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wtf is a zhengtann anyway? an elevator plays music to find out!

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Texas Cloverleaf

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RoAPL Champion
challenging ZhengTann to a 2v2 NFE doubles match

Gonna go and say standard stuff, except we're playing in STRONG BADIA for once. Let's see if we can have some extra fun.

You guys know the drill. Here are the teams.

Elevator Music said:
79.png

Slowpoke [Yadon] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 13 (15 /1.15) (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Total Moves: 21

EC: 2/6
MC: 0
DC: 2/5

Attacks:
Amnesia
Confusion
Curse
Disable
Growl
Headbutt
Heal Pulse
Psychic
Rain Dance
Slack Off
Tackle
Water Gun
Water Pulse
Yawn
Zen Headbutt

Block
Future Sight
Mud Sport

Flamethrower
Scald
Toxic
153.png

Bayleef [Beiriifu] (F)
Nature: Brave (+1 SpA, -15% Spe, -10% Eva)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Leaf Guard (DW): (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60 /1.15) (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
Total Moves: 21

EC: 4/9
MC: 0
DC: 2/5

Attacks:
Aromatherapy
Body Slam
Growl
Light Screen
Magical Leaf
Natural Gift
PoisonPowder
Razor Leaf
Reflect
Safeguard
SolarBeam
Sweet Scent
Synthesis
Tackle

Counter
Heal Pulse
Leech Seed

Energy Ball
Protect
Toxic

Seed Bomb

ZhengTann said:
Fraxure(*) Natsu (M)
611.png

Nature: Rash (+1 SpA, -1 SpD)

Type:
Dragon Type: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Ability 1: Mold Breaker
Type: Innate
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability 2: Rivalry
Type: Innate
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group.

Ability 3: Unnerve (DW unlocked)
Type: Innate
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 5/9 Next Evolution at 9
MC: 0
DC: 5/5

Attacks:
Scratch (*)
Leer (*)
Assurance (*)
Dragon Rage (*)
Dual Chop (*)
Scary Face (*)
Slash (*)
False Swipe (*)
Dragon Claw
Sword Dance
Dragon Dance
Taunt
Dragon Pulse
Outrage
Guillotine

Reversal (*)
Night Slash (*)
Iron Tail (*)

X-Scissor (*)
Dig (*)
Rock Smash (*)
Aerial Ace
Aqua Tail
Riolu(*) Gray (M)
447.png


Nature: Serious (N/A)

Type:
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Ability 1: Steadfast
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Ability 2: Inner Focus
Type: Innate
When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 3: Prankster (DW)
Type: Innate
Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/6 Next Evolution at 6
MC: 0
DC: 3/5

Attacks:
Quick Attack (*)
Foresight (*)
Endure (*)
Counter (*)
Force Palm (*)
Feint (*)
Copycat (*)
Screech (*)
Nasty Plot

Bullet Punch (*)
Crunch (*)
Blaze Kick (*)

Earthquake (*)
Rock Slide (*)
Substitute (*)
Shadow Claw
Drain Punch
Ice Punch
Zen Headbutt
ThunderPunch
Toxic
I wonder what is permissible in Strong BADIA?

EM sends out (duh) and attaches items
Zt sends out, attaches items and orders
EM orders (he can attach items here if they are training)
I ref
 
I really have to get myself some Training Items sometime soon. Anyway let's see if EMma can take a pot shot at my alt-name-conversion by the time this ends. Anyway, let's get the lay of the land first, while I come up with some plans - its been long since I indulge in flavor, and this is ASB, for Arceus's sake.

611.png

"Blah, who needs items to help them train? Training is done all the time, anytime!"

447.png

"This is a nice break from Hall training, but let's not put our guard down, Natsu!"

Natsu-Fraxure : X-Scissor > Night Slash > Dragon Claw , all at Yadon-Slowpoke.
IF Bayleef uses Reflect/PoisonPowder, THEN use Taunt (Bayleef) at the same action and push remaining actions back ONCE.

Gray-Riolu : Shadow Claw > Crunch > ThunderPunch , all at Yadon-Slowpoke
IF Riolu is targeted with Yawn/Toxic, THEN use Substitute (20HP) at the same action and push remaining actions back ONCE.
 
