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Skarmory (Custap Lead)

Furai

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kacaw
http://www.smogon.com/bw/pokemon/skarmory/uber

Code:
[B][U]QC checks:[/U][/B] trickroom, shrang, syrim [B][3/3][/B]
[B][U]GP checks:[/U][/B] Governess, NatGeo, GatoDelFuego [B][2/2][/B]

[SET]
name: Custap Lead
move 1: Taunt
move 2: Stealth Rock
move 3: Spikes
move 4: Whirlwind
item: Custap Berry
ability: Sturdy
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Skarmory is a staple of bulky entry hazard setters. However, when Skarmory takes a more offensive turn by becoming a suicide lead, it performs just as well. It has many qualities that other entry hazard Pokemon lack: great defensive typing, fantastic bulk, and an awesome support arsenal. Even without any investment in physical defense, Skarmory is still as bulky as ever: +0 252+ Life Orb Rayquaza's Outrage and +2 252+ Life Orb Extreme Killer Arceus aren't a 2HKO, allowing you to phaze them away, racking up entry hazard damage. Yet, if someone is trying to overpower Skarmory with special attacks or repeated physical hits, have no fear&mdash;the combination of Sturdy and Custap Berry will almost always guarantee you another move.</p>

<p>This set is pretty self-explanatory. Stealth Rock and Spikes are a phenomenal way to apply pressure and support your team. Skarmory's base 70 Speed and the Speed EVs allow it to outspeed other common Pokemon such as Groudon and Dialga, which are now prevented from laying their own Stealth Rock by Skarmory's Taunt, which also prevents status inflictions. Whirlwind is a great method of stacking up entry hazard damage, also stopping Pokemon such as Ghost Arceus, Rayquaza, and Groudon from setting up on Skarmory.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread allows Skarmory to be as fast as possible in order to prevent opposing entry hazards and lay its own while still being somewhat bulky. Lowering HP and Defense IVs and EVs is an option if you wish to get into Custap Berry range much faster. This Skarmory has two advantages over Forretress in Whirlwind and Taunt, which completely stop setup Pokemon from doing their job. This set can use Lum Berry to set up in front of Darkrai and Smeargle, or Mental Herb to mess around with faster Taunt users, such as Deoxys-S. You can also use Brave Bird over Whirlwind as a damage inflicting move, which can also result in a spinblock by fainting to recoil damage or KOing the foe's spinner.</p>

<p>Powerful Pokemon that can cause many switches are the best partners for this Skarmory, as they simply enjoy the additional damage caused by entry hazards. Ho-Oh, Palkia, Kyogre, Kyurem-W, Reshiram, Zekrom, and Rayquaza all come into account. Ghost Arceus and Giratina-O beat Xatu, which walls this set completely and makes it useless, while also spinblocking so Skarmory's work won't go to waste. Faster Taunt Pokemon, such as Prankster Sableye and Tornadus, also render this set useless, unless using Mental Herb. Thus, a Pokemon to deal with those two is advised, such as Ho-Oh or Thundurus.</p>

<p>This set cannot stop Rapid Spin users from fulfilling their job, unfortunately. Thus, something to handle those reliably is advised; Giratina-O or Ghost Arceus come to mind, as they can cause many switches with Dragon Tail or huge force. Both can also beat Deoxys-S, which is troublesome for this set, unless running Mental Herb. Darkrai is also a pain, as Skarmory cannot do much to defeat it. Genesect can leave a huge dent in Darkrai with its STAB U-turn, and Mewtwo, while not a reliable switch-in at all, can OHKO Darkrai with a single Aura Sphere.</p>

<p>Do note that Sturdy is a key part of this team's success, and that this set will not do as well against defensive teams as it does against offensive ones. Thus, this set should only be used on offensive teams when looking for an emergency Extreme Killer Arceus check and a Steel-type they could use.</p>
 
contrib_qc.png

QC APPROVED 1/3

Kacaw, AC it checks Extremekiller, outruns slow base 90s so you don't even need to reach Custap range sometimes for double layer. Lum Berry mention to setup on Darkrai :D you still outruns slow base 90s but Custap best item obviously.
 
Could mention Mental Herb as well so you can Taunt Deo-S's who think they have free setup on you.

[qc]2/3[/qc]
 
This is a TINY tiny nitpick, but make the nature Timid to reduce confusion damage :P. otherwise, yeah I'll approve this after its written!
 
