Tournament 1v1 PL VII Team and Set Dump Thread

100th Post and I have decided to post teams/sets that I used during PL (I don't wanna use it on an act call)

SV
https://pokepast.es/5136c943b472fa52
Room tour team to annoy people, looks decent

https://pokepast.es/b6d7d6effb26c89e
I was still at the pre home phase at different points and built this but didnt use it

https://pokepast.es/8bac5b4053359ef3
Glastrier is such a fun mon, and so is cresselia. I didn't expect this calc btw
252+ Atk Guts Ursaluna Close Combat vs. 216 HP / 100 Def Glastrier: 334-394 (84.5 - 99.7%) -- guaranteed 2HKO

SS
https://pokepast.es/aa14bf6d5d96d4b1
Old me is usually weak to Spectrier, Cresselia, and Drago. What beats those? Band TTar :DD, I also lose to stuff like Rillaboom which is why Venusaur is here.

https://pokepast.es/b448e07e65223b56
It's based on the sample team but instead of Steela, I have Ferrothorn

https://pokepast.es/58f1ba249c7e4712
Don't ask what I was thinking with this

BW
https://pokepast.es/4df6ea4c52d0ac16
A team with Cress, Conk, and Genesect. Baits Jellicent

https://pokepast.es/dd099883ce64591d
Conk + Empoleon + PZ

https://pokepast.es/6affba790a8ea98b
Weak to snorlax :b, I had to build a swampert team but yeah
 
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https://pokepast.es/9d9b2c4f38ceca2c
https://pokepast.es/ecb086196758549b
https://pokepast.es/255b9d7e0e4e5e9d
https://pokepast.es/0bb9deaac6a5ccbd

These are teams I particularly enjoyed using this tournament, credit to Swag God for helping me build the last one. This tournament has forced me to build more teams by myself which was a good perk of participating, it also taught me which teams are bad.

https://pokepast.es/2854d9d3d36271a7

Here's a goofy ah Lando-T set which was supposed to beat RPS (It did not).
 

DripLegend

is a Forum Moderator
Moderator
fair warning idk how optimal my evs are so if u find better spreads that accomplish the same purpose s/os to you. also if i don't mention a spread i didn't make it or it's public in 1v1cord/sample teams thread. (if yk the song references in my nicks ily :3)
week 1:
https://pokepast.es/f85e029356610e73
stole a ss type team, biggest issue is scarf drago being the only dragon answer so you lose on the spot to a lot of haban dragons. volcanion lives timid specs val tbolt and max attack jolly reversal (overbulks a little bit actually) and is sitrus for fun basically lmao. main thing was this had to be a solid valiant answer so i couldn't run specs, and life orb would just put me into range of reversal anyways.
https://pokepast.es/9894ba224cc20678
got 3-0d by donbozo with this but it's pretty cool outside of that lmao. icy wind on garde beats lando-i since u copy sheer force which is a really cool interaction (av also doesnt kill you with sludge so u should win vs that too).
week 2: my builder for this week got wiped LMAO? i actually reused so much i thought my builder got wiped LOL
https://pokepast.es/fae8a6bf6395766a
this team victimized florges twice, fast ursa is broken. consistent into all spects by clicking sub t1. wake is kinda mid but it a decent role here, i don't remember what the defense is for maybe av dondozo?? unaware dracos do a ton with special attack boost. this team is slower than a lot of meta stuff but if u have a team with sylv you beat every fast mon regardless so it doesnt really matter. the cress matchup for this is horrendous though looking back at this.
my other teams this week were reused or rushed midseries zzz
week 3:
https://pokepast.es/0e40b537e1e8fb1b
DEG poisoned my mind and told me to use dedenne and shockingly it's not good!!! the week was lost so no reason not to use it. it beats bax, corv, and drago and that's literally it (loses to av azu btw). use this if u wanna troll on low ladder or have some fun in a room tour, otherwise degdenne is not it.
rest of the teams were reused/bad since the week was done lol
week 4:
https://pokepast.es/a9a0277d12a51596
the val evs are so bad don't flame me. i wanted to copy the set i saw delemon run vs squirtell week 1 that beat spectrier, but instead of being smart and simply running more hp i made the most complicated spread for 0 reason LOL. hax beats fairies not named enamorus and azu, and thundy beats fairies named azu and enamorus. thundy is lowkey the goat imo but a lot of people not ready to hear that.
https://pokepast.es/9078303bb7eca18e
lando answer lando and i got punished for it lmao. overall this team sucks but lando is good enough to make this seem better than it actually is.
https://pokepast.es/6c07732f56ed8c31
dont remember if i actually brought this team this week but it's kinda cool. i rly hate drago spect being so weak to bax and the enam bulks cb ice shard. but u lose hard to av and roseli so this team is pretty bad. i think having a team soft 3-0d by bax is terrible in the meta rn so use with caution.
week 5:
https://pokepast.es/14ffc852a64f1ae1
goat grafaiai (100% wr) made an appearance finally. i noticed a lot of common meta mons like cress and spect didnt have good immediate damage options and this abuses that pretty well. u just max hp + defensive stat of choice and randomly survive shit that you shouldn't. u beat spect by subbing t1 on hyper beam but if it's taunt or specs mud shot then say gg next. the cress is a meth set that im gatekeeping for the greater good. this team loses to a ton but haha funny monkey click buttons and win.
https://pokepast.es/1e65108e92559a57
LeTinkaton matchup fish. defense on pult lives cb bax shard. tink is supposed to be own tempo ice hammer for lando t but i fucked up the ability LMAO
weeks 6 & 7:
https://pokepast.es/47d63b613dfeb262
cb gren hilariously failed to kill a ursa with low kick. i think cb is funny since u can shadow sneak random mons like ape and spect to cheese (optimal ape play is click coverage like outrage/gunk shot tho) so u might not beat either unless you're built different.
https://pokepast.es/835bcbdd982cba7d
solid. someone tell me what would beat this in SS. amulet azu is cool for mons like non psyshock sylv.
https://pokepast.es/73d50e1c104c56ec
delphox is funny and beats most bax. ur basically playing with 2 mons since u have a delphox tho (3-0d by spect too lmfao)
 
k I don’t feel like writing a big post rn so here are my quirky special pl teams (if yk songs references in my nicks than ok.)

week 1
my week 1 teams were kinda ass ngl here are the hitters
https://pokepast.es/4362edf4117f1972
https://pokepast.es/1927aca6defedb63
both farm, ape beats corv if u play good

week 2
https://pokepast.es/95c4db357c762503
https://pokepast.es/7dc915056dbd256c
https://pokepast.es/f2f1e26329328e0e
idc what the haters say hoopa is the goat
https://pokepast.es/55cc098a69a5df27
tink addiction starts….

