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AAA Almost Any Ability Resources

Jrdn

Not a promise, I'm just gonna call it.
is a Metagame Resource Contributor
OMPL Champion
Almost Any Ability Resource Megathread
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What is Almost Any Ability (AAA)?
As the name suggests, AAA allows your Pokemon to use almost any ability. It should be noted that AAA does not follow the OU banlist but has its own. Certain abilities and Pokemon have been banned from AAA to create a more balanced metagame. You can refer to the main thread for more info on the banlist or find out more about aaa and its banlist.

What should I use this thread for?
- Discussing the viability of Pokemon in the metagame and nominating them for ranks in the viability rankings
- Adding Pokemon to the role compendium
- Donating Sample teams

You should use the main metagame thread for:
- Discussing the AAA metagame
- Discussing sets you've had success with
- Bringing up potential suspects

Posting in the threads
In either thread, your posts should include proper justifications with examples from the AAA metagame.

When discussing a set in the ladder thread mention why and how it works in the current meta, what pokemon it beats/walls and what role it serves.

When nominating for the role compendium, specify what makes the specific pokemon worth a mention and why it does its job well. When nominating for a rank in viability rankings, specify why this pokemon should rise or fall based on its performance in the current metagame. When asking for a speed tier to be implemented, mention the pokemon's usage and why it's more relevant now. When "nominating" something to be implemented into the speed tier, please use the given format.

Resources Index
Viability Rankings
Role Compendium
Speed Tiers
AAA Setpedia

Other Resources
Sample Teams
Analysis Megathread
Introduction to Almost Any Ability video by Funbot28
Articles
None yet.
Tournaments
Almost Any Ability Open (Mar. 15) - Won by Jordn
 
Last edited:
Viability Rankings


S-Rank:

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Buzzwole (Triage, Tinted Lens, Intimidate, Flash Fire, Magic Bounce, Tough Claws)
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Magearna (Regenerator, Adaptability, Sheer Force, Tinted Lens, Levitate, Flash Fire)

A-Rank:

A+

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Landorus-T (Aerilate, Refrigerate, Regenerator, Adaptability, Flash Fire)
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Noivern (Aerilate)
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Tapu Fini (Poison Heal, Regenerator, Grassy Surge)
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Tapu Koko (Pixilate, Galvanize, Primordial Sea)

A

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Blacephalon (Magic Guard, Sheer Force)
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Chansey (Unaware, Magic Bounce, Prankster, Regenerator)
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Ferrothorn (Flash Fire, Primordial Sea, Magic Bounce)
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Golisopod (Triage, Mold Breaker, Primordial Sea)
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Heatran (Desolate Land, Levitate, Volt Absorb, Magnet Pull, Flash Fire, Chlorophyll)
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Manaphy (Regenerator, Poison Heal, Motor Drive, Beast Boost, Primordial Sea, Unaware)
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Mew (Unaware, Intimidate, Magic Bounce, Sheer Force, No Guard, Poison Heal)
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Muk-Alolan (Regenerator, Adaptability)
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Naganadel (Adaptability, Mold Breaker, Sheer Force, Unburden)
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Nihilego (Water Absorb, Regenerator)
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Volcarona (Magic Guard, Desolate Land, Mold Breaker, Queenly Majesty)

A-

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Celesteela (Steelworker, Volt Absorb, Flash Fire, Regenerator, Aerilate)
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Charizard-Mega-X (Defiant, Magnet Pull, Magic Bounce, Magic Guard, Drought -> Tough Claws)
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Doublade (Regenerator, Flash Fire, Levitate)
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Gengar (No Guard, Sheer Force, Normalize, Merciless)
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Hippowdon (Intimidate, Magic Bounce,, Thick Fat)
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Mamoswine (Adaptability, Technician)
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Mandibuzz (Unaware, Thick Fat, Poison Heal, Magic Bounce, Delta Stream, Regenerator)
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Medicham-Mega (Magnet Pull, Psychic Surge, Download -> Pure Power)
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Skarmory (Intimidate, Unaware, Flash Fire, Volt Absorb)
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Snorlax (Poison Heal)
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Stakataka (Steelworker, Water Absorb, Levitate)
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Talonflame (Magic Guard, Magic Bounce)
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Tapu-Bulu (Pixilate, Tinted Lens, Poison Heal, Triage)
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Thundurus (Magic Guard, Sheer Force, Aerilate, Refrigerate, Galvanize)
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Volcanion (Tinted Lens, Adaptability, Swift Swim, Sheer Force)
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Xurkitree (No Guard, Surge Surfer, Electric Surge, Sheer Force, Mold Breaker)
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Zapdos (Intimidate, Unaware, Magic Bounce, Delta Stream)

B-Rank:

B+

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Alakazam-Mega (Psychic Surge, Soul Heart -> Trace)
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Bisharp (Adaptability, Tough Claws)
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Garchomp (Adaptability, Mold Breaker)
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Genesect (Sheer Force, Refrigerate, Tough Claws, Steelworker )
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Gligar (Intimidate, Unaware, Thick Fat)
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Gyarados-Mega (Volt Absorb, Magic Bounce -> Mold Breaker)
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Kommo-o (Adaptability, Unburden, Mold Breaker, Sheer Force)
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Latios (Tinted Lens, Dazzling, Adaptability, Psychic Surge)
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Lucario (Tough Claws, Adaptability, Steelworker, Sheer Force, Refrigerate)
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Mawile-Mega (Download, Levitate, Defiant -> Huge Power)
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Metagross-Mega (Psychic Surge, Levitate, Download, Defiant -> Tough Claws)
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Suicune (Poison Heal, Stamina, Unaware)
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Toxapex (Volt Absorb, Prankster, Levitate)
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Tyranitar (Adaptability, Regenerator, Bulletproof)
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Zeraora (Refrigerate, Tough Claws, Electric Surge, Galvanize)
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Zygarde-10% (Adaptability, Hustle)

B

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Azelf (Mold Breaker)
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Entei (Galvanize, Refrigerate, Mold Breaker, Magnet Pull)
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Excadrill (Flash Fire, Water Absorb, Refrigerate, Aerilate, Adaptability, Magnet Pull)
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Greninja (Protean)
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Jirachi (Regenerator)
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Landorus (Sheer Force, Aerilate)
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Minior (Dazzling, Adaptability)

