Target: Golbat)
-Hit chance (Hit <= 9600): 252 = Hit
-Crit chance: 4552 = NOPE.
-Damage: 12 + 3 + 3 + 3 - 4.5 = 16.5 damage
-Effect chance (Burn <= 1000): 2727 = NOPE.
Aragorn used Rock Slide!
Rock slide, Mareep:
-Hit chance (Hit <= 9000): 7572 = Hit
-Crit chance: 1694 = NOPE.
-Damage: (8 * .75) + 4.5 - 3 = 7.5 damage
-Effect chance (Flinch <= 3000): 8055 = NOPE.
Rock Slide, Golbat:
-Hit chance (Hit <= 9000): 2863 = Hit
-Crit chance: 1043 = OHHHHHHHHH...
-Damage: ((8 * .75) + 4.5 - 4.5) * 1.5 = 9 damage
Goat used Flash! (Target: Shelgon)
Aragorn's accuracy fell! (-1 Acc, 1 round)
Sun God was hurt by poison! (-1 HP Larvesta)
Numbers:
-Larvesta: -17 HP, -7 EN
-Shelgon: -10 EN
-Mareep: -7.5 HP, -4 EN
-Golbat: -25.5(!) HP, -7 EN

Action 3
Dream Slayer used Aerial Ace! (Target: Larvesta)
-Crit chance: 6104 = NOPE.
-Damage: (6 + 3 + 4.5 - 3) * 1.5 = 15.75 damage
-Ability chance (Burn <= 3000): 6615 = NOPE.
Sun God used Fire Blast! (Target: Golbat)
-Hit chance (Hit <= 9600): 5095 = Hit
-Crit chance: 9912 = NOPE.
-Damage: 12 + 3 + 3 + 3 - 4.5 = 16.5 damage
-Effect chance (Burn <= 1000): 5309 = NOPE.
Aragorn used Rock Slide!
Rock Slide, Mareep:
-Hit chance (Hit <= 6750) = 1283 = Hit
-Crit chance: 6894 = NOPE.
-Damage: (8 * .75) + 4.5 - 3 = 7.5 damage
-Effect chance (Flinch <= 3000): 3132 = OHHHHHHH...
Rock Slide, Golbat:
-Hit chance (Hit <= 6750): 8154 = NOPE.
Goat used Power Gem! (Target: Larvesta)
-Crit chance: 176 = EEEEEEYUP.
-Damage: (7 + 3 + 4.5 - 3) * 2.25 = 25.875 damage!
Sun God was hurt by poison! (-1 HP Larvesta)
Numbers:
-Larvesta: -42.625(Holy shit!) HP, -11 EN
-Shelgon: -14 EN
-Mareep: -7.5 HP, -5 EN
-Golbat: -16.5 HP, -3 EN

Final Numbers:
-Larvesta: -61 (60.625) HP, -27 EN
-Shelgon: -30 EN
-Mareep: -23 (22.5) HP, -9 EN
-Golbat: -51 HP, -16 EN
AOPSUser:
OAOA
636.png
|
372.png

Sun God | Aragorn
HP: 29 | HP: 90
EN: 73 | EN: 70
Stats: 2/2/2/2/69 | Stats: 3/3/3/2/50
Flame Body | Rock Head
Toxic (2 DPA) | No ailments
+11 accuracy | No changes
No other | No other

Eternal Drifter:
AAOO
179.png
|
42.png

Goat | Dream Slayer
HP: 67 | HP: 49
EN: 91 | EN: 84
Stats: 1/2/3/2/41 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | No ailments
+6 accuracy | +18 accuracy
No other | No other

Field:
Sun (3 rounds)
 
Last edited:
Oh right this exists.

Larvesta: Fire Blast (Golbat)*3
Shelgon: Fire Blast (Golbat) --- Rock Slide --- Fire Blast (Golbat)

FOR ALL: IF your target is Protected, THEN redirect to the other Pokemon.
FOR ALL: IF your target is KOed, THEN redirect to the other Pokemon.
 
235.png

Is this where one can shop? Some man called El Sabueso sent me here, and I could use a mask.
179.png

I'm not dead?

Dream Slayer:
Action 1: Venoshock (Larvesta)
Action 2: Roost
Action 3: Venoshock (Shelgon)

IF Shelgon is not poisoned by action 3, replace that action with Toxic.

