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Battle Subway Challenge: Aweshucks

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only Aweshucks and Subway referees should post in this thread.

Challenge 1
No idea just how long the queue is, but I think it's a bit lengthy. regardless, I'm challenging!


Singles

No Thread

Pokemon:
Kitsunoh: Limber, Exp Share
Sneasel: Keen Eye, No Item
Mienfoo: Regenerator, No Item

frontnormal-mkitsunoh.png

Kitsunoh (Female)
Nature: Jolly (+Spe, -SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities-
Frisk (Can be Activated): The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber (Innate): This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW- Unlocked, Innate): When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats-
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+, +18% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Counters-
EC: 6/6
MC: 2
DC: 5/5

Attacks-
Physical: Scratch, Lick, Metal Burst, Faint Attack, Shadow Sneak, Metal Claw, Fake Out, ShadowStrike, Foul Play, Dig, Rock Slide, Meteor Mash, Super Fang, Superpower, Earthquake, U-Turn, Iron Head, Revenge, Shadow Claw, Low Kick, Sucker Punch, Thunder Punch, Ice Punch, Giga Impact, Gyro Ball, Retaliate, Iron Tail
Special: Hex, Hidden Power [Grass 7], Aerial Ace, Dark Pulse
Status: Tail Whip, Imprison, Iron Defense, Odor Sleuth, Copycat, Curse, Psycho Shit, Taunt, Will-o-Wisp, Torment, Double Team, Memento, Perish Song, Snatch, Substitute, Toxic, Sunny Day, Protect, Rain Dance, Safeguard, Magic Coat, Rest, Trick Room, Defog
215.png

Sneasel (F)
Nature: Adamant
Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats-
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 17

Counters-
EC: 4/6
DC: 4/5
MC: 1

Abilities-
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy
Pickpocket: (DW-Locked, Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Attacks-
Physical: Scratch, Quick Attack, Fury Swipes, Dig, Low Sweep, Ice Shard, Faint Attack, Ice Punch, Fake Out, Counter, Feint
Special: N/A
Status: Leer, Taunt, Screech, Agility, Torment, Endure, Moonlight
619.png

Mienfoo (Female)
Nature: Jolly (+Spe -SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters

Abilities-
Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates
Regenerator (Innate): When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy
Reckless (DW-Locked, Innate): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Counters-
EC: 1/6
MC: 2
DC: 1/5

Stats-
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75 (+, +13% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Attacks-
Physical: Pound, Fake Out, Doubleslap, Hi Jump Kick, Low Kick, Stone Edge, Dig, U-Turn
Special: Swift
Status: Meditate, Detect, Calm Mind, Me First, Endure
Battle 1

Format: 1v1 Singles
RNG Adjust: 0%

Spr_BW_Biker.png

Motorcyclist Charles would like to fight!
"I'm a heartbreaker... My name... Charles."

RNG Pokemon: 10/50 (Zebstrika)
RNG Ability: 3/3 (Sap Sipper)
523.png

Zebstrika (F)

Nature: Modest
+1 SpA, -1 Atk

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightning Rod:
(Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive:
(Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.

Sap Sipper (DW):
(Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Item:
Shuca Berry

Stats:
HP: 100
Atk-: 3
Def: 3
SpA+: 4
SpD: 3
Spe: 116
SC: 4
WC: 4
BST: 20

Attacks:
Quick Attack
Tail Whip
Charge
Thunder Wave
Shock Wave
Flame Charge
Pursuit
Spark
Discharge

Me First
Sand-attack
Shock Wave

Signal Beam

Hidden Power Ice 7
Light Screen
Rain Dance
Thunderbolt
Thunder
Flame Charge
Overheat
Charge Beam
Volt Switch
Thunder Wave
Spr_BW_Biker.png

"I wanted to get the attention of a girl I like, so I became better at Singles battles..."

