Welcome to my RMT, I got bored so.. I thought my current team can use some help =D
This is a team I use on the DS, I simply built it on shoddy to save me time.
Team progress:
I wanted a fun lead to use, I used probably every single one.. Bronzong was the most fun/effective to use.
Starmie has always been my spinner, and always will :P
Kingdra is one of my favorite pokemon. It makes an epic dragon dancer and is capable of sweeping teams with ease.
Such a fun revenge killer heracross is. It 2hkos Cresselia and ohkos Latias, now how great is that?
I realized that I had a suckish weakness to earthquake, calm mind latias iskickass, so here it is.
Well something needs to help latias when things get rough. (no homo)
Only one pokemon that resists earthquake is a problem. I didn't really have anything to deal with scizor, so gyarados was added.
I needed something to scout and basically do the same thing hercross does best, which is revenge kill. I wasn't sure if I should make this change, but Infernape is just as fun to use as heracross.. So :P
In dept...
THE LEAD!
Bronzong @ Lum Berry/Leftovers
Ability: Levitate
EVs: 252 HP/80 Atk/176 Def
Sassy nature (+SDef, -Spd)
- Earthquake
- Hypnosis/Explosion
- Gyro Ball
- Stealth Rock
---
Bronzong is one of the most sturdiest, if not the most sturdiest lead in today's metagame. Earthquake teaches those Metagross a lesson where Gyro ball hits everything else. Gyro ball 2hkos probably anything in the base 100 spe+ that doesn't resist it. Stealth rock is for obvious lead reasons. Now for hypnosis, I wasn't quite sure of using it because of the shaky accuracy, so explosion is still a fine fine option. You guys are maybe wondering, "Why a lum berry?" Well, after a shitload of battles, Bronzong does get hax'd a lot. Leftovers is probably the recommended option anyways. The Ev's on Bronzong were made without opening the strategy pokedex, lol ._. I was hoping, with a +sp.def nature and the fact that there is more physical attackers in OU, that defense evs should be more stressed. The small attack evs there just makes earthquake/gyro ball/explosion more powerful.
Just a bit of a summery. Bronzong vs top OU leads:
1. Azelf: A pain in the ass if they carry trick, if not... Gyro ball happily 2hko's this thing, assuming it has a focus sash.
2. Aerodactyl: easy cake. Gyro ball for the win!
3. Bronzong: Quite a pain this can be.. lets just hope I win..
4. Infernape: Well, Fire Blast sure fucks my up, fake out doesn't do much anyways, well... Lets hope fire blast misses, so I can set up rocks or 2hko this thing, assuming it has sash...
5. Jirachi: Ok, now these bug me, always have, and always will. Since these ALWAYS carry trick, I switch to my Infernape to hopefully knock it out with Flare Blitz.
6. Hippodown: Ugh! I just Set up rocks and go explode here =P
7. Ninjask: Pain in the ass is a pain in the ass. I normally set up rocks when it protects and switch out to Gyarados to set up Dragon dance or something. Whoever they switch to, won't like a gyro ball from Zong tho :P
8. Roserade: If I carry a lum berry, I can 2hko this thing assuming that nintendo loves me and makes sleep powder miss e___e
9. Swampert:Stealth rocks and explode.
10. Metagross: Stealthrocks and earthquake a few times, then explode.
THE CORE :O
These pokemon are my main offensive stuff, Latias provides epic coverage along side Metagross and Gyarados!
Latias (F) @ Leftovers
Ability: Levitate
EVs: 128 HP/252 Spd/128 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Fire]
- Recover/Surf
- Dragon Pulse
---
Bulky Calm mind latias is truly amazing. The defense Evs guaranty that you live a Choice Banded Scizor's bullet punch, to knock it out with hidden powe fire. Calm mind is amazing if you can get enough up to attempt a sweep, with the 349 speed stat. I was a bit worried about those heatran fucking me up, so surf over recover is a decent option (i think ._.) Dragon pulse is there for the obvious STAB. Leftovers is there because, bulky latias will epicly fail with a life orb. I was actually thinking to change this to a trick scarf latias, and switch infernape to a mixape.. But I'll leave that up to you.
Metagross @ Lum Berry
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Earthquake
- Meteor Mash
- Thunderpunch
---
Late game sweeper is an absolute monster. When the opponent is struggling to win, I send this thing out to sweep away. The strategy is simple. Agility up, and sweep away. I stole this from the strategy pokedex, as most of my sets on this RMT is from there. Earthquake is a decent move for anything, and can do a nice amount of damage to anything that doesn't resist it (infernape, I'm looking at you.) Meteor mash is the only way that metagross can raise his epic attack stat, so yeah. Thunder punch is that move that is always good to have. Great way to kill those ANNOYING AS HELL BULKY WATER TYPES (suicune, vaporeon) and it is a nice way to kill things without risking meteor mash missing, (like those pesky gengars that are pesky.)