B-

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Celebi (Triage, Unaware, Magic Bounce, Grassy Surge)
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Chesnaught (Flash Fire,Triage, Poison Heal, Unburden, Tough Claws)
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Gliscor (Intimidate, Thick Fat, Unaware)
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Gyarados (Aerilate, Adaptability)
gTPJGm9RSkwf_J2tFTrTiprZQ7qqK12IHgyHJQtUuzaZiSD3Kgw9-36q58tSatc0KBD2BYHdiFK9ynVyPPLDc3ZzURVyMiDxj93nTOnccimGA4HhlohfLRwyCtyVj0QZb21boUME
Hydreigon (Mega Launcher, Adaptability, Trace)
6cds5w49_auGXZcAJHTFH3ASWMObRL-N9SMXQBh6hHIqus3vNCf_UfaO34NSg4JXazhy0wHUQWpgFC7H2_z0a6A0wbUUEl07Q1HlrEy5hFfpQOPRJ30FSBlLgcBR1sFThSjYTz2-
Marowak-Alolan (Magic Guard, Adaptability, Regenerator)
Dkxz0B0JPIVXsoYVNy-_NZeopMZbbL0pqzyR6g2fJYNRcoK-pLRAbJR13Oaef1-DjmF8Xn2Br_ocW1U94vVVS5QjTI1yfAAk2E-gqKpBAp3Dj3jmr-YhH4uU5fPVugEyVCsNZ5iu
Necrozma (Poison Heal, Magic Bounce)
XbCOw9VaJvw56cZQXVd_ka3slb47KLy64bkYwYG5OPX5rdQGUWlRB5vQ3GjdD5nz4ESp9JbCbMWXjN7EM-yS2V0vymAKVZdW3MT4JAE-4mqjBCYaIjKn-v8i2DIKuJu0BWUEg82-
Shuckle (Mold Breaker)
G9orBDOrFCOZkQ_p-APd9_LEmzD7ptsb2tA3efY8wQI7mLTLj7buANXFgRXQxEvEZg2wOBwkyL5Qu9AgW2e25t4hFl6fbn7wCTf22jot-HuDL8EriZqEGSWFa2Cc7RnOSxoM1LD2
Sneasel (Adaptability)
YQq_QmNd9K-xUF1RLqkkttr2vRjs249zSRsfqDyzQjhHdOK_nnygvMhU1ScUGRjD3qu20siPyizK6z-D1z12A7r2VClStCrwO5-QsWAYdgYw0c6abiSfc4u798r03Gu9BHV3fdnS
Uxie (Regenerator)

C-Rank:

OLAxrgPIG0Niudbu1udU2G3VQItSUkNTuL5WwwDnLltwwEf7OzW1dZq3zmtyCaazzeA77gdo7_ssXsb-NxR7eMK0BvTJw_WGHISsCirkgZtrxBjzwQ5vpQEH18wn7qo5Y1Bo8srR
Conkeldurr (Triage)
16GdCleT2J3dV4g1zweMm51u6bovSoP7rtY99sh0GGD_vgMlNoSBsDcb7sPRUwS6SFRJZxeF2jqHfpyZKQW_gshpbrbGPKSF7omKPmVZcO86ZIxFeG_m6i-wgVeNc85uk0j1rxYx
Diancie (Poison Heal, Regenerator)
iXyqhXGUs9H1lTM-aFIhm0H6_gpQxyth5ShV0KdeO5Kg8YaCTLxKnFuspq5lk7bFg-6Twg_LN0mDJzl8dIfA71r_IWEF0AS-q6et9MQckayk9X_l26EsCBw1nAhCNaE0qpVHmXCo
Goodra (Regenerator)
uFdJQ1GOYpeAOLV7fz9kfzAv-cJk47u274cgiVKNn_I5HJshpJ-dIgj_IMvO9b3AOgk1Vsxxk-L7nXDnk8PCeDLiYgj0rgeuGn8Iw314abZR0SEzWhW4-3SLzDER0MH1jBFlAtGN
Infernape (Magnet Pull, Tinted Lens, Adaptability)
Bzfz7b6L7MrYhB8dG7uEJ-ViCH_lgHFN5ikpmGJ5MKvYGpMZnSL9NvpBovhVBIVHsEV3dBVW6rq0H4JuNg0SZy_noGl9sahFpwa0KseC3YReKliyFhJagKyxNjTMxhCLpnpxbBvr
Meloetta (Regenerator)
NQqEGu-xkTyWkjlPcP6PeUYlZdHSWvsBf8tAun3dC1ts9Ng1g9wjv2VPBu695sVucwxDgl59Fz9S0Cri1lc1g68SfsBtcCMDde7d2JDmIlwoyOu1lkIqL6QJLSmiqJuSizDZ4TS-
Pangoro (Triage, Tough Claws)
tD0YWej1oiQ2Z1y0YWxBDRIXzR-uAWlBJhMYzgVX-iE19SLlFbhdhg8qAfPyhbiPPQDVDwk1FwCCSrZDoQd2gmwoBr9i92cu0CU4jsr3UsLQVR6B0_ZtYYqNlaUADOwRbjduTMeu
Rotom-W (Levitate, Swift Swim, Regenerator, Primordial Sea)
pEliOIa8QOglIrR65jVLvMCwf85TmpqH7m9W_AUgwVccvAhy6O93cet4XDbw0w5k8mdbT6hOTSRZeknVnc13S0aK0or-cDDfPtL7LDoIG6q8iULs2TrCU9RTL6gh6qnt2pLesqSs
Smeargle (Mold Breaker, Prankster)
5OZOgliBJyqxFWdtZ1jvelxph88NaKwGccFvEgdczDnaLTJ1h-TcFMmvPqNk62M6Z01vuea1a1S8mRWX8dmkQlxjPopZbs13SlgVQV8XbSYSLOGNilqn2iU9P1wzC8GhP9-zJpk2
Swampert-Mega (Drizzle -> Swift Swim)
EbBqBcJ6_nLAGdfxH6TQti4g83RXj2j7kKrnhIWOvTSDf-MXYOd-gy1UoWtEWVJ34-n6TwUursvU0z2oDsbRHNDV1Ar7PNJo-1vpWl5_bQlm1Iyv8D5divAU7D6d6Rv1hc8tz9ZM
Thundurus-Therian (Sheer Force)
nr3IQZOfGP8bZftnPwONKVLd0lQSWmQjysdNlVsCCvlPmVQeNt6wqtc8pgZIUQ_YLEjMpkdQYuYLKUcqwqFSaAtepsQCKQ8fiab60hkJCbWuATzDssAJb56pH7L5Zuxsf5LdENY3
Turtonator (Regenerator)
z2xGHzvrp8d-vZ4_BA-LISvj_UpCocQQfDoyu9VrW2b5m8TfUMJPug1B5fDbI6dNuy6iNIeXP6fpYdn0gP4pvExF3xrJes8Z1BYR0sgEXedLKqQ-olp41_C6v7593-qZV_t938SP
Umbreon (Poison Heal, Magic Bounce, Regenerator)
DfOsOr3mNlrW9qAzpKiKb4QXJDLIJaC4hMmZ1HYSdqU0Ym-3yXaJoMFswKool_CYT2aFJJatLi4TyR5S3776yYXQMEXbIBwplGe8AwQeCXhJ5dl2g9435QHXVBSHRtSr8HgcGfRX
Salazzle (Sheer Force)
 