Flame Charge - Discharge - Thunderbolt
IF (Kitsunoh uses Dig) THEN (Pursuit and push actions back)
IF (You flinch) THEN (Push actions back)
 
now now, I don't want you raising your speed

Protect ~ Earthquake ~ Torment

and don't use the fact that it has flame charge listed twice in its move pool to say they're two different moves
 
y9r5H.png

Kitsunoh (F)
HP: 100 | EN: 100
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 100 | EN: 100
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (3)

==

Kitsunoh used Protect!
Kitsunoh protected itself!
-7 EN

Zebstrika used Flame Charge!
RNG Roll (To-Crit) (<=625 Yes) 4188 (No)
(5) * 1.5 = 7.5 ~ 0 DMG
Kitsunoh lost 3 EN!
-4 EN

==

Kitsunoh used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 3538 (No)
Zebstrika's Shuca Berry reduced Earthquake's power!
(10 + 1.5) * 1 = 11.5 DMG
-7 EN

Zebstrika used Discharge!
RNG Roll (To-Crit) (<=625 Yes) 1324 (No)
(8 + 3 + 1.5) * 1 = 12.5 DMG
-5 EN

==

Kitsunoh used Torment!
Zebstrika was subjected to Torment!
-10 EN

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) (<=625 Yes) 259 (Yes)
A critical hit!
(10 + 3 + 3 + 1.5) * 1 = 17.5 DMG
-6 EN

==
y9r5H.png

Kitsunoh (F)
HP: 70 | EN: 73
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 88 | EN: 85
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (2)
Torment (5a)
 
Spr_BW_Biker.png

"I hate to burst your bubble when you're all fired up..."

Volt Switch - Overheat - Volt Switch

==
y9r5H.png

Kitsunoh (F)
HP: 70 | EN: 73
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 88 | EN: 85
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (2)
Torment (5a)

==

Kitsunoh used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 4013 (No)
Zebstrika's Shuca Berry reduced Earthquake's power!
(10 + 1.5) * 1 = 11.5 DMG
-7 EN

Zebstrika used Volt Switch!
RNG Roll (To-Crit) (<=625 Yes) 2960 (No)
(7 + 3 + 1.5) * 1 = 11.5 DMG
Zebstrika snapped itself out of temporary status!
-4 EN

==

Kitsunoh used Torment!
Zebstrika was subjected to Torment!
-10 EN

Zebstrika used Overheat!
RNG Roll (To-Hit) (<=9000 Yes) 465 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 8356 (No)
(14 + 1.5) * 1.5 = 23.25 DMG
Zebstrika's Special Attack harshly fell!
-8 EN

==

Kitsunoh used Earthquake!
RNG Roll (To-Crit) (<=625 Yes) 3538 (No)
Zebstrika's Shuca Berry reduced Earthquake's power!
(10 + 1.5) * 1 = 11.5 DMG
-7 EN

Zebstrika used Volt Switch!
RNG Roll (To-Crit) (<=625 Yes) 2960 (No)
(7 + 3 + 1.5) * 1 - 3.5 = 8 DMG
Zebstrika snapped itself out of temporary status!
-4 EN

==
y9r5H.png

Kitsunoh (F)
HP: 27 | EN: 49
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 65 | EN: 69
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (0)

==
Spr_BW_Biker.png

"You've got to have guts, kid..."

Thunderbolt - Discharge - Thunderbolt
IF (Dig is used) THEN (Pursuit and push actions back)
IF (Kitsunoh has Double Team clones when you act) THEN (Discharge and push actions back)
 
y9r5H.png

Kitsunoh (F)
HP: 27 | EN: 49
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 65 | EN: 69
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (0)

==

Kitsunoh used Rest!
Kitsunoh fell asleep!
-15 EN

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) (<=625 Yes) 7005 (No)
(10 + 3 + 1.5) * 1 = 14.5 DMG
-6 EN

Kitsunoh is resting.
+12 HP

==

Kitsunoh is fast asleep.

Zebstrika used Discharge!

RNG Roll (To-Crit) (<=625 Yes) 5976 (No)
(8 + 3 + 1.5) * 1 = 12.5 DMG
-5 EN

Kitsunoh is resting.
+12 HP

==

Kitsunoh is fast asleep.

