1v1 FE Flash; Its_A_Random versus Rainman Legends

1v1 Flash
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
1 Day DQ
Switch=KO
Mega Evolutions: 1
ASB Arena

Rainman Legends
561.png

Sigilyph (Sylph) (F)
Type:
Psychic:
Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Wonder Skin
: The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Tinted Lens (H): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resistance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Nature: Timid: +Spe, +14% Accuracy, -Atk

Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 112 (+)
Size Class: 3
Weight Class: 2
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 0/5

Moves:
Level Up

Gust
Miracle Eye
Hypnosis
Psywave
Tailwind
Whirlwind
Psybeam
Air Cutter
Light Screen

Egg
Future Sight
Ancient Power
Skill Swap
Stored Power
Psycho Shift

TM/HM
Ice Beam
Shadow Ball
Roost
Dazzling Gleam
Protect

Move Tutors

Its_A_Random
r92KvkJ.png

Cawmodore [] (M)
NATURE: Hasty (+21% Accuracy)

TYPE: Steel / Flying
ABILITIES: Intimidate / Volt Absorb / Big Pecks (H)

STATS
HP: 90
Atk: Rank 3
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 136 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (26/65)
PHYSICAL
Bullet Punch
Drain Punch
Drill Peck
Fly
Metal Claw
Peck
Steel Wing
Wing Attack

SPECIAL
Air Slash
Brine
Flash Cannon
Hurricane
Swift
Surf

OTHER
Belly Drum
Detect
Growl
Leer
Mirror Move
Protect
Quick Guard
Roost
Screech
Substitute
Toxic
Water Sport

Rainman Legends sends out, equips, and orders
Its_A_Random orders
ref
 
why do i not have heat wave or tinted lens unlocked yet >.<

Takes Exp Share

Ice Beam-->Shadow Ball-->Ice Beam

If Mirror move is ordered, use Protect first instance, Struggle second, and Protect third pushing actions back each time.
If Cawmodore is under then effects of a successful P/E move, use Future Sight first instance and Roost second pushing actions back each time
 
561.png

Sigilyph
100
100
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC


r92KvkJ.png

Cawmodore
90
100
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

Cawmodore's Intimidate lowers Sigilyph's Atk!

Action 1
Cawmodore flew up high
EN Check: 11 - 1 = 10

Sigilyph's Ice Beam
Avoided with Fly
EN Check: 7

Cawmodore's Fly
Crit Check (625): 5689 (NO)
Damage: (9 + 3 + 4.5 - 4.5) = 12

Action 2
Cawmodore's Hurricane
Accuracy Check (9100): 2671 (HIT)
Crit Check (625): 5003 (NO)
Effect Chance (3000): 4490 (NO)
Damage: (11 + 3 + 4.5 - 4.5) = 14
EN Check: 8 - 1 = 7

Sigilyph's Shadow Ball
Crit Check (625): 3331 (NO)
Effect Chance (2000): 9596 (NO)
Damage: (8 + 6 - 4.5) = 9.5
EN Check: 6

Action 3
Cawmodore flew up high
EN Check: 11 - 1 = 10

Sigilyph's Ice Beam
Avoided with Fly
EN Check: 7

Cawmodore's Fly
Crit Check (625): 6971 (NO)
Damage: (9 + 3 + 4.5 - 4.5) = 12

561.png

Sigilyph
100 - (12 + 14 + 12) = 62
100 - (7 + 6 + 7) = 80
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
90 - 9.5 = 80.5
100 - (10 + 7 + 10) = 73
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

561.png

Sigilyph
62
80
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
80
73
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

Its_A_Random is up to order
 
561.png

Sigilyph
62
80
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
80
73
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

Action 1
Cawmodore's Air Slash
Crit Check (625): 7478 (NO)
Effect Chance (3000): 2073 (FLINCH)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 6 - 1 = 5

Sigilyph Flinched!

Action 2
Cawmodore's Hurricane
Accuracy Check (9100): 7170 (HIT)
Crit Check (625): 8065 (NO)
Effect Chance (3000): 5850 (NO)
Damage: (11 + 3 + 4.5 - 4.5) = 14
EN Check: 8 - 1 = 7

Sigilyph's Shadow Ball
Crit Check (625): 7719 (NO)
Effect Chance (2000): 7477 (NO)
Damage: (8 + 6 - 4.5) = 9.5
EN Check: 6

Action 3
Cawmodore's Air Slash
Crit Check (625): 3666 (NO)
Effect Chance (3000): 5457 (NO)
Damage: (8 + 3 + 4.5 - 4.5) = 11
EN Check: 6 - 1 = 5

Sigilyph's Ice Beam
Crit Check (625): 2871 (NO)
Effect Chance (1000): 3259 (NO)
Damage: (9 + 6 - 4.5) = 10.5
EN Check: 7

561.png

Sigilyph
62 - (11 + 14 + 11) = 26
80 - (6 + 7) = 67
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
80 - (9.5 + 10.5) = 60
73 - (5 + 7 + 5) = 56
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

561.png

Sigilyph
26
67
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
60
56
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

@Rainman_Legends is up to order
 
561.png

Sigilyph
26
67
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
+14% ACC
-1 Atk


r92KvkJ.png

Cawmodore
60
56
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
+21% ACC

Action 1
Cawmodore flew up high
EN Check: 11 - 1 = 10

Sigilyph's Ice Beam
Avoided with Fly
EN Check: 7 + 4 = 11

Cawmodore's Fly
Crit Check (625): 1326 (NO)
Damage: (9 + 3 + 4.5 - 4.5) = 12

Action 2
Cawmodore's Hurricane
Accuracy Check (9100): 7922 (HIT)
Crit Check (625): 4687 (NO)
Effect Chance (3000): 9622 (NO)
Damage: (11 + 3 + 4.5 - 4.5) = 14
EN Check: 8 - 1 = 7

561.png

Sigilyph
26 - (12 + 14) = 0
67 - 11 = 56
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
KO


r92KvkJ.png

Cawmodore
60
56 - (10 + 7) = 39
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
1 KOC

561.png

Sigilyph
0
56
1/3/4/3/112|19|S3W2
Status: Wonder Skin, Magic Guard
EXP Share
KO


r92KvkJ.png

Cawmodore
60
39
3/4/3/3/136|21|S3W3
Status: Intimidate, Volt Absorb, Big Pecks
EXP Share
1 KOC

Its_A_Random is the victor!

Payout:
Its_A_Random: 1 CC
-Cawmodore: 4 MC + 1 KOC
Rainman Legends: 1 CC
-Sigilyph: 3 MC/1 AC
akela: 3 UC
 
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