Last edited:
Role Compendium


Offensive Pokemon

Physical Attackers
tyranitar.png
doublade.png
entei.png
honchkrow.png
lucario.png
gyarados-mega.png
victini.png
genesect.png
heracross.png
garchomp.png
krookodile.png
zygarde.png
metagross-mega.png
landorus-therian.png
swampert-mega.png
tyranitar-mega.png
landorus.png
chesnaught.png
tyrantrum.png
charizard-mega-x.png
pangoro.png
excadrill.png
infernape.png
metagross.png
absol.png
rhyperior.png
shiftry.png
talonflame.png
conkeldurr.png
azumarill.png
darmanitan.png
haxorus.png
crawdaunt.png
473.png
461.png
794.png
774.png
785.png
625.png
718-10.png
534.png
768.png
105-a.png

Special Attackers
heatran.png
latios.png
manaphy.png
thundurus.png
noivern.png
volcanion.png
alakazam.png
genesect.png
kyurem.png
mew.png
volcarona.png
greninja.png
raikou.png
rotom-wash.png
hydreigon.png
azelf.png
landorus.png
magnezone.png
tornadus.png
zoroark.png
infernape.png
shaymin.png
starmie.png
manectric-mega.png
tornadus-therian.png
chandelure.png
rotom-frost.png
thundurus-therian.png
801.png
785.png
796.png
758.png


Mixed Attackers
honchkrow.png
thundurus.png
victini.png
greninja.png
infernape.png
mew.png
kyurem.png
goodra.png
azelf.png
zoroark.png
tornadus-therian.png
shiftry.png
volcanion.png
785.png


Wallbreakers
tyranitar.png
honchkrow.png
heracross.png
garchomp.png
lucario.png
heatran.png
thundurus.png
latios.png
gengar.png
genesect.png
manaphy.png
kyurem.png
pangoro.png
darmanitan.png
rhyperior.png
105-a.png
crawdaunt.png
volcanion.png
shiftry.png
thundurus-therian.png
461.png
625.png
796.png

Choice Scarf Users
tyranitar.png
volcanion.png
heatran.png
victini.png
kyurem.png
hydreigon.png
krookodile.png
heracross.png

Priority Users
honchkrow.png
lucario.png
genesect.png
entei.png
zygarde.png
tornadus.png
moltres.png
absol.png
doublade.png
conkeldurr.png
625.png
chesnaught.png
768.png

Pursuit
tyranitar.png
krookodile.png
absol.png
461.png
625.png

Magnet Pull
heatran.png
infernape.png
volcanion.png

U-Turn/Volt Switch
raikou.png
victini.png
genesect.png
hydreigon.png
landorus-therian.png


Setup Sweepers

Dragon Dance / Quiver Dance / Shell Smash
gyarados-mega.png
volcarona.png
tyrantrum.png
zygarde.png
haxorus.png
774.png

Agility / Rock Polish
metagross-mega.png
tyrantrum.png

Swords Dance
lucario.png
garchomp.png
landorus-therian.png
doublade.png
heracross.png
talonflame.png
shiftry.png
pangoro.png
461.png
625.png
768.png

Nasty Plot / Tail Glow / Offensive CM
thundurus.png
azelf.png
lucario.png
infernape.png
thundurus-therian.png
manaphy.png
latios.png
raikou.png
720-u.png
647.png
796.png
758.png

Defensive Setup

zygarde.png
cresselia.png
chesnaught.png
virizion.png
diancie.png
slowbro-mega.png
143.png
245.png
788.png
794.png
534.png


Defensive Pokemon

Physical Walls
skarmory.png
doublade.png
zapdos.png
diancie.png
hippowdon.png
rhydon.png
chesnaught.png
mandibuzz.png
vaporeon.png
azumarill.png
swampert.png
rotom-wash.png
sylveon.png
aromatisse.png
togekiss.png
gastrodon.png
rhyperior.png
omastar.png
klefki.png
788.png
794.png
748.png

Special Walls
chansey.png
meloetta.png
goodra.png
escavalier.png
mandibuzz.png
celebi.png
748.png
089-a.png

Mixed Walls
cresselia.png
porygon2.png
ferrothorn.png
umbreon.png
mew.png
mandibuzz.png
chansey.png
moltres.png
azumarill.png
788.png
748.png

Defensive Pivots
meloetta.png
zapdos.png
rotom-wash.png
jirachi.png
genesect.png
scizor.png
manaphy.png
mandibuzz.png
mew.png
sylveon.png
vaporeon.png
801.png


Hazards

Lead
shuckle.png
garchomp.png
infernape.png
landorus-therian.png
235.png

Stealth Rock
skarmory.png
ferrothorn.png
heatran.png
diancie.png
chansey.png
mew.png
hippowdon.png
rhydon.png
swampert.png
jirachi.png
garchomp.png
infernape.png
landorus-therian.png
celebi.png
gliscor.png
rhyperior.png
omastar.png

Spikes
skarmory.png
ferrothorn.png
klefki.png
omastar.png

Magic Bounce
gyarados-mega.png
chansey.png
zapdos.png
ferrothorn.png
garchomp.png
tyranitar-mega.png
mew.png
zygarde.png

Defog
skarmory.png
zapdos.png
gliscor.png
mandibuzz.png
togekiss.png
mew.png
moltres.png
latios.png
crobat.png
788.png

Rapid Spin
blastoise.png
tentacruel.png
excadrill.png
starmie.png
blastoise-mega.png

Defiant/Competitive
metagross-mega.png
tyranitar-mega.png
manectric-mega.png

Spin Blockers


doublade.png
jellicent.png
chandelure.png
gengar.png
 
Last edited by a moderator:
Speed Tiers
Gen 7 AAA Speed Tiers created by motherlove

Format: [Speed Stat] - Pokemon Name | [Base Speed] | [IVs]:[EVs] | [Stat modifier]