Goat:
Action 1: Power Gem (Larvesta)
Action 2: Toxic (Shelgon)
Action 3: Thunder Wave (Shelgon)
 
AOPSUser:
OAOA
636.png
|
372.png

Sun God | Aragorn
HP: 29 | HP: 90
EN: 73 | EN: 70
Stats: 2/2/2/2/69 | Stats: 3/3/3/2/50
Flame Body | Rock Head
Toxic (2 DPA) | No ailments
+11 accuracy | No changes
No other | No other

Eternal Drifter:
AAOO
179.png
|
42.png

Goat | Dream Slayer
HP: 67 | HP: 49
EN: 91 | EN: 84
Stats: 1/2/3/2/41 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | No ailments
+6 accuracy | +18 accuracy
No other | No other

Field:
Sun (3 rounds)
Round 2: A Barbaric Bloodbath For the Ages

Lifetime: Because men are the source of all problems.

elsabueso.png

WELCOME BACK, LADIES AND GENTLEMEN! As you know, the Drifter of Eternity just laid a blizzard of smack down on the Master of AOPS - and it continues now with Drifter's Golbat of Gore slamming into the Scorcher with a Venoshock Drop - AND HE COUNTERS WITH ANOTHER FIRE BLAST! The Sun God looks a little too weary to keep going after that, and tags off with Aragorn - and the Slayer of Dreams takes another Fire Blast from the Malice from Middle-Earth! But Goat isn't gonna let the Scorcher get away that easy, and the Horror Without Horns smashes him outta the ring with another Power Gem Power Bomb! The Lethal Larvesta is out of the match, folks!

But fortunately, the Malice from Middle-Earth is a top-notch wrestl-I mean Pokemon, and Slides some more Rocks into the fight, beaning the Horror Without Horns once more - BUT THE GOLBAT OF GORE DODGES! That's a painful mistake, considering the Slayer of Dreams is Roosting off some of that damage! Taking advantage of Aragorn's mistake, the Golbat of Gore slings some Toxic trash talk at the Malice from Middle-Earth, pissing him off so much that he bashes the Slayer of Dreams off his perch with a Fire Blast Bash - IT'S A DISTRACTION! The Horror Without Horns just Thunder Waved him!

It's looking bad for the Malice from Middle-Earth, but we won't find out the results until these commercials are over. Remember, buy from our sponsors, AND TELL 'EM EL SABUESO SENT YA!
Order: Golbat, Larvesta, Shelgon, Mareep

Action 1
Dream Slayer used Venoshock! (Target: Larvesta)
-Crit chance: 1617 = NOPE.
-Damage: 13 + 3 + 3 - 3 = 16 damage
Sun God used Fire Blast! (Target: Golbat)
-Hit chance (Hit <= 9600): 8092 = Hit
-Crit chance: 5223 = NOPE.
-Damage: 12 + 3 + 3 + 3 - 4.5 = 16.5 damage
-Effect chance (Burn <= 1000): 6106 = NOPE.
Aragorn used Fire Blast! (Target: Golbat)
-Hit chance (Hit <= 8500): 5399 = Hit
-Crit chance: 7566 = NOPE.
-Damage: 12 + 3 + 4.5 - 4.5 = 15 damage
-Effect chance (Burn <= 1000): 9535 = NOPE.
Goat used Power Gem!
-Crit chance: 6616 = NOPE.
-Damage: (7 + 4.5 - 3) * 2.25 = 19.125 damage
Sun God Fainted!
Numbers:
-Larvesta: -29(!) HP, -15 EN
-Shelgon: -8 EN
-Mareep: -9 EN
-Golbat: -31.5(Ouch!) HP, -7 EN

Action 2
Dream Slayer used Roost!
Dream Slayer recovered 20 HP!
-Energy cost: (100 / 10) + 2 - 1 = 11 EN
Aragorn used Rock Slide!
Rock Slide, Mareep:
-Hit chance (Hit <= 9000): 6766 = Hit
-Crit chance: 6592 = NOPE.
-Damage: (8 * .75) + 4.5 - 3 = 7.5 damage
-Effect chance (Flinch <= 3000): 1505 = EEEEEEEEEEYUP.
Rock Slide, Golbat:
-Hit chance (Hit <= 9000): 9851 = NOPE.
Hax is a bitch, ain't it?
Numbers:
-Shelgon: -6 EN
-Mareep: -7.5 HP
-Golbat: +20 HP, -11 EN