Zebstrika used Thunderbolt!
RNG Roll (To-Crit) (<=625 Yes) 7682 (No)
(10 + 3 + 1.5) * 1 = 14.5 DMG
-6 EN

Kitsunoh is resting.
+12 HP

==
y9r5H.png

Kitsunoh (F)
HP: 21 | EN: 34
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
Rest (0a)
523.png

Zebstrika (F)
HP: 65 | EN: 52
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (0)
 
Damn. wasn't expecting those to do as much damage as they did. I should do calcs next time.

EQ ~ Chill ~ EQ

If damaging fire move, protect and push actions back the first time, and dig and push actions back subsequent times
 
Spr_BW_Biker.png

"I have some advice for you. Challenge is the essence of life!"

Mega Discharge - cooldown - Thunderbolt

==
y9r5H.png

Kitsunoh (F)
HP: 21 | EN: 34
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
Rest (0a)
523.png

Zebstrika (F)
HP: 65 | EN: 52
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (0)

==

Kitsunoh woke up!
Kitsunoh used Earthquake!

RNG Roll (To-Crit) (<=625 Yes) 1958 (No)
(10 + 1.5) * 1.5 = 17.25 DMG
-7 EN

Zebstrika used Mega Discharge!
RNG Roll (To-Crit) (<=625 Yes) 1240 (No)
(18 + 3 + 1.5) * 1 = 22.5 DMG
-27 EN

Kitsunoh fainted!

==
y9r5H.png

Kitsunoh (F)
HP: -2 | EN: 27
4 / 3 / 1 / 3 | 3 / 4
Speed: 127 (+19)
Limber
Exp Share
523.png

Zebstrika (F)
HP: 48 | EN: 25
3 / 3 / 4 / 3 | 4 / 4
Speed: 116
Sap Sipper
Shuca Berry (0)

==
Spr_BW_Biker.png

"You have potential! You have to understand your Pokemon to win in a battle..."

Aweshucks lost in Battle 1!

Final Streak: 1
Continuable: No

Aweshucks
0 CC
Kitsunoh
3 MC

Engineer Pikachu
2+(2) = 4 BT.

We look forward to seeing you challenge in a week.
 
Challenge #2

Mode: Singles
Thread: http://www.smogon.com/forums/showthread.php?t=3468527
Current Streak: 0

Chosen Abilities:
Kitsunoh: Cursed Body
Escavalier: Shell Armor
Tauros: Anger Point

Chosen Items:
Kitsunoh: Exp. Share
Escavalier: Link Cable
Tauros: Amulet Coin

frontnormal-mkitsunoh.png

Kitsunoh (Female)
Nature: Jolly (+Spe, -SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities-
Frisk (Passive): The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber (Passive): This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW- Unlocked, Passive): When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats-
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+, +19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Counters-
EC: 6/6
MC: 2
DC: 5/5

Attacks-
Physical: Scratch, Lick, Metal Burst, Faint Attack, Shadow Sneak, Metal Claw, Fake Out, ShadowStrike, Foul Play, Dig, Rock Slide, Meteor Mash, Super Fang, Superpower, Earthquake, U-Turn, Iron Head, Revenge, Shadow Claw, Low Kick, Sucker Punch, Thunder Punch, Ice Punch, Giga Impact, Gyro Ball, Retaliate, Iron Tail, Strength, Return, Frustration, Bulldoze, Headbutt
Special: Hex, Hidden Power [Grass 7], Aerial Ace, Dark Pulse
Status: Tail Whip, Imprison, Iron Defense, Odor Sleuth, Copycat, Curse, Psycho Shit, Taunt, Will-o-Wisp, Torment, Double Team, Memento, Perish Song, Snatch, Substitute, Toxic, Sunny Day, Protect, Rain Dance, Safeguard, Magic Coat, Rest, Trick Room, Defog, Sleep Talk, Captivate, Trick, Spike, Snore, Roleplay
589.png

