♫ Hello, it's me ♫
♫ I was wondering if after all these years you'd like to meet ♫
It's May 5th in Japan, parts of Australia and New Zealand.
Click to play on Dragon Heaven!
What is Z-Shift?
In Z-Shift you can use Z-Crystals to shift the type, base power, and priority from one move to another one. Just like for Z-Moves, you need to choose a move that will get these aspects and have its corresponding Z-Crystal. Now, when you select the Z-Shift, you Z-Shift these aspects from the first move in your moveset to the move you Z-Shifted.
Probably the most exciting thing about this metagame is that you can mix and match effects of moves to improve them, at the cost of your item slot. However, moves also keep their accuracy, PP, and attacking category.
Banlist
Standard OU banlist and clauses.
Multihit moves: Arm Thrust, Barrage, Bonemerang, Bone Rush, Bullet Seed, Comet Punch, Double Hit, Double Kick, Double Slap, Dual Chop, Fury Attack, Fury Swipes, Gear Grind, Icicle Spear, Pin Missile, Rock Blast, Spike Cannon, Tail Slap, Triple Kick, Twineedle, Water Shuriken.
Phazing moves: Whirlwind, Roar, Dragon Tail, Circle Throw.
Note: Right now shifting priority does not work. As a temporary solution all Z-Shifted moves will have a priority of 0. Else it would be very OP.
Potential strategies?
Victini @ Fightinium Z / Firium Z
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Power-Up Punch / Flame Charge
- Zen Headbutt
- Bolt Strike
Here, Victini uses a Fightinium Z to transfer V-create's type (Fire), base power (180) and priority (0) to Power-Up Punch. This means you can get a 180 BP Fire-type move that raises your Attack when you Z-Shift to Power-Up Punch. You can also use a Firium Z to Z-Shift it to Flame Charge instead, getting a 180 BP Fire-type move that raises your Speed.
Golisopod @ Fightinium Z
Ability: Emergency Exit
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- First Impression
- Rock Smash
- Liquidation
- Spikes
This Golisopod uses Fightinium Z to shift First Impression's type (Bug), base power (90) and priority (+2) to Rock Smash. This means that Golisopod gets a standard +2 priority 90 BP Bug-type move, that also has a chance to lower the target's defense!
Mew @ Firium Z
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Seismic Toss
- Roost
- Will-O-Wisp
A stall player make want to use something similar to this. This Mew uses a Firium Z to shift Protect's type (Normal), base power (0) and priority (+4) to Will-O-Wisp. Only the priority matters, but it matters a lot! Will-O-Wisp now gets +4 priority, which means that it'll hit before all priority moves, making it a very reliable emergency button. It could also run a Fightinium Z to get a +4 priority Seismic Toss, as Seismic Toss doesn't need a certain base power to do damage. Even things like Endeavor and Grass Knot can get priority this way!
Pangoro @ Fightinium Z
Ability: Scrappy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Superpower
- Storm Throw
- Gunk Shot
- Knock Off
Sounds like Fightinium Z has a lot of uses. Anyway, this set transfers Superpower's type (Fighting), base power (120) and priority (0) to Storm Throw. This means that Pangoro will get a 120 BP STAB move that will always crit! Whether this is worth using over a Choice Band, I don't know, but it's cool nonetheless.
Q&A
Q: Can you use Z-Shifts more than once?
A: Yes, you can use them as often as you want.
Q: Do Status moves get a base power if Z-Shifted from an attack.
A: No, due to their attacking category (Status), they're still not able to do damage.
Q: What base power do Status moves Z-Shift?
A: Zero, moves Z-Shifted from status won't do damage.
Q: Can you still use regular Z-Moves?
A: No. It'll always become a Z-Shift.
Q: What happens to this OM if it ends up not making large enough of an impact?
A: Either the aspects not Z-Shifted will be added to the Z-Shift, or status moves will not Z-Shift their base power. This will definitely shift the metagame to make more of an impact.
