IAR is playing for Complications. Because that's a thing. A very complicated thing. Because, you know, the user is named Complications. This pun has never been abused before in the history of ASB.
Rules
Pokemon: 3v3
Format: Singles
DQ: 2 Days
Switch: OK
Items: ON
Abilities: ALL
Substitutions: THREE
Mega Evolutions: ONE
∞ Recovers / ∞ Chills
Arena: ASB Arena
"Complications"
Gallade [] (M)
NATURE: Jolly (+Spe, 1 SAtk, +10% ACC)
TYPE: Psychic / Fighting
ABILITIES: Steadfast / Justified (Unlocked) / Inner Focus
STATS (NORMAL)
HP: 100
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: 7
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 127 (+, 19% ACC)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/40)
Stored Power (*)
Close Combat (*)
Leaf Blade (*)
Night Slash (*)
Leer (*)
Confusion (*)
Double Team (*)
Teleport (*)
Quick Guard (*)
Fury Cutter (*)
Slash (*)
Heal Pulse (*)
Wide Guard (*)
Growl (*)
Disarming Voice (*)
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss (*)
Calm Mind (*)
Psycho Cut
Disable (*)
Encore (*)
Shadow Sneak (*)
Skill Swap (*)
Destiny Bond (*)
Pain Split
Knock Off
Magic Coat
Zen Headbutt
Drain Punch
Focus Punch
Protect (*)
Substitute (*)
Earthquake (*)
Brick Break (*)
Light Screen (*)
Stone Edge
Rock Slide
Poison Jab
Will-O-Wisp
Sableye [] (M)
NATURE: Sassy (+SDef, -Spe, -10% Eva)
TYPE: Dark / Ghost
ABILITIES: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)
STATS (NORMAL)
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 4 (+)
Spe: 43
Size Class: 1
Weight Class: 2
Base Rank Total: 16
STATS (MEGA/ALTF)
HP: 90
Atk: 3
Def: 5
SpA: 3
SpD: 5 (+)
Spe: X17
Size Class: 1
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
ATTACKS (40/40)
Mean Look (*)
Zen Headbutt (*)
Leer (*)
Scratch (*)
Foresight (*)
Night Shade (*)
Astonish (*)
Fury Swipes (*)
Detect (*)
Shadow Sneak (*)
Feint Attack (*)
Fake Out (*)
Punishment (*)
Shadow Claw
Knock Off
Foul Play
Imprison (*)
Metal Burst (*)
Recover (*)
Sucker Punch (*)
Trick (*)
Feint
Ice Punch
Fire Punch
Thunder Punch
Focus Punch
Pain Split
Low Kick
Magic Coat
Role Play
Snatch
Wonder Room
Substitute (*)
Toxic (*)
Torment (*)
Will-O-Wisp (*)
Payback (*)
Brick Break
Poison Jab
Thief
Volcanion [] (Genderless)
NATURE: Sassy (+SDef, -Spe, -10% Eva)
TYPE: Water / Fire
Abilities: Water Absorb
STATS
HP: 100
Atk: 4
Def: 5
SpA: 5
SpD: 4 (+)
Spe: 60 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
MC: 0
ATTACKS (40/40)
Steam Eruption (*)
Flare Blitz (*)
Take Down (*)
Mist (*)
Haze (*)
Flame Charge (*)
Water Pulse (*)
Body Slam
Hydro Pump
Overheat
Explosion
Weather Ball
Earth Power (*)
Heat Wave (*)
Snore (*)
Superpower (*)
Protect (*)
Substitute (*)
Toxic (*)
Flamethrower (*)
Scald (*)
Roar
Solar Beam
Smack Down
Earthquake
Brick Break
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Focus Blast
Will-O-Wisp
Stone Edge
Rock Slide
Gyro Ball
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Sunny Day
Sleep Talk
P2X7
Landorus [Landorus] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Sand Force: (Passive) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Sheer Force (HA Unlocked): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 101
Size Class: 3
Weight Class: 4
Base Rank Total: 22
MC: 0
AC: 5/5
Landorus [Landorus] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 91
Size Class: 3
Weight Class: 4
Base Rank Total: 22
Moves (40/58):
Level-Up:
Outrage
Hammer Arm
Fissure
Block
Mud Shot
Rock Tomb
Imprison
Punishment
Bulldoze
Rock Throw
Earth Power
Extrasensory
Rock Slide
Earthquake
Sandstorm
Tutor Moves:
Gravity
Iron Tail
Knock Off
Role Play
Sleep Talk
Stealth Rock
Superpower
TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
Dig
Psychic
Brick Break
Double Team
Sludge Wave
Rest
Focus Blast
Payback
Giga Impact
Grass Knot
U-turn
Substitute
Rock Smash
Fly
Mawile [Mawile] (F)
Nature: Careful (+SpD, -SpA)
Type: Steel / Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Sheer Force (HA Unlocked): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
MC: 0
AC: 5/5
Mawile [Mawile] (F)
Nature: Careful (+SpD, -SpA)
Type: Steel / Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Huge Power (Mega): (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: Rank 4 (8 Huge Power)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 Huge Power)
Moves (40/??):
Level-Up:
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass
Crunch