Escavalier (Male)
Nature: Sassy (-Spd, +Sp.Def, -10% Evasion)
Type: Bug
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5)

Abilities-
Swarm (Passive): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Shell Armor (Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Overcoat (Passive): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats-
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 5 (+)
Spe: 17 (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Counters-
EC: 6/6
MC: 3
DC: 5/5

Attacks-
Physical: Peck, Fury Cutter, Fury Attack, Headbutt, False Swipe, Counter, Faint Attack, Megahorn, Twineedle, Iron Head, X-Scissor, Reversal
Special: N/a
Status: Leer, Endure, Substitute, Double Team, Rest, Quick Guard
128.png

Tauros (Male)
Nature: Naive (+Spe, -SpD)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities-
Intimidate (Toggle): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Anger Point (Passive): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.
Sheer Force (DW-Locked, Toggle): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.


Stats-
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 127 (+10 Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

Counters-
MC:
DC: 0/5

Attacks-
Level Up:
Tackle
Stomp
Tail Whip
Leer
Rage
Horn Attack
Scary Face
Pursuit
Rest

Tutor:
Outrage
Zen Headbutt
Double-Edge
Mimic

Special Giveaway:
Quick Attack

TM:
Protect
Wild Charge
Rock Slide
Substitute
Double Team

Battle 1:
RNG Adjust: 0%

Spr_BW_Doctor.png

Doctor Philip would like to battle!
"Physical exercise is necessary in a healthy lifestyle."

RNG Roll for Pokemon: 13/50 (Audino)
RNG Roll for Ability: 2/3 (Regenerator)

531.png

Audino (M)

Nature: Quiet
+1 SpA, -15% Speed, -10% Evasion

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Passive) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Toggle) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.

Item:
Expert Belt

Stats:
HP: 110
Atk: 2
Def: 3
SpA+: 3
SpD: 3
Spe-: 42
SC: 2
WC: 3
BST: 16

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Bestow
Encore
Heal Bell
Wish
Yawn

Low Kick
Signal Beam

Psyshock
Calm Mind
Hidden Power Rock 7
Ice Beam
Hyper Beam
Thunderbolt
Psychic
Shadow Ball
Flamethrower
Incinerate
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf


531.png

Audino (M)
HP: 110
En: 100
Ranks: 2/3/3/3
Speed: 43
SC/WC: 2/3
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

Spr_BW_Doctor.png

"Now this won't hurt a bit..."

Flamethrower ~ Thunderbolt ~ Flamethrower
IF (Flamethrower is disabled when you use it) THEN (use Surf)​
 
frontnormal-mkitsunoh.png

Kitsunoh (F)
HP: 100
En: 100
Ranks: 4/3/1/3
Speed: 127
SC/WC: 3/4
Ability: Cursed Body
Item: Exp. Share
Stats: +19% Acc
Status: N/A
Other: N/A

531.png

Audino (M)
HP: 110
En: 100
Ranks: 2/3/3/3
Speed: 43
SC/WC: 2/3
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Kitsunoh used Super Fang!
-22 HP (Audino)
-14 energy
Audino used Flamethrower!
RNG Roll (Crit) [<=625 Crit]: 2052/10000 (No)
(10+2+(4.5-4.5))*1.5 = 18 damage
RNG Roll (Effect) [<=1000 Effect]: 1023/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 4507/10000 (No)
-7 energy

Action 2:
Kitsunoh used Meteor Mash!
RNG Roll (Crit) [<=625 Crit]: 8850/10000 (No)
(10+3+(6-4.5)) = 14.5 damage
RNG Roll (Effect) [<=2000 Effect]: 1533/10000 (Effect)
Stat Change: +1 Atk (Kitsunoh)
-6 energy
Audino used Thunderbolt!
RNG Roll (Crit) [<=625 Crit]: 3701/10000 (No)
(10+(4.5-4.5)) = 10 damage
RNG Roll (Effect) [<=1000 Effect]: 3631/10000 (No)
RNG Roll (Cursed Body) [<=3000 Effect]: 7199/10000 (No)
-7 energy