♫ I was wondering if after all these years you'd like to meet ♫
It's May 5th in Japan, parts of Australia and New Zealand.
Click to play on Dragon Heaven!
What is Z-Shift?
In Z-Shift you can use Z-Crystals to shift the type, base power, and priority from one move to another one. Just like for Z-Moves, you need to choose a move that will get these aspects and have its corresponding Z-Crystal. Now, when you select the Z-Shift, you Z-Shift these aspects from the first move in your moveset to the move you Z-Shifted.
Probably the most exciting thing about this metagame is that you can mix and match effects of moves to improve them, at the cost of your item slot. However, moves also keep their accuracy, PP, and attacking category.
Banlist
Standard OU banlist and clauses.
Multihit moves: Arm Thrust, Barrage, Bonemerang, Bone Rush, Bullet Seed, Comet Punch, Double Hit, Double Kick, Double Slap, Dual Chop, Fury Attack, Fury Swipes, Gear Grind, Icicle Spear, Pin Missile, Rock Blast, Spike Cannon, Tail Slap, Triple Kick, Twineedle, Water Shuriken.
Phazing moves: Whirlwind, Roar, Dragon Tail, Circle Throw.
Note: Right now shifting priority does not work. As a temporary solution all Z-Shifted moves will have a priority of 0. Else it would be very OP.
Potential strategies?
Victini @ Fightinium Z / Firium Z
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- V-create
- Power-Up Punch / Flame Charge
- Zen Headbutt
- Bolt Strike
Here, Victini uses a Fightinium Z to transfer V-create's type (Fire), base power (180) and priority (0) to Power-Up Punch. This means you can get a 180 BP Fire-type move that raises your Attack when you Z-Shift to Power-Up Punch. You can also use a Firium Z to Z-Shift it to Flame Charge instead, getting a 180 BP Fire-type move that raises your Speed.
Golisopod @ Fightinium Z
Ability: Emergency Exit
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- First Impression
- Rock Smash
- Liquidation
- Spikes
This Golisopod uses Fightinium Z to shift First Impression's type (Bug), base power (90) and priority (+2) to Rock Smash. This means that Golisopod gets a standard +2 priority 90 BP Bug-type move, that also has a chance to lower the target's defense!
Mew @ Firium Z
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Seismic Toss
- Roost
- Will-O-Wisp
A stall player make want to use something similar to this. This Mew uses a Firium Z to shift Protect's type (Normal), base power (0) and priority (+4) to Will-O-Wisp. Only the priority matters, but it matters a lot! Will-O-Wisp now gets +4 priority, which means that it'll hit before all priority moves, making it a very reliable emergency button. It could also run a Fightinium Z to get a +4 priority Seismic Toss, as Seismic Toss doesn't need a certain base power to do damage. Even things like Endeavor and Grass Knot can get priority this way!
Pangoro @ Fightinium Z
Ability: Scrappy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Superpower
- Storm Throw
- Gunk Shot
- Knock Off
Sounds like Fightinium Z has a lot of uses. Anyway, this set transfers Superpower's type (Fighting), base power (120) and priority (0) to Storm Throw. This means that Pangoro will get a 120 BP STAB move that will always crit! Whether this is worth using over a Choice Band, I don't know, but it's cool nonetheless.
Q&A
Q: Can you use Z-Shifts more than once?
A: Yes, you can use them as often as you want.
Q: Do Status moves get a base power if Z-Shifted from an attack.
A: No, due to their attacking category (Status), they're still not able to do damage.
Q: What base power do Status moves Z-Shift?
A: Zero, moves Z-Shifted from status won't do damage.
Q: Can you still use regular Z-Moves?
A: No. It'll always become a Z-Shift.
Q: What happens to this OM if it ends up not making large enough of an impact?
A: Either the aspects not Z-Shifted will be added to the Z-Shift, or status moves will not Z-Shift their base power. This will definitely shift the metagame to make more of an impact.
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