week 3 (these teams crazy ngl)
https://pokepast.es/dd0ae6640cd97c28
fwg!!!!! 3-0d by hood for no reason
https://pokepast.es/43ea7100087ffb04
https://pokepast.es/951997fde68f904f
https://pokepast.es/20dfa87c48eb172b
https://pokepast.es/e88a0e7468f4c8ce
the critically acclaimed lando-i shite responsible for farming room tours and ladder, with such innovation such as max speed iron hands, truly ahead of its time

week 4
https://pokepast.es/d3cf6001dbe238c1
https://pokepast.es/733511e23b006815
wow another scarf meow, crazy
https://pokepast.es/0bfe9d854c45b232
https://pokepast.es/df819ccc97871237
https://pokepast.es/4cadef6097225470
bea the best corv set of all time returns

week 5
https://pokepast.es/43271e8e436eca6d
https://pokepast.es/3edefb4f0819abfc
https://pokepast.es/24c702ffc87a3ae4
https://pokepast.es/0c74b23c489494af
https://pokepast.es/62facf32541725ad

week 6
https://pokepast.es/bf86346212165874
https://pokepast.es/4a3bf74649f23abc
https://pokepast.es/452b3f78ca2dd5bd
https://pokepast.es/8152bb5d110fb443
https://pokepast.es/155638fa0cf669fb
this zapdos now has ancient power. for obvious reasons.

week 7

https://pokepast.es/aeb1f5aefa202fd6
https://pokepast.es/f1050321a9f4ccaf
https://pokepast.es/6dc6245bb84c189a
https://pokepast.es/497168a6a1bcbcff
https://pokepast.es/1dcc9a56c09cdaec
https://pokepast.es/f82a3b1f07117ef7
https://pokepast.es/f2c8fc7faf2feb6d

k bye (this album slepton btw)
 
https://pokepast.es/17942859eebfcac5
These are sm teams vs elo bandit, went hard with the thought that elo bandit will not bring zard against me


Shoutouts to jamez kaif and emil for the donphan team(8)
People who recognize the 6 and 7's previews get a cookie(I built both the teams the previews are inspired from somewhere else!!)
1 is just straight up ntg idea+team
4 is a bopher team swag god passed to miyoko, ended up switching slotting for more mindgames
2 is a team I built for jabiru but it didnt get used because it was a g5 team, another pure ntg idea+team


Teams vs spoo(all are pure mine!!)
https://pokepast.es/334df31e77ed69f9
Impish curse ttar is just so good
https://pokepast.es/bbf90969e5d4d84b
Lol demon mew team
https://pokepast.es/2840c8b50c78d72e
This is the actual team I had to use, ended up not editing the final changes before match
https://pokepast.es/cbe96e7524c5a936
This is the team I ended up using


Shoutouts to zo for zardx mana melo team, reused that one!
Also shoutouts to swag god because cool person!
BIGGEST SHOUTOUTS TO BALEBLAZE FOR TEACHING ME EVERYTHIIINGGG!!!!


Here are a few teams here and there I built for my teammates,
https://pokepast.es/f13c94544507da4d
For jabiru vs xsc
https://pokepast.es/539e46e4fa28658f
For baleblaze vs dezshizzels(ended up not getting used because of miscomm)
https://pokepast.es/5b2abf5fa8346f03
For baleblaze vs edgar(it got completed later but I dont actually have the final paste with me)


SM:
Blacephalon @ Ghostium Z
Ability: Beast Boost
EVs: 212 HP / 96 SpA / 200 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Calm Mind
- Mind Blown
- Taunt


Blacephalon @ Ghostium Z
Ability: Beast Boost
EVs: 100 HP / 108 SpA / 100 SpD / 200 Spe
Timid Nature
- Shadow Ball
- Calm Mind
- Mind Blown
- Taunt

Anti zardy blacephalon(you lose to zardx)

ORAS:
Latias (F) @ Latiasite
Ability: Levitate
EVs: 168 HP / 60 SpA / 28 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Draco Meteor
- Reflect Type
- Recover
A whole 252 EVs are dump so ig take that



Some sets I built for sv in general(mainly for glacy(eeveekid))


Volcanion @ Shuca Berry
Ability: Water Absorb
Tera Type: Fire
EVs: 132 HP / 88 Def / 180 SpA / 8 SpD / 100 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Sludge Bomb
- Will-O-Wisp
- Overheat

Defeats every relevant ground other than passho cm landoi and probably garchomp


First Spread:
Zapdos @ Yache Berry
Ability: Pressure
Tera Type: Electric
EVs: 88 HP / 252 SpA / 60 SpD / 108 Spe
Calm Nature
IVs: 0 Atk
- Eerie Impulse
- Roost
- Thunderbolt
- Protect


Second Spread:
Zapdos @ Yache Berry
Ability: Pressure
Tera Type: Electric
EVs: 64 HP / 84 SpA / 252 SpD / 108 Spe
Calm Nature
IVs: 0 Atk
- Eerie Impulse
- Roost
- Thunderbolt
- Protect


108 speed is for volcanion hp is dump
252+ SpA Choice Specs Volcanion Steam Eruption vs. 16 HP / 60+ SpD Zapdos: 274-324 (84.3 - 99.6%) -- guaranteed 2HKO
[If you tbolt, i'd not tbolt but eerie instead]
252+ SpA Choice Specs Iron Bundle Blizzard vs. 4 HP / 60+ SpD Yache Berry Zapdos: 265-313 (82.2 - 97.2%) -- guaranteed 2HKO


Second spread beats all timid specs gren and rolls against modest, also defeats specs moth.


Enamorus (F) @ Weakness Policy
Ability: Cute Charm
Tera Type: Fairy
EVs: 252 HP / 76 Def / 76 SpD / 104 Spe
Timid Nature
IVs: 0 Atk
- Iron Defense
- Draining Kiss
- Calm Mind
- Earth Power


Greninja @ Choice Scarf
Ability: Protean
EVs: 108 SpA / 160 SpD / 240 Spe
Hasty Nature
- Gunk Shot
- Dark Pulse
- Hydro Cannon / Hydro Pump
- Hyper Beam


Hyper beam kills bundle, gunk shot has good matchup against fairies, Hydro pump can be used to 2hko ting lu(you lose the matchup), defeats all spect(survives hyper beam) all bundle all enam non scarf meowsc most sylveon
Ice beam can be used for better mu against av lando and drago


Sneasler @ Normal Gem / Liechi Berry
Ability: Pressure
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Substitute
- Reversal
- Fake Out / Protect / Endure
- Gunk Shot


I like this set idk


Goodra-Hisui @ Chople Berry
Level: 100
Modest Nature
Ability: Sap Sipper
EVs: 252 HP / 100 Def / 16 SpD / 16 Spe
- Draco Meteor
- Acid Spray
- Flash Cannon
- Counter