@Magcargo2,
Seeing as Deoxys-S is a suicide lead, it often means you'll start the match 5-6. Deoxys-S is basically unrivaled in its ability to lay down two layers of hazards, but it provides little in terms of other forms of team support, having low offensive presence and rather poor defensive stats. Skarmory allows you to check some physical attackers, while giving you a phazer as well, though its ability to get down hazards isn't as reliable.
 
Maybe a mention of Brave Bird like in the OU Custap Skarm analysis? The recoil damage can help block a Rapid Spin so that you can follow up with your sweepers.
 
This set loses flat out to almost all spinners, can't beat deo-s leads, and isn't really that reliable to switch in to nearly as many threats as its usual defensive set, but you can get up two layers against a decent amount of normal leads.

Mention a way to beat forry, exca, and tentacruel in particular and a special note to darkrai, who makes this set a huge liability.

Since this set loses tons of utility versus defensive teams, and can't really do its job without sturdy up, it really is still kind of a suicide lead that has to choose between checking stuff once or getting up two layers as opposed to one. I would say it's better versus offense, since you can get two layers up kind of reliably, but you have to sacrifice your physical wall to do it, and you lose to offense's most common lead, deo-s anyways. You also make darkrai even more of a pain by bringing this set, which is pretty terrible in the current meta.

Taking into account how much worse this set is against stall and balance, who both almost always have spinners, I don't really see a situation where I'd pick it over other stuff but I suppose its viable, though almost always outclassed.

Just make sure to note that the only legitimate time to use it is on a really offensive team with no way to beat chansey and Extreme killer AND with no other steel type.

very relucantly: qc approved
 
Hihi, amateur check.

Additions
Removes
Comments

Furai said:
[SET]
name: Custap Lead
move 1: Taunt
move 2: Stealth Rock
move 3: Spikes
move 4: Whirlwind
item: Custap Berry
ability: Sturdy
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Skarmory is one of Pokemon's staple entry hazard and bulky Pokemonuser. However, when the Steel bird takes a more offensive turn by becoming a suicide lead, it performs just as well. It has many qualities that other entry hazard Pokemon lack: great defensive typing, fantastic bulk, and an awesome support arsenal. Even without any investment in physical defense, Skarmory is still as bulky as ever: +0 252+ Life Orb Rayquaza's Outrage and +2 252+ Life Orb Eextreme Kkiller Arceus aren't a 2HKO, allowing you to phaze them away, racking up entry hazard damage. (Ik, it looks weird with the lowercase extreme killer, but according to: "Set names are only capitalized in set titles, never in set comments." from the Spelling & Grammar standards, thats how it seems .3.)Yet, (AC) if someone is trying to overpower Skarmory with special attacks or repeated physical hits, have no fear&mdash;the combination of Sturdy and Custap Berry will almost always guarantee you another move.</p>

<p>This set is pretty much self-explanatory. Stealth Rock and Spikes are a phenomenal way to apply pressure and support your team. Skarmory's base 70 Speed and the Speed EVs allow it to outspeed other common Pokemon such as Groudon and Dialga, which are now prevented from laying their own Stealth Rock by Skarmory's Taunt, which also prevents status inflictions. Whirlwind is a great method of stacking up entry hazard damage, (AC) whereas it also stops setup Pokemon, such as Ghost Arceus, Rayquaza, and Groudon, from setting up on Skarmory.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread allows Skarmory to be as fast as possible in order to prevent opposing entry hazards and lay its own, while still being somewhat bulky. Lowering HP and dDefenses IVs and EVs is an option if you wish to get into Custap Berry range much faster. This Skarmory has two advantages over Forretress, and those are: Whirlwind and Taunt, which completely stop setup Pokemon from doing their thingjob. Theis set can use Lum Berry to set up in front of Darkrai and Smeargle, or Mental Herb to mess around with faster Taunt users, such as Deoxys-S. You can also use Brave Bird over Whirlwind as a damage inflicting move, which can also result in a spinblock by fainting to recoil damage or KOing the foe's spinner.</p>

<p>Powerful Pokemon that can cause many switches are the best partners for this Skarmory, as they simply enjoy the additional damage caused by entry hazards. Ho-Oh, Palkia, Kyogre, Kyurem-W, Reshiram, Zekrom, and Rayquaza all come into account. Ghost Arceus and Giratina-O beat Xatu, which walls this set completely and turnmakes it useless to you, (AC) but very useful for your opponent, while also spinblocking, so Skarmory's work won't go to waste. Faster Taunt Pokemon, such as Prankster Sableye and Tornadus, also render this set useless, unless using Mental Herb. Thus, a Pokemon to deal with those two is advicsed, such as Ho-Oh or Thundurus.</p>