Egg Moves:
Fire Fang
Metal Burst
Poison Fang
Seismic Toss
Sucker Punch
Tutor Moves:
Counter
Endure
Focus Punch
Foul Play
Ice Punch
Knock Off
Magnet Rise
Pain Split
Snatch
Super Fang
Thunder Punch
TM Moves:
Toxic
Taunt
Protect
Brick Break
Double Team
Torment
Rest
Giga Impact
Rock Slide
Sleep Talk
Substitute
Greninja [Greninja] (F)
Nature: Naive (+15% Speed, +23% Accuracy, -1 SpD)
Type: Water / Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (HA Unlocked): (Toggle) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (140.3) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves (40/??):
Level-Up:
Night Slash
Role Play
Mat Block
Pound
Bubble
Growl
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Shadow Sneak
Spikes
Water Shuriken
Substitute
Bounce
Extrasensory
Hydro Pump
Egg Moves:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
Tutor Moves:
Gunk Shot
Low Kick
TM Moves:
Hidden Power [Fire]
Taunt
Ice Beam
Blizzard
Protect
Dig
Double Team
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
Sleep Talk
U-turn
Dark Pulse
Fittingly for LLAMA, it looks as if a lot of this match is going to revolve around proper usage of the legendary Pokemon each side has brought. For Complications, Volcanion is crucial as a means of getting rid of Mawile with relatively little pain. Otherwise it could be devastating for him if played well against his Gallade and Sableye, both weak to fairy. Burn's only doing so much with proper play in those cases, but fire-moves could be a very effective means of ending it. For P2X7, the value of the legend comes down to it being comfortable in most matchups. While Gallade could give it real trouble, there aren't many things that Gallade /can't/ give real trouble and the matchup could definitely be worse. It also boasts relatively neutral matches against Sableye and Volcanion, potentially making it an easy option when P2X7 isn't sure which Pokemon to go to or when sending out blindly. Stealth Rocks are also a plus.
But that's enough speculation. Let's do a "coinflip" to see who sends out first.
1 - "Complications"
2 - P2X7
Random.org says: 2
P2X7 sends out his first Pokemon with item
Its_A_Random sends out his first Pokemon with item and orders
P2X7 orders
I ref.
Go.
Rules
Pokemon: 3v3
Format: Singles
DQ: 2 Days
Switch: OK
Items: ON
Abilities: ALL
Substitutions: THREE
Mega Evolutions: ONE
∞ Recovers / ∞ Chills
Arena: ASB Arena
"Complications"
Gallade [] (M)
NATURE: Jolly (+Spe, 1 SAtk, +10% ACC)
TYPE: Psychic / Fighting
ABILITIES: Steadfast / Justified (Unlocked) / Inner Focus
STATS (NORMAL)
HP: 100
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
STATS (MEGA)
HP: 100
Atk: 7
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 127 (+, 19% ACC)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/40)
Stored Power (*)
Close Combat (*)
Leaf Blade (*)
Night Slash (*)
Leer (*)
Confusion (*)
Double Team (*)
Teleport (*)
Quick Guard (*)
Fury Cutter (*)
Slash (*)
Heal Pulse (*)
Wide Guard (*)
Growl (*)
Disarming Voice (*)
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss (*)
Calm Mind (*)
Psycho Cut
Disable (*)
Encore (*)
Shadow Sneak (*)
Skill Swap (*)
Destiny Bond (*)
Pain Split
Knock Off
Magic Coat
Zen Headbutt
Drain Punch
Focus Punch
Protect (*)
Substitute (*)
Earthquake (*)
Brick Break (*)
Light Screen (*)
Stone Edge
Rock Slide
Poison Jab
Will-O-Wisp
Sableye [] (M)
NATURE: Sassy (+SDef, -Spe, -10% Eva)
TYPE: Dark / Ghost
ABILITIES: Keen Eye / Stall / Prankster (Unlocked) / Magic Bounce (Mega)
STATS (NORMAL)
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 4 (+)
Spe: 43
Size Class: 1
Weight Class: 2
Base Rank Total: 16
STATS (MEGA/ALTF)
HP: 90
Atk: 3
Def: 5
SpA: 3
SpD: 5 (+)
Spe: X17
Size Class: 1
Weight Class: 5
Base Rank Total: 18
MC: 0
AC: 5/5
ATTACKS (40/40)
Mean Look (*)
Zen Headbutt (*)
Leer (*)
Scratch (*)
Foresight (*)
Night Shade (*)
Astonish (*)
Fury Swipes (*)
Detect (*)
Shadow Sneak (*)
Feint Attack (*)
Fake Out (*)
Punishment (*)
Shadow Claw
Knock Off
Foul Play
Imprison (*)
Metal Burst (*)
Recover (*)
Sucker Punch (*)
Trick (*)
Feint
Ice Punch
Fire Punch
Thunder Punch
Focus Punch
Pain Split
Low Kick
Magic Coat
Role Play
Snatch
Wonder Room
Substitute (*)
Toxic (*)
Torment (*)
Will-O-Wisp (*)
Payback (*)
Brick Break
Poison Jab
Thief
Volcanion [] (Genderless)
NATURE: Sassy (+SDef, -Spe, -10% Eva)
TYPE: Water / Fire
Abilities: Water Absorb
STATS
HP: 100