140 EVs dump
 
oras dump

also yes i retroactively named some mons cry about it

the hoes (scared) (Gardevoir-Mega) @ Gardevoirite
Ability: Trace
Happiness: 188
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Encore
- Psyshock
- Hyper Beam

the hoes (strong) (Mawile-Mega) @ Mawilite
Ability: Intimidate
Happiness: 188
EVs: 244 HP / 252 Atk / 12 SpD
Adamant Nature
IVs: 6 Spe
- Play Rough
- Metal Burst
- Crunch
- Sucker Punch

anthrax machine (Slowbro) @ Slowbronite
Ability: Oblivious
Happiness: 188
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk / 0 Spe
- Iron Defense
- Amnesia
- Scald
- Slack Off

not exactly breaking new ground with this team but i was honestly kinda scared to bring it because i thought it lost to some things it really didnt. maw into mubs is really obvious in hindsight but i thought landoi raw beat me at the time (???) so i went garde (?????) and got bailed.
idk what the maw does i think it was some anti metagross nonsense that probably lost

KILLSHOT (Porygon-Z) @ Choice Specs
Ability: Adaptability
Happiness: 188
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Hidden Power [Fire]
- Hyper Beam
- Uproar
- Trick

armor piercing (Metagross-Mega) @ Metagrossite
Ability: Tough Claws
Happiness: 188
EVs: 244 HP / 104 Atk / 28 Def / 104 SpD / 28 Spe
Impish Nature
- Meteor Mash
- Bullet Punch
- Bulldoze
- Power-Up Punch

napalm (Slowbro-Mega) @ Slowbronite
Ability: Oblivious
Happiness: 188
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
IVs: 0 Atk
- Scald
- Amnesia
- Iron Defense
- Slack Off

i think this team DOES break new ground actually and it plays pretty alright, wasnt entirely happy with how it felt to use but its nice to lure gren and stuff. also double psychic is unpunishable for some reason

marble soda (Lopunny-Mega) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
Happiness: 188
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Giga Impact
- High Jump Kick
- Ice Punch

able by definition (Aggron-Mega) (M) @ Aggronite
Ability: Sturdy
Happiness: 188
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
- Heavy Slam
- Head Smash
- Curse
- Earthquake

shadow storm (Hoopa-Unbound) @ Choice Specs
Ability: Magician
Happiness: 188
EVs: 88 HP / 168 Def / 148 SpA / 104 Spe
Modest Nature
IVs: 0 Atk
- Dark Pulse
- Thunderbolt
- Psyshock
- Trick

i was RLY happy with how this team turned out, i was looking at the vr and realized hey i can probably make aggron beat the best mons on the vr, so i did and the result is this set that 100%s zard maw garde (eh) metagross volcanion (eh) and some other things, i was legitimately impressed at how completely its matchups were won, like zard literally cannot win if you play it right lol. anyway enough about aggron, the other mons complemented it pretty well with hoopau smashing slowbro gross mew et cetera while lop dealt with opposing fast attackers. in general just a pretty solid team that im quite happy with, and in hindsight i always shouldve aggroned vs euphonos because who expects aggron to work this well?

malleable gameplan (Altaria-Mega) (F) @ Altarianite
Ability: Pixilate
Shiny: Yes
Happiness: 188
EVs: 248 HP / 84 Def / 4 SpA / 172 SpD
Sassy Nature
- Hidden Power [Rock]
- Hyper Voice
- Hyper Beam
- Bulldoze

zard (mega x) (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
Happiness: 188
EVs: 248 HP / 76 Atk / 96 SpD / 88 Spe
Adamant Nature
- Dragon Dance
- Flare Blitz
- Outrage
- Endure

chase (Genesect) @ Choice Scarf
Ability: Download
Happiness: 188
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Flamethrower
- Iron Head
- Bug Buzz
- Ice Beam

i believe scarf gene to be pretty underrated so i decided to try my hand at building with it, dont worry about malt being the mana answer it wins pretty often anyway lmao. ummm thats all i guess on this team, the malt lures heatran n still beats zard, not that complicated really

ouch (Gengar-Mega) @ Gengarite
Ability: Shadow Tag
Happiness: 188
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Shadow Ball
- Sludge Wave
- Dazzling Gleam

:) (Altaria-Mega) @ Altarianite
Ability: Pixilate
Happiness: 188
EVs: 152 HP / 240 Atk / 116 Spe
Adamant Nature
- Dragon Dance
- Return
- Facade
- Earthquake

dont click dd (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
Happiness: 188
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Outrage
- Flare Blitz

i dont even know if this team beats gardevoir to be honest

this is when i began to feel a little burnt out of building, so the sets are pretty generic, of interesting note is that the malt secured a pretty nice 3-0 though

personal inferno (Aggron-Mega) @ Aggronite
Ability: Filter
Happiness: 188
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Heavy Slam
- Head Smash
- Curse
- Earthquake

grass blaster (Serperior) @ Leftovers
Ability: Contrary
Happiness: 188
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Protect
- Leech Seed
- Substitute

seriously dont dd (Charizard-Mega-X) @ Charizardite X
Ability: Tough Claws
Happiness: 188
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Dragon Dance
- Outrage
- Flare Blitz

cool team, i invented this 3 as far as i know and i think the mus are very straightforward, aggron beats opposing zard answers which serp cant, the team is really focused on zard tbh rather than really being a cohesive squad, instead opting to set up its success. blah blah

thats all for interesting teams? idm being asked about other things i brought but also if i put my entire builder here itd be way too easy to cteam me lol
 

bern

no.1 cramorant fan ❤️
is a Social Media Contributor
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week 1 i got passed
week 2 didnt play
week 3 https://pokepast.es/39a6ba3168895716
week 4 https://pokepast.es/404af9ba58942b73
week 5 https://pokepast.es/d9afa5ab9c0a925a
week 6 https://pokepast.es/1154499d507085ec
week 7 https://pokepast.es/b1b641f760c4bd34
semis https://pokepast.es/977ab487358bce2d
semis tiebreak https://pokepast.es/16a7fb138b7b276f

unused i didnt build this for anyone really https://pokepast.es/b257321c988be768

i left out the stuff ppl passed to me, thanks for all the help delemon luser Mishlef stravench swag god
1694365590196.png