<p>This set cannot stop Rapid Spin users from fulfilling their job, unfortunately. Thus, something to handle those reliably is advicsed; Giratina-O or Ghost Arceus come to mind, as they can cause many switches, with Dragon Tail or huge force, respectively. Both can also beat Deoxys-S, (AC) which is troublesome for this set, unless running Mental Herb, as it can stop Skarmory from doing its job. Darkrai is also a pain, as Skarmory cannot do much to defeat it. Genesect can leave a huge dent in Darkrai with its STAB U-turn, and Mewtwo, while not a reliable switch-in at all, can OHKO Darkrai with a single Aura Sphere.</p>

<p>Do note that Sturdy is a key part of this team's success, and that this set will not do as well against defensive teams as it does against offensive ones. Thus, this set should only be used on offensive teams looking for an emergency Eextreme Kkiller check and a Steel-type they could use.</p>
 
Governess, it is indeed Extreme Killer; don't listen to what the overarching standard says, Extreme Killer is always written as so.
 
First sentence should read: "Skarmory is a staple of bulky users of entry hazards in Pokemon."

1st paragraph of AC - Replace colon with "in" so that section of the sentence should read "...advantages over Forretress in Whirlwind and Taunt, which completely stop..."

Otherwise from that I also approve of this check

contrib_gp.png


GP 1/2
 
Short and sweet analysis. I made an AM check.

Additions
Deletions

[SET]
name: Custap Lead
move 1: Taunt
move 2: Stealth Rock
move 3: Spikes
move 4: Whirlwind
item: Custap Berry
ability: Sturdy
nature: Timid
evs: 252 HP / 4 Def / 252 Spe

[SET COMMENTS]

<p>Skarmory is a prime example staple of a bulky users of entry hazards in Pokemon hazard-setter. However, when the Steel bird takes a more offensive turn by becoming a suicide lead, it performs just as well. It has many qualities that other entry hazard Pokemon lack: great defensive typing, fantastic bulk, and an awesome support arsenal. Even without any investment in physical defense, Skarmory is still as bulky as ever: +0 252+ Life Orb Rayquaza's Outrage and +2 252+ Life Orb Extreme Killer Arceus aren't a 2HKOes, allowing you to phaze them away, racking up entry hazard damage. Yet, if someone is trying to overpower Skarmory with special attacks or repeated physical hits, have no fear&mdash;the combination of Sturdy and Custap Berry will almost always guarantee you another move.</p>

<p>This set is pretty self-explanatory. Stealth Rock and Spikes are a phenomenal way to apply pressure and support your team. Skarmory's base 70 Speed and the Speed EVs allow it to outspeed other common Pokemon such as Groudon and Dialga, which are now prevented from laying their own Stealth Rock by Skarmory's Taunt, which also prevents status inflictions. Whirlwind is a great method of stacking up entry hazard damage, whereas it also stops setup Pokemon, such as Ghost Arceus, Rayquaza, and Groudon, from setting up on Skarmory.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread allows Skarmory to be as fast as possible in order to prevent opposing entry hazards and lay its own, while still being somewhat bulky. Lowering HP and Defense IVs and EVs is an option if you wish to get into Custap Berry range much faster. This Skarmory has two advantages over Forretress in Whirlwind and Taunt, which completely stop setup Pokemon from doing their job. This set can use Lum Berry to setup in front of Darkrai and Smeargle, or Mental Herb to mess around with faster Taunt users, such as Deoxys-S. You can also use Brave Bird over Whirlwind as a damage inflicting move, which can also result in a spinblock by fainting to recoil damage before the opponent uses Rapid Spin or KOing the foe's spinner.</p>

<p>Powerful Pokemon that can cause many switches are the best partners for this Skarmory, as they simply enjoy the additional damage caused by entry hazards. Ho-Oh, Palkia, Kyogre, Kyurem-W, Reshiram, Zekrom, and Rayquaza all come into account. Ghost Arceus and Giratina-O beat Xatu, which walls this set completely and makes it useless to you, but very useful for your opponent, while also spinblocking, so Skarmory's work won't go to waste. Faster Taunt Pokemon, such as Prankster Sableye and Tornadus, also render this set useless, unless using Mental Herb. Thus, a Pokemon to deal with those two is advised, such as Ho-Oh or Thundurus.</p>

