Dikk Knight (Caterpie) (M)
Nature: Jolly
HP: 43
Energy: 74%
Atk: **
Def: **
SpA: *
SpD: *
Spe: 52
Condition: Healthy
Aqua Regia (Chinchou) (Male)
Nature: Modest
HP: 79
Energy: 56%
Atk: *
Def: **
SpA: ****
SpD: ***
Spe: 67
Condition: Healthy, +2 Spe, RainDance for 3.33 rounds
Aqua Regia tries to stop the swinging Caterpie with
Ice Beam, but the Caterpie detaches the line before Ice Beam hits, missing wide. Caterpie then fires a
String Shot at Chinchou, who not only breaks the web with
Psybeam, but strikes the Caterpie for a
critical hit. The Caterpie is slightly disoriented as he collides with Chinchou again, but manages to snap a
Bug Bite on him. Then Caterpie fires off another
String Shot before Chinchou gets into position; however, the emmense power of
Thunder shredded the cacoon around him and deals massive damage to Caterpie for
critical damage.
End of Round 3:
Field Condition: Caterpie is slightly toasted but only 10 feet away from Chinchou who has a little residue on him. The field is entirely filled with a quarter inch of rain.
Dikk Knight (Caterpie) (M)
Nature: Jolly
HP: 6
Energy: 62%
Atk: **
Def: **
SpA: *
SpD: *
Spe: 52
Condition: Hurting
Aqua Regia (Chinchou) (Male)
Nature: Modest
HP: 71
Energy: 37%
Atk: *
Def: **
SpA: ****
SpD: ***
Spe: 67
Condition: Healthy but a little tired, +1 Spe, RainDance for 2.33 rounds