if you want explanations to anything dm me on cord
 
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ss sets. most of these were not used
:cresselia:
Bulks non-pixilate sylv hyper beam when you're at -4. Only beats sylv if they don't fake tears t1. Lefties for icy wind encore prim.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 232 HP / 116 SpD / 160 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Calm Mind
- Moonlight
- Skill Swap
Icy wind is very good. Beats zera (except for lo bulk up taunt knock specifically), grounds, gdarm, prim, stall fini. Bulks 2 scarf volcanion steam eruptions.
Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 232 HP / 208 Def / 68 Spe
Bold Nature
IVs: 0 Atk
- Stored Power / Psyshock
- Icy Wind
- Calm Mind
- Moonlight
Helmet cress was not my idea. Bulks 4 jolly band haxorus outrages.
Cresselia @ Rocky Helmet
Ability: Levitate
EVs: 180 HP / 176 Def / 152 Spe
Bold Nature
IVs: 0 Atk
- Psychic
- Calm Mind
- Substitute
- Moonlight
:porygon-z:
Also not my idea but i slightly optimized it. Beats and bulks av zera
Porygon-Z @ Chople Berry
Ability: Adaptability
EVs: 160 HP / 236 Def / 112 Spe
Bold Nature
IVs: 0 Atk
- Hyper Beam
- Agility
- Nasty Plot
- Recover
bulks chomp
Porygon-Z @ Life Orb
Ability: Adaptability
EVs: 156 HP / 232 Def / 8 SpA / 112 Spe
Modest Nature
IVs: 0 Atk
- Hyper Beam
- Icy Wind
- Nasty Plot
- Uproar
:tapu fini:
awful set. "beats" metagross. bulks mmash while you're at +0, +2, +4, +4 (against scarf). telepathy to discourage trick (lol)
THE TAPU FINI (Tapu Fini) @ Rocky Helmet
Ability: Telepathy
EVs: 224 HP / 140 Def / 44 SpA / 100 Spe
Timid Nature
IVs: 0 Atk
- Surf
- Moonblast
- Taunt
- Iron Defense
:primarina:
same idea as fini but even worse somehow
Primarina @ Rocky Helmet
Ability: Torrent
EVs: 240 HP / 164 Def / 88 SpA / 16 Spe
Modest Nature
- Sparkling Aria
- Moonblast
- Reflect
- Aqua Jet
:togekiss:
Also bad. Specs gives you better matchups against specs volcanion, cress, rhyperior, ferrothorn, while sacking every other matchup.
TOGEMISS ME W THAT (Togekiss) @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Shadow Ball
- Dazzling Gleam / Grass Knot
- Incinerate
:aegislash:
this is the good aegislash set. Sacred Sword / Iron Head gives it better mus vs maranga kiss, zone, pz, sylv, aromatisse, registeel, chansey/blissey, while not going fully physical helps against spect, meta, pult, and cress (still a pretty bad mu). attack to kill zone
Aegislash @ Life Orb
Ability: Stance Change
EVs: 232 HP / 72 Atk / 28 Def / 176 SpA
Quiet Nature
IVs: 17 Spe
- Iron Head
- Shadow Ball
- Shadow Sneak
- Sacred Sword

I had a similar wp set but lost the benches. endure + sneak beats band pult
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 248 HP / 76 Atk / 100 Def / 84 SpD
Quiet Nature
- Shadow Ball
- Shadow Sneak
- Iron Head
- Endure
:rotom-wash:
trades custap prim mu for landot, taunt zera. dont remember what it was bulked for
Rotom-Wash @ Kee Berry
Ability: Levitate
EVs: 196 HP / 132 Def / 36 SpA / 144 Spe
Modest Nature
IVs: 0 Atk
- Will-O-Wisp
- Thunderbolt
- Hydro Pump
- Rest
:ninetales:
Bulks specs prim and then def dump "for metagross" (dont remember why that was important). Beats stall, prim, fini, steels, sylv
Ninetales @ Leftovers
Ability: Drought
EVs: 88 HP / 180 Def / 240 Spe
Bold Nature
IVs: 0 Atk
- Mystical Fire
- Encore
- Disable
- Protect
:swampert:
Simple set, bulk for scarf vish
Swampert @ Choice Band
Ability: Torrent
EVs: 192 HP / 252 Atk / 64 Def
Adamant Nature
- Earthquake
- Waterfall
- Ice Punch
- Outrage
:silvally-ground: (ground)
quirky ground which beats grounds. bulks bandchomp and max scarftran. sucks otherwise
Silvally-Ground @ Ground Memory
Ability: RKS System
EVs: 124 HP / 132 Atk / 8 SpA / 16 SpD / 228 Spe
Naughty Nature
- Multi-Attack
- Icy Wind
- Iron Defense
- Rest
:zygarde:
shout out 2021 adam3560. this gets close to beating electrics, fires, pz, pult, steela in one set but it is always a little short on evs.
Zygarde @ Choice Scarf
Ability: Aura Break
EVs: 60 HP / 168 Atk / 4 Def / 48 SpD / 228 Spe
Adamant Nature
- Outrage
- Superpower
- Thousand Arrows
- Stone Edge
:marowak-alola:
Beats non-specs spectrier and pz but loses to physical mons like zera (which was always awkward anyways)
Marowak-Alola @ Thick Club
Ability: Lightning Rod
EVs: 240 HP / 24 Atk / 244 SpD
Adamant Nature
- Flare Blitz
- Poltergeist
- Swords Dance
- Flame Charge / Bonemerang
:blacephalon:
pretty sure this is obvious but running stuff like bulk invested timid is not good. both fire moves are necessary (overheat against pz, steela, sylv, etc, mind blown for meta, kiss).
Blacephalon @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Mind Blown
- Overheat
- Shadow Ball
- Psychic
thanks Mishlef delemon bored_glitch for the ideas and chance to help out
 

LittEleven

A wanderer above the sea of fog
is a Battle Simulator Moderator Alumnus
i think my oras teams are pretty easy to setguess after the games, ask if you need a set

things i did use this pl that are technically outside the book (most are known sets but uncommon) were: toxic uproar alt for waters (beat a random volcarona), av analytic magnezone to live kyurem ep (defeated a kyub), download specs pz to ko meta with dark pulse (missed beam vs ampharos), fast tail glow helmet mana to creep/beat ada "anti-mana" zards, and helmet mew (never got clicked)
most of oras revolves around planning your standard mus well and rigorous checking of your top tier mus with multiple sets, its a tier that rewards setguessing on preview and teching your top mus; ambiguous previews are really good (see: how pl finals went down)

i will drop https://pokepast.es/027865c89f40fb30 as a bw team i made, not because im happy with how it turned out, but because someone stole this preview and used regular melo with knock to beat lax instead. go figure.
 
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Taka

coastin' like crazy
is a Site Content Manageris an official Team Rateris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
PUPL Champion
https://pokepast.es/3e72d4a07087ec0e

All the BW teams I built/used during this PL. I had a lot of fun, hope to do it again next year. Shoutout @opchurtle for help with building and ty to everyone on barras for providing an environment for success.