Action 3
Dream Slayer used Toxic! (Target: Shelgon)
Aragorn was badly poisoned!
Aragorn used Fire Blast! (Target: Golbat)
-Hit chance (Hit <= 8500): 7044 = Hit
-Crit chance: 886 = OHHHHHHHHHHH...
-Damage: 12 + 3 + 4.5 - 4.5 = 15 damage
-Effect chance (Burn <= 1000): 8526 = NOPE.
Goat used Thunder Wave! (Target: Shelgon)
Aragorn was paralyzed! (25%)
Aragorn was hurt by poison! (-1 HP Shelgon)
Numbers:
-Shelgon: -1 HP, -8 EN
-Mareep: -6 EN
-Golbat: -15 HP, -6 EN

Final Numbers:
-Larvesta: -29 HP, -15 EN
-Shelgon: -1 HP, -24 EN
-Mareep: -8 (7.5) HP, -15 EN
-Golbat: -27 (26.5) HP, -24 EN
AOPSUser:
OXOA
636.png
|
372.png

Sun God | Aragorn
Lucky Egg | Amulet Coin
HP: KO | HP: 89
EN: 58 | EN: 46
Stats: 2/2/2/2/69 | Stats: 3/3/3/2/50(12)
Flame Body | Rock Head
Faint | Toxic (2 DPA), Paralysis (20%)
+11 accuracy | No changes
No other | No other

Eternal Drifter:
AAOO
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|
42.png

Goat | Dream Slayer
Exp. Share | Exp. Share
HP: 59 | HP: 22
EN: 76 | EN: 60
Stats: 1/2/3/2/41 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | No ailments
+6 accuracy | +18 accuracy
No other | No other

Field:
Sun (2 rounds)
What's your next mon, AOPS?​
 
331.png

Well, when can I go and sacrifice the Goat for luck? We'll need it to keep Itsumo's servant up.
179.png

...Never.


What?

I REFUSE to perish for an altar for your ends!

40 Energy consumed.

Oh dear.
180.png

Goat (Male Flaaffy)
Timid Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static:
Type: Passive
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
(Dream World: LOCKED!) Plus: Type: Passive
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 13
Accuracy Bonus: 5%

EC: 6/9
MC: 0
DC: 2/5

Attacks: (25 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Power Gem
Discharge
Signal Beam
Thunder

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack
Toxic
Protect
Safeguard
Frustration
Thunderbolt
Shock Wave
Flash
 
180.png

I will not fall.

Dream Slayer:
Action 1: Roost
Action 2: Venoshock (Aragorn)
Action 3: Venoshock (Aragorn)

IF Aragon is under the effects of a Protective/Evasive action when Dream Slayer is to target him, Zen Headbutt (Wulfenite) that action.

Goat:
Action 1: Thunder Wave (Wulfenite)
Action 2: Thunderbolt (Wulfenite)
Action 3: Shock Wave (Wulfenite)

IF Wulfenite is under the effects of a Protective/Evasive action, Charge and push actions back.
 
Let's try the RNG...

Bolderdash: Dodge --- Ancientpower (Golbat) --- Ancientpower (Golbat)
IF Golbat is fainted, THEN use Earth Power (Flaaffy).
Shelgon: Rock Slide*3
IF Golbat is fainted, THEN use Fire Blast (Flaaffy).
 
AOPSUser:
OXAA
Gempre2-1.png
|
372.png

Wulfenite | Aragorn
Exp. Share | Amulet Coin
HP: 90 | HP: 89
EN: 100 | EN: 46
Stats: 1/2/4/2/127 | Stats: 3/3/3/2/50(12)
Levitate | Rock Head
Technician | Locked
No ailments | Toxic (2 DPA), Paralysis (20%)
+28 accuracy | No changes
No other | No other

Eternal Drifter:
AAOO
180.png
|
42.png

Goat | Dream Slayer
Exp. Share | Exp. Share
HP: 59 | HP: 22
EN: 36 | EN: 60
Stats: 1/2/3/2/52 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | No ailments
+5 accuracy | +18 accuracy
No other | No other

Field:
Sun (2 rounds)
Round 3: Off with their heads

Come visit CWCville. Our mayor is straight - we guarantee!

