Code:
[B][U]QC checks:[/U][/B] trickroom, shrang, syrim [B][3/3][/B]
[B][U]GP checks:[/U][/B] Governess, NatGeo, GatoDelFuego [B][2/2][/B]
[SET]
name: Custap Lead
move 1: Taunt
move 2: Stealth Rock
move 3: Spikes
move 4: Whirlwind
item: Custap Berry
ability: Sturdy
nature: Timid
evs: 252 HP / 4 Def / 252 Spe
[SET COMMENTS]
<p>Skarmory is a staple of bulky entry hazard setters. However, when Skarmory takes a more offensive turn by becoming a suicide lead, it performs just as well. It has many qualities that other entry hazard Pokemon lack: great defensive typing, fantastic bulk, and an awesome support arsenal. Even without any investment in physical defense, Skarmory is still as bulky as ever: +0 252+ Life Orb Rayquaza's Outrage and +2 252+ Life Orb Extreme Killer Arceus aren't a 2HKO, allowing you to phaze them away, racking up entry hazard damage. Yet, if someone is trying to overpower Skarmory with special attacks or repeated physical hits, have no fear—the combination of Sturdy and Custap Berry will almost always guarantee you another move.</p>
<p>This set is pretty self-explanatory. Stealth Rock and Spikes are a phenomenal way to apply pressure and support your team. Skarmory's base 70 Speed and the Speed EVs allow it to outspeed other common Pokemon such as Groudon and Dialga, which are now prevented from laying their own Stealth Rock by Skarmory's Taunt, which also prevents status inflictions. Whirlwind is a great method of stacking up entry hazard damage, also stopping Pokemon such as Ghost Arceus, Rayquaza, and Groudon from setting up on Skarmory.</p>
[ADDITIONAL COMMENTS]
<p>The EV spread allows Skarmory to be as fast as possible in order to prevent opposing entry hazards and lay its own while still being somewhat bulky. Lowering HP and Defense IVs and EVs is an option if you wish to get into Custap Berry range much faster. This Skarmory has two advantages over Forretress in Whirlwind and Taunt, which completely stop setup Pokemon from doing their job. This set can use Lum Berry to set up in front of Darkrai and Smeargle, or Mental Herb to mess around with faster Taunt users, such as Deoxys-S. You can also use Brave Bird over Whirlwind as a damage inflicting move, which can also result in a spinblock by fainting to recoil damage or KOing the foe's spinner.</p>
<p>Powerful Pokemon that can cause many switches are the best partners for this Skarmory, as they simply enjoy the additional damage caused by entry hazards. Ho-Oh, Palkia, Kyogre, Kyurem-W, Reshiram, Zekrom, and Rayquaza all come into account. Ghost Arceus and Giratina-O beat Xatu, which walls this set completely and makes it useless, while also spinblocking so Skarmory's work won't go to waste. Faster Taunt Pokemon, such as Prankster Sableye and Tornadus, also render this set useless, unless using Mental Herb. Thus, a Pokemon to deal with those two is advised, such as Ho-Oh or Thundurus.</p>
<p>This set cannot stop Rapid Spin users from fulfilling their job, unfortunately. Thus, something to handle those reliably is advised; Giratina-O or Ghost Arceus come to mind, as they can cause many switches with Dragon Tail or huge force. Both can also beat Deoxys-S, which is troublesome for this set, unless running Mental Herb. Darkrai is also a pain, as Skarmory cannot do much to defeat it. Genesect can leave a huge dent in Darkrai with its STAB U-turn, and Mewtwo, while not a reliable switch-in at all, can OHKO Darkrai with a single Aura Sphere.</p>
<p>Do note that Sturdy is a key part of this team's success, and that this set will not do as well against defensive teams as it does against offensive ones. Thus, this set should only be used on offensive teams when looking for an emergency Extreme Killer Arceus check and a Steel-type they could use.</p>