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Taunt/Substitute
- Waterfall
- Stone Edge
---
What was originally a kingdra, is now this. This flying fishy is a real tank, and a true monster. Gyarados is really my only way to kill those Lucario and Scizor. Dragon dance is that attack that is usually on every single Gyarados set, and waterfall is a nice STAB that gives a flinch every once and a while. Stone Edge used to be on the bulky variant, until i saw that smogon (or you guys) put return on it. Well, since I battle on the DS.. Return will suck ass e___e. Substitute is actually a decent option, being able to dragon dance being a sub will be truly epic. But, taunt stops phazers, so I use it more.
That other junk.
The Revenge killer and Spinner.
Infernape (M) @ Choice Scarf
Ability: Blaze
EVs: 252 Atk/252 Spd/4 SDef
Adamant nature (+Atk, -SAtk)
- Close Combat
- Stone Edge/Thunder punch
- U-turn
- Flare Blitz
---
Fuck yeah! The underestimated scarfape. This is a decent check for Tyranitar, as well as metagross. Flare Blitz is a really epic STAB attack that will make a hole in anything that doesn't resist it, and Close combat does the same. U-turn is great to just scout out opponents, and Stone edge makes a nice check for Salamence/Gyarados. Thunder punch might work as well for the cool coverage and makes a nice check for Gyarados that got a Dragon Dance. I see that people often mistake this as a mixape, and send in something stupid like blissy on it :P
Starmie @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Thunderbolt/Recover
- Surf/Hydro pump
- Ice Beam/Recover
---
Starmie is one of my all time favorite pokemon, tied with shedinja, typhlosion, muk, kingdra, and a crap load of others. Rapid spin is to get rid of those things that Infernape hates with a passion for fashion. Ice beam takes care of salamence, as thunder bolt teaches gyarados a lesson. Surf is for.. Durrr hurr STAB. Hydro pump is a decent option as well, but moves with low accuracy, always fail me. Recover is always a nice option to let Starmie last longer.
Final Glance!
Some notes to the raters..
I don't like to use Scizor, since I just don't.. So try to stay away from recommending it. I hope you have as much fun rating as I will have using this team!
This is a team I use on the DS, I simply built it on shoddy to save me time.
Team progress:
I wanted a fun lead to use, I used probably every single one.. Bronzong was the most fun/effective to use.
Starmie has always been my spinner, and always will :P
Kingdra is one of my favorite pokemon. It makes an epic dragon dancer and is capable of sweeping teams with ease.
Such a fun revenge killer heracross is. It 2hkos Cresselia and ohkos Latias, now how great is that?
I realized that I had a suckish weakness to earthquake, calm mind latias iskickass, so here it is.
Well something needs to help latias when things get rough. (no homo)
Only one pokemon that resists earthquake is a problem. I didn't really have anything to deal with scizor, so gyarados was added.
I needed something to scout and basically do the same thing hercross does best, which is revenge kill. I wasn't sure if I should make this change, but Infernape is just as fun to use as heracross.. So :P
In dept...
THE LEAD!
Bronzong @ Lum Berry/Leftovers
Ability: Levitate
EVs: 252 HP/80 Atk/176 Def
Sassy nature (+SDef, -Spd)
- Earthquake
- Hypnosis/Explosion
- Gyro Ball
- Stealth Rock
---
Bronzong is one of the most sturdiest, if not the most sturdiest lead in today's metagame. Earthquake teaches those Metagross a lesson where Gyro ball hits everything else. Gyro ball 2hkos probably anything in the base 100 spe+ that doesn't resist it. Stealth rock is for obvious lead reasons. Now for hypnosis, I wasn't quite sure of using it because of the shaky accuracy, so explosion is still a fine fine option. You guys are maybe wondering, "Why a lum berry?" Well, after a shitload of battles, Bronzong does get hax'd a lot. Leftovers is probably the recommended option anyways. The Ev's on Bronzong were made without opening the strategy pokedex, lol ._. I was hoping, with a +sp.def nature and the fact that there is more physical attackers in OU, that defense evs should be more stressed. The small attack evs there just makes earthquake/gyro ball/explosion more powerful.
Just a bit of a summery. Bronzong vs top OU leads:
1. Azelf: A pain in the ass if they carry trick, if not... Gyro ball happily 2hko's this thing, assuming it has a focus sash.