elsabueso.png

WELLLLCOOOOME BACK, LADIES AND GENTLEMEN! Taking the place of the Master of AOPS's Lethal Larvesta is Wulfenite, the Formation of Fear! But wait! What's this?! El Sabueso cannot believe his eyes - the Drifter of Eternity's Horror without Horns is evolving into a horror WITH horns! As the Slayer of Dreams Roosts on the turnbuckle, the Grandslamming Goat rushes at the Formation of Fear with a Thunder Wave Slayer - BUT THE FORMATION BREAKS APART TO DODGE! A wise move from Wulfenite there, as it leaves the Malice from Middle-Earth a chance to Slide MORE Rocks at the Drifter's pokemon - AND THE GOLBAT OF GORE AVOIDS IT YET AGAIN! He's not off the hook just yet, though - right after the Formation of Fear dodged the Horror with Horns, he goes right after the Slayer of Dreams and slams him with an Ancientpower Bomb! That really got the crowd going, ladies and gentlemen - just look at Wulfenite showboating after that one! But the Gorebat's not gonna take that sitting down - he bashes the Malice from Middle-Earth with a Venoshock Slam, while the Horror with Horns throws the Formation of Fear a Thunderbolt of a thrashing!

AND ARAGORN CANNOT DO ANYTHING!

The Formation of Fear floats up to the turnbuckle and - THE GOLBAT OF GORE IS DOWN, LADIES AND GENTLEMEN! This is baaaaaaaad news for the Horror with Horns, who tries to buy some time with a Shock Wave smackdown, BUT THE MALICE FROM MIDDLE-EARTH STILL CAN'T DO ANYTHING!

Unfortunately, we have to stop for commercials. Buy the stuff our sponsors sell - AND TELL 'EM EL SABUESO SENT YA!
Order: Boulderdash, Golbat, Flaaffy, Shelgon

Action 1
Wulfenite used Dodge!
-Dodge rate: 40 + ((127 - 52) / 5) + 28 = 83 = 75 evasion
Dream Slayer used Roost!
Dream Slayer recovered 20 HP!
-Energy cost: (100 / 10) + 2 - 1 = 11 EN
Goat used Thunder Wave! (Target: Boulderdash)
-Hit chance (Hit <= 3000): 9855 = NOPE.
-Move chance (Paralyzed <= 2000): 7747 = Move
Aragorn used Rock Slide!
Rock Slide, Flaaffy:
-Hit chance (Hit <= 9000): 4173 = Hit
-Crit chance: 5894 = NOPE.
-Damage: (8 * .75) + 4.5 - 3 = 7.5 damage
Rock Slide, Golbat:
-Hit chance (Hit <= 9000): 9659 = NOPE.
Aragorn was hurt by poison! (-2 HP Shelgon)
Numbers:
-Boulderdash: -5 EN
-Shelgon: -2 HP, -6 EN
-Flaaffy: -7.5 HP, -6 EN
-Golbat: +20 HP, -11 EN

Action 2
Wulfenite used Ancientpower! (Target: Golbat)
-Crit chance: 1298 = NOPE.
-Damage: (9 + 3 + 6 - 4.5) * 1.5 = 20.25 damage!
-Effect chance (+1 All <= 1000): 123 = EEEEEEEEEEEEYUP.
Wulfenite's stats rose! (+1 All, 1 round)
Dream Slayer used Venoshock! (Target: Shelgon)
-Crit chance: 6256 = NOPE.
-Damage: 13 + 3 + 3 - 3 = 16 damage
Goat used Thunderbolt! (Target: Boulderdash)
-Crit chance: 9287 = NOPE.
-Damage: 10 + 3 + 4.5 - 3 - 2 = 12.5 damage
-Effect chance (Paralysis <= 1000): 5495 = NOPE.
-Move chance (Paralyzed <= 2000): 1407 = NOPE.
Aragorn couldn't move!
Aragorn was hurt by poison! (-2 HP Shelgon)
Numbers:
-Boulderdash: -12.5 HP, -4 EN
-Shelgon: -18 HP
-Flaaffy: -6 EN
-Golbat: -20.25(!) HP, -7 EN

Action 3
Wulfenite used Ancientpower! (Target: Golbat)
-Crit chance: 4692 = NOPE.
-Damage: ((9 + 3 + 6 - 4.5) * 1.5) + 2 = 22.25 damage!
-Effect chance (+1 All <= 1000): 2580 = NOPE.
Dream Slayer fainted!
Goat used Shock Wave! (Target: Boulderdash)
-Crit chance: 8405 = NOPE.
-Damage: 6 + 3 + 4.5 - 3 - 2 = 8.5 damage
-Move chance (Paralyzed <= 1500): 310 = Damn, you're getting shafted here.
Aragorn couldn't move again!
Aragorn was hurt by poison! (-2 HP Shelgon)
Numbers:
-Boulderdash: -8.5 HP, -8 EN
-Shelgon: -2 HP
-Flaaffy: -3 EN
-Golbat: -21.75(!) HP