=== [gen51v1] fat marowak + jelli + specs gene ===


Marowak @ Thick Club
Ability: Rock Head
EVs: 252 HP / 4 Atk / 252 Def
Adamant Nature
- Bonemerang
- Earthquake
- Giga Impact
- Stone Edge

Jellicent @ Choice Scarf
Ability: Cursed Body
EVs: 196 HP / 84 Def / 228 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Trick
- Recover
- Taunt

Genesect @ Choice Specs
Ability: Download
EVs: 40 HP / 208 Def / 100 SpA / 160 Spe
Modest Nature
IVs: 0 Atk
- Bug Buzz
- Flash Cannon
- Thunderbolt
- Ice Beam
 
I feel compelled to write this as opposed to talking so no vid. this post will not have a lot of sets/teams, and will primarily be about discussing metas as I built and talked about all of them extensively this tour

ORAS
1694920585313.png


the ORAS vr in the old gens post is honestly disgusting, so here’s mine for reality because I don’t believe in the council to fix it. The tidbits I write for mons will obviously be biased but barras ORAS went 8-1, so if you’re going to trust anyone’s takes on this meta trust mine. Everything that was brought was mine except for :aerodactyl-mega::rotom-wash::heatran:. Mons are roughly ordered within tiers until B+

S Ranks: for sure the top 5 mons, order can vary but I think vict and mana are less scary than the other three

:gardevoir-mega: - due to personal preference I put garde #1. it’s op with a ton of set variety, and it beats a lot of annoying guys. some structures are weak to the move gunk shot but is what it is. best sets to me are tr (see below) and icy wind encore. Psychic move optional but can be nice
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 236 HP / 252 Def / 20 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Encore
- Disable
- Hyper Voice / Hyper Beam

feel like most people have this atp, and it can be optimized more but yeah. hyper beam can be useful in the flame charge zard mu i think idk. i think its also better if ur good at using aromatisse

:charizard-mega-x: - kinda bad. barras usage of it was 9, which is one a week, but that’s also 1/3 of last year, so I’d say zardy ban was successful. The only set I liked was mixdef with various 4th moves. needing flame charge for garde is ass. still though, bonobos can always ooga booga bring it 5 times a series and pray. derek squad remains op
Charizard-Mega-X @ Charizardite X
Ability: Tough Claws
EVs: 248 HP / 20 Atk / 72 Def / 96 SpD / 72 Spe
Adamant Nature
- Outrage
- Flare Blitz
- Flame Charge / Endure
- Dragon Dance / Swords Dance
lives stuff and kills stuff, i think lop and specs deos maybe idk

:metagross-mega: - I ended up not using meta as much as maw this tour because I think people try to tech and prep for meta much more. meta still is very consistent, and can tech a lot of those guys back anyway with various moves and evs, but I was worried about gene and hoopa a lot more this tour. i used a lot of ground moves and also brought rogue magnet rise once for fun

:victini: - scarf is not good (loses to metagross with a ground move) but the other sets (band, wp, custap) are still very useful and it has le strong preview pressure. I pretty much always used the below custap set this tour because I think it’s unexpected, flips mus, and is nice to build around, but also used a band and standard wp.
Victini @ Custap Berry
Ability: Victory Star
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- V-create
- Bolt Strike / Power-Up Punch
- Reversal
- Endure
Not having bolt can be real bad in some mus but pup can win vs some random stuff. i used to run speed for tran but then was like nah max max. shoutout radu in 2020 for having the vision
:manaphy: - this mon is pretty op but I didn’t end up using it much because I started to dislike a lot of the unclear mus it got, like vs zard. definitely a splashable and very good mon though with what it does consistently beat

A+: as I go down the vr, the less consistent mons get. These mons are very consistent and splashable

:gyarados-mega: - in a meta of psychics and fires it’s no surprise this guy and gren are really good. my personal preference is gyarados between the two. pretty much every gyara we used was the below set, bonus team structure with it.
Gyarados @ Gyaradosite
Ability: Intimidate
Shiny: Yes
EVs: 160 HP / 96 Atk / 252 Spe
Jolly Nature
- Waterfall / Crunch
- Outrage
- Taunt
- Dragon Dance
i think the hp benchmark is focus blast for gengar or deoxys-speed. it also is good vs random stuff. jolly nature and taunt lets you beat victini, opposing gyara, and charizard unless they are random fast wisp which is not real. Crunch is to actually beat psychics, waterfall is for flinching everything. dropping taunt is fine
:victini::gyarados::gardevoir-mega: or :porygon-z:
basically its just vict + gyara + special attacker that makes zard teams uncomfortable. gets good mus. run whatever sets you want. try not to fight diancie, or just win the 50/50 or maybe win with garde somehow
:greninja: - I’m a historic greninja hater, but it’s really good right now. I think that it’s mainly scary because of gunk shot and other scary mixed sets though. I also think torrent is pretty good and splashable nowadays, I built with it but we never ended up bringing it

:altaria-mega: - I’m also a historic malt hater, but i think offensive sets are good as a bulkier alternative to garde. I wouldn’t recommend using facade cotton guard anymore but it’s viable

:mawile-mega: - yes dom, mawile mega is A+. In a world of genes, hoopas, and stall guys that lose to punishment, mawile is pretty good. suffers from 4mss more than ever but has a solid mu spread regardless just because of typing, intimidate, sucker punch etc

A - these guys have high upside but are less consistent. rely on set diversity, preview pressure, and bring good vs certain team comps

:kyurem-black: - pretty broken vs non steel teams. band is my preferred set but its set diversity is big with scarf being good and specs being usable. pair with other ambiguous mons like vict (see finals) for profit.

:gengar-mega: - literally a B rank mon according to smogon vr, definitely worse than jirachi and serperior. come on dude this mon should definitely be raised. I prefer protect disable over sub bc extra wisp damage can matter and tect is useful vs choiced gren and other random stuff, but i also used specs gar to snipe guys like tran, garde, and victini. when considering both sets, it basically beats all besides charizard and darks. taunt and counter are niche but usable. I only really disliked it’s unclear mu vs manaphy, but as the tour went on I started passing it more and more, including twice per series in playoffs

:mew: - I think mew is op but I dislike how many unclear mus it has and the mus lost from missing any move on stall sets. We used this band mew in semis because santu asked, but I think it doesn’t have a ton of viable builds. can always throw it on and pray
Mew @ Choice Band
Ability: Synchronize
EVs: 224 HP / 252 Atk / 32 Spe
Adamant Nature
- Zen Headbutt
- Gunk Shot
- Superpower
- Outrage
I think it bulks gren dark pulse and something else. outrage is definitely bad as a 4th move, you can find a better one

:deoxys-speed: - I also think this Mon is op but just not consistent, and unbuildable most of the time. the possibility of facing stall sets, including sub tect and id/Amne, gave me anxiety all tour and this Mon ended up giving me the most trouble in the builder. Fortunately, people don’t use it enough so my concerns went unrealized, as most did