744
774-b.png
120 | 31:252+ | +2
678
774-b.png
120 | 31:252 | +2
600
376-m.png
110 | 31:176 | +2
578
555.png
95 | 31:252 | +2
562
645-s.png
91 | 31:252 | +2
542
479w.png
86 | 31:252 | +2
538
784.png
85 | 31:252 | +2
530
796.png
83 | 31:252 | +2
525
094.png
110 | 31:252+ | +1
519
647.png
108 | 31:252+ | +1
499
445.png
102 | 31:252+ | +1
492
494.png
637.png
100 | 31:252+ | +1
489
649.png
99 | 31:252+ | +1
486
635.png
98 | 31:252+ | +1
482
697.png
71 | 31:252 | +2
478
260-m.png
70 | 31:252 | +2
475
646.png
718.png
555.png
95 | 31:252+ | +1
466
553.png
92 | 31:252+ | +1
463
645-s.png
91 | 31:252+ | +1
458
801.png
65 | 31:252 | +2
454
485.png
77 | 31:252- | +2
652.png
64 | 31:252 | +2
448
494.png
637.png
100 | 31:252 | +1
442
214.png
85 | 31: 252+ | +1
438
462.png
60 | 31:252 | +2
065-m.png
150 | 31:252+ | +0
436
796.png
83 | 31:252+ | +1
433
646.png
718.png
555.png
95 | 31:252 | +1
430
130-m.png
130.png
81 | 31:252+ | +1
426
720-u.png
80 | 31:252+ | +1
424
553.png
92 |31:252 | +1
421
645-s.png
91 | 31:252 | +1
417
485.png
77 | 31:252+ | +1
403
214.png
85 | 31:252 | +1
399
658-a.png
132 | 31:252+ | +0
397
796.png
83 | 31:252 | +1
697.png
71 | 31:252+ | +1
396
796.png
130 | 31:252+ | +0
393
721.png
70 | 31:252+ | +1
391
130-m.png
130.png
81 | 31:252 | +1
388
720-u.png
80 | 31:252 | +1
386
663.png
126 | 31:252+ | +0
383
461.png
125 | 31:252+ | +0
379
715.png
123 | 31:252+ | +0
377
658-a.png
122 |31:252+ | +0
375
641-s.png
121 | 31:252+ | +0
372
065.png
774-b.png
120 | 31:252+ | +0
366
130-m.png
130.png
81 | 31:184 | +1
637.png
100 | 31:32 | +1
758.png
117 | 31:252+ | +0
364
248.png
61 | 31:252+ | +1
361
697.png
71 | 31:252 | +1
361
243.png
121.png
718-10.png
482.png
115 | 31:252+ | +0
353
641.png
642.png
111 | 31:252+ | +0
350
381.png
094.png
376-m.png
110 | 31:252+ | +0
346
638.png
639.png
640.png
108 | 31:252+ | +0
339
774-b.png
120 | 31:252 | +0
333
445.png
102 | 31:252+ | +0
331
645.png
101 | 31:252+ | +0
328
494.png
490.png
151.png
100 | 31:252+ | +0
326
649.png
99 | 31:252+ | +0
324
635.png
98 | 31:252+ | +0
317
646.png
555.png
718.png
95 | 31:252+ | +0
309
645-s.png
91 | 31:252+ | +0
306
448.png
90 | 31:252+ | +0
299
244.png
494.png
398.png
100 | 31:252 | +0
295
788.png
214.png
85 | 31:252+ | +0
291
796.png
83 | 31:252+ | +0
289
646.png
555.png
718.png
95 | 31:252 | +0
284
720-u.png
473.png
80 | 31:252+ | +0
281
645-s.png
91 | 31:252 | +0
279
448.png
90 | 31:252 | +0
278
485.png
77 | 31:252+ | +0
273
235.png
75 | 31:252+ | +0
269
214.png
784.png
85 | 31:252 | +0
265
796.png
83 | 31:252 | +0
697.png
71 | 31:252+ | +0
262
625.png
70 | 31:252+ | +0
259
720-u.png
473.png
80 | 31:252 | +0
249
652.png
64 | 31:252+ | +0
244
490.png
145.png
637.png
251.png
100 | 31:32 | +0
243
248.png
61 | 31:252+ | +0
241
697.png
71 | 31:252 | +0
239
625.png
70 | 31:252 | +0
236
490.png
145.png
251.png
100 | 31:32 | +0
229
801.png
65 | 31:252 | +0
227
652.png
64 | 31:252 | +0
226
718.png
472.png
95 | 31:0 | +0
222
648.png
90 | 31:24 | +0
221
248.png
61 | 31:252 | +0
218
494.png
100 | 31:252+ | -1
645-s.png
91 | 31:0 | +0
208
479w.png
86 | 31:0 | +0
206
788.png
245.png
85 | 31:0 | +0
199
494.png
100 | 31:252 | -1
196
628.png
630.png
80 | 31:0 | +0
194
794.png
79 | 31:0 | +0
192
009.png
78 | 31:0 | +0
190
485.png
77 | 31:0 | +0
189
105-a.png
45 | 31:252 | +0
176
227.png
70 | 31:0 | +0
166
197.png
134.png
801.png
65 | 31:0 | +0
156
260.png
60 | 31:0 | +0
138
768.png
40 | 31:88 | +0
136
113.png
184.png
719.png
089-a.png
50 | 31:0 | +0
126
534.png
105-a.png
45 | 31:0 | +0
121
801.png
65 | 0:0- | +0
118
089-a.png
50 | 27:0- | +0
116
112.png
768.png
40 | 31:0 | +0
106
680.png
748.png
35 | 31:0 | +0
96
143.png
30 | 31:0 | +0
94
683.png
26 | 31:0 | +0
76
205.png
40 | 0:0- | +0
589.png
20 | 31:0 | +0
64
143.png
30 | 31:0 | -1
46
213.png
5 | 31:0 | +0
40
598.png
20 | 0:0 | +0
 
Last edited by a moderator:
Okay, this thread's been kind of dead, so here's the first nomination ::
kyurem.png

Unranked -> B+ (Tinted Lens Set)

Kyurem @ Choice Specs
Ability: Tinted Lens
EVs: 100 HP / 252 SpA / 156 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Draco Meteor
- Earth Power
- Focus Blast /Dragon Pulse

I have been interested in Kyurem for a while since it was super good back in ORAS. Since, with specs kyurem has more than enough natural power and with tinted lens spamming ice beam becomes so much easier specially during the time when people are running things like coil zygarde, tapu fini etc. Tinted Lens ensure it has no switch-ins on slower teams and against offensive teams whenever you get it in, due to its good natural bulk, something's going to die.
Though this set looks super good on paper, I am not promoting it even higher due to prevalence of stuff like AV Magearna and some regenvest vest users, all of whom are a 3hkoes and obviously chansey. But those can be easily circumvented by trapping methods and other than that plain and simple this thing doesn't have switch-ins. Other coverage depends on what else you want to hit.