Final Numbers
-Boulderdash: -21 HP, -17 EN
-Shelgon: -22 HP, -6 EN
-Flaaffy: -8 (7.5) HP, -16 EN
-Golbat: -22 HP, -18 EN
AOPSUser:
OXAA
Gempre2-1.png
|
372.png

Wulfenite | Aragorn
Exp. Share | Amulet Coin
HP: 69 | HP: 67
EN: 83 | EN: 40
Stats: 1/2/4/2/127(222) | Stats: 3/3/3/2/50(12)
Levitate | Rock Head
Technician | Locked
No ailments | Toxic (3 DPA), Paralysis (5%)
+1 All (1 round), +28 accuracy | No changes
No other | No other

Eternal Drifter:
AXOO
180.png
|
42.png

Goat | Dream Slayer
Exp. Share | Exp. Share
HP: 51 | HP: KO
EN: 20 | EN: 42
Stats: 1/2/3/2/52 | Stats: 3/3/2/3/104
Static | Inner Focus
Locked | Infiltrator
No ailments | Faint
+5 accuracy | +18 accuracy
No other | No other

Field:
Sun (1 round)

Your next mon, Drif?​
 
Last edited:
Bolderdash: Fire Blast (Cacnea)*3
IF Cacnea is under the effects of a Protective/Evasive move when you would attack it, THEN use Earth Power (Flaaffy).
IF Cacnea is fainted when you would attack it, THEN use Earth Power (Flaaffy).
Shelgon: Fire Blast (Cacnea)*3
IF your target is under the effects of a Protective/Evasive move when you would attack it, THEN redirect to the other opponent.
IF your target is fainted when you would attack it, THEN redirect to the other opponent.
 
180.png
331.png

Wait... you're attacking me?!?

Serves you right.

Goat:
Action 1: Thunder Wave (Bolderdash)
Action 2: Chill
Action 3: Toxic (Bolderdash)

Kanbatsu:
Action 1: Disable (Bolderdash: Fire Blast)
Action 2: Ingrain
Action 3: Leech Seed (Bolderdash)
 
AOPSUser:
OXAA
Gempre2-1.png
|
372.png

Wulfenite | Aragorn
Exp. Share | Amulet Coin
HP: 69 | HP: 67
EN: 83 | EN: 40
Stats: 1/2/4/2/127(222) | Stats: 3/3/3/2/50(12)
Levitate | Rock Head
Technician | Locked
No ailments | Toxic (3 DPA), Paralysis (5%)
+1 All (1 round), +28 accuracy | No changes
No other | No other

Eternal Drifter:
AXOA
180.png
|
331.png

Goat | Kanbatsu
Exp. Share | Lucky Egg
HP: 51 | HP: 90
EN: 20 | EN: 100
Stats: 1/2/3/2/52 | Stats: 3/2/3/2/35
Static | Sand Veil
No ailments | No ailments
+5 accuracy | No changes
No other | No other

Field:
Sun (1 round)

Round 4: The Cactus of Carnage ain't causing much carnage

[Sorry guys, I'm on a bit of a tight schedule today, so no fluff this time. What I can tell you is that Kanbatsu took a shitload of damage, and Aragorn ran out of EN and fainted.]

Order: Bolderdash, Flaaffy, Cacnea, Shelgon

Action 1
Wulfenite used Fire Blast! (Target: Cacnea)
-Crit chance: 4704 = NOPE.
-Damage: ((12 + 3 + 6 - 3) * 1.5) + 2 = 29 damage!
-Effect chance (Burn <= 1000): 9460 = NOPE.
Goat used Thunder Wave! (Target: Bolderdash)
Wulfenite was paralyzed! (25%)
Kanbatsu used Disable! (Target: Bolderdash)
Wulfenite's Fire Blast was disabled! (6 actions)
-Move chance (Paralyzed <= 500): 2987 = Move
Aragorn used Fire Blast! (Target: Cacnea)
-Hit chance (Hit <= 8500): 9900 = Damn, sucks.
Aragorn was hurt by poison! (-3 HP Shelgon)
Numbers:
-Bolderdash: -8 EN
-Shelgon: -3 HP, -8 EN
-Flaaffy: -6 EN
-Cacnea: -29(!) HP -7 EN