Atk: 4
Def: 5
SpA: 5
SpD: 4 (+)
Spe: 60 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
MC: 0
ATTACKS (40/40)
Steam Eruption (*)
Flare Blitz (*)
Take Down (*)
Mist (*)
Haze (*)
Flame Charge (*)
Water Pulse (*)
Body Slam
Hydro Pump
Overheat
Explosion
Weather Ball
Earth Power (*)
Heat Wave (*)
Snore (*)
Superpower (*)
Protect (*)
Substitute (*)
Toxic (*)
Flamethrower (*)
Scald (*)
Roar
Solar Beam
Smack Down
Earthquake
Brick Break
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Focus Blast
Will-O-Wisp
Stone Edge
Rock Slide
Gyro Ball
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Sunny Day
Sleep Talk
P2X7
Landorus [Landorus] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Sand Force: (Passive) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Sheer Force (HA Unlocked): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 101
Size Class: 3
Weight Class: 4
Base Rank Total: 22
MC: 0
AC: 5/5
Landorus [Landorus] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 91
Size Class: 3
Weight Class: 4
Base Rank Total: 22
Moves (40/58):
Level-Up:
Outrage
Hammer Arm
Fissure
Block
Mud Shot
Rock Tomb
Imprison
Punishment
Bulldoze
Rock Throw
Earth Power
Extrasensory
Rock Slide
Earthquake
Sandstorm
Tutor Moves:
Gravity
Iron Tail
Knock Off
Role Play
Sleep Talk
Stealth Rock
Superpower
TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
Dig
Psychic
Brick Break
Double Team
Sludge Wave
Rest
Focus Blast
Payback
Giga Impact
Grass Knot
U-turn
Substitute
Rock Smash
Fly
Mawile [Mawile] (F)
Nature: Careful (+SpD, -SpA)
Type: Steel / Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Sheer Force (HA Unlocked): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
MC: 0
AC: 5/5
Mawile [Mawile] (F)
Nature: Careful (+SpD, -SpA)
Type: Steel / Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Huge Power (Mega): (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Stats:
HP: 90
Atk: Rank 4 (8 Huge Power)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 Huge Power)
Moves (40/??):
Level-Up:
Play Rough
Iron Head
Taunt
Growl
Fairy Wind
Astonish
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass
Crunch
Egg Moves:
Fire Fang
Metal Burst
Poison Fang
Seismic Toss
Sucker Punch
Tutor Moves:
Counter
Endure
Focus Punch
Foul Play
Ice Punch
Knock Off
Magnet Rise
Pain Split
Snatch
Super Fang
Thunder Punch
TM Moves:
Toxic
Taunt
Protect
Brick Break
Double Team
Torment
Rest
Giga Impact
Rock Slide
Sleep Talk
Substitute
Greninja [Greninja] (F)
Nature: Naive (+15% Speed, +23% Accuracy, -1 SpD)
Type: Water / Dark
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
Protean (HA Unlocked): (Toggle) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (140.3) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Moves (40/??):
Level-Up:
Night Slash
Role Play
Mat Block
Pound
Bubble
Growl
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Shadow Sneak
Spikes
Water Shuriken
Substitute
Bounce
Extrasensory
Hydro Pump
Egg Moves:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
Tutor Moves:
Gunk Shot
Low Kick
TM Moves:
Hidden Power [Fire]
Taunt
Ice Beam
Blizzard
Protect
Dig
Double Team
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
Sleep Talk
U-turn
Dark Pulse
Fittingly for LLAMA, it looks as if a lot of this match is going to revolve around proper usage of the legendary Pokemon each side has brought. For Complications, Volcanion is crucial as a means of getting rid of Mawile with relatively little pain. Otherwise it could be devastating for him if played well against his Gallade and Sableye, both weak to fairy. Burn's only doing so much with proper play in those cases, but fire-moves could be a very effective means of ending it. For P2X7, the value of the legend comes down to it being comfortable in most matchups. While Gallade could give it real trouble, there aren't many things that Gallade /can't/ give real trouble and the matchup could definitely be worse. It also boasts relatively neutral matches against Sableye and Volcanion, potentially making it an easy option when P2X7 isn't sure which Pokemon to go to or when sending out blindly. Stealth Rocks are also a plus.
But that's enough speculation. Let's do a "coinflip" to see who sends out first.
1 - "Complications"
2 - P2X7
Random.org says: 2
P2X7 sends out his first Pokemon with item
Its_A_Random sends out his first Pokemon with item and orders
P2X7 orders
I ref.
Go.