Replay : http://replay.pokemonshowdown.com/gen7almostanyability-532184423 ( Shows how much kyurem + physical attacker pressurizes his slowish team, even though he had a chansey, blissey and regen vest muk-a)
 
Although the Kartana suspect is currently underway, I still wanted to go ahead and nom some stuff for now :

637.gif

A -> A+
Been using Volcorona a lot on many of my more offensive builds and it usually makes itself to be the MVP of the game. This is mainly due to how well it can snowball with Quiver Dance alongside Fire + Grass + Ice coverage. The introduction of Firium Z also helps it break through its checkls such as Unaware Mandibuzz (who I will touch upon later), Specially Defensive Snorlax, and non-Unaware Chansey after a couple of boosts. Fire types are also very good offensively right now due to Hoopa-U and Snorlax's dominance necessitating Steel-types on many teams to handle them, in which Volcorona can just capitalize on this quite easily if they are not Flash Fire/Primordial Sea (which most of them are not besides Ferro rlly). While Magic Guard is still probably the best ability to be used on it due to it requiring minimal support to function, I also have been toying with Queenly Majesty and it just obliterates offense at +1. Volcorona is simply amazing right now and has only gotten better after the Keldeo ban imo.

252 SpA Volcarona Inferno Overdrive (185 BP) vs. 248 HP / 196+ SpD Mandibuzz: 243-286 (57.4 - 67.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
+2 252 SpA Volcarona Inferno Overdrive (185 BP) vs. 4 HP / 252 SpD Eviolite Chansey: 316-373 (49.2 - 58%) -- guaranteed 2HKO after Stealth Rock
252 SpA Volcarona Inferno Overdrive (185 BP) vs. 248 HP / 0 SpD Zapdos: 339-400 (88.5 - 104.4%) -- 31.3% chance to OHKO
+1 252 SpA Volcarona Inferno Overdrive (185 BP) vs. 252 HP / 176+ SpD Snorlax: 333-393 (63.5 - 75%) -- guaranteed 2HKO after Leftovers recovery
461.gif

A- -> A
Weavile is just so good on offensive teams and is a reliable check to many offensive threats right now due to Refrigerate Fake Out + Feint. Complimented with Dark STAB (mainly by spamming Knock Off), Weavile can easily cripple walls such as Skarmory, Toxapex, and Zapdos who rely on passive recovery items to check the most amount of threts they possibly can. Weavile also benefited from the Keldeo ban since it lost one of its main switchins on offensive teams, leaving there to be not much else to safely come in on it. Although it still is annoyed a lot by Magearna (which is legit everywhere rn), Weavile applies too much offensive pressure on any team archetype to be at A-, which is why I believe it should rise alongside threats such as Noivern and Landorus-T.

630.gif

A -> A-
I have tried using Mandibuzz as a defensive pivot on some teams as of late, and it honestly just gets pressured by too much to be where it is currently. In a metagame where threats such as Terrakion, Magearna, Tyranitar, and Mamoswine dominate, Mandibuzz often falls short of performing its role as a check to all these common threats. Yes it is one of the better Hoopa-U and Mega Alakazam answers that we have right now, but I still feel it being pressured too easily (especially with that SR weakness) ontop of many threats in the upper ranks denting it warrants it to drop right now unfortunately.

Also here are some ability additions I would like to see added:
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-> Mold Breaker
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-> Technician
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-> Intimidate
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-> Magnet Pull
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-> Thick Fat
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-> Primordial Sea

Also agree with Kyurem nom. And dont forget to remove Keldeo and Dugtrio

Edit: Oh also I forgot, add Mega Mawile to A with Download as pre mega ability and I also think we can add Ash-Greninja and Diglett somwehere.

 
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With Moltres as a defogger, you're forced to run Magic Guard, otherwise it would be a one-time defogger ;)
This means, that you can't run other better abilities. Zapdos has similar stats, but a much more useful typing, so that it can check common threats like Tapu Fini and isn't forced to run Magic Guard due to it having only a single rock weakness, so that it can run stuff like Unaware, Poison Heal, Magic Bounce or other useful abilities. It also has access to a fire-type move in Heat Wave.

If you want an offensive fire type, I recommend Volcarona, Charizard as sweepers, Entei with band or scarf and -ate eSpeed and Tinted Lens Victini as a wallbreaker, paired with a pokemon that can get rid of hazards, like Tapu Fini.
 
Just wondering, what is the set/purpose for Magearna to run Mold Breaker? Because I don't think I've ever seen it before.
I think mold breaker stops it from getting trapped by magnet pull users which prevents it to switch out
No, it does not. i'm not a fan of the set myself, but the idea is a stallbreaking cm set; pain split+mold breaker lets it beat Unaware chansey, while a steel typing blocks toxic.
 
The link to the sample teams page doesn't work. How do I fix this problem?
Unfortunately that website was run by scipinion who has dissapeared. Sample teams are on the main thread though, I changed the link to that.
 
Id just like to point put that beast boost should never be used over soul heart/moxie due to trace (especially for terrakion), which is actually relevant with mega zam.

Additionnally, while swift swim is put on volcanion, there is no weather setters indicated. sun/rain teams may not be great due to primal weather, i do think they deserve a bit more experimentation, especially since things like a-wak could rly benefit from sun. I'll try to experiment that myself, but just saying that the viability should be discussed.
 
Id just like to point put that beast boost should never be used over soul heart/moxie due to trace (especially for terrakion), which is actually relevant with mega zam.

Additionnally, while swift swim is put on volcanion, there is no weather setters indicated. sun/rain teams may not be great due to primal weather, i do think they deserve a bit more experimentation, especially since things like a-wak could rly benefit from sun. I'll try to experiment that myself, but just saying that the viability should be discussed.
Actually beast boost isn't used for the attack boost, it's mostly used for pseudo speed boost. Like for manaphy beast boost with timid nature boosts it's speed after a kill making it lethal against offensive teams. Similarly for terrak after some Ev alteration, beast boost is used so that it's speed increases again making it potent with +2 attack and +1 speed.
Also coming to setter there isn't any indicated since weather teams revolve around sweepers and setters are generally customized accord. to it, and since this is AAA there is basically no perfect setter, hell I've even seen someone use starmie as their drought user due to it getting spin. Though you are always welcome to discover new and reliable setters for all matchups and show them here.
 