2. Aerodactyl: easy cake. Gyro ball for the win!
3. Bronzong: Quite a pain this can be.. lets just hope I win..
4. Infernape: Well, Fire Blast sure fucks my up, fake out doesn't do much anyways, well... Lets hope fire blast misses, so I can set up rocks or 2hko this thing, assuming it has sash...
5. Jirachi: Ok, now these bug me, always have, and always will. Since these ALWAYS carry trick, I switch to my Infernape to hopefully knock it out with Flare Blitz.
6. Hippodown: Ugh! I just Set up rocks and go explode here =P
7. Ninjask: Pain in the ass is a pain in the ass. I normally set up rocks when it protects and switch out to Gyarados to set up Dragon dance or something. Whoever they switch to, won't like a gyro ball from Zong tho :P
8. Roserade: If I carry a lum berry, I can 2hko this thing assuming that nintendo loves me and makes sleep powder miss e___e
9. Swampert:Stealth rocks and explode.
10. Metagross: Stealthrocks and earthquake a few times, then explode.
THE CORE :O
These pokemon are my main offensive stuff, Latias provides epic coverage along side Metagross and Gyarados!
Latias (F) @ Leftovers
Ability: Levitate
EVs: 128 HP/252 Spd/128 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Fire]
- Recover/Surf
- Dragon Pulse
---
Bulky Calm mind latias is truly amazing. The defense Evs guaranty that you live a Choice Banded Scizor's bullet punch, to knock it out with hidden powe fire. Calm mind is amazing if you can get enough up to attempt a sweep, with the 349 speed stat. I was a bit worried about those heatran fucking me up, so surf over recover is a decent option (i think ._.) Dragon pulse is there for the obvious STAB. Leftovers is there because, bulky latias will epicly fail with a life orb. I was actually thinking to change this to a trick scarf latias, and switch infernape to a mixape.. But I'll leave that up to you.
Metagross @ Lum Berry
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Earthquake
- Meteor Mash
- Thunderpunch
---
Late game sweeper is an absolute monster. When the opponent is struggling to win, I send this thing out to sweep away. The strategy is simple. Agility up, and sweep away. I stole this from the strategy pokedex, as most of my sets on this RMT is from there. Earthquake is a decent move for anything, and can do a nice amount of damage to anything that doesn't resist it (infernape, I'm looking at you.) Meteor mash is the only way that metagross can raise his epic attack stat, so yeah. Thunder punch is that move that is always good to have. Great way to kill those ANNOYING AS HELL BULKY WATER TYPES (suicune, vaporeon) and it is a nice way to kill things without risking meteor mash missing, (like those pesky gengars that are pesky.)
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Taunt/Substitute
- Waterfall
- Stone Edge
---
What was originally a kingdra, is now this. This flying fishy is a real tank, and a true monster. Gyarados is really my only way to kill those Lucario and Scizor. Dragon dance is that attack that is usually on every single Gyarados set, and waterfall is a nice STAB that gives a flinch every once and a while. Stone Edge used to be on the bulky variant, until i saw that smogon (or you guys) put return on it. Well, since I battle on the DS.. Return will suck ass e___e. Substitute is actually a decent option, being able to dragon dance being a sub will be truly epic. But, taunt stops phazers, so I use it more.
That other junk.
The Revenge killer and Spinner.
Infernape (M) @ Choice Scarf
Ability: Blaze
EVs: 252 Atk/252 Spd/4 SDef
Adamant nature (+Atk, -SAtk)
- Close Combat
- Stone Edge/Thunder punch
- U-turn
- Flare Blitz
---
Fuck yeah! The underestimated scarfape. This is a decent check for Tyranitar, as well as metagross. Flare Blitz is a really epic STAB attack that will make a hole in anything that doesn't resist it, and Close combat does the same. U-turn is great to just scout out opponents, and Stone edge makes a nice check for Salamence/Gyarados. Thunder punch might work as well for the cool coverage and makes a nice check for Gyarados that got a Dragon Dance. I see that people often mistake this as a mixape, and send in something stupid like blissy on it :P
Starmie @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Thunderbolt/Recover
- Surf/Hydro pump
- Ice Beam/Recover
---
Starmie is one of my all time favorite pokemon, tied with shedinja, typhlosion, muk, kingdra, and a crap load of others. Rapid spin is to get rid of those things that Infernape hates with a passion for fashion. Ice beam takes care of salamence, as thunder bolt teaches gyarados a lesson. Surf is for.. Durrr hurr STAB. Hydro pump is a decent option as well, but moves with low accuracy, always fail me. Recover is always a nice option to let Starmie last longer.
Final Glance!
Some notes to the raters..
I don't like to use Scizor, since I just don't.. So try to stay away from recommending it. I hope you have as much fun rating as I will have using this team!