:heatran: - I went from thinking this mon was ass, to thinking it should be used once every series, to now thinking it’s ass again. gets teched by all and ends up being unclickable a lot. I still think it is A due to raw mus and meta influence, shouldn’t drop further. might only be viable with mawile for da double steel that loses to mana core btw. for sets you should vary them so it’s harder to cteam

:togekiss: - I used to think this Mon was op but during this tour I started thinking it’s too inconsistent. I still think scarf and mental herb are pretty good, but bleh i just didn't like it

:slowbro-mega: - I think this mon is dogshit and I hate using it but I’m putting it up here to be fair because it does do a lot of good things still. Similar Mon to heatran, shoutout the program

A- - mons here are actually pretty consistent but less Good than mons above them. I'll limit how much I write about specific mons going forward

:lopunny-mega: - santu asked to use her every game, encore endure and sub are good 4th moves
:medicham-mega: - had a really strong showing this tour, having good zard mana garde mu big nowadays and it can run a lot of moves (i liked bulk up that was used by Inkreativ vs zo)
:dragonite: - kind of a sleeper op mon. i really like specs but p much all the teams I put it on it was obvious specs. beating gene as scarf dragon is big
:porygon-z: - should be above gene/hoopa, also hoopa should be above gene. pz has a lot of tech, should be explored more. custap is strong
:sableye-mega: - wish we brought it more even though it has limited usable archetypes. snarl cm wisp is the best set but taunt confide and foul play can be tempting. don't use metal burst sucker punch
:landorus-therian: - it's better than everything below him but i think the meta is just not kind to him right now. specs and scarf are good

B+ - can get good mileage out of
:latios: - specs lati good in the meta rn but can get bad mus
:aggron-mega: - surprisingly annoying in the builder but is really good at losing any unclear mu for it. curse or twave with rock slide is good
:venusaur-mega: - shockingly not being able to allah the entire metagame made it worse. still pretty usable but hard to build with without setguessing
:meloetta: - scarf surprisingly good, specs still fine

B - by definition mid mons but can have high upside
:ampharos-mega: - overrated but still good
:thundurus-therian: - definitely overhyped by some but can get good mus vs certain users
:aggron: - band aggron is probably more consistent than maggron, but is less good
:garchomp: - iron tail band is cool

B- - basically the border of usable mons, but all be good in the right situations
:gallade-mega: - yes i got 3-0'd by it then built with it the following week. pretty good
:zapdos: - sice legacy
:volcarona: - good anti psychic
:rhyperior: - has interesting mus, use this set it does stuff. can also be lum sd
Rhyperior @ Choice Band
Ability: Solid Rock
EVs: 248 HP / 8 Atk / 252 Def
Adamant Nature
- Rock Wrecker
- Rock Blast
- Earthquake
- Counter
beats what you want it to, zard mu is as reliable as it gets for a rock type
:crustle: - used in finals because some meta trends are good for it, could def raise
:archeops: - if you feel like coinflipping a series, this is probably better than zard

C+ - prob only bring once a tour type of mons
:pinsir-mega: - apparently the program rates this mon???
:blastoise-mega: and :azumarill:were the only mons i considered using here.:whimsicott:@ occa beats zard mana some psychics and random mons, but p much no one else

C - use to stunt
:alakazam-mega: and :shedinja: were the only ones here I thought of using.

DOn't use mons below C

overall I still like oras and its probably my favorite metagame still. i get people saying its boring but don't think it is. For example, I don't view it as very different from any other 1v1 gen in how restricting top tiers are. i do think it can be repetitive because like yeah fire/psychics/waters/steels are the best mons, but it doesn't have to be bringing the exact same mons and structures every game unless you want it to be, and every structure has variety in them still unless ur just boring

SV
dlc dropped so nothing I can say is too relevant anymore, but this tier was pretty good. shoutout bellibolt, baxcalibur, spectrier, and waverunner. I do hate how mandated fairies are in this tier though, and i would actually just ban regidrago for being an uncompetitive noob coinflipper mon, but doesnt matter anymore

SS
so yeah i mean the elephant in the room is this is the only gen we went negative in, which was pretty much myself and chungus' fault. i honestly dont know how we ended up 5-4 in the bo5 with how scuffed we were here, but wp to my players who took the bullet throughout the tour. yeah idk i'm not gonna rant im just gonna say this tier sucks, and if you like it you have bad taste but more power to you. I do have to say scale the vr down from S PLEASE. seeing 3 mons in S- at the top and the S rank empty is so triggering. I'd probably do this for the top tiers, also toge is not good, darmg zen mode is heat. shifus can also be A+
1694920613003.png


SM
theres some funny prep stories here for the non-squirtell weeks, but those are for another day. me and Potatochan both inted at times. i got trolled by pz running timid in semis but i was cteaming someone earlier in the tour. zygarde is super broken with its standard defensive groundium and its fast dragonium set, speed and coil for gyara. thousand arrows is honestly optional but sometimes you fight heatran pepehands. also drop tapu lele, mon is not good
1694920622336.png


BW
Didn’t build a ton but did end up talking a lot because Taka had the most lines in our team cord
1694920630733.png

just top tiers here, I really think that all the mons in this tier are about as good as each other. dont have much i want to comment on but i think that all the grasses aren't very good and shaymin is especially bad without jacob berry. jellicent has a 30% chance to beat the whole metagame, as Potatochan likes to say. genesect and lax are pretty broken and tier may or may not be better without one or both of them. up to the players.

all the gens are the same to me these days but I’d say oras = sm > bw = sv > ss overall. every gen was disappointing at times, but every gen also had some cool stuff. if you want sets or team advice or whatever for the old gens feel free to reach out
 

DEG

the night belongs to you
is a Community Contributoris a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
I've had a ton of fun building BW this tournament, more than any previous tournaments. My teams did really good which shows how comfortable I am with the metagame.

In response to cruci post, I will continue PL meta talks and share my BW thoughts

1694973904698.png


This is basically what I voted in the new BW VR slate.

Trends:

:manaphy: I think Manaphy is the best Water-type right now. While pure stall is a mediocre set, Manaphy can stunt on a lot of mons with offensive ID sets, Specs, Custap, and TG+Mail. It can pick what it wants to lose to and what it wants to beat, can have good MUs against trickers and waters if it wants, or just go anti fighters. I think what stops it from being broken is that it has a lot of counters that don't bend themselves over - Electrics and Grasses which are extremely good in the metagame, some other mons have good MUs such as Latios/Latias, Meloetta, Haxorus and Conk depending on sets and more. It's a mon that you really don't have to think a lot about in the builder since you usually run these mons.