I have played a bit of AAA in last month or so and the meta has certainly changed a bit, so here are some nominations based on my experience.
weavile.png

A- -> at least to A or A+
I never really liked weavile, till I actually started using it's adaptability set. The thing is weavile doesn't really need a stronger ice STAB, since most of the ice-weak targets are 4*weak to it, but what it really benefits from is by having a stronger dark STAB. Basically with weavile you threaten 75% of the meta while you just get walled by 25%, so what the adaptability set does is that it makes it an effective trapper, easily trapping frail mons it is supposed to threaten like volcarona, hoopa etc all of which are extremely relevant in the meta, and bother balanced teams a lot. I was never a big fan of refrigerate set, but this set really pushes it a tier above imo. Also immunity to prankster is pretty cool too, avoiding prankster will-o-wisps and stuff.

suicune.png
and
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Both to B
Bluntly suicune is just outclassed badly by tapu fini, which is just so spam-able on teams. Any Calm Mind set that suicune might want to run, it just run better by Fini, due to Fighting Resistance, Dark Resistance and accest to Taunt.
Now, lax is just another story, it isn't necessarily bad, but right now fighting types are just prevalent in the meta, Terrakion being the biggest culprit. I am saying this from experience, since meta-game is really offensive right now and notable power creep from last generation with stuff like Hoopa allowed, it barely gets the chance to set-up. Also Gale Wings no longer being a thing hurts it's usage a lot.

noivern.png

To A+
Solid flying resists are hard to find outside magearna and zapdos, and a team can easily be customized to counter both of them. Noivern just threatens so much of the meta, feeding on common balanced teams and is one of the rare special attackers being able to 3hko every regen-vester. There are literally 3 relevant mons which outspeed it outside of scarfers, and pretty much shits over ever so common web teams.

Also, some more stuff that could be added ::
  • Buzzwole -> Tinted : Offensive Buzz is a great lure with it's meaty attack stat and making a joke of common switch-ins like fini, allowing weavile etc. to go rampant.
  • Magearna -> Levitate : Never a big fan of abilities that give type immunity, but levitate magearna is just superb counter to all ground types not named zygarde, easily luring and denting every one of them. Yeah it does miss regenerator but a Ubers like set volt switch/fleur cannon/pain split/heart swap still makes it a good special wall when invested.
 
I have played a bit of AAA in last month or so and the meta has certainly changed a bit, so here are some nominations based on my experience.
weavile.png

A- -> at least to A or A+
I never really liked weavile, till I actually started using it's adaptability set. The thing is weavile doesn't really need a stronger ice STAB, since most of the ice-weak targets are 4*weak to it, but what it really benefits from is by having a stronger dark STAB. Basically with weavile you threaten 75% of the meta while you just get walled by 25%, so what the adaptability set does is that it makes it an effective trapper, easily trapping frail mons it is supposed to threaten like volcarona, hoopa etc all of which are extremely relevant in the meta, and bother balanced teams a lot. I was never a big fan of refrigerate set, but this set really pushes it a tier above imo. Also immunity to prankster is pretty cool too, avoiding prankster will-o-wisps and stuff.

suicune.png
and
snorlax.png

Both to B
Bluntly suicune is just outclassed badly by tapu fini, which is just so spam-able on teams. Any Calm Mind set that suicune might want to run, it just run better by Fini, due to Fighting Resistance, Dark Resistance and accest to Taunt.
Now, lax is just another story, it isn't necessarily bad, but right now fighting types are just prevalent in the meta, Terrakion being the biggest culprit. I am saying this from experience, since meta-game is really offensive right now and notable power creep from last generation with stuff like Hoopa allowed, it barely gets the chance to set-up. Also Gale Wings no longer being a thing hurts it's usage a lot.

noivern.png

To A+
Solid flying resists are hard to find outside magearna and zapdos, and a team can easily be customized to counter both of them. Noivern just threatens so much of the meta, feeding on common balanced teams and is one of the rare special attackers being able to 3hko every regen-vester. There are literally 3 relevant mons which outspeed it outside of scarfers, and pretty much shits over ever so common web teams.

Also, some more stuff that could be added ::
  • Buzzwole -> Tinted : Offensive Buzz is a great lure with it's meaty attack stat and making a joke of common switch-ins like fini, allowing weavile etc. to go rampant.
  • Magearna -> Levitate : Never a big fan of abilities that give type immunity, but levitate magearna is just superb counter to all ground types not named zygarde, easily luring and denting every one of them. Yeah it does miss regenerator but a Ubers like set volt switch/fleur cannon/pain split/heart swap still makes it a good special wall when invested.
Unless other people push I'm not moving Weavile. The two most common def mons (fini and mag) hardwall it. Cune can drop, I dont feel like Lax needs to move tht far; I don't think Lax is less viable, rather, people just aren't using it (like Tyranitar), but I'll drop to A-. Noivern can go A+ unless anyone argues. I'll leave this for a couple days in case anyone has anything to say
 
Not exactly sure if Weavile should move up as Mag, Fini, Buzz are very common, but besides those three mons and some other stuff like Skarm, but Weavile threatens everything else basically. If anything it should be A. I definitely agree Adaptability is better than Refrigerate and I think it should be listed before it on the VR.
Cune should definitely drop, the only time I actually think about using it over Fini is for roar on teams with spikes, but Snorlax should probably stay A- or something.
I am also a strong advocate of Levitate Magearna, I have been using it a lot and it works wonders.
 
Unless other people push I'm not moving Weavile. The two most common def mons (fini and mag) hardwall it. Cune can drop, I dont feel like Lax needs to move tht far; I don't think Lax is less viable, rather, people just aren't using it (like Tyranitar), but I'll drop to A-. Noivern can go A+ unless anyone argues. I'll leave this for a couple days in case anyone has anything to say
Probably I wrote it wrong or something, but seems like you misunderstood my nomination for weavile. I myself wrote there that it gets walled by 25% of the meta, but what it does specifically with it's adaptability set is that it becomes best pursuit trapper in the meta. Weavile isn't supposed to hit fini/magearna at all( even tho magearna doesn't appreciate losing it's AV), it is meant to come on stuff like Hoopa-U, Noivern, Unboosted Volcarona and easily eliminating them since like no one uses pursuit and if people know your set you can still play 50-50s, and knock off is never a bad move to spam. And this is a quality extremely appreciated by plenty of teams and half of these mons plainly don't have a switch-in.
Yeah maybe A+ is a bit too much, but if it is able to damage the things it threatens imo it certainly deserves A.

http://replay.pokemonshowdown.com/gen7almostanyability-584044876 :: Look at this replay, yeah magearna can handle noivern, but it certainly doesn't handle both noivern and hypno-gar. This is where weavile comes in, after scouting his gengar set, it absolutely traps whatever it wanted to.
http://replay.pokemonshowdown.com/gen7almostanyability-583778728 :: Another team comprised of balance breakers.
http://replay.pokemonshowdown.com/gen7almostanyability-583731630 :: Again desolate island volcarona destroyed my team, so after initially bluffing weavile again easily eliminates that thing, opening up the victory for me.
 