Action 2
-Move chance (Paralyzed <= 2500): 1418 = NOPE.
Wulfenite couldn't move!
Goat used Chill!
Goat recovered 12 EN!
Kanbatsu used Ingrain!
Kanbatsu planted his roots! (6 actions)
-Move chance (Paralyzed <= 500): 7308 = Move
Aragorn used Fire Blast! (Target: Cacnea)
-Hit chance (hit <= 8500): 1988 = Hit
-Crit chance: 9852 = NOPE.
-Damage: (12 + 3 + 4.5 - 3) * 1.5 = 21.75 damage!
-Effect chance (Burn <= 1000): 3673 = NOPE.
Aragorn was hurt by poison! (-3 HP Shelgon)
Kanbatsu absorbed nutrients from the soil! (+4 HP Cacnea)
Numbers:
-Bolderdash: No changes
-Shelgon: -3 HP, -12 EN
-Flaaffy: +12 EN
-Cacnea: -17.75 HP, -8 EN

Action 3
-Move chance (Paralyzed <= 2000): 3333 = Move
Wulf-NO.
Goat used Toxic! (Target: Bolderdash)
-Hit chance (Hit <= 9500): 9369 = Hit
Wulfenite was badly poisoned!
Kanbatsu used Leech Seed! (Target: Bolderdash)
-Hit chance (Hit <= 9000): 7118 = Hit
Wulfenite was seeded! (6 actions)
-Move chance (Paralyzed <= 500): 7603 = Move
Aragorn used Fire Blast! (Target: Cacnea)
-Hit chance (Hit <= 8500): 101 = Hit
-Crit chance: 58 = ...shit, man.
-Damage: (12 + 3 + 3 + 4.5 - 3) * 1.5 = 29.25 damage!
-Effect chance (Burn <= 1000): 8108 = Well, at least you dodged that one.
Aragorn fainted from exhaustion!
Wulfenite was hurt by poison! (-1 HP Bolderdash)
Wulfenite's health was sapped! (-3 HP Bolderdash, +3 HP Cacnea)
Kanbatsu absorbed nutrients from the soil! (+4 HP Cacnea)
Numbers:
-Bolderdash: -4 HP, -8 EN
-Shelgon: -20 EN
-Flaaffy: -7 EN
-Cacnea: -22.25(!) HP, -9 EN

Final Numbers:
-Bolderdash: -4 HP, -16 EN
-Shelgon: -6 HP, -40 EN
-Flaaffy: -1 EN
-Cacnea: -69 HP, -24 EN
AOPSUser:
OXAX
Gempre2-1.png
|
372.png

Wulfenite | Aragorn
Exp. Share | Amulet Coin
HP: 65 | HP: 61
EN: 67 | EN: KO
Stats: 1/2/4/2/127(31) | Stats: 3/3/3/2/50
Levitate | Rock Head
Technician | Locked
Toxic (2 DPA), Paralysis (15%), Leech Seed (5 actions), Disable (Fire Blast, 4 actions) | Faint
+28 accuracy | No changes
No other | No other

Eternal Drifter:
AXOA
180.png
|
331.png

Goat | Kanbatsu
Exp. Share | Lucky Egg
HP: 51 | HP: 21
EN: 19 | EN: 76
Stats: 1/2/3/2/52 | Stats: 3/2/3/2/35
Static | Sand Veil
No ailments | No ailments
+5 accuracy | No changes
No other | Ingrain (4 actions)

Field:
None
What's your next mon, AOPS?​
 
Last edited:
331.png
180.png

You... will... suffer!

Can't... hold... on... much... longer...

Kanbatsu:
Action 1: Protect (Kanbatsu)
Action 2: Leech Seed (Psycho)
Action 3: Energy Ball (Wulfenite)

IF (non-self) target uses Protective/Evasive action successfully, Faint Attack the other target and push actions back. Do not play this substitution consecutively.

Goat:
Action 1: Chill
Action 2: Toxic (Wulfenite)
Action 3: Thunderbolt (Wulfenite)

IF target uses Protective/Evasive action successfully, Chill and push actions back. Do not play this substitution consecutively.
 
Bolderdash: Earth Power (Flaaffy) --- Fire Blast (Cacnea) --- Earth Power (Flaaffy)

Argalis: Bug Buzz (Flaaffy) --- Protect (Bolderdash) --- Bug Buzz (Cacnea)
IF Cacnea is fainted A3, THEN redirect to Flaaffy.
 
Shit, I just realized I forgot to factor in Goat's accuracy boost - Toxic actually hit Wulfenite last round. You guys wanna change your orders?
 
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