:Genesect: Honestly, this mon has to go. It doesn't really bring much to the meta except making setguessing and building reaaaaaaaaally tough. In my eyes its more broken than Snorlax. Its sure counters are like fires but even Volcarona can get stunted by Fly or Band Giga Impact unless it runs a specific set. Between ample of coverage moves, Specs, Scarf, Band, Occa sets this mon has little 100% counterplay with most being fire types. This mon has to go, it just constricts the metagame and doesn't really have a positive impact.

:Snorlax: It's pretty annoying but eh I find myself checking it easily. Lax+Gene is super annoying as a threatlist but without Genesect its easily manageable, fighters, crustle, rhyperior, shaymin, serp, jellicent, sab I think you really have a lot of diverse mons to check it. Some fighters may be tricky cause Chople but like ehhh, conk, sawk, scrafty all have a 100% winpath.

:Thundurus: Best electric asf due to its two sets: charge and toxic. Prankster Charge Egem is brokey and toxic catches everything else that tries to resist the charge egem set (dragons, grounds) so ye. Good check for grasses, manaphy, jellicent, cress, fighters etc. Can probably run jaboca like smb w/ grass knot tbolt to surprise rhyperior and crustle a really good mon.

These are personally the top 4 mons imo and every team should account them and using atleast one is basically a path to a good team. However, I really don't think they have synergy together and open the team to many weaknesses. They are great for their individual traits but using them together isn't really OP, probably Mana+Gene is kinda of a cheat code sometimes but it has tough electrics MUs.

A+ mons aren't really a surprise they've been consistent for a while and really nothing much to say. I think Volcarona did fall off a bit from S with Lax, Mana, Tox Thundy, Jelli gaining popularity but its fine. We've seen Specs cress from Kaif in OGPL and from me in PL and I think its an OK set to catch some things offguard but really scarf remains the best. Conk has started using different EVs than the standard ones as people got too comfortable bulking these specific EVs. Jellicent is just a 30% winpath even if it can't win kek, I don't see it as S cause like popular mon checks it and can win anyway, ie: Thundurus, Raikou, Shaymin, Serp, Mail Mana etc...

A mons are also kinda the same. Raikou has gained a lot of popularity and it can join the A+ ranks maybe or people can adapt to it making it fall to A- so kinda a gamble depending on next tour. Chomp is underprepared a lot of the times, less than before but ye, Yache/Custap SD hits hard. Scrafty is the best glue in the tier as it can check Lax, Some sects, Cress, Jellicent, Rocks, Latios/Latias, but some mons can adapt back to it but its still a good glue. Current meta isn't too kind to metagross but its still a fantastic mon as it can check the popular electrics, melo, latios, crustle, cress but ye a lot of team structures make it less favorable. Meloetta Trick Room Normal Gem is a good set, PA's koff cm is also a good set, Specs/Scarf is fine its a mon on the rise and beat A LOT of current structures

A- Keldeo FELL OF HARD. Honestly, it does have some niche by being a fast water with a good Lax MU, CM Hydro can hit for a lot of damage, specs is great but like ehh, you have to hit pump or focus blast lol, and we did see pump lose someone a game. I still believe this mon can adapt but it has stiff competition as a water w/ Mana (best mon), Jellicent (wins 30% of time when it shouldn't) and like Suicune. I ranked the remaining electrics same rank cause they kinda do the same thing but don't, idk I think electrics are v good and each of them has its niche, there's like little to no mons that cover all electrics so u have to think individually about them, zapdos zone thundy-t aren't as good as raikou thundy but they're still good and has their niches. Grasses are fine, OGPL made them overrated asf specially Shaymin for like no reason but everything is balanced now, shaymin and serp do different things while leeching so each has its own niche depending on team. Haxo and Latias are very good just underused, a lot of teams forget to check them and lose to them cause they're rarely used, however they have a lot of sets; latias w/ reflect type or scarf and Haxorus Band, Scarf, bulky SD. They're not as influential yet but trend to watch out for.

Honestly, honestly, honestly, I think BW is amazing. It rewards creativity, it doesn't have dominant forces, building and playing is soooo much fun. I'd love to see sect go but w/e. Its a very dynamic metagame that sees upward and downward trends and would love if more people tried it. You can always DM if you want to talk about BW. I could probably analyze common cores and usage stats from PL if I have time so we'll see about that, could probably get reps from each gen and we can analyze the metagame shifts, 2-3 from each gen?? Ig if u read this and interested lmk but for now give BW a try! :toast:
 

DripLegend

is a Forum Moderator
Moderator
my-image (5).png

dlc dropped so this is mega outdated bc of dlc drop but sv was a decent tier overall after home drops. The meta showed a clear centralization around certain mons like valiant and bax (surprising considering it was like B tier prehome lmao). these tiers are ordered until b+ (a- is pretty out of order but im too lazy to change and most rankings look fine so wtv.) Cress is borderline S for me as well since this thing was so insanely good to use and all of it's sets would usually find great matchups. This tier had a lot more good mons post pl, which made it stricter on using niche mons which was my main gripe with it. I think dlc has added a ton of new toys which will be cool to see in action but a lot right now are making some big impacts that are making it hard to fully build at the moment. anyways best mons in the tier time (p.s if mons u like are low or in bad tier mb i just think some mons were garbo :]) matchup fish tier is mons that you only build around if they look good into a scout, idt people will sit down with this as the first mon in their builder like "yup! rotom-wash is really good!!"

:iron valiant:
if you've played SV at all you know what this thing does. encore disable is strong, can mix and match evs/moves like spirit break > moonblast to beat spect. Choice sets also made a resurgence in PL (all choiced vals are rly obvious) and can randomly kill shit that isn't bulking for adamant/modest. makes people scared to run choiced mons to answer this unless scarfed. even if it invalidates choiced mons existing i think the counterplay is much more diverse than other mons the tier could centralize around so i'd rather have this up there than scream tail or something in it's place.

:cresselia:
rly rly good. borderline S for me here i could probably raise it but wtv. great bulk even with nerfs and even dark types can get teched by random WP which is cool. amulet cm victimized mons that would sit in on it and lower stats like hoodra, sylv, and zapdos. scarf let you beat random frail mons like meow and gren. reflect let you beat physical mons like bax and ursa. most cm sets could blanket check random special attackers too which was rly nice. it could hardly ever get ohkoed too since the stats are so great.

:meowscarada:
idk how hot this take is but meow has always been a great mon imo. it's versatility isn't found in any other mons like it, and it has great options for most threats in the tier. specs was something that not many people prep for, and it finally got some time to shine in PL. the set i usually preferred was mized scarf, since u maximize the amount of matchups u get all in one set which i rly liked (if i ran scarf meow it was mixed). power gem catches random volcs off guard. leech sets up easily on wrong setguesses, overall amazing mon that was basically a swiss army knife if used in the right hands.