Got some more noms after playing again for the suspect test (still didn't get reqs thanks to mlove sniping me 24/7)

089-a.png
A -> A+
One of the best mons in the meta, its typing is simply fantastic in terms of checking a wide array of threats including and not limited to Mega Alakazam, Noivern, Thundurus, Tapu Fini, Manaphy, even Desolate Land Volcrorona before a set up boost. Extremely splashable as it can fit on the a majority of balance teams and is almost required on stall teams due to how much its blanket checks in one slot. I have also seen offensive sets with CB and Adaptability actually put in work as well since AloMuk can prevent Fairy-types from coming in on Knock Off thanks to the threat of its Poison-type attacks. It never dies and it can apply a lot of pressure due to item removal + poison thanks to Poison Jab.

461.png
A- -> A
Yes Magearna walls it, but it still does not stop Weavile from being one of the most hardest mons to come into in the metagame mainly thanks to its incredible STAB coverage. Adaptability has actually been my preffered set as of late, letting it able to dent checks that would otherwise give it a hard time such as non-Intimidate Buzzwole, Magearna, and even Tapu Fini before it gets its Toxic Orb activated. Also Refrigerate sets are still good as always. Weavile is just insanely fast and powerful and is one of the prime offensive threats in the current meta to be ranked any lower then A.

065-m.png
A -> A-
Not as good as it used to be mainly thanks to the prevalence of Alolan Muk and Magearna everywhere. While it can still be devistating under PsyTerrain and even Trace can help it when copying abilities such as Regenerator and Adaptability, Mega Alakazam's hard checks are just too common and viable atm for it to be ranked so high. The introduction of new megas also gives it a bit more competition for a team slot as well.

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A- -> A
I've seen this thing everywhere on the suspect ladder and for good reason. Both Triage and Primordial Sea sets amp up Golisopod's capability to threaten offensive and defensive teams alike thanks to the great natural power it already possesses. Its wide array of priority options on top of its solid bulk allows it to setup many times throughout a game and makes it quite difficult to revenge kill, especially if its Triage. Its typing also enables it to check prominent threats such as Mamoswine and Zygarde as well, making it easier for it to come in in many cases.

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A- -> B+
I know I nommed it to drop last time but I tried making Mandibuzz work again and I simply cannot see it being ranked alongside threats such as Doublade and Gengar. It s typing is nice, but again it gets threatened by the most common mon in the metagame (in Magearna) and fails to check a slew of offensive threats given how popular Ice-, Electric- and Fairy-coverage is right now. Being weak to Stealth Rocks also means it really struggles to switchin and live another hit unless its Poison Heal. The combination of Zapdos + Alolan Muk really outclasses it in most regards.

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B- -> B+
A really good bulky pivot that can provide a lot of utility through either Defog support, setting up entry hazards, or just being a great stallbreaker through its Mold Breaker taunt set. DoubleDance sets with Genesis Supernova and Sheer Force or No Guard have also been putting in a lot of work for me, allowing it to sweep lategame once its checks have been weakened.

New Mons:
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-> B (Water Absorb, Levitate, Tinted Lens)
Water Absorb sets (s/o to Lax and Jrdn) with Steath Rocks and Toxic Spikes is good at constantly setting up and keeping hazards on the field thanks to Nihilego's ability to threaten out the majority of hazard removers such as Tapu Fini, Zapdos, and Skarmory. It does not appreciate Magic Bounce users, but it can still apply a lot of pressure versus them thanks to its STAB moves alone. Specs Tinted Lens sets also works wonders, catching checks such as Ferrothorn and Zygarde by surprise.

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-> A- (Download, Electric Terrain -> Magic Bounce)
Mega Diancie is a pretty good mega option that can be placed on offensive teams, applying a lot of pressure due to its great mixed wallbreaking potential. It hates facing Magearna and Alolan Muk everywhere, but can still put in a lot of work once the aforementioned checks have been weakened enough. Nature Power sets with Terrain support are also good at catching stuff like Celesteela and Toxapex off guard too which is nice.

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-> A (Stance Change, Regenerator)
Aegislash is still good as ever as it once was in ORAS, being a great wallbreaker thanks to its amazing offenses when in Blade Form. Defensive Regenerator sets also work as well, trading Doublade's power and set up opportunity for better mixed bulk and useful utility moves such as King's Shield.

Also agree with the rest of Geerat's changes.
 
Got some more noms after playing again for the suspect test (still didn't get reqs thanks to mlove sniping me 24/7)

089-a.png
A -> A+
One of the best mons in the meta, its typing is simply fantastic in terms of checking a wide array of threats including and not limited to Mega Alakazam, Noivern, Thundurus, Tapu Fini, Manaphy, even Desolate Land Volcrorona before a set up boost. Extremely splashable as it can fit on the a majority of balance teams and is almost required on stall teams due to how much its blanket checks in one slot. I have also seen offensive sets with CB and Adaptability actually put in work as well since AloMuk can prevent Fairy-types from coming in on Knock Off thanks to the threat of its Poison-type attacks. It never dies and it can apply a lot of pressure due to item removal + poison thanks to Poison Jab.

461.png
A- -> A
Yes Magearna walls it, but it still does not stop Weavile from being one of the most hardest mons to come into in the metagame mainly thanks to its incredible STAB coverage. Adaptability has actually been my preffered set as of late, letting it able to dent checks that would otherwise give it a hard time such as non-Intimidate Buzzwole, Magearna, and even Tapu Fini before it gets its Toxic Orb activated. Also Refrigerate sets are still good as always. Weavile is just insanely fast and powerful and is one of the prime offensive threats in the current meta to be ranked any lower then A.