Slowpoke: Psychic+Confusion (Fraxure) ~ Cooldown (Psychic (Riolu)) ~ Scald (Fraxure)

Bayleef: Toxic (Fraxure) ~ Heal Pulse (Slowpoke) ~ Leech Seed (Fraxure)
 
Pre Round Information

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 100 | 90
Energy: 100 | 100
Status: None | None
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 100 | 90
Energy: 100 | 100
Status: None | None
Speed: 67 | 60
Item: None | None

Fraxure used X-Scissor on Slowpoke! (-6 EN)
no crit (14)
(8+2+1.5)*1.5=17.25

Riolu used Shadow Claw on Slowpoke! (-5 EN)
no crit (6)
(7)*1.5=10.5

Bayleef used Toxic on Fraxure! (-7 EN)
Hit (11)
Fraxure was badly poisoned!

Slowpoke used Psychic+Confusion on Fraxure! (-14.25 EN)
no effect (30)
no crit (5)
(5+9)+3+3=20

Fraxure used Night Slash on Slowpoke! (-5 EN)
crit (1)
(7+2+3+1.5)=20.25
Fraxure lost 1 HP!

Riolu used Crunch on Slowpoke! (-6 EN)
no drop (98)
no crit (16)
(8)*1.5=12

Bayleef used Heal Pulse on Slowpoke! (-14 EN)
Slowpoke gained 20 HP!

Slowpoke cooled down!

Fraxure used Dragon Claw on Slowpoke! (-5 EN)
no crit (2)
8+2+3+1.5=14.5
Fraxure lost 1 HP

Riolu used Thunderpunch on Slowpoke! (-6 EN)
no para (77)
no crit (6)
(8)*1.5=12

Bayleef used Leech Seed on Fraxure! (-9 EN)
Miss (92)

Slowpoke used Scald on Fraxure! (-5 EN)
no effect (91)
no crit (5)
(8+3+3)/1.5=10.67

And we kick of this match between weaker mons with Elevator_Music sending out a Slowpoke and a Bayleef, a team with clearly a more defensive midset, out against ZhengTann's Fraxure and Riolu, a team made with more of a breaking things mindset. Immediately Fraxure and Riolu jump on Slowpoke, hitting it with X-Scissor and Shadow Claw respectively. Slowpoke Endures the hit and responds with a painful Psychic and Confusion combo that hits Fraxure for respectable damage, with Bayleef spits some poisonous goo at Fraxure that badly poisons it. Slowpoke is then forced to cool down due to the arduous nature of the combo leaving it completely vulnerable! To mitigate this, Bayleef tries to help by throwing a Heal Pulse at it, but this is completely offset, and then some by the evil nature of the Night Slash and Crunch it is attaked with by the opposing team. The onslaught doesn't stop there, as Fraxure hits Slowpoke hard with a Dragon Claw while Riolu catches it beneath the chin with a Thunderpunch, the poor Slowpoke is really taking a beating! To make matters worse, Bayleef's Leech Seeds miss Fraxure completely, deriving it of that residual damage. Slowpoke tries to get itself back into the match by spitting some Scalding water at Fraxure, but without inducing a Burn it finds it tough to do so. There is a tentative standstill as both trainers Pokemon wait for orders from their trainers.

Post Round Summary

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 32 | 90
Energy: 81 | 70
Status: None | None
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 67 | 90
Energy: 84 | 83
Status: BPSN (2DPA) | None
Speed: 67 | 60
Item: None | None
 
Slowpoke: Future Sight (Riolu) ~ Zen Headbutt (Riolu) ~ Psychic (Fraxure)

Bayleef: Reflect ~ Energy Ball (Riolu) Seed Bomb (Riolu)
IF (Fraxure uses Taunt (Bayleef) a1) THEN (use Seed Bomb (Riolu) a1)​
 
Hmm, first we need to ensure that our offensive momentum is not going to slow down. Second, we need to make sure we get minimum damage. Third, we need to make sure Yadon-Slowpoke goes down by A3. Shouldn't be that hard, I think, so long as I have my trusty calculator. Though I gotta say, having R0 SpDef on Fraxure tightens the edge I'm on. Time to turn your plan against yourself, EMma.

611.png

"Right, you're going down for taking on both of us, Yadon!"