<p>This set cannot stop Rapid Spin users from fulfilling their job, unfortunately. Thus, something to handle those spinners reliably is advised; Giratina-O or Ghost Arceus come to mind, as they can cause many switches, with Dragon Tail or huge shadow force, respectively. Both Each can also beat Deoxys-S, which is troublesome for this set, unless running Mental Herb, as it can stop Skarmory from doing its job. Darkrai is also a pain, as Skarmory cannot do much to defeat it. Genesect can leave a huge dent in Darkrai with its STAB U-turn, and Mewtwo, while not a reliable switch-in at all, can OHKO Darkrai with a single Aura Sphere.</p>

<p>Do note that Sturdy is a key part of this team's success, and that this set will not do as well against defensive teams as it does against offensive ones. Thus, this set should only be used on offensive teams looking for an emergency Extreme Killer check and a reliable Steel-type they could use.</p>
 
REMOVE CHANGE COMMENTS

[SET COMMENTS]

<p>Skarmory is a staple of bulky users of entry hazards setters in Pokemon. However, when the Steel bird Skarmory takes a more offensive turn by becoming a suicide lead, it performs just as well. It has many qualities that other entry hazard Pokemon lack: great defensive typing, fantastic bulk, and an awesome support arsenal. Even without any investment in physical defense, Skarmory is still as bulky as ever: +0 252+ Life Orb Rayquaza's Outrage and +2 252+ Life Orb Extreme Killer Arceus aren't a 2HKO, allowing you to phaze them away, racking up entry hazard damage. Yet, if someone is trying to overpower Skarmory with special attacks or repeated physical hits, have no fear&mdash;the combination of Sturdy and Custap Berry will almost always guarantee you another move.</p>

<p>This set is pretty self-explanatory. Stealth Rock and Spikes are a phenomenal way to apply pressure and support your team. Skarmory's base 70 Speed and the Speed EVs allow it to outspeed other common Pokemon such as Groudon and Dialga, which are now prevented from laying their own Stealth Rock by Skarmory's Taunt, which also prevents status inflictions. Whirlwind is a great method of stacking up entry hazard damage, whereas it also stoppings setup Pokemon, (RC) such as Ghost Arceus, Rayquaza, and Groudon, (RC) from setting up on Skarmory.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread allows Skarmory to be as fast as possible in order to prevent opposing entry hazards and lay its own, (RC) while still being somewhat bulky. Lowering HP and Defense IVs and EVs is an option if you wish to get into Custap Berry range much faster. This Skarmory has two advantages over Forretress in Whirlwind and Taunt, which completely stop setup Pokemon from doing their job. This set can use Lum Berry to set up in front of Darkrai and Smeargle, or Mental Herb to mess around with faster Taunt users, such as Deoxys-S. You can also use Brave Bird over Whirlwind as a damage inflicting move, which can also result in a spinblock by fainting to recoil damage or KOing the foe's spinner.</p>

<p>Powerful Pokemon that can cause many switches are the best partners for this Skarmory, as they simply enjoy the additional damage caused by entry hazards. Ho-Oh, Palkia, Kyogre, Kyurem-W, Reshiram, Zekrom, and Rayquaza all come into account. Ghost Arceus and Giratina-O beat Xatu, which walls this set completely and makes it useless to you, but very useful for your opponent, while also spinblocking, (RC) so Skarmory's work won't go to waste. Faster Taunt Pokemon, such as Prankster Sableye and Tornadus, also render this set useless, unless using Mental Herb. Thus, a Pokemon to deal with those two is advised, such as Ho-Oh or Thundurus.</p>

<p>This set cannot stop Rapid Spin users from fulfilling their job, unfortunately. Thus, something to handle those reliably is advised; Giratina-O or Ghost Arceus come to mind, as they can cause many switches, (RC) with Dragon Tail or huge force, respectively. Both can also beat Deoxys-S, which is troublesome for this set, unless running Mental Herb, as it can stop Skarmory from doing its job. Darkrai is also a pain, as Skarmory cannot do much to defeat it. Genesect can leave a huge dent in Darkrai with its STAB U-turn, and Mewtwo, while not a reliable switch-in at all, can OHKO Darkrai with a single Aura Sphere.</p>

<p>Do note that Sturdy is a key part of this team's success, and that this set will not do as well against defensive teams as it does against offensive ones. Thus, this set should only be used on offensive defensive teams when looking for an emergency Extreme Killer Arceus check and a Steel-type they could use. I don't really get this sentence, it makes it out to seem like this Skarmory should only be used to check arceus when it's supposed to lay down entry hazards. My edit probably made it worse...</p>

[gp]2/2[/gp]
 
imlpemented everything bar the first change because "bulk entry hazard setter" sounds bad and the last one (refer to syrim's post)

DONE~ thanks everybody
 
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