Action 3:
Kitsunoh used Spite!
Other Change: Spite (Audino)
-5 energy
Audino used Flamethrower!
RNG Roll (Crit) [<=625 Crit]: 9362/10000 (No)
(10+2+(4.5-4.5))*1.5 = 18 damage
RNG Roll (Effect) [<=1000 Effect]: 7755/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 4832/10000 (No)
-11 energy


frontnormal-mkitsunoh.png

Kitsunoh (F)
HP: 54
En: 74
Ranks: 4/3/1/3
Speed: 127
SC/WC: 3/4
Ability: Cursed Body
Item: Exp. Share
Stats: +19% Acc, +1 Atk
Status: N/A
Other: N/A

531.png

Audino (M)
HP: 73
En: 75
Ranks: 2/3/3/3
Speed: 43
SC/WC: 2/3
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: Spite (Flamethrower, 5a)
 
that last flamethrower should have cost 11 EN, btw

anyway, Taunt ~ Superpower ~ Meteor Mash
If flamethrower, dig and push actions back
 
Spr_BW_Doctor.png

"We're ready to start the more dangerous procedures now."

Shadow Ball ~ Surf ~ Flamethrower+Flamethrower

-----------

frontnormal-mkitsunoh.png

Kitsunoh (F)
HP: 54
En: 74
Ranks: 4/3/1/3
Speed: 127
SC/WC: 3/4
Ability: Cursed Body
Item: Exp. Share
Stats: +19% Acc, +1 Atk
Status: N/A
Other: N/A

531.png

Audino (M)
HP: 73
En: 75
Ranks: 2/3/3/3
Speed: 43
SC/WC: 2/3
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: Spite (Flamethrower, 5a)


Action 1:
Kitsunoh used Taunt!
Other Change: Taunt (Audino)
-10 energy
Audino used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 7242/10000 (No)
(8+(4.5-4.5)) = 8 damage
RNG Roll (Effect) [<=2000 Effect]: 5148/10000 (No)
RNG Roll (Cursed Body) [<=3000 Cursed Body]: 2621/10000 (Cursed Body)
Other Change: Cursed Body (Audino)
-6 energy

Action 2:
Kitsunoh used Superpower!
RNG Roll (Crit) [<=625 Crit]: 150/10000 (Crit)
(12+3+(6-4.5))*1.5+2 = 26.75 damage
Stat Change: -1 Atk/Def (Kitsunoh)
-8 energy
Audino used Surf!
RNG Roll (Crit) [<=625 Crit]: 5749/10000 (No)
(10+(4.5-4.5)) = 10 damage
-7 energy

Action 3:
Kitsunoh burrowed its way under the ground!
Kitsunoh used Dig!
RNG Roll (Crit) [<=625 Crit]: 5638/10000 (No)
(8+(6-4.5)) = 9.5 damage
-10 energy
Audino used Flamethrower+Flamethrower!
(22.5+2+(4.5-4.5))*1.5 = 36.75 damage
Kitsunoh fainted!
-45.5 energy


frontnormal-mkitsunoh.png

Kitsunoh (F)
HP: KO
En: KO
Ranks: 4/3/1/3
Speed: 127
SC/WC: 3/4
Ability: Cursed Body
Item: Exp. Share
Stats: +19% Acc, -1 Def
Status: N/A
Other: N/A

531.png

Audino (M)
HP: 37
En: 16
Ranks: 2/3/3/3
Speed: 43
SC/WC: 2/3
Ability: Regenerator
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: Spite (Flamethrower, 2a), Taunt (3a), Cursed Body (Shadow Ball, 4a), Cooldown (1a)

-----------

Spr_BW_Doctor.png

"Oops. We can fix that."

Rewards:
Aweshucks: 0 CC
- Kitsunoh: 3 MC
Elevator Music: 4 UC

You may rechallenge in exactly one week.
 
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