447.png

"Try getting at me... Ice-Make Sculpture Clone!!"

Natsu-Fraxure : Taunt (Beiriifu-Bayleaf) > X-Scissor (Yadon-Slowpoke) > Night Slash (Yadon-Slowpoke)
Gray-Riolu : Counter (Beiriifu-Bayleaf) > Substitute (15 HP) > Blaze Kick (Beiriifu-Bayleaf)
 
Pre Round Information

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 32 | 90
Energy: 81 | 70
Status: None | None
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 67 | 90
Energy: 84 | 83
Status: BPSN (2DPA) | None
Speed: 67 | 60
Item: None | None

Fraxure used Taunt on Bayleef! (-10 EN)
Bayleef is Taunted! (6a)
-2 HP Fraxure

Bayleef used Seed Bomb on Riolu! (-5 EN)
no crit (10)
8+3+3=14

Slowpoke used Future Sight on Riolu! (-6 EN)
Riolu will be hit by a r3 spatk, STAB, 7 BAP attack on the first action of the following round

Riolu used Counter on Bayleef! (-13 EN)
14*1.5=21

Riolu used Substitute (15)! (-12 EN)

Fraxure used X-Scissor on Slowpoke! (-6 EN)
no crit (11)
(8+1.5)*1.5=14.25
-2 HP Fraxure

Bayleef used Energy Ball on Riolu! (-5 EN)
It did like 10 damage or something

Slowpoke used Zen Headbutt on Riolu! (-5 EN)
It broke the Substitute!

Fraxure used Night Slash on Slowpoke! (-5 EN)
no crit (10)
(7+1.5)=12.75
-2 HP Fraxure

Riolu used Blaze Kick on Bayleef! (-7 EN)
no burn (83)
no crit (13)
(9)*1.5=13.5

Bayleef used Seed Bomb on Riolu! (-5 EN)
no crit (16)
8+3+3=14

none this round

Post Round Summary

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 0 | 55
Energy: 0 | 55
Status: Dead | Taunted (3a)
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 61 | 47
Energy: 63 | 51
Status: BPSN (3DPA) | None
Speed: 67 | 60
Item: None | None
 
Just saying that Natsu is jealous of Yadon being Beiriifu's teammate (i.e. Rivalry). Anyway, I got to remind Gray that a 10BPA Future Sight attack is incoming, so we better keep that in check. Time to try out that move we've been practicing for a while, Natsu.

611.png

"So, Gray, I heard you got busted up real bad at Hall. Heh."


447.png

"Shut up."


Natsu-Fraxure : Aerial Ace + Guillotine {Sword Edge of the Fire Dragon!!} > combo cooldown > X-Scissor , all at Beiriifu-Bayleaf
IF Fraxure is unable to use the combo, THEN replace actions with X-Scissor > Dragon Claw instead.
Gray-Riolu : Substitute (15 HP) > Drain Punch > Blaze Kick , all at Beiriifu-Bayleaf
IF Bayleaf uses Counter A1, THEN replace A1 with Ice Punch.
 
Pre Round Information

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 0 | 55
Energy: 0 | 55
Status: Dead | Taunted (3a)
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 61 | 47
Energy: 63 | 51
Status: BPSN (3DPA) | None
Speed: 67 | 60
Item: None | None

Riiolu used Substitute (15)! (-12 EN)

Fraxure used Aerial Ace+Guillotine! (-30 EN)
no crit (7)
(31+1.5)*1.5=48.75

Bayleef used Counter! (-30 EN)
Fraxure took 63 damage
Fraxure fainted!

The Future Sight broke the Substitute

Riolu used Drain Punch which killed Bayleef!

none this round

Post Round Summary

Elevator Music
79.png
153.png

Slowpoke | Bayleef
Health: 0 | 0
Energy: 0 | 0
Status: Dead | Dead
Speed: 13 | 52
Item: Exp. Share | Exp. Share

ZhengTann
611.png
447.png

Fraxure | Riolu
Health: 0 | 47
Energy: 0 | 51
Status: Dead | None
Speed: 67 | 60
Item: None | None


Rewards!
I get 4 UC
Each battler gets 1 CC
EMs mons get 1/3/1
zt's mons get 1/2/1

KOC go to Bayleef, Riolu and Fraxure
 
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