:spectrier:
rly strong force brought back with home. blanket covers a lot of special attackers and has insanely good speed stat. life orb nuked a lot of random mons with beam, and wisp hex was great into a lot of physical structures. i saw a fair amount of flexibility with some people running taunt or other utility moves which was interesting. only thing that sucks is that this mon's answers beat it pretty hard and spect doesnt have a ton of techibility outside of EV investment which was unfortunate.

:baxcalibur:
baxcaligod. came out of nowhere post home and took off, mainly with mons like spect dropping into the tier it had a lot more it could end up beating. can run any resist berry very well, as well as choice items since it was already going to have terrible valiant matchups. surprising amount of depth with resist berries that we were able to see later on in PL, and this mon had great core matchups going for it already. recently got scale shot in dlc so i expect it to stay pretty strong going forward.

:ursaluna:
same story as bax but isnt a dragon basically. guts left it fairly vulnerable t1 but it had some good ways of playing around it. I really liked fast sub early on in order to outspeed and sub on potential charm mons since the speed tier was so crowded already and people weren't expecting ursa to actually want that much speed in the first place. rly fat too so u could bulk a lot of random physical hits which is always great.

:florges:
last mon im highlighting bc it came up out of nowhere during PL and was actually a really strong presence in the meta imo, much more than any other quirkies i saw being brought. fairy that is good into other fairies is good in a fairy heavy metagame wow! (holy shit i said fairy so much) but yeah this mon was cool to see being brought between the amulet charm sets or the trick scarf sets that lured mons fairly well and since florges has a decent speed tier u could lock faster mons into setup moves quite often.

ok drip monologuing is over thx for reading :) if u didn't actually read and just scrolled to the bottom i hope both sides of your pillows are warm >:[

if anyone wants to talk predlc sv or current sv my discord is @ driplegend and my dms are always open :)
 
Although I don’t think (a)SS deserves a meta analysis the way it is now, I will follow in cuckify’s and deg the chump’s footsteps and talk about It briefly. This gen was nothing but disappointing this tour, but maybe it’s interesting to see how an enjoyable gen became almost uninteresting to even touch, in other words I’ll share my thoughts on how ss became (a)ss.

If the problems of this gen were to be summarised in one umbrella issue, then that’d be that the techs of certain problem children have become at least as good as the standard-ish sets, if not way better. The skeleton of those techs is good enough to 1) promote building with more diverse archetypes if you decide to use them and 2) reduce the number of counters/strong checks to mons that were already pretty good.

You could argue that’s the natural progression of things, new and better sets emerging as the new standard is nothing surprising. However, the fact that it’s natural doesn’t mean it’s an asset to the game, here it’s exactly the opposite. The joint effect of points 1 and 2 above is that trying to tech those problem children back, makes building this gen properly similar to a whack a mole game; the more sophisticated shit you try to cover, the disproportionally larger of an opportunity cost you have to take, as several holes appear.

Needless to say, I consider those issues in conjunction with the uncompetitive elements of :custap berry: and (as)sleep running free, a hindrance to the (a)SS tier. They’re not the elephant in the room, but they do make things worse. In the case of :custap berry: , this is mostly due to the high tiers including some of the trendier threats being able to freely abuse it. Combined with the unstable state of the meta and with the fact that the number of traditional counters to rallying mons is decreasing, the existence of even more coinflips is harmful. Comical “arguments” such as “l2p” are hard to even mention, but I guess zoomlets can’t comprehend certain things, good for them(?). Nothing has changed since the last post I made about (as)sleep in (a)ss 1v1 so refer to that if you’re new and want to, no point in talking about it here.

Broadly speaking about meta shifts:

:garchomp: ‘s been on a wild rally by utilizing his bulk for several matchups and in 2023, he gets an excellent fairy matchup for dragon standards and limits the steels that you can count on to beat him. Ground being a top5 (a)ss 1v1 type certainly helps.

:dragapult: has been on its own rally and its presence has reduced the matchups relevant checks get against it to 50-50s and sometimes to 0-100s. Shifu, molt, ttar have been liking pult less and less.

:regidrago: the "forces 2-1s blah blah" argument is true but is old and well known and it doesn't capture recent dynamics. The shifts to the above mons’ standing in the meta have given rise to attempts at creatively trying to use nonfairies to counter them. And, regarding those dragons themselves, their regidrago matchups tend to be in favor of regidrago itself, even if slightly. So, the changes on the dragon end and on the fairy end are both warmly welcomed by drago. From purely a building perspective, it certainly doesn’t help that several drago sets make for excellent seconds. He’s most probably the best he’s ever been in quite a while due to the indirect meta effects that have pushed him to have a more favourable spot.

The most meta-defining movements have been on the Dragon part of the spectrum. This created some more and less obvious winners, several losers, and gave rise to a S tier:

:spectrier: is one such nonfairy that tries to, and often successfully checks the modern versions of the problem children and therefore also on the rise, has an excellent mix of standard and nonstandard sets

:ninetales-alola: is definitely an unsung heroine based on meta shifts, but is (unfortunately) not as solid as one would have hoped. Speaking of a mon that utilizes encore and disable, I’d suggest people who will play (a)ss in the future to learn how to use :aromatisse: before bringing it, it’s definitely a plus.

:primarina: the obvious winner, prima has all the tools she needs and the recent high tier dynamics constitute her as the primary force around which (a)ss revolves. Contrary to most of the meta’s shifts that I dislike, I think having prima as the one and only S tier is very healthy.

despite prima’s dominance, electric is not in a favourable spot per se, as it dislikes almost every other meta movement. For example,:zeraora:’s worth is seen in techability but it’s not rare to see it fail in checking prima, or desperately wishing it could run 5 moves. Not to mention it increasingly dislikes the movements from the Dragon end of the spectrum.

I don’t want to give too much credit to the existence of a vr because I consider it more of a formality than a substantial resource, but since most council rankings tend to focus on theoretical matchup charts and not real playability, you can refer to my votes updated for post PL.

Edit: I noticed I was dropped from council without receiving a message prior (so much for council's "good looks" they boast about), so I'm obligated to post a short vr of relevant (a)ss forces as the said votes got nuked. I am including the mons whose direct and indirect changes helped shape the meta up the way it looks now. There are several good mons that never had the role of the x-factor and so I will omit them, see :togekiss: :landorus-therian: :ferrothorn: :entei: as examples.

If you plan to play the gen and want to start somewhere, crucify’s is another excellent ranking, and I’d recommend you to come up with your own ranks once you get your hands dirty. We have different views on some guys like shifu and entei but differing views are food for thought (always a good thing) and it's exactly why you should be the judge of your own rankings.
S to A+ are the more fixed tiers, flex tier is a mix of A tier mons that are more fluid currently that could go a bit higher or lower, so their exact ranking hardly matters.

Edit 2: I found the Metagross sprite

1695502573503.png
 
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