065-m.png
A -> A-
Not as good as it used to be mainly thanks to the prevalence of Alolan Muk and Magearna everywhere. While it can still be devistating under PsyTerrain and even Trace can help it when copying abilities such as Regenerator and Adaptability, Mega Alakazam's hard checks are just too common and viable atm for it to be ranked so high. The introduction of new megas also gives it a bit more competition for a team slot as well.

768.png
A- -> A
I've seen this thing everywhere on the suspect ladder and for good reason. Both Triage and Primordial Sea sets amp up Golisopod's capability to threaten offensive and defensive teams alike thanks to the great natural power it already possesses. Its wide array of priority options on top of its solid bulk allows it to setup many times throughout a game and makes it quite difficult to revenge kill, especially if its Triage. Its typing also enables it to check prominent threats such as Mamoswine and Zygarde as well, making it easier for it to come in in many cases.

630.png
A- -> B+
I know I nommed it to drop last time but I tried making Mandibuzz work again and I simply cannot see it being ranked alongside threats such as Doublade and Gengar. It s typing is nice, but again it gets threatened by the most common mon in the metagame (in Magearna) and fails to check a slew of offensive threats given how popular Ice-, Electric- and Fairy-coverage is right now. Being weak to Stealth Rocks also means it really struggles to switchin and live another hit unless its Poison Heal. The combination of Zapdos + Alolan Muk really outclasses it in most regards.

151.png
B- -> B+
A really good bulky pivot that can provide a lot of utility through either Defog support, setting up entry hazards, or just being a great stallbreaker through its Mold Breaker taunt set. DoubleDance sets with Genesis Supernova and Sheer Force or No Guard have also been putting in a lot of work for me, allowing it to sweep lategame once its checks have been weakened.

New Mons:
793.png
-> B (Water Absorb, Levitate, Tinted Lens)
Water Absorb sets (s/o to Lax and Jrdn) with Steath Rocks and Toxic Spikes is good at constantly setting up and keeping hazards on the field thanks to Nihilego's ability to threaten out the majority of hazard removers such as Tapu Fini, Zapdos, and Skarmory. It does not appreciate Magic Bounce users, but it can still apply a lot of pressure versus them thanks to its STAB moves alone. Specs Tinted Lens sets also works wonders, catching checks such as Ferrothorn and Zygarde by surprise.

719-m.png
-> A- (Download, Electric Terrain -> Magic Bounce)
Mega Diancie is a pretty good mega option that can be placed on offensive teams, applying a lot of pressure due to its great mixed wallbreaking potential. It hates facing Magearna and Alolan Muk everywhere, but can still put in a lot of work once the aforementioned checks have been weakened enough. Nature Power sets with Terrain support are also good at catching stuff like Celesteela and Toxapex off guard too which is nice.

681.png
-> A (Stance Change, Regenerator)
Aegislash is still good as ever as it once was in ORAS, being a great wallbreaker thanks to its amazing offenses when in Blade Form. Defensive Regenerator sets also work as well, trading Doublade's power and set up opportunity for better mixed bulk and useful utility moves such as King's Shield.

Also agree with the rest of Geerat's changes.
Weavile should be A cause of the things it does vs ho. It's shit when it comes to breaking walls
 
Weavile should be A cause of the things it does vs ho. It's shit when it comes to breaking walls
I would say Weavile should be around S- or A+ at least, it traps and removes more than half of offensive 'mons. Stuff like Victini dies to BP 40 Pursuit (Choice Band + Adaptability) so basically it gets exactly one chance to use V-create over the entire match. Stuff like Nihilego, Noivern, or other fail threats that are slower than Weavile (which boasts top speed tier). It is not like Weavile is that useless against balance or anyting, because the only two safe switch-ins are Tapu Fini and Magearna; the former, if Poison Heal, has to be poisoned beforehand while the latter will be forced to take hit for the team and lose its Assault Vest. While I believe it should be banned from the metagame, I will nominate it to the higher rank than Isotonex has mentioned due to the amount of threats it traps.
 
I would say Weavile should be around S- or A+ at least, it traps and removes more than half of offensive 'mons. Stuff like Victini dies to BP 40 Pursuit (Choice Band + Adaptability) so basically it gets exactly one chance to use V-create over the entire match. Stuff like Nihilego, Noivern, or other fail threats that are slower than Weavile (which boasts top speed tier). It is not like Weavile is that useless against balance or anyting, because the only two safe switch-ins are Tapu Fini and Magearna; the former, if Poison Heal, has to be poisoned beforehand while the latter will be forced to take hit for the team and lose its Assault Vest. While I believe it should be banned from the metagame, I will nominate it to the higher rank than Isotonex has mentioned due to the amount of threats it traps.
Fini, mage, bulky manaphy, buzzwole and most skarms are ALL reliable switchins to weavile and they happend to be A+. S- is way too high for it..i wouldnt even say A but that would be like the borderline. it might mess up some offences, but Balance is dominating the tier atm..just look at all the bulky mons chillin at A+ and Mage. Personally, none of my offences are that weak to weavile so idk why everyone is hyping it up...but imma go with the flow
 
Fini, mage, bulky manaphy, buzzwole and most skarms are ALL reliable switchins to weavile and they happend to be A+. S- is way too high for it..i wouldnt even say A but that would be like the borderline. it might mess up some offences, but Balance is dominating the tier atm..just look at all the bulky mons chillin at A+ and Mage. Personally, none of my offences are that weak to weavile so idk why everyone is hyping it up...but imma go with the flow

I agree many checks exist for Weavile. However the reason why I would say Weavile deserves that high rank is because of the matchup situation it makes against Ghost- and Psychic-types. Most of them, barring the likes of Victini (which is OHKO'd by BP 40 Choice Band Adapt Pursuit after a single defense drop followed by V-create) and others are not viable due to them being revenge killed easily. I can witness how many frail targets even besides Ghost and Psychic types are commonly trapped and removed by Weavile.

I believe this is similar to how Tyranitar still has high rank in OU despite the new 'mons introduced in SM generation mostly beating Tyranitar; it has a very near-exclusive access to being a Pursuit trapper (besides rare and less viable lolan Muk) that can handle the likes of Latios and Gengar. Likewise, Weavile is the strongest Pursuit trapper in AAA at this point that is not only capable of threatening Ghost and Psychic types but is able to Pursuit trapping most offensive threats with its sheer power, OHKOing uninvested Landorus-T (guaranteed OHKO after rocks). Even if there are myriad of switch-ins available for Weavile, it still fulfills its role by basically trapping and killing everything. I can confidently say at least a council member or two can prove this point valid.
 
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